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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:23226226d9cd9b37d5590fd3fa4d3fd605f51d645a7951d9a0b8a7e33a506920
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+ size 170540052
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+ ---
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+ license: other
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+ license_name: bespoke-lora-trained-license
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+ license_link: https://multimodal.art/civitai-licenses?allowNoCredit=True&allowCommercialUse=RentCivit&allowDerivatives=False&allowDifferentLicense=False
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+ tags:
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+ - text-to-image
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+ - stable-diffusion
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+ - lora
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+ - diffusers
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+ - template:sd-lora
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+ - style
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+ - ps1
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+ - ps1 style
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+
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+ base_model: stabilityai/stable-diffusion-xl-base-1.0
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+ instance_prompt: Playstation 1 Graphics
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+ widget:
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+ - text: 'harry potter game, playstation 1 graphics, PS1 Game, '
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+ output:
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+ url: >-
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+ 5177876.jpeg
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+ - text: 'Assassins Creed , playstation 1 graphics, PS1 Game, '
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+ output:
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+ url: >-
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+ 5177872.jpeg
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+ - text: 'emma watson, low poly, playstation 1 graphics, PS1 Game, '
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+ output:
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+ url: >-
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+ 5177869.jpeg
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+ - text: 'Racing Game car, yellow ferrari, playstation 1 graphics, PS1 Game, '
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+ output:
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+ url: >-
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+ 5177870.jpeg
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+ - text: 'first person shooter, fps , playstation 1 graphics, PS1 Game, '
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+ output:
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+ url: >-
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+ 5177871.jpeg
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+ - text: 'harry potter game, playstation 1 graphics, PS1 Game, '
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+ output:
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+ url: >-
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+ 5177875.jpeg
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+
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+ ---
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+
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+ # PS1Redmond - PS1 Game Graphics Lora for SDXL
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+
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+ <Gallery />
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+
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+
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+
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+
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+
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+ ## Model description
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+
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+ <h1 id="heading-28">PS1Graphics.Redmond is here!</h1><p>I'm grateful for the GPU time from <strong>Redmond.AI</strong> that allowed me to finish this LORA!</p><p>Want to test and have acess to all my AI Stuff? Check my <a target="_blank" rel="ugc" href="https://artificialguy.com/">website</a>!</p><p>This is a <strong>PS1 Graphics </strong>LORA fine-tuned on <strong>SD XL 1.0.</strong></p><p>Test all my Loras <a target="_blank" rel="ugc" href="https://huggingface.co/spaces/artificialguybr/artificialguybr-demo-lora">here</a> for free and unlimited. Thanks, HF, for Inference API!</p><p>The LORA has a high capacity to generate Pomological Watercolor in a wide variety of themes.<strong> It's a versatile LORA.</strong></p><p><strong><u>The tag for the model: playstation 1 graphics, PS1 Game</u></strong></p><p>I really hope you like the LORA and use it.</p><p>If you like the model and think it's worth it, you can make a donation to my <a target="_blank" rel="ugc" href="https://www.patreon.com/user?u=81570187">Patreon</a> or <a target="_blank" rel="ugc" href="https://ko-fi.com/jvkape">Ko-fi</a>.</p><p>Follow me in my twitter to know before all about new models:</p><p><a target="_blank" rel="ugc" href="https://twitter.com/artificialguybr/"><u>https://twitter.com/artificialguybr/</u></a></p>
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+
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+ ## Trigger words
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+ You should use `Playstation 1 Graphics`, `PS1 Game` to trigger the image generation.
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+
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+
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+ ## Download model
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+
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+ Weights for this model are available in Safetensors format.
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+
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+ [Download](/artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl/tree/main) them in the Files & versions tab.
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+
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+ ## Use it with the [🧨 diffusers library](https://github.com/huggingface/diffusers)
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+
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+ ```py
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+ from diffusers import AutoPipelineForText2Image
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+ import torch
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+
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+ pipeline = AutoPipelineForText2Image.from_pretrained('stabilityai/stable-diffusion-xl-base-1.0', torch_dtype=torch.float16).to('cuda')
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+ pipeline.load_lora_weights('artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl', weight_name='PS1Redmond-PS1Game-Playstation1Graphics.safetensors')
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+ image = pipeline('harry potter game, playstation 1 graphics, PS1 Game, ').images[0]
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+ ```
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+
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+ For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)
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+