Antiraedus
commited on
Commit
•
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Parent(s):
f4fc8db
First Push
Browse files- README.md +31 -0
- SoccerTwos.onnx +3 -0
- SoccerTwos/SoccerTwos-312.onnx +3 -0
- SoccerTwos/SoccerTwos-312.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1675574159.ad8ed2288915.9701.0 +3 -0
- config.json +1 -0
- configuration.yaml +81 -0
- run_logs/Player-0.log +274 -0
- run_logs/timers.json +204 -0
- run_logs/training_status.json +30 -0
README.md
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---
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tags:
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- unity-ml-agents
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- ml-agents
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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library_name: ml-agents
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://github.com/huggingface/ml-agents#get-started
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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### Resume the training
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```
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser:**.
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1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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2. Step 1: Write your model_id: Antiraedus/poca-SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:dcb87c5817c8f6545ea0418fb88048b60cf9d2ad1da16a5afb2d33b15ba00062
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size 1763220
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SoccerTwos/SoccerTwos-312.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:dcb87c5817c8f6545ea0418fb88048b60cf9d2ad1da16a5afb2d33b15ba00062
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size 1763220
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SoccerTwos/SoccerTwos-312.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:f37468398628244790cf3e0a03c1f1c7af74b111cb9cf73f5cc3e7a606afc868
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size 9479651
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SoccerTwos/checkpoint.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:f37468398628244790cf3e0a03c1f1c7af74b111cb9cf73f5cc3e7a606afc868
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size 9479651
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SoccerTwos/events.out.tfevents.1675574159.ad8ed2288915.9701.0
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version https://git-lfs.github.com/spec/v1
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oid sha256:6a229cffdd36ae3c71e4499ef007fc63409ce37b3667785afa690c8b9be7aaa8
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size 1168
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "checkpoint_interval": 500000, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos2", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule: constant
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beta_schedule: constant
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epsilon_schedule: constant
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 5
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checkpoint_interval: 500000
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max_steps: 50000000
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time_horizon: 1000
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summary_freq: 10000
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threaded: false
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self_play:
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save_steps: 50000
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team_change: 200000
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swap_steps: 2000
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window: 10
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play_against_latest_model_ratio: 0.5
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initial_elo: 1200.0
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behavioral_cloning: null
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env_settings:
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env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
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environment_parameters: null
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checkpoint_settings:
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run_id: SoccerTwos2
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initialize_from: null
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load_model: false
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resume: false
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force: false
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train_model: false
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inference: false
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results_dir: results
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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Mono path[0] = '/content/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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Mono config path = '/content/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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Preloaded 'lib_burst_generated.so'
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0; jobified=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
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ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
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ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
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ALSA lib conf.c:5220:(snd_config_expand) Evaluate error: No such file or directory
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ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
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FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
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ALSA lib confmisc.c:767:(parse_card) cannot find card '0'
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
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ALSA lib confmisc.c:392:(snd_func_concat) error evaluating strings
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
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ALSA lib confmisc.c:1246:(snd_func_refer) error evaluating name
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ALSA lib conf.c:4732:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
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ALSA lib conf.c:5220:(snd_config_expand) Evaluate error: No such file or directory
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ALSA lib pcm.c:2642:(snd_pcm_open_noupdate) Unknown PCM default
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FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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FMOD initialized on nosound output
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.101 seconds
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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UnloadTime: 0.801467 ms
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Registered Communicator in Agent.
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ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
62 |
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requesting resize 84 x 84
|
63 |
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Setting up 1 worker threads for Enlighten.
