genshin-db-sync / ChineseTraditional /tcgcharactercards.json
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+ChineseTraditional/.meta.json, +ChineseTraditional/tcgactioncards.json, +ChineseTraditional/tcgcardbacks.json, +ChineseTraditional/tcgcardboxes.json, +ChineseTraditional/tcgcharactercards.json, +ChineseTraditional/tcgdetailedrules.json, +ChineseTraditional/tcgenemycards.json, +ChineseTraditional/tcgkeywords.json, +ChineseTraditional/tcglevelrewards.json, +ChineseTraditional/tcgstatuseffects.json, +ChineseTraditional/tcgsummons.json, on 2023-06-29 08:34:09 UTC
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{
"items": {
"abysslectorfathomlessflames": {
"hp": 6,
"id": 2302,
"maxenergy": 2,
"name": "深淵詠者·淵火",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成1點火元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>。",
"id": 23021,
"name": "拯救之焰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3點火元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>。",
"id": 23022,
"name": "熾烈箴言",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3點火元素傷害,召喚黯火爐心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C123021]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,召喚<color=#FFFFFFFF>黯火爐心</color>。",
"id": 23023,
"name": "天隕預兆",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬火之新生。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C123022]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>火之新生</color>。",
"id": 23024,
"name": "火之新生",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度深淵詠者·淵火中獲得勝利後獲得",
"storytext": "章典示現,勸聽箴言。",
"storytitle": "深淵詠者·淵火",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"amber": {
"hp": 10,
"id": 1304,
"maxenergy": 2,
"name": "安柏",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 13041,
"name": "神射手",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚兔兔伯爵。",
"descriptionraw": "召喚<color=#FFFFFFFF>$[C113041]</color>。",
"descriptionreplaced": "召喚<color=#FFFFFFFF>兔兔伯爵</color>。",
"id": 13042,
"name": "爆彈玩偶",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成2點火元素傷害,對所有敵方後臺角色造成2點穿透傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成2點<color=#FFFFFFFF>$[K5]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,對所有敵方後臺角色造成2點<color=#FFFFFFFF><color=#FFFFFFFF>穿透傷害</color></color>。",
"id": 13043,
"name": "箭雨",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請安柏進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "如果想要成為一名偉大的牌手…\n首先,要有坐上牌桌的勇氣。",
"storytitle": "偵察騎士·安柏",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"弓",
"蒙德"
]
},
"aratakiitto": {
"hp": 10,
"id": 1605,
"maxenergy": 3,
"name": "荒瀧一斗",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 16051,
"name": "喧嘩屋傳說",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1點岩元素傷害,召喚阿丑,本角色附屬亂神之怪力。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C116051]</color>,本角色附屬<color=#FFFFFFFF>$[C116054]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,召喚<color=#FFFFFFFF>阿丑</color>,本角色附屬<color=#FFFFFFFF>亂神之怪力</color>。",
"id": 16052,
"name": "魔殺絕技·赤牛發破!",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成5點岩元素傷害,本角色附屬怒目鬼王。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C116053]</color>。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,本角色附屬<color=#FFFFFFFF>怒目鬼王</color>。",
"id": 16053,
"name": "最惡鬼王·一斗轟臨!!",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請荒瀧一斗進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "「荒瀧卡牌遊戲王中王一斗」",
"storytitle": "花坂豪快·荒瀧一斗",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"岩元素",
"雙手劍",
"稻妻"
]
},
"barbara": {
"hp": 10,
"id": 1201,
"maxenergy": 3,
"name": "芭芭拉",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 12011,
"name": "水之淺唱",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害,召喚歌聲之環。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C112011]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,召喚<color=#FFFFFFFF>歌聲之環</color>。",
"id": 12012,
"name": "演唱,開始♪",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "治療所有我方角色4點。",
"descriptionraw": "治療所有我方角色4點。",
"descriptionreplaced": "治療所有我方角色4點。",
"id": 12013,
"name": "閃耀奇跡♪",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請芭芭拉進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "無論何時都能治癒人心。",
"storytitle": "閃耀偶像·芭芭拉",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"水元素",
"法器",
"蒙德"
]
},
"beidou": {
"hp": 10,
"id": 1405,
"maxenergy": 3,
"name": "北斗",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 14051,
"name": "征濤",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附屬捉浪·濤擁之守並準備技能:踏潮。",
