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Inayah/English(US)/209986_audio.wav
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Inayah/English(US)/209986_metadata.json
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Inayah/English(US)/210249_audio.wav
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Inayah/English(US)/212108_audio.wav
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"transcription": "Sorry Nilou, as expected, I should be the one to say it. You don't need to shoulder this responsibility for me.",
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"speaker": "Inayah",
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Inayah/English(US)/212808_audio.wav
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"transcription": "The debate will not only protect Zubayr Theater, but also allow me to settle things with Father.",
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Inayah/English(US)/215484_audio.wav
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"transcription": "But... He was more angry than ever before once I'd given him my embroidery and told him my score. He flung my present to the side.",
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Inayah/English(US)/216454_audio.wav
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Inayah/English(US)/216454_metadata.json
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Inayah/English(US)/228170_audio.wav
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version https://git-lfs.github.com/spec/v1
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Inayah/English(US)/228170_metadata.json
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"transcription": "Not to rain on your parade, but my father is a real hard guy to deal with.",
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"speaker": "Inayah",
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Inayah/English(US)/228918_audio.wav
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Inayah/English(US)/228918_metadata.json
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},
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"transcription": "Interpret it...?",
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"language": "English(US)",
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"speaker": "Inayah",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Inayah/English(US)/232946_audio.wav
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version https://git-lfs.github.com/spec/v1
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Inayah/English(US)/232946_metadata.json
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"transcription": "When all's said and done, aren't you hurting her just the same?",
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"language": "English(US)",
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"speaker": "Inayah",
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Inayah/English(US)/239741_audio.wav
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Inayah/English(US)/239741_metadata.json
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Inayah/English(US)/2400_audio.wav
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Inayah/English(US)/2400_metadata.json
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"transcription": "Yes, I can.",
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"language": "English(US)",
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"speaker": "Inayah",
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Inayah/English(US)/240215_audio.wav
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Inayah/English(US)/240215_metadata.json
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},
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"transcription": "I\u2014I'll try my best...",
|
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"language": "English(US)",
|
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"speaker": "Inayah",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Inayah/English(US)/240667_audio.wav
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Inayah/English(US)/240667_metadata.json
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"transcription": "I've been doing some soul-searching. Not about whether I should have run away from home, but whether there was any point to my personal rebellion against you.",
|
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"language": "English(US)",
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"speaker": "Inayah",
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"speaker_type": "TALK_ROLE_NPC",
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Inayah/English(US)/243779_audio.wav
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version https://git-lfs.github.com/spec/v1
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Inayah/English(US)/243779_metadata.json
ADDED
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{
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"path": "96bc8fb17bdd0360.wav",
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"sampling_rate": 48000
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},
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"transcription": "I've already said that I'm not ready yet... Agh, what should I say...",
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"language": "English(US)",
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8 |
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"speaker": "Inayah",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ001_26_inayah_06.wem"
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}
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Inayah/English(US)/245195_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:83761dcc87bbe68cd8c962d1742c4a22b1424ec81cc783608aadf5af9ca8b7dc
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size 571820
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Inayah/English(US)/245195_metadata.json
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{
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"audio": {
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"path": "97a13e5140a4b381.wav",
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"sampling_rate": 48000
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},
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"transcription": "I'm not trying to meet his expectations, so why should I give up because of him?",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Inayah",
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9 |
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"speaker_type": "TALK_ROLE_NPC",
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10 |
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"type": "Dialog",
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11 |
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ002_22_inayah_37.wem"
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}
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Inayah/English(US)/252851_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:8e1f99bb691198e0cdeeddcc6b49ea35af1ca35e35d421c753744f0fc4734abf
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size 689836
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Inayah/English(US)/252851_metadata.json
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{
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"audio": {
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"path": "9c6393fc17454828.wav",
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"sampling_rate": 48000
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"transcription": "Yeah, sorry for not bringing it up. These are not pleasant memories for me.",
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7 |
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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10 |
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"type": "Dialog",
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11 |
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ002_22_inayah_21.wem"
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}
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Inayah/English(US)/25420_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:ae81aa5bee35c9fd1a4c7ed0ad651e088e203ce4907ecd67a424a5e44302c187
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size 213292
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Inayah/English(US)/25420_metadata.json
ADDED
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{
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"audio": {
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"path": "0f95abfcc5358e8a.wav",
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"sampling_rate": 48000
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},
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"transcription": "Nilou wasn't born an expert, either!",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_NLLQ003_inayah_03.wem"
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}
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Inayah/English(US)/256287_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:2049205be760f8c193440c5fcaf547a27035a154a14e0b614f9aae072f2ef625
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size 481836
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Inayah/English(US)/256287_metadata.json
ADDED
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{
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"audio": {
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"path": "9e7f5caeba185747.wav",
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"sampling_rate": 48000
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"transcription": "I will move on from my family troubles and strive towards my new goal.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ003_2_inayah_14.wem"
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}
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Inayah/English(US)/258256_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:5c77eb9d880e4249bbb4f6b699d5d4590dcab41ec252fde3114504726a5e33d5
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size 288940
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Inayah/English(US)/258256_metadata.json
ADDED
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{
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"audio": {
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"path": "9fb65d76e9808a49.wav",
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"sampling_rate": 48000
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},
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"transcription": "Does your audacity know no limits, Father!?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ001_26_inayah_10.wem"
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}
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Inayah/English(US)/260944_audio.wav
ADDED
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1 |
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version https://git-lfs.github.com/spec/v1
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size 103852
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Inayah/English(US)/260944_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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"audio": {
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},
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"transcription": "Aaah\u2014!",
|
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ002_19_inayah_01.wem"
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}
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Inayah/English(US)/263180_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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size 217516
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Inayah/English(US)/263180_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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"audio": {
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"path": "a2e833bcbc7e96f2.wav",
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"sampling_rate": 48000
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},
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"transcription": "T\u2014Thank you...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ002_22_inayah_01.wem"
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}
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Inayah/English(US)/264488_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 222380
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Inayah/English(US)/264488_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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"audio": {
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"path": "a3be60e0895ecf18.wav",
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"sampling_rate": 48000
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},
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"transcription": "H\u2014Hello, everyone...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ003_7_inayah_01.wem"
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}
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Inayah/English(US)/265466_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 631468
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Inayah/English(US)/265466_metadata.json
ADDED
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{
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"audio": {
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"path": "a457a8db6e865b11.wav",
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"sampling_rate": 48000
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},
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"transcription": "No matter how many disagreements we've had, the truth is that you are still my father.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Inayah",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ003_2_inayah_05.wem"
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}
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Inayah/English(US)/271692_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 330668
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Inayah/English(US)/271692_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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"audio": {
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"path": "a8389d7883103833.wav",
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"sampling_rate": 48000
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},
|
6 |
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"transcription": "Umm... Maybe we shouldn't do this after all?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Inayah",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ001_26_inayah_01.wem"
|
12 |
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}
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Inayah/English(US)/274949_audio.wav
ADDED
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1 |
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version https://git-lfs.github.com/spec/v1
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size 491052
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Inayah/English(US)/274949_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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"audio": {
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"path": "aa408facab8c54e2.wav",
|
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"sampling_rate": 48000
|
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},
|
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"transcription": "I tried my best to meet his expectations, and did everything I could.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Inayah",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
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"inGameFilename": "VO_LQ\\VO_npc\\vo_NLLQ002_22_inayah_12.wem"
|
12 |
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}
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