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Lynette/English(US)/54489_audio.wav
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Lynette/English(US)/54489_metadata.json
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"transcription": "As someone accustomed to acting from behind the scenes, you didn't want to take the risk of personally proposing a raid on the Humane Society. So, you thought about pulling a few more strings, so all the suspicion would point towards Bernard and his Society...",
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Lynette/English(US)/54570_audio.wav
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Lynette/English(US)/54570_metadata.json
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"transcription": "...Ugh, but the reception... I should probably show my face there again at some point, even if it's just to make excuses and leave again... Ugh, decision time...",
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"language": "English(US)",
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Lynette/English(US)/54664_audio.wav
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version https://git-lfs.github.com/spec/v1
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"transcription": "Many places have already been completely submerged and now lie beneath the sea.",
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"language": "English(US)",
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"speaker": "Lynette",
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Lynette/English(US)/55453_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lynette/English(US)/55453_metadata.json
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"transcription": "The Humane Society...",
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"language": "English(US)",
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"speaker": "Lynette",
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Lynette/English(US)/57487_audio.wav
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"transcription": "If Pierre had already \"hidden\" the next batch of Imitation Sinthe, then Bonnie would practically be living proof of their crimes. He would have had no choice but to go after her.",
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Lynette/English(US)/58008_audio.wav
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Lynette/English(US)/58008_metadata.json
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"transcription": "Maybe we could just... let this one slide?",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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Lynette/English(US)/58924_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lynette/English(US)/58924_metadata.json
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"transcription": "What's that\u2014",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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Lynette/English(US)/59563_audio.wav
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Lynette/English(US)/59563_metadata.json
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"transcription": "Poisson was just involved in a disaster, so it's presently devoid of people. That naturally makes it the best choice.",
|
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lynette\\vo_FDAQ303_4_lynette_01.wem"
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Lynette/English(US)/59697_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lynette/English(US)/59697_metadata.json
ADDED
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},
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"transcription": "...Huh?",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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}
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Lynette/English(US)/60497_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lynette/English(US)/60497_metadata.json
ADDED
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},
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"transcription": "...Now it all makes sense.",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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}
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Lynette/English(US)/60508_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lynette/English(US)/60508_metadata.json
ADDED
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},
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"transcription": "It's been ten years, Jemma. Aren't you tired of the grieving widow act? I think it's time to put an end to it.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Lynette",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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}
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Lynette/English(US)/60964_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 2050604
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Lynette/English(US)/60964_metadata.json
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{
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"transcription": "The costumes Lyney and I wear for performances were specially tailored by Chiori. Once, Lyney was using a small knife for a magic trick, and accidentally cut the cuff of his sleeve a bit. She scolded us nonstop... it was scary. Luckily, I can hide behind Lyney whenever we go to her shop.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lynette",
|
9 |
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"speaker_type": "",
|
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"type": "Fetter",
|
11 |
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"inGameFilename": "VO_friendship\\VO_lynette\\vo_lynette_teammate_chiori_01.wem"
|
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}
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Lynette/English(US)/61054_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 216876
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Lynette/English(US)/61054_metadata.json
ADDED
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{
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"audio": {
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"path": "25aebf07f4afcb53.wav",
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"sampling_rate": 48000
|
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},
|
6 |
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"transcription": "\"Father,\" are you referring to a duel?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Lynette",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_lynette\\vo_ARLQ004_2_lynette_02.wem"
|
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}
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Lynette/English(US)/62088_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1034028
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Lynette/English(US)/62088_metadata.json
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{
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"audio": {
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"path": "265784458e868c69.wav",
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"sampling_rate": 48000
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},
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"transcription": "We investigated so quickly that perhaps we've missed a thing or two along the way. Let me activate deduction mode and consider things again from the top to see if we can find anything new.",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_lynette\\vo_LNTCOP001_1918519_lynette_03.wem"
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}
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Lynette/English(US)/62461_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:bdda9fae4e9c4eb5866834610663c309df9c7c14ab7c60ece47be943d91d23f5
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size 1717292
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Lynette/English(US)/62461_metadata.json
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{
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"audio": {
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"path": "269533eb725758ed.wav",
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"sampling_rate": 48000
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"transcription": "I prefer to use my eyes to understand the situation and find an appropriate solution, as opposed to using martial prowess. But having brute force as an option greatly increases the potential cards at your disposal, and enables you to protect those most important to you in a crisis.",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_lynette\\vo_lynette_dialog_pendant.wem"
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}
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Lynette/English(US)/63233_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 162348