"descriptionraw": "本角色附屬<color=#FFFFFFFF>$[C114051]</color>並$[K53]:<color=#FFFFFFFF>$[S14054]</color>。",
"descriptionreplaced": "本角色附屬<color=#FFFFFFFF>捉浪·濤擁之守</color>並<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>踏潮</color>。",
"id": 14052,
"name": "捉浪",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3點雷元素傷害,生成雷獸之盾。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C114053]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,生成<color=#FFFFFFFF>雷獸之盾</color>。",
"id": 14053,
"name": "斫雷",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "(需準備1個行動輪)\n造成2點雷元素傷害。",
"descriptionraw": "(需準備1個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需準備1個行動輪)\\n造成2點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
"id": 14054,
"name": "踏潮",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
}
],
"source": "在貓尾酒館中邀請北斗進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "「記住這一天,{F#妳}{M#你}差點贏了南十字船隊老大的錢。」",
"storytitle": "無冕的龍王·北斗",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"雷元素",
"雙手劍",
"璃月"
]
},
"bennett": {
"hp": 10,
"id": 1303,
"maxenergy": 2,
"name": "班尼特",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 13031,
"name": "好運劍",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3點火元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>。",
"id": 13032,
"name": "熱情超載",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成2點火元素傷害,生成鼓舞領域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113031]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,生成<color=#FFFFFFFF>鼓舞領域</color>。",
"id": 13033,
"name": "美妙旅程",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請班尼特進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "當你知道自己一定會輸時,你一定也知道如何能贏。",
"storytitle": "命運試金石·班尼特",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"單手劍",
"蒙德"
]
},
"chongyun": {
"hp": 10,
"id": 1104,
"maxenergy": 3,
"name": "重雲",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 11041,
"name": "滅邪四式",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成3點冰元素傷害,生成重華疊霜領域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111041]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,生成<color=#FFFFFFFF>重華疊霜領域</color>。",
"id": 11042,
"name": "重華疊霜",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成7點冰元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成7點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>。",
"id": 11043,
"name": "雲開星落",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請重雲進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "「夏天啊,你還是悄悄過去吧…」",
"storytitle": "雪融有蹤·重雲",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"冰元素",
"雙手劍",
"璃月"
]
},
"collei": {
"hp": 10,
"id": 1701,
"maxenergy": 2,
"name": "柯萊",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 17011,
"name": "祈頌射藝",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成3點草元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>。",
"id": 17012,
"name": "拂花偈葉",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成2點草元素傷害,召喚柯里安巴。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C117011]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>,召喚<color=#FFFFFFFF>柯里安巴</color>。",
"id": 17013,
"name": "貓貓秘寶",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請柯萊進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "「大聲喊出卡牌的名字會讓它威力加倍…這一定是虛構的吧?」",
"storytitle": "萃念初蘖·柯萊",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"草元素",
"弓",
"須彌"
]
},
"cyno": {
"hp": 10,
"id": 1404,
"maxenergy": 2,
"name": "賽諾",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 14041,
"name": "七聖槍術",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3點雷元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
"id": 14042,
"name": "秘儀·律淵渡魂",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4點雷元素傷害,\n啟途誓使的[憑依]級數+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],\\n<color=#FFFFFFFF>$[C114041]</color>的[憑依]級數+2。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,\\n<color=#FFFFFFFF>啟途誓使</color>的[憑依]級數+2。",
"id": 14043,
"name": "聖儀·煟煌隨狼行",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬啟途誓使。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C114041]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>啟途誓使</color>。",
"id": 14044,
"name": "行度誓懲",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中邀請賽諾進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "卡牌中蘊藏的,是大風紀官如沙漠烈日般炙熱的喜愛之情。",
"storytitle": "緘秘的裁遣·賽諾",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"雷元素",
"長柄武器",
"須彌"
]
},
"diluc": {
"hp": 10,
"id": 1301,
