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Just follow me.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_2_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/114255_audio.wav b/Isak/English(US)/114255_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..77cf61a83b012a7a16a52a4fd3dcd469c5e3d36d --- /dev/null +++ b/Isak/English(US)/114255_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1fdab853d3d70213bcf8e77f906fd7191b301029c1fcfb1abd2b8f412015b409 +size 594348 diff --git a/Isak/English(US)/114255_metadata.json b/Isak/English(US)/114255_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..8dbaba4f7da7298cd0ebba538b4ab59800597b20 --- /dev/null +++ b/Isak/English(US)/114255_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "46954ad1128f701c.wav", + "sampling_rate": 48000 + }, + "transcription": "I'm sorry, Dehya! I should've stayed put and listened... I should've trusted you...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_06.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/125065_audio.wav b/Isak/English(US)/125065_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..21d91137488621295a13fb076efb55ac49bcc0b1 --- /dev/null +++ b/Isak/English(US)/125065_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7b7e2a8bf687b494f268d05ae6d4176e424fa2d6862d737cf2f0cd6e5b5c7c56 +size 365740 diff --git a/Isak/English(US)/125065_metadata.json b/Isak/English(US)/125065_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..6f3c17469e5b6a9c76dea1d72f90e7fa5a419ef5 --- /dev/null +++ b/Isak/English(US)/125065_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "4d579a968e34e447.wav", + "sampling_rate": 48000 + }, + "transcription": "Grandpa is just Grandpa! He's my family.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_7_isak_04.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/132496_audio.wav b/Isak/English(US)/132496_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..ddccc7109e7e7ccf3c1030077837da7d7ecd6cd6 --- /dev/null +++ b/Isak/English(US)/132496_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:13e5d8e678f8807139b0b838666b0d4fb13b7619699d971f8db876625dc4952f +size 950444 diff --git a/Isak/English(US)/132496_metadata.json b/Isak/English(US)/132496_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..ba0bb7e196cf9ca53ceb0f4117d6fc086c275d08 --- /dev/null +++ b/Isak/English(US)/132496_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "51e786a83b9a0b61.wav", + "sampling_rate": 48000 + }, + "transcription": "Sorry... I was only listening in because I wanted to know where Grandpa went, honest! If you don't believe me, you can ask Miss Candace.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_7_isak_06.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/133181_audio.wav b/Isak/English(US)/133181_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..9f471b4953150eb65550915565309b0535588dab --- /dev/null +++ b/Isak/English(US)/133181_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b919f33c6bc58d78fa7470baeb843f0f12634b1e814246c0be0e29a49e4b7ec9 +size 284204 diff --git a/Isak/English(US)/133181_metadata.json b/Isak/English(US)/133181_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..cf1db14a4562f5d0623561056b6804aa11568a4d --- /dev/null +++ b/Isak/English(US)/133181_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "524fd341fecddb20.wav", + "sampling_rate": 48000 + }, + "transcription": "Grandpa... I hope you're okay...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_7_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/134414_audio.wav b/Isak/English(US)/134414_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..4390988def267b7f3a3694fbd00b21ea14df74a0 --- /dev/null +++ b/Isak/English(US)/134414_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c71c48822b432815f01735cef4a41bee074201c22619c84dad9e06744aeed5a +size 145196 diff --git a/Isak/English(US)/134414_metadata.json b/Isak/English(US)/134414_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..80534267692bb61b8fa9c3918da8ec11e1dc0344 --- /dev/null +++ b/Isak/English(US)/134414_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "53135d470e7e36c0.wav", + "sampling_rate": 48000 + }, + "transcription": "Gotcha! Thank you!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/146403_audio.wav b/Isak/English(US)/146403_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..ca7763944e94312763d2af1d2a53f959514b5535 --- /dev/null +++ b/Isak/English(US)/146403_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b3302e35bb7b8218d065c863a7f58717538df03d6e4b4d5e5e3b313ca757939c +size 553004 diff --git a/Isak/English(US)/146403_metadata.json b/Isak/English(US)/146403_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..1ea624b358d149ef81717b21ddfef2d172cd8833 --- /dev/null +++ b/Isak/English(US)/146403_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "5a827083e436829d.wav", + "sampling_rate": 48000 + }, + "transcription": "I wanna find Grandpa! I promise I'll be careful and not cause any trouble.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_5_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/14832_audio.wav b/Isak/English(US)/14832_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..921dba4982aad20901441364ea5ede1692e2dcca --- /dev/null +++ b/Isak/English(US)/14832_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b83d8f908579d4012a3f8e6b6119c930acf704c9819cabac0f3c3bbc98db3cf +size 57388 diff --git a/Isak/English(US)/14832_metadata.json b/Isak/English(US)/14832_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..bda8f84b2d1f0b18a3e8c78cd684bd5325202fea --- /dev/null +++ b/Isak/English(US)/14832_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "090cf8b8fda93c33.wav", + "sampling_rate": 48000 + }, + "transcription": "Dehya!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_05.