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--- |
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language: |
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- en |
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pipeline_tag: audio-to-audio |
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tags: |
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- rvc |
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--- |
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An RVC v2 AI voice model trained on the Disco Elysium narrator Lenval Brown's voice from the game. Trained on 300 epochs with more than an hour of 10-second clips extracted from the video game. Clips were taken from any point in the story, included alternative clips hidden in game files, and there was no discrimination between different skills. |
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Some famous quotes read by this RVC AI voice: |
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<audio preload="auto" controls src="https://cdn-uploads.huggingface.co/production/uploads/65aa6badd2adc31ee3d6fc15/DLx3yhIfQcw5vmYRZnU-i.wav"></audio> |
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<audio preload="auto" controls src="https://cdn-uploads.huggingface.co/production/uploads/65aa6badd2adc31ee3d6fc15/VHSDS_gnebnXe3nxG44lT.wav"></audio> |
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<audio preload="auto" controls src="https://cdn-uploads.huggingface.co/production/uploads/65aa6badd2adc31ee3d6fc15/OZ6wtbuYw5KJOUr_Bdjcv.wav"></audio> |
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To use: |
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- Drag the de_narrator.pth file to the assets/weights folder |
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- Drag the added_IVF256_Flat_nprobe_1_de_narrator_v2.index file to the logs/de_narrator folder. If the logs/de_narrator folder does not exist, then create it. |