Mono path[0] = '/home/saini5/HF_RL_Course/unit5/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed' Mono config path = '/home/saini5/HF_RL_Course/unit5/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc' Found 1 interfaces on host : 0) 172.23.48.114 Multi-casting "[IP] 172.23.48.114 [Port] 55275 [Flags] 2 [Guid] 2051670476 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.23.48.114) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]... Preloaded 'lib_burst_generated.so' Preloaded 'libgrpc_csharp_ext.x64.so' Display 0 'XWAYLAND0': 1920x1080 (primary device). Desktop is 1920 x 1080 @ 60 Hz Initialize engine version: 2021.3.5f1 (40eb3a945986) [Subsystems] Discovering subsystems at path /home/saini5/HF_RL_Course/unit5/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=0 Renderer: llvmpipe (LLVM 10.0.0, 256 bits) Vendor: VMware, Inc. Version: 3.3 (Core Profile) Mesa 20.0.8 GLES: 0 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enh anced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robustness 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GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_textu re_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_r gtc GL_EXT_texture_compression_s3tc GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_ycbcr_texture GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level ; Context handle 14505568 Begin MonoManager ReloadAssembly - Completed reload, in 0.063 seconds Default vsync count 1 requesting resize 845 x 608 resizing window to 845 x 608 Desktop is 1920 x 1080 @ 60 Hz UnloadTime: 1.021687 ms Setting up 10 worker threads for Enlighten. requesting resize 84 x 84 resizing window to 84 x 84 Desktop is 1920 x 1080 @ 60 Hz PlayerConnection::CleanupMemory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [16.0 KB-32.0 KB]: 63 frames, [32.0 KB-64.0 KB]: 762 frames, [64.0 KB-128.0 KB]: 192 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.0 MB Overflow Count 0 [ALLOC_TEMP_Job.Worker 18] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 15] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 320.0 KB Peak Allocated Bytes 251.5 KB Overflow Count 4 [ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 17] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Profiler.Dispatcher] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 10 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 128 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 16] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_AUDIO_FMOD stream thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 19 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 45.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_MEMORYPROFILER] Peak usage frame count: [0.5 MB-1.0 MB]: 90 frames, [1.0 MB-2.0 MB]: 928 frames Requested Block Size 1.0 MB Peak Block count 2 Peak Allocated memory 1.1 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 1669 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.2 MB Failed Allocations. Bucket layout: 16B: 17 Subsections = 5802 buckets. Failed count: 9839 32B: 14 Subsections = 3584 buckets. Failed count: 3017 48B: 43 Subsections = 8806 buckets. Failed count: 0 64B: 39 Subsections = 6656 buckets. Failed count: 0 80B: 41 Subsections = 5997 buckets. Failed count: 53 96B: 37 Subsections = 4736 buckets. Failed count: 378 112B: 24 Subsections = 2730 buckets. Failed count: 0 128B: 41 Subsections = 4198 buckets. Failed count: 3232 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 1018 frames Requested Block Size 16.0 MB Peak Block count 3 Peak Allocated memory 31.8 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] Peak usage frame count: [16.0 MB-32.0 MB]: 1018 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 31.0 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 4 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 3 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 1 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.2 MB Failed Allocations. Bucket layout: 16B: 17 Subsections = 5802 buckets. Failed count: 9839 32B: 14 Subsections = 3584 buckets. Failed count: 3017 48B: 43 Subsections = 8806 buckets. Failed count: 0 64B: 39 Subsections = 6656 buckets. Failed count: 0 80B: 41 Subsections = 5997 buckets. Failed count: 53 96B: 37 Subsections = 4736 buckets. Failed count: 378 112B: 24 Subsections = 2730 buckets. Failed count: 0 128B: 41 Subsections = 4198 buckets. Failed count: 3232 [ALLOC_GFX_MAIN] Peak usage frame count: [32.0 KB-64.0 KB]: 1017 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 2.7 MB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [64.0 KB-128.0 KB]: 1018 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 76.1 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 1 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.2 MB Failed Allocations. Bucket layout: 16B: 17 Subsections = 5802 buckets. Failed count: 9839 32B: 14 Subsections = 3584 buckets. Failed count: 3017 48B: 43 Subsections = 8806 buckets. Failed count: 0 64B: 39 Subsections = 6656 buckets. Failed count: 0 80B: 41 Subsections = 5997 buckets. Failed count: 53 96B: 37 Subsections = 4736 buckets. Failed count: 378 112B: 24 Subsections = 2730 buckets. Failed count: 0 128B: 41 Subsections = 4198 buckets. Failed count: 3232 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [1.0 MB-2.0 MB]: 1018 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 1.9 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [4.0 MB-8.0 MB]: 1017 frames, [8.0 MB-16.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 3 Peak Allocated memory 9.1 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.2 MB Failed Allocations. Bucket layout: 16B: 17 Subsections = 5802 buckets. Failed count: 9839 32B: 14 Subsections = 3584 buckets. Failed count: 3017 48B: 43 Subsections = 8806 buckets. Failed count: 0 64B: 39 Subsections = 6656 buckets. Failed count: 0 80B: 41 Subsections = 5997 buckets. Failed count: 53 96B: 37 Subsections = 4736 buckets. Failed count: 378 112B: 24 Subsections = 2730 buckets. Failed count: 0 128B: 41 Subsections = 4198 buckets. Failed count: 3232 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [0-1.0 KB]: 1018 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [1.0 KB-2.0 KB]: 1018 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.9 KB Peak Large allocation bytes 0 B [ALLOC_PROFILER] Peak usage frame count: [32.0 KB-64.0 KB]: 1018 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 51.0 KB Peak Large allocation bytes 0 B [ALLOC_PROFILER_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 396 B ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1714275494826,"processId":11618,"allocatedMemory":2323946,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":343251},{"Thread":35092},{"Manager":26895},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":67733},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":672},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3522},{"DynamicArray":30872},{"HashMap":7680},{"Utility":8704},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}