9f802ce7cbd431c7d62cbd41abf88e37b4023c233dc37a9e1e670f34aad1fc1b
Browse files- Isak/English(US)/208430_audio.wav +3 -0
- Isak/English(US)/208430_metadata.json +12 -0
- Isak/English(US)/213781_audio.wav +3 -0
- Isak/English(US)/213781_metadata.json +12 -0
- Isak/English(US)/214021_audio.wav +3 -0
- Isak/English(US)/214021_metadata.json +12 -0
- Isak/English(US)/224630_audio.wav +3 -0
- Isak/English(US)/224630_metadata.json +12 -0
- Isak/English(US)/227895_audio.wav +3 -0
- Isak/English(US)/227895_metadata.json +12 -0
- Isak/English(US)/235816_audio.wav +3 -0
- Isak/English(US)/235816_metadata.json +12 -0
- Isak/English(US)/240077_audio.wav +3 -0
- Isak/English(US)/240077_metadata.json +12 -0
- Isak/English(US)/247208_audio.wav +3 -0
- Isak/English(US)/247208_metadata.json +12 -0
- Isak/English(US)/25783_audio.wav +3 -0
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- Isak/English(US)/259981_audio.wav +3 -0
- Isak/English(US)/259981_metadata.json +12 -0
- Isak/English(US)/267093_audio.wav +3 -0
- Isak/English(US)/267093_metadata.json +12 -0
- Isak/English(US)/267285_audio.wav +3 -0
- Isak/English(US)/267285_metadata.json +12 -0
- Isak/English(US)/27432_audio.wav +3 -0
- Isak/English(US)/27432_metadata.json +12 -0
- Isak/English(US)/278035_audio.wav +3 -0
- Isak/English(US)/278035_metadata.json +12 -0
- Isak/English(US)/288238_audio.wav +3 -0
- Isak/English(US)/288238_metadata.json +12 -0
- Isak/English(US)/311828_audio.wav +3 -0
- Isak/English(US)/311828_metadata.json +12 -0
- Isak/English(US)/319215_audio.wav +3 -0
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- Isak/English(US)/333715_audio.wav +3 -0
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- Isak/English(US)/340316_audio.wav +3 -0
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- Isak/English(US)/352319_audio.wav +3 -0
- Isak/English(US)/352319_metadata.json +12 -0
- Isak/English(US)/35782_audio.wav +3 -0
- Isak/English(US)/35782_metadata.json +12 -0
- Isak/English(US)/365453_audio.wav +3 -0
- Isak/English(US)/365453_metadata.json +12 -0
Isak/English(US)/208430_audio.wav
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version https://git-lfs.github.com/spec/v1
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Isak/English(US)/208430_metadata.json
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"transcription": "Yup! One time, Grandpa almost got lost in the desert, but I was the one who brought him back.",
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"language": "English(US)",
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"speaker": "Isak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Isak/English(US)/213781_audio.wav
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version https://git-lfs.github.com/spec/v1
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Isak/English(US)/213781_metadata.json
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"audio": {
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"transcription": "No!!!",
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"language": "English(US)",
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"speaker": "Isak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_04.wem"
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Isak/English(US)/214021_audio.wav
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Isak/English(US)/214021_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "(Good thing they didn't find me. That was close... I'd better hurry and keep going.)",
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"language": "English(US)",
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"speaker": "Isak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_06a_1.wem"
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Isak/English(US)/224630_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 370220
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Isak/English(US)/224630_metadata.json
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{
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"audio": {
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"transcription": "Oh, thank you... Thank you for taking care of him.",
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"language": "English(US)",
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"speaker": "Isak",
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"speaker_type": "TALK_ROLE_NPC",
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Isak/English(US)/227895_audio.wav
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Isak/English(US)/227895_metadata.json
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"transcription": "Wonderful...",
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"language": "English(US)",
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"speaker": "Isak",
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Isak/English(US)/235816_audio.wav
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version https://git-lfs.github.com/spec/v1
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Isak/English(US)/235816_metadata.json
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"audio": {
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"path": "91ce4123822e4ce2.wav",
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"sampling_rate": 48000
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},
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"transcription": "Grandpa!",
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"language": "English(US)",
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"speaker": "Isak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ106_2_isak_01.wem"
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}
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Isak/English(US)/240077_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 695980
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Isak/English(US)/240077_metadata.json
ADDED
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Grandpa? Grandpa? Oh no, he's getting confused again...",
|
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"language": "English(US)",
|
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"speaker": "Isak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ106_3_isak_01.wem"
|
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}
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Isak/English(US)/247208_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 212396
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Isak/English(US)/247208_metadata.json
ADDED
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{
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"audio": {
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"path": "98e891c3b4cfd555.wav",
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"sampling_rate": 48000
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},
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"transcription": "No... Grandpa...",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Isak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_4_isak_02.wem"
|
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}
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Isak/English(US)/25783_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 71596
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Isak/English(US)/25783_metadata.json
ADDED
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{
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"audio": {
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"path": "0fd1eb0ba1b21613.wav",
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"sampling_rate": 48000
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},
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"transcription": "Yeah...",
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"language": "English(US)",
|
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"speaker": "Isak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_05.wem"
|
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}
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Isak/English(US)/259981_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 326444
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Isak/English(US)/259981_metadata.json
ADDED
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Dehya... Why would you...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Isak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_01.wem"
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}
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Isak/English(US)/267093_audio.wav
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version https://git-lfs.github.com/spec/v1
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Isak/English(US)/267093_metadata.json
ADDED
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Didn't you say you'd help me find Grandpa!? Wh\u2014Why are you on their side?",
|
7 |
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"language": "English(US)",
|
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"speaker": "Isak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_03.wem"
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}
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Isak/English(US)/267285_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Isak/English(US)/267285_metadata.json
ADDED
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{
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"audio": {
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"sampling_rate": 48000
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},
|
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"transcription": "Okay, thank you, sir.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Isak",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_06.wem"
|
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}
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Isak/English(US)/27432_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 432684
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Isak/English(US)/27432_metadata.json
ADDED
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{
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"audio": {
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"path": "10d103852d6255be.wav",
|
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"sampling_rate": 48000
|
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},
|
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"transcription": "(Why is there a guard over there? Did he already run ahead of me?)",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Isak",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_04.wem"
|
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}
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Isak/English(US)/278035_audio.wav
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version https://git-lfs.github.com/spec/v1
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"speaker": "Isak",
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Isak/English(US)/340316_audio.wav
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Isak/English(US)/347847_audio.wav
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Isak/English(US)/348210_audio.wav
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Isak/English(US)/348210_metadata.json
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"transcription": "*sigh* Where did Grandpa go... Please come home, Grandpa...",
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Isak/English(US)/352319_audio.wav
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"transcription": "This is where Grandpa usually stays.",
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Isak/English(US)/35782_audio.wav
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"speaker": "Isak",
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Isak/English(US)/365453_audio.wav
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"transcription": "Every now and then, he yells out at the top of his lungs, so a lot of people are really scared of him. But he's a good person, really. I know he is! I swear, he's just like my real grandpa.",
|
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"language": "English(US)",
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