"maxenergy": 3,
"name": "迪盧克",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 13011,
"name": "淬煉之劍",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3點火元素傷害。每回合第三次使用本技能時,傷害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。每回合第三次使用本技能時,傷害+2。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>。每回合第三次使用本技能時,傷害+2。",
"id": 13012,
"name": "逆焰之刃",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 8,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成8點火元素傷害,本角色附屬火元素附魔。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C113011]</color>。",
"descriptionreplaced": "造成8點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,本角色附屬<color=#FFFFFFFF>火元素附魔</color>。",
"id": 13013,
"name": "黎明",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "初始牌組中獲得",
"storytext": "他的心是他最大的敵人。",
"storytitle": "晨曦暗面·迪盧克",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"雙手劍",
"蒙德"
]
},
"diona": {
"hp": 10,
"id": 1102,
"maxenergy": 3,
"name": "迪奧娜",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 11021,
"name": "獵人射術",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2點冰元素傷害,生成貓爪護盾。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111021]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,生成<color=#FFFFFFFF>貓爪護盾</color>。",
"id": 11022,
"name": "貓爪凍凍",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1點冰元素傷害,治療此角色2點,召喚酒霧領域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療此角色2點,召喚<color=#FFFFFFFF>$[C111023]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,治療此角色2點,召喚<color=#FFFFFFFF>酒霧領域</color>。",
"id": 11023,
"name": "最烈特調",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請迪奧娜進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "用1%的力氣調酒,99%的力氣…拒絕失敗。",
"storytitle": "貓尾特調·迪奧娜",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"冰元素",
"弓",
"蒙德"
]
},
"electrohypostasis": {
"hp": 8,
"id": 2401,
"maxenergy": 2,
"name": "無相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1點雷元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2點雷元素傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後分別$[K53]:<color=#FFFFFFFF>$[S24015]</color>和<color=#FFFFFFFF>$[S24016]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,然後分別<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>猜拳三連擊·剪刀</color>和<color=#FFFFFFFF>猜拳三連擊·布</color>。",
"id": 24012,
"name": "猜拳三連擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2點雷元素傷害,召喚雷鎖鎮域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C124013]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,召喚<color=#FFFFFFFF>雷鎖鎮域</color>。",
"id": 24013,
"name": "靂霆鎮鎖",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬雷晶核心。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C124014]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>雷晶核心</color>。",
"id": 24014,
"name": "雷晶核心",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2點雷元素傷害,然後準備技能:猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後$[K53]:<color=#FFFFFFFF>$[S24016]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,然後<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>猜拳三連擊·布</color>。",
"id": 24015,
"name": "猜拳三連擊·剪刀",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3點雷元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
"id": 24016,
"name": "猜拳三連擊·布",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度無相之雷中獲得勝利後獲得",
"storytext": "代號為「阿萊夫」的高級雷元素生命。\n就算猜拳獲勝,它通常也不會認輸。",
"storytitle": "無相之雷",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"eula": {
"hp": 10,
"id": 1106,
"maxenergy": 2,
"name": "優菈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 11061,
"name": "西風劍術·宗室",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2點冰元素傷害,如果本角色未附屬冷酷之心,則使其附屬冷酷之心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],如果本角色未附屬<color=#FFFFFFFF>$[C111061]</color>,則使其附屬<color=#FFFFFFFF>$[C111061]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,如果本角色未附屬<color=#FFFFFFFF>冷酷之心</color>,則使其附屬<color=#FFFFFFFF>冷酷之心</color>。",
"id": 11062,
"name": "冰潮的渦旋",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2點冰元素傷害,召喚光降之劍。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C111062]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,召喚<color=#FFFFFFFF>光降之劍</color>。",
"id": 11063,
"name": "凝浪之光劍",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請優菈進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "這只是一場遊戲,無論是取勝或落敗,{F#妳}{M#你}都不會因此被冠上罪名。",
"storytitle": "浪沫的旋舞·優菈",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"冰元素",
"雙手劍",
"蒙德"
]
},
"fatuicryocicinmage": {
"hp": 10,
"id": 2101,
"maxenergy": 3,