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/156209_audio.wav b/Isak/English(US)/156209_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..4405dad3aef6079273cf111fe2def8387d32a4c5 --- /dev/null +++ b/Isak/English(US)/156209_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a1eb8d2030f8372eb57a2e5620f78dd5ddc4ad1b1d54f4ba2a04d3b4bfeee05a +size 604332 diff --git a/Isak/English(US)/156209_metadata.json b/Isak/English(US)/156209_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..e514c7b7458e55f27e7d3f74f797ba92a22d26cc --- /dev/null +++ b/Isak/English(US)/156209_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "60a4a7fa660d5d99.wav", + "sampling_rate": 48000 + }, + "transcription": "I'll watch from a safe distance. Dehya... I wanna be there to bring Grandpa home.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ106_1_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/158468_audio.wav b/Isak/English(US)/158468_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..9864865f299b451bee763dfef70ff1decfa4b63c --- /dev/null +++ b/Isak/English(US)/158468_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:214a2e065b45054e841b9cc2e2ec42796ed2c570143ede765e8a18225ab38de7 +size 480812 diff --git a/Isak/English(US)/158468_metadata.json b/Isak/English(US)/158468_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..24350cf8618c6caa2bb09b9928209ce93c6fd979 --- /dev/null +++ b/Isak/English(US)/158468_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "6200a685813e1f2d.wav", + "sampling_rate": 48000 + }, + "transcription": "M\u2014My name is Isak... You'll help me find my grandpa, right?", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_7_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/159310_audio.wav b/Isak/English(US)/159310_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..9bd3abbc4eb93762235da78ea366eda884453522 --- /dev/null +++ b/Isak/English(US)/159310_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de0b7fb13172cd2fee2856d1f18d6d35568251f74743efe8047f2ccee9a1d350 +size 348204 diff --git a/Isak/English(US)/159310_metadata.json b/Isak/English(US)/159310_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..2ee6ad4ec02466287679bb7fac03c8329b1fab4a --- /dev/null +++ b/Isak/English(US)/159310_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "62895ed653721396.wav", + "sampling_rate": 48000 + }, + "transcription": "(Looks like the guard finally left. I needa go.)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_08b_1.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/165579_audio.wav b/Isak/English(US)/165579_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..a0027b3ee436e3aff9b5fbc568218fa1c1946b3e --- /dev/null +++ b/Isak/English(US)/165579_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e8ec570a0b1f76cafdedb8272a05355564efcb86adec8d0f7a538eedef45536d +size 481196 diff --git a/Isak/English(US)/165579_metadata.json b/Isak/English(US)/165579_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..e8e25da20c513ae5cfd20ad9cf4b4295da7a0fd2 --- /dev/null +++ b/Isak/English(US)/165579_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "667c257bae906847.wav", + "sampling_rate": 48000 + }, + "transcription": "(This is different from our plan, but there's no time. I need to make a choice...)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_05.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/166644_audio.wav b/Isak/English(US)/166644_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..b3ce7598d740f0b95fa640476bc0e0cc39774235 --- /dev/null +++ b/Isak/English(US)/166644_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10eeec51f6ab53214f9e29a1cc5a4529a1050964d6927ee887fd06efc2fc1999 +size 458028 diff --git a/Isak/English(US)/166644_metadata.json b/Isak/English(US)/166644_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..5f88be4a3e2ba4f600628b4d66cdd027f03ecad1 --- /dev/null +++ b/Isak/English(US)/166644_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "6722b3bcbe9c2e72.wav", + "sampling_rate": 48000 + }, + "transcription": "But who would come looking for Grandpa? He doesn't have any friends.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_4_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/167915_audio.wav b/Isak/English(US)/167915_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..c565f071cea64be38672a2088d1a2d88e98be6ad --- /dev/null +++ b/Isak/English(US)/167915_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a07c5072c8e23ed49f8c5bb5f0109154b63bc8ee8814f9861bae53e06160fef8 +size 69036 diff --git a/Isak/English(US)/167915_metadata.json b/Isak/English(US)/167915_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..fa29dad016922abb85f9bd4930855b88c1e0bb64 --- /dev/null +++ b/Isak/English(US)/167915_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "67e5c6c441c4ad1b.wav", + "sampling_rate": 48000 + }, + "transcription": "Yeah!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_8_isak_03.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/168470_audio.wav b/Isak/English(US)/168470_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..f91f07594b4017f5ef9b34ac7968c0e79d8ac083 --- /dev/null +++ b/Isak/English(US)/168470_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4f73c9accd060f4f56f2e99e39d91776e3a300d4f52467c13260b63724836858 +size 463788 diff --git a/Isak/English(US)/168470_metadata.json b/Isak/English(US)/168470_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..0457871c63d09195266d12cd7e770cdf40348b53 --- /dev/null +++ b/Isak/English(US)/168470_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "683f067e173091c8.wav", + "sampling_rate": 48000 + }, + "transcription": "(Luckily he didn't check behind the tree. What should I do next?)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_07b_2.