|
64 |
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Memory Statistics:
|
65 |
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[ALLOC_TEMP_TLS] TLS Allocator
|
66 |
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StackAllocators :
|
67 |
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[ALLOC_TEMP_MAIN]
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69 |
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Initial Block Size 4.0 MB
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Current Block Size 4.0 MB
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71 |
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Peak Allocated Bytes 2.1 MB
|
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Overflow Count 0
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73 |
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[ALLOC_TEMP_Loading.AsyncRead]
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74 |
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Initial Block Size 64.0 KB
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Current Block Size 64.0 KB
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76 |
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Peak Allocated Bytes 128 B
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77 |
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Overflow Count 0
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78 |
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[ALLOC_TEMP_Loading.PreloadManager]
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79 |
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Initial Block Size 256.0 KB
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80 |
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Current Block Size 300.0 KB
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Peak Allocated Bytes 249.6 KB
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82 |
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Overflow Count 4
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[ALLOC_TEMP_Background Job.Worker 8]
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Initial Block Size 32.0 KB
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Current Block Size 32.0 KB
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86 |
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Peak Allocated Bytes 0 B
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[ALLOC_TEMP_Background Job.Worker 9]
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Current Block Size 32.0 KB
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91 |
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Peak Allocated Bytes 0 B
|
92 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 0]
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Initial Block Size 256.0 KB
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Current Block Size 256.0 KB
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96 |
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Peak Allocated Bytes 0.7 KB
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97 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 10]
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Current Block Size 32.0 KB
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101 |
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Peak Allocated Bytes 0 B
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[ALLOC_TEMP_Background Job.Worker 14]
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Initial Block Size 32.0 KB
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Current Block Size 32.0 KB
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[ALLOC_TEMP_Background Job.Worker 12]
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116 |
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[ALLOC_TEMP_EnlightenWorker]
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Peak Allocated Bytes 0 B
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[ALLOC_TEMP_Background Job.Worker 1]
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Current Block Size 32.0 KB
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131 |
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Peak Allocated Bytes 0 B
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132 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 2]
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134 |
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Initial Block Size 32.0 KB
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135 |
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Current Block Size 32.0 KB
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136 |
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Peak Allocated Bytes 0 B
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137 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 7]
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Initial Block Size 32.0 KB
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140 |
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Current Block Size 32.0 KB
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141 |
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Peak Allocated Bytes 0 B
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142 |
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Overflow Count 0
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143 |
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[ALLOC_TEMP_AssetGarbageCollectorHelper]
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144 |
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145 |
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Current Block Size 64.0 KB
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146 |
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Peak Allocated Bytes 0 B
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[ALLOC_TEMP_Background Job.Worker 5]
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Current Block Size 32.0 KB
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Peak Allocated Bytes 0 B
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[ALLOC_TEMP_Background Job.Worker 13]
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Current Block Size 32.0 KB
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156 |
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Peak Allocated Bytes 0 B
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157 |
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[ALLOC_TEMP_Background Job.Worker 11]
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162 |
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Current Block Size 32.0 KB
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166 |
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Peak Allocated Bytes 0 B
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 0]
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Current Block Size 32.0 KB
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171 |
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Peak Allocated Bytes 0 B
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172 |
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[ALLOC_TEMP_Background Job.Worker 4]
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175 |
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Current Block Size 32.0 KB
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176 |
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Peak Allocated Bytes 0 B
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[ALLOC_TEMP_BatchDeleteObjects]
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Current Block Size 64.0 KB
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181 |
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Peak Allocated Bytes 0 B
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182 |
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[ALLOC_DEFAULT] Dual Thread Allocator
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Peak main deferred allocation count 4
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185 |
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[ALLOC_BUCKET]
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186 |
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Large Block size 4.0 MB
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187 |
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Used Block count 1
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Peak Allocated bytes 0.9 MB
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[ALLOC_DEFAULT_MAIN]
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190 |
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Peak usage frame count: [4.0 MB-8.0 MB]: 89 frames
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191 |
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Requested Block Size 16.0 MB
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192 |
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Peak Block count 1
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193 |
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Peak Allocated memory 4.5 MB
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194 |
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Peak Large allocation bytes 0 B
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195 |
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[ALLOC_DEFAULT_THREAD]
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196 |
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Peak usage frame count: [16.0 MB-32.0 MB]: 89 frames
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197 |
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Requested Block Size 16.0 MB