"name": "愚人眾·冰螢術士",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1點冰元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>。",
"id": 21011,
"name": "冰螢稜錐",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1點冰元素傷害,召喚冰螢。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C121011]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,召喚<color=#FFFFFFFF>冰螢</color>。",
"id": 21012,
"name": "霧虛搖喚",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成5點冰元素傷害,本角色附著冰元素,生成流螢護罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K201],生成<color=#FFFFFFFF>$[C121012]</color>。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,本角色<color=#99FFFFFF>附著{SPRITE_PRESET#2101}冰元素</color>,生成<color=#FFFFFFFF>流螢護罩</color>。",
"id": 21013,
"name": "冰枝白花",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度愚人眾·冰螢術士中獲得勝利後獲得",
"storytext": "至少在霧虛草耗盡之前,冰螢不會離她而去。",
"storytitle": "霧虛召螢·冰螢術士",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人眾"
]
},
"fatuipyroagent": {
"hp": 10,
"id": 2301,
"maxenergy": 2,
"name": "愚人眾·火之債務處理人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 23011,
"name": "突刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成1點火元素傷害,本角色附屬潛行。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C123011]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,本角色附屬<color=#FFFFFFFF>潛行</color>。",
"id": 23012,
"name": "伺機而動",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成5點火元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>。",
"id": 23013,
"name": "焚毀之鋒",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬潛行。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C123011]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>潛行</color>。",
"id": 23014,
"name": "潛行大師",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度火之債務處理人中取得勝利後獲得",
"storytext": "「死債不可免,活債更難逃…」",
"storytitle": "清算之刃·債務處理人",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人眾"
]
},
"fischl": {
"hp": 10,
"id": 1401,
"maxenergy": 3,
"name": "菲謝爾",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 14011,
"name": "罪滅之矢",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1點雷元素傷害,召喚奧茲。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C114011]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,召喚<color=#FFFFFFFF>奧茲</color>。",
"id": 14012,
"name": "夜巡影翼",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4點雷元素傷害,對所有敵方後臺角色造成2點穿透傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成2點<color=#FFFFFFFF>$[K5]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,對所有敵方後臺角色造成2點<color=#FFFFFFFF><color=#FFFFFFFF>穿透傷害</color></color>。",
"id": 14013,
"name": "至夜幻現",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請菲謝爾進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "「奧茲!我之眷屬,展開羽翼,替我在幽夜中尋求全新的命運之線吧!」\n「小姐,我可沒辦法幫妳換牌啊…」",
"storytitle": "斷罪皇女!!·菲謝爾",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"雷元素",
"弓",
"蒙德"
]
},
"ganyu": {
"hp": 10,
"id": 1101,
"maxenergy": 3,
"name": "甘雨",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 11011,
"name": "流天射術",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1點冰元素傷害,生成冰蓮。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111012]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,生成<color=#FFFFFFFF>冰蓮</color>。",
"id": 11012,
"name": "山澤麟跡",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2點冰元素傷害,對所有敵方後臺角色造成2點穿透傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成<color=#FFFFFFFF>2點$[K5]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,對所有敵方後臺角色造成<color=#FFFFFFFF>2點<color=#FFFFFFFF>穿透傷害</color></color>。",
"id": 11013,
"name": "霜華矢",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 5
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2點冰元素傷害,對所有敵方後臺角色造成1點穿透傷害,召喚冰靈珠。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成<color=#FFFFFFFF>1點$[K5]</color>,召喚<color=#FFFFFFFF>$[C111011]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,對所有敵方後臺角色造成<color=#FFFFFFFF>1點<color=#FFFFFFFF>穿透傷害</color></color>,召喚<color=#FFFFFFFF>冰靈珠</color>。",
"id": 11014,
"name": "降眾天華",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請甘雨進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "「既然是明早前要,那這份新聞稿,只要熬夜寫完就好。」",
"storytitle": "循循守月·甘雨",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"冰元素",
"弓",
"璃月"
]
},
"hutao": {
"hp": 10,
"id": 1307,
"maxenergy": 3,
"name": "胡桃",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 13071,
"name": "往生秘傳槍法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附屬彼岸蝶舞。",
"descriptionraw": "本角色附屬<color=#FFFFFFFF>$[C113071]</color>。",