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/169828_audio.wav b/Isak/English(US)/169828_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..f4baa4617eeea7a1892a27e6944058a76dbc0940 --- /dev/null +++ b/Isak/English(US)/169828_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e37b706086246e76a8f46a050388bdd0c9b0b0dd587fb8cd9d976060a014624 +size 165932 diff --git a/Isak/English(US)/169828_metadata.json b/Isak/English(US)/169828_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..22f2bb29abe79270f065f0833909a6210c23dd33 --- /dev/null +++ b/Isak/English(US)/169828_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "690fb2d5ec46ab35.wav", + "sampling_rate": 48000 + }, + "transcription": "Ah, it's you guys!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_8_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/185968_audio.wav b/Isak/English(US)/185968_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..166dda88ef0715e2a5d6c0d7944ee7ec861953ba --- /dev/null +++ b/Isak/English(US)/185968_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ca57c5f38b56656440ba41588f191f52ece259d78a5792ed715a4daa38b0bd9 +size 602156 diff --git a/Isak/English(US)/185968_metadata.json b/Isak/English(US)/185968_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..0640bbc35d5e8945aca8376fc549dcf078467f33 --- /dev/null +++ b/Isak/English(US)/185968_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "7302eeafe5163dde.wav", + "sampling_rate": 48000 + }, + "transcription": "(How is this possible? There are also Akademiya guards here... Oh no...)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_07c_1.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/199047_audio.wav b/Isak/English(US)/199047_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..0aa87b04600fd80de9092cdc94806313167affd8 --- /dev/null +++ b/Isak/English(US)/199047_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:68fcb3ef3f7057af4f8bc259db78d8fbafc1f6dd4972707e4fa7ac64e27f1e95 +size 812332 diff --git a/Isak/English(US)/199047_metadata.json b/Isak/English(US)/199047_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..5e0c1120cd88ddcfe221456c9b50b4c2d2a602d6 --- /dev/null +++ b/Isak/English(US)/199047_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "7b25316aa199a32d.wav", + "sampling_rate": 48000 + }, + "transcription": "Okay, got it. I'm here to pay back Lesser Lord Kusanali for helping Grandpa. I won't get cold feet!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_03.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/20019_audio.wav b/Isak/English(US)/20019_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..23e499c5e1f648b4655df4a1406add76836c24d3 --- /dev/null +++ b/Isak/English(US)/20019_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fea2f38d9c21538f2eb2e72b2f5c13e20ff8dcd87549190996f3b311fa89e900 +size 546860 diff --git a/Isak/English(US)/20019_metadata.json b/Isak/English(US)/20019_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..cfb8ace4b897ab0fefc3c06b751653ecf2610d5f --- /dev/null +++ b/Isak/English(US)/20019_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "0c4117737ffd2e9c.wav", + "sampling_rate": 48000 + }, + "transcription": "Oh yeah... I remember, of course I do. I'm just a little nervous...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/208430_audio.wav b/Isak/English(US)/208430_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..d71ef4ab01f8f05dfb808c873657853a9f4e83ee --- /dev/null +++ b/Isak/English(US)/208430_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2b1723fcf4d7008c23e9f6554cdab5b7a84357aa53f4afc0cdcb8fd8af21d2f +size 628908 diff --git a/Isak/English(US)/208430_metadata.json b/Isak/English(US)/208430_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..398380a6ebc173d47edea0c8be3f87ef276fc788 --- /dev/null +++ b/Isak/English(US)/208430_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "80dfdecd180905ee.wav", + "sampling_rate": 48000 + }, + "transcription": "Yup! One time, Grandpa almost got lost in the desert, but I was the one who brought him back.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_6_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/213781_audio.wav b/Isak/English(US)/213781_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..08444fcecd5377af4430743d6f41c2ad8431bfaa --- /dev/null +++ b/Isak/English(US)/213781_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6799706f9168f38e0a0d4639e9f2b48220705caaaed07b4016c0cc76babd5789 +size 68908 diff --git a/Isak/English(US)/213781_metadata.json b/Isak/English(US)/213781_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..690333aee96b734407b8b2a12da16e3c1f89822e --- /dev/null +++ b/Isak/English(US)/213781_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "841fc6c13e53c92a.wav", + "sampling_rate": 48000 + }, + "transcription": "No!!!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_04.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/214021_audio.wav b/Isak/English(US)/214021_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..e57960d2671c9aebe1b62023ab0c07b7a012d20e --- /dev/null +++ b/Isak/English(US)/214021_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8c27340979fbd98837786ff5ca19229ae74f7d72fd14d3ced8136cf017668213 +size 534572 diff --git a/Isak/English(US)/214021_metadata.json b/Isak/English(US)/214021_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..ad7b3df4b395a6a19823dec33ff691164e1f7b49 --- /dev/null +++ b/Isak/English(US)/214021_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "8447d85d27bd07eb.wav", + "sampling_rate": 48000 + }, + "transcription": "(Good thing they didn't find me. That was close... I'd better hurry and keep going.)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_06a_1.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/224630_audio.wav b/Isak/English(US)/224630_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..6d3d259769e45485eaba0faab060468b1386df34 --- /dev/null +++ b/Isak/English(US)/224630_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:613d28ce8b641be250946c60a716aff661ef2cce1ecaf65c08921cde038841ee +size 370220 diff --git a/Isak/English(US)/224630_metadata.json b/Isak/English(US)/224630_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..14ddfc4edb771cc7373270d2faabe6ec36df7b16 --- /dev/null +++ b/Isak/English(US)/224630_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "8ae5b913e25e560a.wav", + "sampling_rate": 48000 + }, + "transcription": "Oh, thank you... Thank you for taking care of him.