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198 |
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Peak Block count 1
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199 |
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Peak Allocated memory 17.6 MB
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200 |
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Peak Large allocation bytes 16.0 MB
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201 |
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[ALLOC_TEMP_JOB_1_FRAME]
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202 |
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Initial Block Size 2.0 MB
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203 |
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Used Block Count 1
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204 |
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Overflow Count (too large) 0
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205 |
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Overflow Count (full) 0
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206 |
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[ALLOC_TEMP_JOB_2_FRAMES]
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207 |
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Initial Block Size 2.0 MB
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208 |
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Used Block Count 1
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209 |
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Overflow Count (too large) 0
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210 |
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Overflow Count (full) 0
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211 |
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
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212 |
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Initial Block Size 2.0 MB
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213 |
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Used Block Count 2
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214 |
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Overflow Count (too large) 0
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215 |
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Overflow Count (full) 0
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216 |
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[ALLOC_TEMP_JOB_ASYNC (Background)]
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217 |
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Initial Block Size 1.0 MB
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218 |
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Used Block Count 3
|
219 |
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Overflow Count (too large) 0
|
220 |
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Overflow Count (full) 0
|
221 |
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[ALLOC_GFX] Dual Thread Allocator
|
222 |
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Peak main deferred allocation count 0
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223 |
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[ALLOC_BUCKET]
|
224 |
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Large Block size 4.0 MB
|
225 |
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Used Block count 1
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226 |
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Peak Allocated bytes 0.9 MB
|
227 |
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[ALLOC_GFX_MAIN]
|
228 |
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Peak usage frame count: [32.0 KB-64.0 KB]: 88 frames, [64.0 KB-128.0 KB]: 1 frames
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229 |
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Requested Block Size 16.0 MB
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230 |
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Peak Block count 1
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231 |
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Peak Allocated memory 65.6 KB
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232 |
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Peak Large allocation bytes 0 B
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233 |
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[ALLOC_GFX_THREAD]
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234 |
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235 |
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Requested Block Size 16.0 MB
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236 |
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Peak Block count 1
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237 |
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Peak Allocated memory 173.5 KB
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238 |
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Peak Large allocation bytes 0 B
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239 |
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
240 |
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Peak main deferred allocation count 0
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241 |
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[ALLOC_BUCKET]
|
242 |
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Large Block size 4.0 MB
|
243 |
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Used Block count 1
|
244 |
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Peak Allocated bytes 0.9 MB
|
245 |
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[ALLOC_CACHEOBJECTS_MAIN]
|
246 |
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Peak usage frame count: [0.5 MB-1.0 MB]: 89 frames
|
247 |
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Requested Block Size 4.0 MB
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248 |
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Peak Block count 1
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249 |
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Peak Allocated memory 0.6 MB
|
250 |
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Peak Large allocation bytes 0 B
|
251 |
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[ALLOC_CACHEOBJECTS_THREAD]
|
252 |
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Peak usage frame count: [0.5 MB-1.0 MB]: 88 frames, [2.0 MB-4.0 MB]: 1 frames
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253 |
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Requested Block Size 4.0 MB
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254 |
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Peak Block count 2
|
255 |
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Peak Allocated memory 4.0 MB
|
256 |
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Peak Large allocation bytes 0 B
|
257 |
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[ALLOC_TYPETREE] Dual Thread Allocator
|
258 |
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Peak main deferred allocation count 0
|
259 |
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[ALLOC_BUCKET]
|
260 |
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Large Block size 4.0 MB
|
261 |
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Used Block count 1
|
262 |
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Peak Allocated bytes 0.9 MB
|
263 |
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[ALLOC_TYPETREE_MAIN]
|
264 |
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Peak usage frame count: [0-1.0 KB]: 89 frames
|
265 |
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Requested Block Size 2.0 MB
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266 |
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Peak Block count 1
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267 |
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Peak Allocated memory 1.0 KB
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268 |
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Peak Large allocation bytes 0 B
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269 |
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[ALLOC_TYPETREE_THREAD]
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270 |
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Peak usage frame count: [1.0 KB-2.0 KB]: 88 frames, [2.0 KB-4.0 KB]: 1 frames
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271 |
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Requested Block Size 2.0 MB
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Peak Block count 1
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Peak Allocated memory 2.2 KB
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274 |
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Peak Large allocation bytes 0 B
|
run_logs/timers.json
ADDED
@@ -0,0 +1,204 @@
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|
|
|
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|
|
|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
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1 |
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{
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"name": "root",
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203 |
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|
run_logs/training_status.json
ADDED
@@ -0,0 +1,30 @@
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|
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{
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