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- Lisa/English(US)/205835_metadata.json +12 -0
- Lisa/English(US)/205875_audio.wav +3 -0
- Lisa/English(US)/205875_metadata.json +12 -0
- Lisa/English(US)/206839_audio.wav +3 -0
- Lisa/English(US)/206839_metadata.json +12 -0
- Lisa/English(US)/207211_audio.wav +3 -0
- Lisa/English(US)/207211_metadata.json +12 -0
- Lisa/English(US)/207716_audio.wav +3 -0
- Lisa/English(US)/207716_metadata.json +12 -0
- Lisa/English(US)/207769_audio.wav +3 -0
- Lisa/English(US)/207769_metadata.json +12 -0
- Lisa/English(US)/208311_audio.wav +3 -0
- Lisa/English(US)/208311_metadata.json +12 -0
- Lisa/English(US)/208813_audio.wav +3 -0
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- Lisa/English(US)/209738_audio.wav +3 -0
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- Lisa/English(US)/210112_audio.wav +3 -0
- Lisa/English(US)/210112_metadata.json +12 -0
- Lisa/English(US)/210548_audio.wav +3 -0
- Lisa/English(US)/210548_metadata.json +12 -0
- Lisa/English(US)/211621_audio.wav +3 -0
- Lisa/English(US)/211621_metadata.json +12 -0
- Lisa/English(US)/211921_audio.wav +3 -0
- Lisa/English(US)/211921_metadata.json +12 -0
- Lisa/English(US)/211933_audio.wav +3 -0
- Lisa/English(US)/211933_metadata.json +12 -0
- Lisa/English(US)/212481_audio.wav +3 -0
- Lisa/English(US)/212481_metadata.json +12 -0
- Lisa/English(US)/212728_audio.wav +3 -0
- Lisa/English(US)/212728_metadata.json +12 -0
- Lisa/English(US)/212763_audio.wav +3 -0
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- Lisa/English(US)/213068_audio.wav +3 -0
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- Lisa/English(US)/213908_audio.wav +3 -0
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- Lisa/English(US)/215758_audio.wav +3 -0
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- Lisa/English(US)/216889_audio.wav +3 -0
- Lisa/English(US)/216889_metadata.json +12 -0
- Lisa/English(US)/217382_audio.wav +3 -0
- Lisa/English(US)/217382_metadata.json +12 -0
Lisa/English(US)/205835_audio.wav
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Lisa/English(US)/205835_metadata.json
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Lisa/English(US)/205875_audio.wav
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Lisa/English(US)/205875_metadata.json
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"transcription": "Is there anything we can help you two with?",
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"language": "English(US)",
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"speaker": "Lisa",
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Lisa/English(US)/206839_audio.wav
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Lisa/English(US)/206839_metadata.json
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"transcription": "Hehe, I merely drew some inspiration from Shroomsplosion, a game from back when I was a student. It really didn't take too much effort.",
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"language": "English(US)",
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"speaker": "Lisa",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lisa/English(US)/207211_audio.wav
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Lisa/English(US)/207211_metadata.json
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"transcription": "Time is getting on. I suppose I should carry on with this ghastly thing called work.",
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"language": "English(US)",
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"speaker": "Lisa",
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Lisa/English(US)/207716_audio.wav
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Lisa/English(US)/207716_metadata.json
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"transcription": "There is nothing I can't create if I put my mind to it.",
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"language": "English(US)",
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"speaker": "Lisa",
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"speaker_type": "TALK_ROLE_NPC",
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Lisa/English(US)/207769_audio.wav
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Lisa/English(US)/207769_metadata.json
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"transcription": "Why, if it isn't my underclassman, Cyno. What a pleasant surprise it is to see you in Mondstadt during the Windblume Festival.",
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"language": "English(US)",
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"speaker": "Lisa",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_lisa\\vo_dialog_EQFH102_lisa_01.wem"
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}
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Lisa/English(US)/208311_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lisa/English(US)/208311_metadata.json
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{
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"transcription": "Come on.",
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"language": "English(US)",
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"speaker": "Lisa",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_lisa\\vo_LSLQ002_5_lisa_06.wem"
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}
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Lisa/English(US)/208813_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lisa/English(US)/208813_metadata.json
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{
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},
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"transcription": "It's not too serious, but the situation still has to be treated with caution.",
|
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"language": "English(US)",
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"speaker": "Lisa",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_lisa\\vo_ZDEQ001_2_lisa_07.wem"
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}
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Lisa/English(US)/209738_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 948268
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Lisa/English(US)/209738_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Hehe, he always has such a poetic way of wording things. I suppose that's the one respect in which I've taken after him, while in your case...",
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"language": "English(US)",
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"speaker": "Lisa",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_lisa\\vo_dialog_EQFH102_lisa_03.wem"
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}
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Lisa/English(US)/210112_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 851756
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Lisa/English(US)/210112_metadata.json
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{
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"audio": {
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},
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"transcription": "I plan to spend the next few days visiting around Sumeru City. At the end of my stay, I'll leave from Gandharva Ville and return to Mondstadt via Liyue.",
|
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"language": "English(US)",
|
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"speaker": "Lisa",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_lisa\\vo_LXEQ001_2_lisa_50.wem"
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}
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Lisa/English(US)/210548_audio.wav
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Lisa/English(US)/210548_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "I'm sure my cuties wouldn't want to miss out on the opportunity to experience that sort of youthful enthusiasm for themselves.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lisa",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_lisa\\vo_JYEQ001_2_lisa_24.wem"
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}
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Lisa/English(US)/211621_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Lisa/English(US)/211621_metadata.json
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{
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"audio": {
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},
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"transcription": "Oh, you're here! I wrapped up some business with my cuties, and was just about to go report back to you at headquarters.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lisa",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_EQ\\VO_lisa\\vo_JYEQ004_1_lisa_08.wem"
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}
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Lisa/English(US)/211921_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lisa/English(US)/211921_metadata.json
ADDED
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{
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"audio": {
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"path": "82fa52f43b447443.wav",
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"sampling_rate": 48000
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},
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"transcription": "I managed to find the owner of that old clothing shop and had it custom tailored.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Lisa",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_freetalk\\VO_lisa\\vo_dialog_LXEQ002_lisa_07.wem"
|
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}
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Lisa/English(US)/211933_audio.wav
ADDED
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