"descriptionreplaced": "本角色附屬<color=#FFFFFFFF>彼岸蝶舞</color>。",
"id": 13072,
"name": "蝶引來生",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 2
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成4點火元素傷害,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。",
"id": 13073,
"name": "安神秘法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請胡桃進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "「送走,全送走。」",
"storytitle": "雪霽梅香·胡桃",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"火元素",
"長柄武器",
"璃月"
]
},
"jadeplumeterrorshroom": {
"hp": 10,
"id": 2701,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成3點草元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>。",
"id": 27012,
"name": "不穩定孢子雲",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成4點草元素傷害,消耗所有活化激能層數,每層使此傷害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],消耗所有<color=#FFFFFFFF>$[C127011]</color>層數,每層使此傷害+1。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>,消耗所有<color=#FFFFFFFF>活化激能</color>層數,每層使此傷害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬活化激能。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C127011]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>活化激能</color>。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度翠翎恐蕈中取得勝利後獲得",
"storytext": "悄聲靜聽,可以聽到幽林之中,蕈類王者巡視領土的腳步…",
"storytitle": "幽蕈之王·翠翎恐蕈",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jean": {
"hp": 10,
"id": 1502,
"maxenergy": 3,
"name": "琴",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 15021,
"name": "西風劍術",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3點風元素傷害,使對方強制切換到下一個角色。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],使對方強制切換到下一個角色。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>,使對方強制切換到下一個角色。",
"id": 15022,
"name": "風壓劍",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "治療所有我方角色2點,召喚蒲公英領域。",
"descriptionraw": "治療所有我方角色2點,召喚<color=#FFFFFFFF>$[C115021]</color>。",
"descriptionreplaced": "治療所有我方角色2點,召喚<color=#FFFFFFFF>蒲公英領域</color>。",
"id": 15023,
"name": "蒲公英之風",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請琴進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "在奪得最終的勝利之前,她總是認為自己做得還不夠好。",
"storytitle": "蒲公英騎士·琴",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"風元素",
"單手劍",
"蒙德"
]
},
"kaeya": {
"hp": 10,
"id": 1103,
"maxenergy": 2,
"name": "凱亞",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 11031,
"name": "儀典劍術",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成3點冰元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>。",
"id": 11032,
"name": "霜襲",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1點冰元素傷害,生成寒冰之稜。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111031]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,生成<color=#FFFFFFFF>寒冰之稜</color>。",
"id": 11033,
"name": "凜冽輪舞",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "初始牌組中獲得",
"storytext": "他很擅長在他人身上發掘出「騎士般的美德」。",
"storytitle": "寒風劍士·凱亞",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"冰元素",
"單手劍",
"蒙德"
]
},
"kamisatoayaka": {
"hp": 10,
"id": 1105,
"maxenergy": 3,
"name": "神里綾華",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 11051,
"name": "神里流·傾",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成3點冰元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>。",
"id": 11052,
"name": "神里流·冰華",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成4點冰元素傷害,召喚霜見雪關扉。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C111051]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,召喚<color=#FFFFFFFF>霜見雪關扉</color>。",
"id": 11053,
"name": "神里流·霜滅",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】此角色被切換為「出戰角色」時,附屬冰元素附魔。",
"descriptionraw": "【被動】此角色被切換為「出戰角色」時,附屬<color=#FFFFFFFF>$[C111052]</color>。",
"descriptionreplaced": "【被動】此角色被切換為「出戰角色」時,附屬<color=#FFFFFFFF>冰元素附魔</color>。",
"id": 11054,
"name": "神里流·霰步",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中邀請神里綾華進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "如霜凝華,如鷺在庭。",
"storytitle": "白鷺霜華·神里綾華",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"冰元素",
"單手劍",
"稻妻"
]
},
"kamisatoayato": {
"hp": 10,
"id": 1206,
"maxenergy": 3,
"name": "神里綾人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 12061,
"name": "神里流·轉",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2點水元素傷害,本角色附屬瀧廻鑑花。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C112061]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,本角色附屬<color=#FFFFFFFF>瀧廻鑑花</color>。",
"id": 12062,
