974491a54e258bb1f864aeedd3baa6e95268e1a6caa445658ea4bc9e505b6162
Browse files- Obata/Chinese/152355_audio.wav +3 -0
- Obata/Chinese/152355_metadata.json +12 -0
- Obata/Chinese/18114_audio.wav +3 -0
- Obata/Chinese/18114_metadata.json +12 -0
- Obata/English(US)/191319_audio.wav +3 -0
- Obata/English(US)/191319_metadata.json +12 -0
- Obata/English(US)/362819_audio.wav +3 -0
- Obata/English(US)/362819_metadata.json +12 -0
- Obata/Japanese/103216_audio.wav +3 -0
- Obata/Japanese/103216_metadata.json +12 -0
- Obata/Japanese/370666_audio.wav +3 -0
- Obata/Japanese/370666_metadata.json +12 -0
- Obata/Korean/271732_audio.wav +3 -0
- Obata/Korean/271732_metadata.json +12 -0
- Obata/Korean/55024_audio.wav +3 -0
- Obata/Korean/55024_metadata.json +12 -0
Obata/Chinese/152355_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:88a7634664d5c58fce77de1758e4689a76f6b1a745c490c8f758f03afdea5b24
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size 243116
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Obata/Chinese/152355_metadata.json
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{
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"audio": {
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"path": "5e3c06c252e4ae94.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u5927\u6d77\u7684\u6000\u62b1\u2026",
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"language": "Chinese",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_02.wem"
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}
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Obata/Chinese/18114_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:51b2efab910d1cd1b8c0383f19880bb43264b64167aa5aac8ab2220381887066
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size 159660
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Obata/Chinese/18114_metadata.json
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{
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"audio": {
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"path": "0b1794a9a0a2400b.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u5927\u6d77\u2026",
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"language": "Chinese",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_01.wem"
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}
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Obata/English(US)/191319_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:bf3e9c9c1885fa3f9e3a8e97c28840c13d277978745d3af19a5a14e17bbb2aa7
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size 399148
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Obata/English(US)/191319_metadata.json
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{
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"audio": {
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"path": "7667f88475f61ffc.wav",
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"sampling_rate": 48000
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},
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"transcription": "Where I belong...",
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"language": "English(US)",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_02.wem"
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}
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Obata/English(US)/362819_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:8192daeb1d05b6a46f65958938dc23f46687d48e4de0036c08127b660cfcb5e0
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size 173868
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Obata/English(US)/362819_metadata.json
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{
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"audio": {
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"path": "e0bc2669ea2d6c93.wav",
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"sampling_rate": 48000
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},
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"transcription": "The sea...",
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"language": "English(US)",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_01.wem"
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}
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Obata/Japanese/103216_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:f9d7f818beb3e6681de31c4610cdeb44bc1985ccd8c0ce7883a99a93944b214a
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size 155692
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Obata/Japanese/103216_metadata.json
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{
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"audio": {
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"path": "3fbe323303bde2c1.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u6d77\u2026",
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"language": "Japanese",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_01.wem"
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}
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Obata/Japanese/370666_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:00f40313fa825dc324507df5073f14f1e469d1e8528776ed3ddca4155c5ca562
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size 183084
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Obata/Japanese/370666_metadata.json
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{
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"audio": {
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"path": "e583242ad52aa91e.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u6d77\u306b\u5e30\u308c\u308b\u2026",
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"language": "Japanese",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_02.wem"
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}
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Obata/Korean/271732_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:12165a2b9d77d22ca414349d8d2a163d1061899be36e61b5138e93644267e5fd
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size 256044
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Obata/Korean/271732_metadata.json
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{
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"audio": {
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"path": "a83ebc4e8f6cbe31.wav",
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"sampling_rate": 48000
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},
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"transcription": "\ubc14\ub2e4\uc758 \ud488\uc5d0\u2026",
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"language": "Korean",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_02.wem"
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}
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Obata/Korean/55024_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:313fcb1b4e8249e6418f7605154c615cefbdd4417e417ebbfbd21b309608158b
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size 201644
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Obata/Korean/55024_metadata.json
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{
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"audio": {
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"path": "21f16e4525676c0e.wav",
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"sampling_rate": 48000
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},
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"transcription": "\ubc14\ub2e4\u2026",
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"language": "Korean",
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"speaker": "Obata",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_m_obata_01.wem"
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}
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