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_04.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/227895_audio.wav b/Isak/English(US)/227895_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..e1b95e98e57f001b897995c2c3395b20167ce727 --- /dev/null +++ b/Isak/English(US)/227895_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0ed91fe3c77a9ee51e9ff247fd49b9cc5adc6a56fee434403e7a2c72cf010dd +size 204716 diff --git a/Isak/English(US)/227895_metadata.json b/Isak/English(US)/227895_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..df93286906e0e71c35cd7be951fb029271898dcb --- /dev/null +++ b/Isak/English(US)/227895_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "8cef6c003fe9b00a.wav", + "sampling_rate": 48000 + }, + "transcription": "Wonderful...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/235816_audio.wav b/Isak/English(US)/235816_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..c7812923785a9441da0f73aac63f1aa7bbd10d2d --- /dev/null +++ b/Isak/English(US)/235816_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f4bc5880aa445211df99e7a26dfbc64a4c3b0f42d199eefedf364c506e21509 +size 103724 diff --git a/Isak/English(US)/235816_metadata.json b/Isak/English(US)/235816_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..0b64c41c89ac3fb3b9b70821eca7dab7d4ee2ca9 --- /dev/null +++ b/Isak/English(US)/235816_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "91ce4123822e4ce2.wav", + "sampling_rate": 48000 + }, + "transcription": "Grandpa!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ106_2_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/240077_audio.wav b/Isak/English(US)/240077_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..0999573b545277c49f1da98f15d99f1c3e7b3b45 --- /dev/null +++ b/Isak/English(US)/240077_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:58a2e6d8dba8aa75f65afc4c3fa64b87c06bcd10fe8facd50ebce8966d3dfad7 +size 695980 diff --git a/Isak/English(US)/240077_metadata.json b/Isak/English(US)/240077_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..aa2b66d7372267ed5503838b3cfa6b63af8e3c65 --- /dev/null +++ b/Isak/English(US)/240077_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "946974ea8bdce7eb.wav", + "sampling_rate": 48000 + }, + "transcription": "Grandpa? Grandpa? Oh no, he's getting confused again...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ106_3_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/247208_audio.wav b/Isak/English(US)/247208_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..5bd3cabc92d1aabed4b0c0eda12d9ae44e201b17 --- /dev/null +++ b/Isak/English(US)/247208_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1832af433fd22ef10c24c69e7cc71e43be29402abd3030726e0bd2fb365979fc +size 212396 diff --git a/Isak/English(US)/247208_metadata.json b/Isak/English(US)/247208_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..af8f3f97afdc1e13ead8f0fe52c0afa56d933aba --- /dev/null +++ b/Isak/English(US)/247208_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "98e891c3b4cfd555.wav", + "sampling_rate": 48000 + }, + "transcription": "No... Grandpa...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_4_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/25783_audio.wav b/Isak/English(US)/25783_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..d71c0dba9a83ef155488ade180fa0f0095de9e35 --- /dev/null +++ b/Isak/English(US)/25783_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6141ce6a0bdcdd64a8becc580c270c0b5284f0e2ca9d6f4fa2320691289db4b8 +size 71596 diff --git a/Isak/English(US)/25783_metadata.json b/Isak/English(US)/25783_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..1547f20334e2af111b49a1b2c983e029c1431286 --- /dev/null +++ b/Isak/English(US)/25783_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "0fd1eb0ba1b21613.wav", + "sampling_rate": 48000 + }, + "transcription": "Yeah...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_05.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/259981_audio.wav b/Isak/English(US)/259981_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..3071a73538cd4e3518817b3fff6a10823cd8c0de --- /dev/null +++ b/Isak/English(US)/259981_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:422cbc611acb4c3bc1edec23101421dcb09ec4b31244e94cee0c179d7583d836 +size 326444 diff --git a/Isak/English(US)/259981_metadata.json b/Isak/English(US)/259981_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..b68f914df9d29fb923ffff1edaa14e0ef3d9101e --- /dev/null +++ b/Isak/English(US)/259981_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "a0d058d94122a9c7.wav", + "sampling_rate": 48000 + }, + "transcription": "Dehya... Why would you...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/267093_audio.wav b/Isak/English(US)/267093_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..5cae02a5f98a2d6477f7193ff35c126914922c3f --- /dev/null +++ b/Isak/English(US)/267093_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff3ef791332411f38b2fcfa7f11fdbf011d498974b1fcfe5cadb45b2aa2c0288 +size 727724 diff --git a/Isak/English(US)/267093_metadata.json b/Isak/English(US)/267093_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..e33714c0319dddbd4edee7533621093b990ca926 --- /dev/null +++ b/Isak/English(US)/267093_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "a56044eaee87d0e1.wav", + "sampling_rate": 48000 + }, + "transcription": "Didn't you say you'd help me find Grandpa!? Wh\u2014Why are you on their side?", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_03.