"name": "神里流·鏡花",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成3點水元素傷害,召喚清淨之園囿。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C112062]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,召喚<color=#FFFFFFFF>清淨之園囿</color>。",
"id": 12063,
"name": "神里流·水囿",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請神里綾人進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "神守之柏,已煥新材。",
"storytitle": "磐祭葉守·神里綾人",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"水元素",
"單手劍",
"稻妻"
]
},
"keqing": {
"hp": 10,
"id": 1403,
"maxenergy": 3,
"name": "刻晴",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 14031,
"name": "雲來劍法",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3點雷元素傷害,生成手牌雷楔。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成手牌<color=#FFFFFFFF>$[C114031]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,生成手牌<color=#FFFFFFFF>雷楔</color>。",
"id": 14032,
"name": "星斗歸位",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4點雷元素傷害,對所有敵方後臺角色造成3點穿透傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成<color=#FFFFFFFF>3點$[K5]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,對所有敵方後臺角色造成<color=#FFFFFFFF>3點<color=#FFFFFFFF>穿透傷害</color></color>。",
"id": 14033,
"name": "天街巡遊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請刻晴進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "她能構築出許多出乎意料的牌組,拿下許多難以想像的勝利。",
"storytitle": "霆霓快雨·刻晴",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"雷元素",
"單手劍",
"璃月"
]
},
"klee": {
"hp": 10,
"id": 1306,
"maxenergy": 3,
"name": "可莉",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成1點火元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>。",
"id": 13061,
"name": "砰砰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3點火元素傷害,本角色附屬爆裂火花。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C113061]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,本角色附屬<color=#FFFFFFFF>爆裂火花</color>。",
"id": 13062,
"name": "蹦蹦炸彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3點火元素傷害,在對方場上生成轟轟火花。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在對方場上生成<color=#FFFFFFFF>$[C113063]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,在對方場上生成<color=#FFFFFFFF>轟轟火花</color>。",
"id": 13063,
"name": "轟轟火花",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請可莉進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "每一次抽牌,都可能帶來一次「爆炸性驚喜」。",
"storytitle": "逃跑的太陽·可莉",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"法器",
"蒙德"
]
},
"kujousara": {
"hp": 10,
"id": 1406,
"maxenergy": 2,
"name": "九條裟羅",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 14061,
"name": "天狗傳弓術",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1點雷元素傷害,召喚天狗咒雷·伏。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C114061]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,召喚<color=#FFFFFFFF>天狗咒雷·伏</color>。",
"id": 14062,
"name": "鴉羽天狗霆雷召咒",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1點雷元素傷害,召喚天狗咒雷·雷礫。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C114062]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,召喚<color=#FFFFFFFF>天狗咒雷·雷礫</color>。",
"id": 14063,
"name": "煌煌千道鎮式",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請九條裟羅進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "「此為,大義之舉。」",
"storytitle": "黑羽鳴鏑·九條裟羅",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"雷元素",
"弓",
"稻妻"
]
},
"maguukenki": {
"hp": 10,
"id": 2501,
"maxenergy": 3,
"name": "魔偶劍鬼",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 25011,
"name": "一文字",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚劍影·孤風。",
"descriptionraw": "召喚<color=#FFFFFFFF>$[C125011]</color>。",
"descriptionreplaced": "召喚<color=#FFFFFFFF>劍影·孤風</color>。",
"id": 25012,
"name": "孤風刀勢",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "召喚劍影·霜馳。",
"descriptionraw": "召喚<color=#FFFFFFFF>$[C125012]</color>。",
"descriptionreplaced": "召喚<color=#FFFFFFFF>劍影·霜馳</color>。",
"id": 25013,
"name": "霜馳影突",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成4點風元素傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],觸發所有我方<color=#FFFFFFFF>劍影</color>召喚物的效果。(不消耗其可用次數)",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>,觸發所有我方<color=#FFFFFFFF>劍影</color>召喚物的效果。(不消耗其可用次數)",
"id": 25014,
"name": "機巧偽天狗抄",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度魔偶劍鬼中取得勝利後獲得",
"storytext": "今日,其仍徘徊在因緣斷絕之地。",
"storytitle": "萬般機巧·魔偶劍鬼",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"風元素",
"其他武器",
"魔物"
]
},
"mirrormaiden": {
"hp": 10,
"id": 2202,
"maxenergy": 2,
"name": "愚人眾·藏鏡仕女",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 22021,