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Lynette/English(US)/63233_metadata.json
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{
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"audio": {
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"path": "2714695b566a0ff3.wav",
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"sampling_rate": 48000
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},
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"transcription": "Fine by me...",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lynette\\vo_FDAQ003_17_lynette_02.wem"
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}
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Lynette/English(US)/63537_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:f818890f5d8a9fd615fc523bfe864d4a4a1ef13ed4f2880d1c7392302e37cf72
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size 95916
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Lynette/English(US)/63537_metadata.json
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{
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"audio": {
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"path": "274146308727d43b.wav",
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"sampling_rate": 48000
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},
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"transcription": "You lead the way.",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "",
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"type": "JoinTeam",
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"inGameFilename": "VO_teamJoin\\vo_lynette_teamJoin_03.wem"
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}
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Lynette/English(US)/63597_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 325932
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Lynette/English(US)/63597_metadata.json
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{
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"audio": {
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"path": "274bf2b990a97d36.wav",
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"sampling_rate": 48000
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},
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"transcription": "I also think my brother can be too talkative at times.",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lynette\\vo_FDAQ001_4_lynette_10.wem"
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}
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Lynette/English(US)/64093_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 212908
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Lynette/English(US)/64093_metadata.json
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "I can see the conditions for victory now.",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_lynette\\vo_lynette_starUp_03.wem"
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}
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Lynette/English(US)/64213_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 225452
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Lynette/English(US)/64213_metadata.json
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{
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"audio": {
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"path": "27aacd5142f5476a.wav",
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"sampling_rate": 48000
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},
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"transcription": "(The sauce looks a little overpowering...)",
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_lynette\\vo_ZFEQ001_5_lynette_02.wem"
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}
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Lynette/English(US)/65260_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 838828
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Lynette/English(US)/65260_metadata.json
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{
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"audio": {
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"path": "284ac084d3909dff.wav",
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"sampling_rate": 48000
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},
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"transcription": "To put it in perspective, I said I'd only do the show if I drew a 1... Fate can be pretty sneaky sometimes.",
|
7 |
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"language": "English(US)",
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_lynette\\vo_LNTCOP001_1918001_lynette_29.wem"
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}
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Lynette/English(US)/65755_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:a89a37788183c51ac7844e74d17772f8972456e53db926cc40c56ffdaf1b0303
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size 815532
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Lynette/English(US)/65755_metadata.json
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{
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"audio": {
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"path": "28a0d396438816c3.wav",
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"sampling_rate": 48000
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},
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"transcription": "...No, the way she looks at me is indignant, frustrated, but not malicious. Plus, she didn't even try to hide how she felt.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lynette",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_lynette\\vo_LNTCOP001_1918207_lynette_36.wem"
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}
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Lynette/English(US)/66184_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 316204
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Lynette/English(US)/66184_metadata.json
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{
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"audio": {
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"path": "28e4a6ce7dea7e2c.wav",
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"sampling_rate": 48000
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},
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"transcription": "Huh... Back to the drinks reception...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lynette",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_lynette\\vo_LNTCOP001_1918001_lynette_31.wem"
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}
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Lynette/English(US)/66327_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:57b06c091e2211f23625570db57e1dc00363e9201dee3325309c0f2f60a72e18
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size 73772
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Lynette/English(US)/66327_metadata.json
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{
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"audio": {
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"path": "28f77ec435184a3a.wav",
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"sampling_rate": 48000
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},
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"transcription": "Take a bow!",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lynette",
|
9 |
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_gameplay\\VO_lynette\\vo_lynette_life_less30_teammate_01.wem"
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}
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Lynette/English(US)/66680_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:11c458c9b0eaf8bb177c8c5c4ac37ba09cfffe0b2b118c554940e5a383a0b34a
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size 863148
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Lynette/English(US)/66680_metadata.json
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{
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"audio": {
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"path": "2934a45999edf53b.wav",
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"sampling_rate": 48000
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},
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"transcription": "And once the tea is ready, as long as you sit there holding the cup and maintain the appearance of sipping your tea in peace, nobody will try to talk to you.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lynette",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_lynette\\vo_lynette_mimitomo_friendship3_08.wem"
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}
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