07ebe476fbf070a04f6e5c7b8f685436b304bd6e65fb92b5450c0c864418723e
Browse files- Dehya/English(US)/220743_audio.wav +3 -0
- Dehya/English(US)/220743_metadata.json +12 -0
- Dehya/English(US)/221100_audio.wav +3 -0
- Dehya/English(US)/221100_metadata.json +12 -0
- Dehya/English(US)/221298_audio.wav +3 -0
- Dehya/English(US)/221298_metadata.json +12 -0
- Dehya/English(US)/221542_audio.wav +3 -0
- Dehya/English(US)/221542_metadata.json +12 -0
- Dehya/English(US)/221583_audio.wav +3 -0
- Dehya/English(US)/221583_metadata.json +12 -0
- Dehya/English(US)/221993_audio.wav +3 -0
- Dehya/English(US)/221993_metadata.json +12 -0
- Dehya/English(US)/222043_audio.wav +3 -0
- Dehya/English(US)/222043_metadata.json +12 -0
- Dehya/English(US)/222424_audio.wav +3 -0
- Dehya/English(US)/222424_metadata.json +12 -0
- Dehya/English(US)/222611_audio.wav +3 -0
- Dehya/English(US)/222611_metadata.json +12 -0
- Dehya/English(US)/222655_audio.wav +3 -0
- Dehya/English(US)/222655_metadata.json +12 -0
- Dehya/English(US)/222929_audio.wav +3 -0
- Dehya/English(US)/222929_metadata.json +12 -0
- Dehya/English(US)/22323_audio.wav +3 -0
- Dehya/English(US)/22323_metadata.json +12 -0
- Dehya/English(US)/223553_audio.wav +3 -0
- Dehya/English(US)/223553_metadata.json +12 -0
- Dehya/English(US)/224427_audio.wav +3 -0
- Dehya/English(US)/224427_metadata.json +12 -0
- Dehya/English(US)/224535_audio.wav +3 -0
- Dehya/English(US)/224535_metadata.json +12 -0
- Dehya/English(US)/22489_audio.wav +3 -0
- Dehya/English(US)/22489_metadata.json +12 -0
- Dehya/English(US)/225419_audio.wav +3 -0
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- Dehya/English(US)/225662_audio.wav +3 -0
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- Dehya/English(US)/226302_audio.wav +3 -0
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- Dehya/English(US)/226721_audio.wav +3 -0
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- Dehya/English(US)/226795_audio.wav +3 -0
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- Dehya/English(US)/227593_audio.wav +3 -0
- Dehya/English(US)/227593_metadata.json +12 -0
- Dehya/English(US)/22807_audio.wav +3 -0
- Dehya/English(US)/22807_metadata.json +12 -0
- Dehya/English(US)/22836_audio.wav +3 -0
- Dehya/English(US)/22836_metadata.json +12 -0
Dehya/English(US)/220743_audio.wav
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Dehya/English(US)/220743_metadata.json
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"transcription": "They were tales of desert warriors defeating dragons in the forest, or stories of mercenaries rescuing princesses from rebel armies.",
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"language": "English(US)",
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"speaker": "Dehya",
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"type": "Dialog",
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Dehya/English(US)/221100_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/221100_metadata.json
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"transcription": "You... Ugh, alright fine, knock yourself out. Why are you so worked up anyway? It's not like I don't trust your fighting skills...",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ014_3_dehya_03.wem"
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Dehya/English(US)/221298_audio.wav
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Dehya/English(US)/221298_metadata.json
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"audio": {
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"transcription": "These Fatui have really crossed the line! Time to teach them a lesson!",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "",
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"type": "DungeonReminder",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ302_9_dehya_01.wem"
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Dehya/English(US)/221542_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/221542_metadata.json
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"sampling_rate": 48000
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"transcription": "You ain't messing around...",
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"language": "English(US)",
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"speaker": "Dehya",
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Dehya/English(US)/221583_audio.wav
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Dehya/English(US)/221583_metadata.json
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"transcription": "Hey! You guys okay?",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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Dehya/English(US)/221993_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/221993_metadata.json
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"transcription": "As long as it doesn't break their employment contracts, they'll turn a blind eye.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ303_18_dehya_07.wem"
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Dehya/English(US)/222043_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/222043_metadata.json
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"transcription": "Hmm, how much do I want...? Hey, how about paying me with a smile, whaddya say?",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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Dehya/English(US)/222424_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/222424_metadata.json
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},
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"transcription": "Alright, then we'll leave you to it. Just remember, if you change your mind and need some reinforcements, we'll be here.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_dehya\\vo_CNLQ103_1_dehya_12.wem"
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}
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Dehya/English(US)/222611_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/222611_metadata.json
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"transcription": "Haha, I'm not worried about that! What I meant is that we probably shouldn't go too hard on the enemy. After all, we still need to get information out of them.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_dehya\\vo_DHYLQ001_3_dehya_03.wem"
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}
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Dehya/English(US)/222655_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/222655_metadata.json
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"transcription": "He seemed to think those stories were the best things ever, though. He was so into 'em that he'd call the whole brigade over and make them perform the whole thing as a play.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_dehya\\vo_DHYLQ001_1_dehya_42.wem"
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}
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Dehya/English(US)/222929_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/222929_metadata.json
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{
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},
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"transcription": "Alright, then this is how I'll show up.",
|
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"language": "English(US)",
|
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ305_8_dehya_30.wem"
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}
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Dehya/English(US)/22323_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/22323_metadata.json
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},
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"transcription": "They must have fallen down here with us. Pretty lucky if you ask me.",
|
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"language": "English(US)",
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ106_3_dehya_03.wem"
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}
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Dehya/English(US)/223553_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/223553_metadata.json
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{
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"audio": {
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},
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"transcription": "Here comes your savior!",
|
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"language": "English(US)",
|
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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