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/267285_audio.wav b/Isak/English(US)/267285_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..2d601425b6a62a41d6ec0b1dc74c8cfaa6ab29fd --- /dev/null +++ b/Isak/English(US)/267285_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b2392ea316ad3eb311883d89bba1845aad71b72dfb1eb7afbeaabd680249d085 +size 179500 diff --git a/Isak/English(US)/267285_metadata.json b/Isak/English(US)/267285_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..84fbd73a6b00a8e4c806d48132d85730d8098d45 --- /dev/null +++ b/Isak/English(US)/267285_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "a57dbd262d7ac97c.wav", + "sampling_rate": 48000 + }, + "transcription": "Okay, thank you, sir.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_06.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/27432_audio.wav b/Isak/English(US)/27432_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..b9376edc310128d44e1946a2ff4c60b1c6bf32b6 --- /dev/null +++ b/Isak/English(US)/27432_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:afeed6eef5bb4c709f756b46f431f35eabdef58ba581492bc08dd45773ed0257 +size 432684 diff --git a/Isak/English(US)/27432_metadata.json b/Isak/English(US)/27432_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..53de0356225bd595be4de7fefcd261ef2203e68a --- /dev/null +++ b/Isak/English(US)/27432_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "10d103852d6255be.wav", + "sampling_rate": 48000 + }, + "transcription": "(Why is there a guard over there? Did he already run ahead of me?)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_04.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/278035_audio.wav b/Isak/English(US)/278035_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..0654827a7a4942057082172a6a8d9345b1b673f4 --- /dev/null +++ b/Isak/English(US)/278035_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0cf0df272e7298fe3094007c1124dc3cfa58dda3dd1f46afcc1f217b2802b888 +size 770604 diff --git a/Isak/English(US)/278035_metadata.json b/Isak/English(US)/278035_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..8b8da2c584d3c851b091711ccc777a7d0b8965cf --- /dev/null +++ b/Isak/English(US)/278035_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "ac25373d9290aac1.wav", + "sampling_rate": 48000 + }, + "transcription": "Sir, have you seen my grandpa recently? You know, the one who likes to sit and space out near the village entrance...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_03.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/288238_audio.wav b/Isak/English(US)/288238_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..63205035f3907a22f321824aa285557bab75a260 --- /dev/null +++ b/Isak/English(US)/288238_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d19dd7a888748aa39f518dbdbbf1c7ba04f6e2a93b99677318d464c9af6f2632 +size 261164 diff --git a/Isak/English(US)/288238_metadata.json b/Isak/English(US)/288238_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..60ff4fa3b70b1b127324601f6d65dc754eb5db4f --- /dev/null +++ b/Isak/English(US)/288238_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "b26eacd40e0d4e91.wav", + "sampling_rate": 48000 + }, + "transcription": "I know the desert like the back of my hand!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_6_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/311828_audio.wav b/Isak/English(US)/311828_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..f3ad73355e55209533f55ff9f1792b2c70a6a767 --- /dev/null +++ b/Isak/English(US)/311828_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:64754a45ebbc2239990c4f25e7afaa9545fd1b745608d3b403ca9709427c43cc +size 907308 diff --git a/Isak/English(US)/311828_metadata.json b/Isak/English(US)/311828_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..ebe9406b603458a88a7d22d1fcbbeb05e4ecc23c --- /dev/null +++ b/Isak/English(US)/311828_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "c11480aeb0cc8292.wav", + "sampling_rate": 48000 + }, + "transcription": "Grandpa... He likes to be alone. Sometimes, he stares at the sky in a daze, and other times, he just pokes at the ground with his fingers...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_2_isak_03.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/319215_audio.wav b/Isak/English(US)/319215_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..4fc4a4c69f36d7e35dad3b946e2e4457e1d2c5c2 --- /dev/null +++ b/Isak/English(US)/319215_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:15e2dc6dba162ebab1e4df90a1dbede269aaa8d9ba3127178eb516c6746065ca +size 153132 diff --git a/Isak/English(US)/319215_metadata.json b/Isak/English(US)/319215_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..f7e894e83872e9af69e5a8a047e74c629a130ac7 --- /dev/null +++ b/Isak/English(US)/319215_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "c5a4a4c05e320964.wav", + "sampling_rate": 48000 + }, + "transcription": "Ah, I'm here!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_2_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/333715_audio.wav b/Isak/English(US)/333715_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..12a20e2138065e2c4361abcc9e876ce286f7644c --- /dev/null +++ b/Isak/English(US)/333715_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:186fbd937f1128977653ff856103f7eaeba549f8408d8ea5b8c26df2026ac355 +size 346796 diff --git a/Isak/English(US)/333715_metadata.json b/Isak/English(US)/333715_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..a4343520ffc77aac1fe54a9bac368ecf3595bfd0 --- /dev/null +++ b/Isak/English(US)/333715_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "ceb8c55b6b16fab3.wav", + "sampling_rate": 48000 + }, + "transcription": "Hmm, this outfit...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/335271_audio.wav b/Isak/English(US)/335271_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..a505c2d5f66f32aec3f170870d747359bce2dad1 --- /dev/null +++ b/Isak/English(US)/335271_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70cdc3fe456831e2378055404db5cbea707427c1d796097a32e34a4964f40906 +size 319404 diff --git a/Isak/English(US)/335271_metadata.json b/Isak/English(US)/335271_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..1d1af282518aed2ff5cabe33f509f79d4f1cbcac --- /dev/null +++ b/Isak/English(US)/335271_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "cfa51b5010380b87.wav", + "sampling_rate": 48000 + }, + "transcription": "(I must remember to add less salt the next time I cook...!)