"name": "水彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2點水元素傷害,目標角色附屬水光破鏡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬<color=#FFFFFFFF>$[C122021]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,目標角色附屬<color=#FFFFFFFF>水光破鏡</color>。",
"id": 22022,
"name": "瀲波綻破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成5點水元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 22023,
"name": "粼鏡折光",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度藏鏡仕女中取得勝利後獲得",
"storytext": "一切隱密,都將深藏於瀲光的水鏡之中…",
"storytitle": "冬國仕女·水鏡使者",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人眾"
]
},
"mona": {
"hp": 10,
"id": 1203,
"maxenergy": 3,
"name": "莫娜",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 12031,
"name": "因果點破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害,召喚虛影。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C112031]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,召喚<color=#FFFFFFFF>虛影</color>。",
"id": 12032,
"name": "水中幻願",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成4點水元素傷害,生成泡影。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C112032]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,生成<color=#FFFFFFFF>泡影</color>。",
"id": 12033,
"name": "星命定軌",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】此角色為出戰角色,我方執行「切換角色」行動時:將此次切換視為「快速行動」而非「戰鬥行動」。(每回合1次)",
"descriptionraw": "【被動】<color=#FFFFFFFF>此角色為出戰角色,我方執行「切換角色」行動時:</color>將此次切換視為「$[K2]」而非「$[K1]」。(每回合1次)",
"descriptionreplaced": "【被動】<color=#FFFFFFFF>此角色為出戰角色,我方執行「切換角色」行動時:</color>將此次切換視為「<color=#FFFFFFFF>快速行動</color>」而非「<color=#FFFFFFFF>戰鬥行動</color>」。(每回合1次)",
"id": 12034,
"name": "虛實流動",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中邀請莫娜進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "無論勝負平棄,都是命當如此。",
"storytitle": "星天水鏡·莫娜",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"水元素",
"法器",
"蒙德"
]
},
"nahida": {
"hp": 10,
"id": 1703,
"maxenergy": 2,
"name": "納西妲",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成1點草元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>。",
"id": 17031,
"name": "行相",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成2點草元素傷害,目標角色附屬蘊種印;如果在附屬前目標角色已附屬有蘊種印,就改為對所有敵方角色附屬蘊種印。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬<color=#FFFFFFFF>$[C117031]</color>;如果在附屬前目標角色已附屬有<color=#FFFFFFFF>$[C117031]</color>,就改為對所有敵方角色附屬<color=#FFFFFFFF>$[C117031]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>,目標角色附屬<color=#FFFFFFFF>蘊種印</color>;如果在附屬前目標角色已附屬有<color=#FFFFFFFF>蘊種印</color>,就改為對所有敵方角色附屬<color=#FFFFFFFF>蘊種印</color>。",
"id": 17032,
"name": "所聞遍計",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成3點草元素傷害,所有敵方角色附屬蘊種印。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],所有敵方角色附屬<color=#FFFFFFFF>$[C117031]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>,所有敵方角色附屬<color=#FFFFFFFF>蘊種印</color>。",
"id": 17033,
"name": "所聞遍計·真如",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成4點草元素傷害,生成摩耶之殿。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C117032]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>,生成<color=#FFFFFFFF>摩耶之殿</color>。",
"id": 17034,
"name": "心景幻成",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請納西妲進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "白草淨華,幽宮啟蟄。",
"storytitle": "白草淨華·納西妲",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"草元素",
"法器",
"須彌"
]
},
"ningguang": {
"hp": 10,
"id": 1601,
"maxenergy": 3,
"name": "凝光",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1點岩元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>。",
"id": 16011,
"name": "千金擲",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成2點岩元素傷害,生成璇璣屏。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C116011]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,生成<color=#FFFFFFFF>璇璣屏</color>。",
"id": 16012,
"name": "璇璣屏",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成6點岩元素傷害;如果璇璣屏在場,就使此傷害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];如果<color=#FFFFFFFF>$[C116011]</color>在場,就使此傷害+2。",
"descriptionreplaced": "造成6點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>;如果<color=#FFFFFFFF>璇璣屏</color>在場,就使此傷害+2。",
"id": 16013,
"name": "天權崩玉",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請凝光進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "她保守著一個最大的秘密,那就是自己保守著璃月港的許多秘密。",
"storytitle": "掩月天權·凝光",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"岩元素",
"法器",
"璃月"
]
},
"noelle": {
"hp": 10,
"id": 1602,
"maxenergy": 2,
"name": "諾艾爾",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 16021,
"name": "西風劍術·女僕",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1點岩元素傷害,生成護體岩鎧。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C116021]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,生成<color=#FFFFFFFF>護體岩鎧</color>。",
