--- license: other license_name: bespoke-lora-trained-license license_link: https://multimodal.art/civitai-licenses?allowNoCredit=True&allowCommercialUse=RentCivit&allowDerivatives=False&allowDifferentLicense=False tags: - text-to-image - stable-diffusion - lora - diffusers - template:sd-lora - style - ps1 - ps1 style base_model: stabilityai/stable-diffusion-xl-base-1.0 instance_prompt: Playstation 1 Graphics widget: - text: 'harry potter game, playstation 1 graphics, PS1 Game, ' output: url: >- 5177876.jpeg - text: 'Assassins Creed , playstation 1 graphics, PS1 Game, ' output: url: >- 5177872.jpeg - text: 'emma watson, low poly, playstation 1 graphics, PS1 Game, ' output: url: >- 5177869.jpeg - text: 'Racing Game car, yellow ferrari, playstation 1 graphics, PS1 Game, ' output: url: >- 5177870.jpeg - text: 'first person shooter, fps , playstation 1 graphics, PS1 Game, ' output: url: >- 5177871.jpeg - text: 'harry potter game, playstation 1 graphics, PS1 Game, ' output: url: >- 5177875.jpeg --- # PS1Redmond - PS1 Game Graphics Lora for SDXL ## Model description

PS1Graphics.Redmond is here!

I'm grateful for the GPU time from Redmond.AI that allowed me to finish this LORA!

Want to test and have acess to all my AI Stuff? Check my website!

This is a PS1 Graphics LORA fine-tuned on SD XL 1.0.

Test all my Loras here for free and unlimited. Thanks, HF, for Inference API!

The LORA has a high capacity to generate Pomological Watercolor in a wide variety of themes. It's a versatile LORA.

The tag for the model: playstation 1 graphics, PS1 Game

I really hope you like the LORA and use it.

If you like the model and think it's worth it, you can make a donation to my Patreon or Ko-fi.

Follow me in my twitter to know before all about new models:

https://twitter.com/artificialguybr/

## Trigger words You should use `Playstation 1 Graphics`, `PS1 Game` to trigger the image generation. ## Download model Weights for this model are available in Safetensors format. [Download](/artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl/tree/main) them in the Files & versions tab. ## Use it with the [🧨 diffusers library](https://github.com/huggingface/diffusers) ```py from diffusers import AutoPipelineForText2Image import torch pipeline = AutoPipelineForText2Image.from_pretrained('stabilityai/stable-diffusion-xl-base-1.0', torch_dtype=torch.float16).to('cuda') pipeline.load_lora_weights('artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl', weight_name='PS1Redmond-PS1Game-Playstation1Graphics.safetensors') image = pipeline('harry potter game, playstation 1 graphics, PS1 Game, ').images[0] ``` For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)