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_inGame\\VO_NPC\\NPC_XM\\vo_npc_xm_m_OS_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/340316_audio.wav b/Isak/English(US)/340316_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..3b99cfb5095a1852db8b1626a06cdb5c5ef6bccc --- /dev/null +++ b/Isak/English(US)/340316_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c39aed81e6409213959c7374696f0c5d2cb699fa1fd1e3b63986c4271e5828d6 +size 383788 diff --git a/Isak/English(US)/340316_metadata.json b/Isak/English(US)/340316_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..14b1beaf3b81bd4a0a02f524796849afe2a55505 --- /dev/null +++ b/Isak/English(US)/340316_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "d2cd8cdf1fbe59f9.wav", + "sampling_rate": 48000 + }, + "transcription": "(Ack, they found me! This is bad... Where should I go?)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_08b_2.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/347847_audio.wav b/Isak/English(US)/347847_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..10f9a9176cf9aa3065482fe693a7364fbb753de3 --- /dev/null +++ b/Isak/English(US)/347847_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2b94bb3900e06f6ce54c16378752b4e61ed2ad23bcbc1f7d990655cecd335131 +size 306348 diff --git a/Isak/English(US)/347847_metadata.json b/Isak/English(US)/347847_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..806d9c5e6e1afde5b8a0ae79634271b398193cd2 --- /dev/null +++ b/Isak/English(US)/347847_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "d76b4a75d9fdc374.wav", + "sampling_rate": 48000 + }, + "transcription": "(Oh no, they found me! Where should I go?)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_06a_2.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/348210_audio.wav b/Isak/English(US)/348210_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..78971d95f5ddd5e4d1e5424feeca2ec76f88cb12 --- /dev/null +++ b/Isak/English(US)/348210_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:02f4a60283a5df42962525ca48d8371d683cbe96812691efab7a229ae3dc13e6 +size 602156 diff --git a/Isak/English(US)/348210_metadata.json b/Isak/English(US)/348210_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..043e2b0a6d85d8b096dbb40b25fca2af36c7c0e8 --- /dev/null +++ b/Isak/English(US)/348210_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "d7a6a1544cc7a9f6.wav", + "sampling_rate": 48000 + }, + "transcription": "*sigh* Where did Grandpa go... Please come home, Grandpa...", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_XMAQ104_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/352319_audio.wav b/Isak/English(US)/352319_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..c72ba61abd363ed5a66d42f76a3704bdde0cf047 --- /dev/null +++ b/Isak/English(US)/352319_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e14e0e1edbff2c02705cce6656276bd9698bb457c2000894d688e16777e15773 +size 276012 diff --git a/Isak/English(US)/352319_metadata.json b/Isak/English(US)/352319_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..295a6a820ff6a46d3ff5bd6af69cbd81b396aa5a --- /dev/null +++ b/Isak/English(US)/352319_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "da314fb5d7420a85.wav", + "sampling_rate": 48000 + }, + "transcription": "This is where Grandpa usually stays.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_3_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/35782_audio.wav b/Isak/English(US)/35782_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..a6b806582f5d00b918407ffd845b3b8b1f66f427 --- /dev/null +++ b/Isak/English(US)/35782_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a069b28cb39d9c2f0b73b81ac4a71fc7eabd312f31232259096974dfbf9eb3cb +size 390444 diff --git a/Isak/English(US)/35782_metadata.json b/Isak/English(US)/35782_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..f6f9af3393f96d69893dd14636d9920599927c8c --- /dev/null +++ b/Isak/English(US)/35782_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "160da0770f411489.wav", + "sampling_rate": 48000 + }, + "transcription": "(The guard looks alert. What should I do next?)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_07b_3.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/365453_audio.wav b/Isak/English(US)/365453_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..e8abb3d87f8e7145c667e674542f6740be79f30d --- /dev/null +++ b/Isak/English(US)/365453_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:81365727d7c332ed063ef2c5b2e5769a8c89f8eb42e37c59962c0dc719d52ee4 +size 1390764 diff --git a/Isak/English(US)/365453_metadata.json b/Isak/English(US)/365453_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..9f798f4a91c891e6ceb4f10915c9459201d49528 --- /dev/null +++ b/Isak/English(US)/365453_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "e2553ed86100f769.wav", + "sampling_rate": 48000 + }, + "transcription": "Every now and then, he yells out at the top of his lungs, so a lot of people are really scared of him. But he's a good person, really. I know he is! I swear, he's just like my real grandpa.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_2_isak_04.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/371369_audio.wav b/Isak/English(US)/371369_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..e9e0f0b89c76cfb9911e05e0e80bb76011b1d41f --- /dev/null +++ b/Isak/English(US)/371369_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1871f2eff89a529ec58e223c4b0c52eb8527488bd15c7f6b391c3703dfe68fae +size 349484 diff --git a/Isak/English(US)/371369_metadata.json b/Isak/English(US)/371369_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..b9564f2ce3c94de533e4e4fc9313655e34fdce75 --- /dev/null +++ b/Isak/English(US)/371369_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "e5f254cc84f6d7d2.wav", + "sampling_rate": 48000 + }, + "transcription": "Really!? Wow, thank you so much!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_8_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/37324_audio.wav b/Isak/English(US)/37324_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..1ea4689eb804edbe38228f1c14ce899e23b082c3 --- /dev/null +++ b/Isak/English(US)/37324_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:877dd4faaa6e6eace8c95a30a2457de793b8161ee3cdced986185f04865ae014 +size 717612 diff --git a/Isak/English(US)/37324_metadata.json b/Isak/English(US)/37324_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..f383b479d4d39567f0ce93ea12318cddb36d54cb --- /dev/null +++ b/Isak/English(US)/37324_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "16f457cbf800abc4.wav", + "sampling_rate": 48000 + }, + "transcription": "Please, you have to save my grandpa! Grandpa's never done anything wrong. Please help him!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_4_isak_03.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/392628_audio.wav b/Isak/English(US)/392628_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..4f03c0a9cc3b379bf3d0951255410f1a3954f4a8 --- /dev/null +++ b/Isak/English(US)/392628_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac45a1e86679bf5e571eec33b8674b53cb2015a3957c2145c4978f300bf8d84d +size 903468 diff --git a/Isak/English(US)/392628_metadata.json b/Isak/English(US)/392628_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..9d43466e5d2172fa1550dc9f72d84c4971771dda --- /dev/null +++ b/Isak/English(US)/392628_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "f31c8c8e5fa1aa9c.wav", + "sampling_rate": 48000 + }, + "transcription": "Hey, don't say that! Grandpa is just Grandpa. Why do you have to call him that... It's not like he's a bad person or anything.", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_7_isak_03.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/399672_audio.wav b/Isak/English(US)/399672_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..f9d6f56c755b17c197c7f4ac608d63821d2ad3f5 --- /dev/null +++ b/Isak/English(US)/399672_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dff5b4df396bb63d2b35e754177d185cae1464ba2cfa32efee737510f979e883 +size 87980 diff --git a/Isak/English(US)/399672_metadata.json b/Isak/English(US)/399672_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..9c9c4ff6cc2d0749a7c416978082fd79b58ef987 --- /dev/null +++ b/Isak/English(US)/399672_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "f790eaf1f6760760.wav", + "sampling_rate": 48000 + }, + "transcription": "Dehya!!!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_8_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/399836_audio.wav b/Isak/English(US)/399836_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..c45fe5e4bead1ce14d5cdc5d6d7dd32df53d38fd --- /dev/null +++ b/Isak/English(US)/399836_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a511f1267021bf25c48d733cbf851ab1113d14b2f58f840e0d8dcc7d982d195 +size 1020972 diff --git a/Isak/English(US)/399836_metadata.json b/Isak/English(US)/399836_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..703e21c813ffdd2be80809a5cff97c7414e0c172 --- /dev/null +++ b/Isak/English(US)/399836_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "f7ac78a00d06d1be.wav", + "sampling_rate": 48000 + }, + "transcription": "I heard everything you said to the village chief. Please, you gotta take me with you! I wanna find my grandpa, I swear I'll help... I won't be a nuisance!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_7_isak_05.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/406105_audio.wav b/Isak/English(US)/406105_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..71c7e89826d29ce3706c9c0ecdcefe0a4e36527a --- /dev/null +++ b/Isak/English(US)/406105_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8af68c99c659ead79e3619ea408e66a2f7020fce7a3317707f8ebe1f9ce07c11 +size 609836 diff --git a/Isak/English(US)/406105_metadata.json b/Isak/English(US)/406105_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..253c7925e238995a41d80219afc51779804c1bd8 --- /dev/null +++ b/Isak/English(US)/406105_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "fb8f4129497a7d87.wav", + "sampling_rate": 48000 + }, + "transcription": "But... you're flying, aren't you, Paimon? Is flying over sand tiring too?", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_7_isak_02.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/408624_audio.wav b/Isak/English(US)/408624_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..ec8766f314f562e7615d26338522406255ab7c84 --- /dev/null +++ b/Isak/English(US)/408624_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:86eb8f3f77197dac0976162e01f0239c35e600dd2fc6fa6eddda5678f3680fab +size 267436 diff --git a/Isak/English(US)/408624_metadata.json b/Isak/English(US)/408624_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..eeeed7e3ed921a057859336653f98c59a2db45d2 --- /dev/null +++ b/Isak/English(US)/408624_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "fd17527bb2ed949a.wav", + "sampling_rate": 48000 + }, + "transcription": "Please, wait! I wanna go, too!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_5_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/412961_audio.wav b/Isak/English(US)/412961_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..3d17dadb61fe05fec5696e78c50bcdebed75c16e --- /dev/null +++ b/Isak/English(US)/412961_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b720c4adc477f7c56373ec43a9c28af78860b640b7bac5c2d2fe3c596f08e545 +size 324268 diff --git a/Isak/English(US)/412961_metadata.json b/Isak/English(US)/412961_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..9ceb7c0e812d5538bf9615f23bea3e9a05578593 --- /dev/null +++ b/Isak/English(US)/412961_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "ffb8cb2e5c0e0227.wav", + "sampling_rate": 48000 + }, + "transcription": "Do you also think Grandpa and the others are good people?", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_1_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/43444_audio.wav b/Isak/English(US)/43444_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..6337587f72d3e51a442b7e33b5ced0b07803397e --- /dev/null +++ b/Isak/English(US)/43444_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0f8823ef5de506aa512cbd428ce7decb38bec9a3eae1534c1077ef9c4c98f6f +size 609708 diff --git a/Isak/English(US)/43444_metadata.json b/Isak/English(US)/43444_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..240efd1387fafe770da4ee8dcdbc3f3cf3e3ca72 --- /dev/null +++ b/Isak/English(US)/43444_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "1ac4cd9a0d7b0e86.wav", + "sampling_rate": 48000 + }, + "transcription": "(How is this possible? There is also an Akademiya guard here... Oh no...)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_09a_1.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/50738_audio.wav b/Isak/English(US)/50738_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..6dce8a1f91ec47349477c4ea0637bab650eda88c --- /dev/null +++ b/Isak/English(US)/50738_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dab21515c6b89f648528ca053674ad64d0f83319e0b8ee80651af7345204d5d7 +size 490412 diff --git a/Isak/English(US)/50738_metadata.json b/Isak/English(US)/50738_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..86c623e9313f6ed3aefd3445ae8ebe74a55cfc6a --- /dev/null +++ b/Isak/English(US)/50738_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "1f57c2c69a2fce0b.wav", + "sampling_rate": 48000 + }, + "transcription": "*pant* Whew, that was rough. I almost got caught!", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_15_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/63974_audio.wav b/Isak/English(US)/63974_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..ac088196f417f013cddbb8ef7bf8569bb97b602b --- /dev/null +++ b/Isak/English(US)/63974_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af77894ae9a4d9cafa51c3fe28c5804764142e945fcd1b180925c283115dc561 +size 136492 diff --git a/Isak/English(US)/63974_metadata.json b/Isak/English(US)/63974_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..67dc9202be241882ed271296772f237b67550114 --- /dev/null +++ b/Isak/English(US)/63974_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "2786d465ff94fa0f.wav", + "sampling_rate": 48000 + }, + "transcription": "(What should I do next?)", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ303_20_isak_07b_1.wem" +} \ No newline at end of file diff --git a/Isak/English(US)/78748_audio.wav b/Isak/English(US)/78748_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..940d9c00f390ad3dc802e2cbfea675b193bba253 --- /dev/null +++ b/Isak/English(US)/78748_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2acdaedf2de157fd9fd2637cdc39db8d973712ae2f4433f9fc2b8c206867082 +size 368300 diff --git a/Isak/English(US)/78748_metadata.json b/Isak/English(US)/78748_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..87d670944bb505379101fc04e0f31f8430e7aed9 --- /dev/null +++ b/Isak/English(US)/78748_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "30a7087e8b6603aa.wav", + "sampling_rate": 48000 + }, + "transcription": "Excuse me, are you here to help me find my grandpa?", + "language": "English(US)", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ103_7_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/Japanese/104211_audio.wav b/Isak/Japanese/104211_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..a6d0911e8c80b23aa6175ae206353e6e1472d708 --- /dev/null +++ b/Isak/Japanese/104211_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b7bc6a306daf854008de35605ae55e39a2535e31b5af38d641e8eb51c69e888d +size 161324 diff --git a/Isak/Japanese/104211_metadata.json b/Isak/Japanese/104211_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..cd2e2bab33ce2f91f995afc06a58667db6e83020 --- /dev/null +++ b/Isak/Japanese/104211_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "40643b7fc3a0a5a4.wav", + "sampling_rate": 48000 + }, + "transcription": "\u5f85\u3063\u3066\u3001\u304a\u308c\u3082\u884c\u304f\uff01", + "language": "Japanese", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ105_5_isak_01.wem" +} \ No newline at end of file diff --git a/Isak/Japanese/10971_audio.wav b/Isak/Japanese/10971_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..89f48428977d6cc2a25753061037498e2844defe --- /dev/null +++ b/Isak/Japanese/10971_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:72a0a6c1e6dfa5b6f83f34fa9eb7c213f3d791f23b9867e1f18fb1d4ae31da43 +size 1052332 diff --git a/Isak/Japanese/10971_metadata.json b/Isak/Japanese/10971_metadata.json new file mode 100644 index 0000000000000000000000000000000000000000..470039bbf2bd95a287d0e8645e6d600144e54aa7 --- /dev/null +++ b/Isak/Japanese/10971_metadata.json @@ -0,0 +1,12 @@ +{ + "audio": { + "path": "06aae418e07a4c47.wav", + "sampling_rate": 48000 + }, + "transcription": "\u305f\u307e\u306b\u5927\u58f0\u3067\u53eb\u3073\u51fa\u3057\u305f\u308a\u3059\u308b\u304b\u3089\u3001\u307f\u3093\u306a\u304a\u3058\u3044\u3061\u3083\u3093\u3092\u6016\u304c\u3063\u3066\u305f\u3002\u3067\u3082\u304a\u308c\u306f\u3001\u3044\u3044\u4eba\u3060\u3063\u3066\u77e5\u3063\u3066\u308b\uff01\u304a\u308c\u306e\u3001\u307b\u3093\u3068\u306e\u304a\u3058\u3044\u3061\u3083\u3093\u307f\u305f\u3044\u306a\u5b58\u5728\u306a\u3093\u3060\u3002", + "language": "Japanese", + "speaker": "Isak", + "speaker_type": "TALK_ROLE_NPC", + "type": "Dialog", + "inGameFilename": "VO_AQ\\VO_NPC\\vo_XMAQ104_2_isak_04.wem" +} \ No newline at end of file diff --git a/Isak/Japanese/112395_audio.wav b/Isak/Japanese/112395_audio.wav new file mode 100644 index 0000000000000000000000000000000000000000..2e90803b31ad84dba8416c927f18903cb6b1e8ad --- /dev/null +++ b/Isak/Japanese/112395_audio.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid 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