"id": 16022,
"name": "護心鎧",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成4點岩元素傷害,本角色附屬大掃除。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C116022]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,本角色附屬<color=#FFFFFFFF>大掃除</color>。",
"id": 16023,
"name": "大掃除",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請諾艾爾進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "整理牌桌這種事,真的可以交給她。",
"storytitle": "未授勳之花·諾艾爾",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"岩元素",
"雙手劍",
"蒙德"
]
},
"raidenshogun": {
"hp": 10,
"id": 1407,
"maxenergy": 2,
"name": "雷電將軍",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 14071,
"name": "源流",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚雷罰惡曜之眼。",
"descriptionraw": "召喚<color=#FFFFFFFF>$[C114071]</color>。",
"descriptionreplaced": "召喚<color=#FFFFFFFF>雷罰惡曜之眼</color>。",
"id": 14072,
"name": "神變·惡曜開眼",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3點雷元素傷害,其他我方角色獲得2點充能。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],其他我方角色獲得2點$[K310]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,其他我方角色獲得2點<color=#FFFFFFFF>{SPRITE_PRESET#1110}充能</color>。",
"id": 14073,
"name": "奧義·夢想真說",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬諸願百眼之輪。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C114072]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>諸願百眼之輪</color>。",
"id": 14074,
"name": "諸願百眼之輪",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中邀請雷電將軍進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "鳴雷寂滅,浮世泡影。",
"storytitle": "一心淨土·雷電將軍",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"雷元素",
"長柄武器",
"稻妻"
]
},
"razor": {
"hp": 10,
"id": 1402,
"maxenergy": 3,
"name": "雷澤",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 14021,
"name": "鋼脊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3點雷元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
"id": 14022,
"name": "利爪與蒼雷",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成5點雷元素傷害,本角色附屬雷狼。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C114021]</color>。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>,本角色附屬<color=#FFFFFFFF>雷狼</color>。",
"id": 14023,
"name": "雷牙",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請雷澤進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "「牌,難。」\n「但,有朋友…」",
"storytitle": "狼少年·雷澤",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"雷元素",
"雙手劍",
"蒙德"
]
},
"rhodeiaofloch": {
"hp": 10,
"id": 2201,
"maxenergy": 3,
"name": "純水精靈·洛蒂婭",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 22011,
"name": "翻湧",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "隨機召喚1種純水幻形。(優先生成不同的類型)",
"descriptionraw": "隨機召喚1種<color=#FFFFFFFF>$[C122010]</color>。(優先生成不同的類型)",
"descriptionreplaced": "隨機召喚1種<color=#FFFFFFFF>純水幻形</color>。(優先生成不同的類型)",
"id": 22012,
"name": "純水幻造",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "隨機召喚2種純水幻形。(優先生成不同的類型)",
"descriptionraw": "隨機召喚2種<color=#FFFFFFFF>$[C122010]</color>。(優先生成不同的類型)",
"descriptionreplaced": "隨機召喚2種<color=#FFFFFFFF>純水幻形</color>。(優先生成不同的類型)",
"id": 22013,
"name": "林野百態",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2點水元素傷害;我方每有1個召喚物,再使此傷害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];我方每有1個召喚物,再使此傷害+2。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>;我方每有1個召喚物,再使此傷害+2。",
"id": 22014,
"name": "潮湧與激流",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度純水精靈·洛蒂婭中取得勝利後獲得",
"storytext": "「但,只要百川奔流、雨露不休,水就不會消失…」",
"storytitle": "淨水之主·洛蒂婭",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"sangonomiyakokomi": {
"hp": 10,
"id": 1205,
"maxenergy": 2,
"name": "珊瑚宮心海",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 12051,
"name": "水有常形",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附著水元素,召唤化海月。",
"descriptionraw": "本角色$[K202],召唤<color=#FFFFFFFF>$[C112051]</color>。",
"descriptionreplaced": "本角色<color=#80C0FFFF>附著{SPRITE_PRESET#2102}水元素</color>,召唤<color=#FFFFFFFF>化海月</color>。",
"id": 12052,
"name": "海月之誓",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2點水元素傷害,治療所有我方角色1點,本角色附屬儀來羽衣。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療所有我方角色1點,本角色附屬<color=#FFFFFFFF>$[C112052]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,治療所有我方角色1點,本角色附屬<color=#FFFFFFFF>儀來羽衣</color>。",
"id": 12053,
"name": "海人化羽",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請珊瑚宮心海進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "未雨綢繆,臨危莫亂。",
"storytitle": "真珠之智·珊瑚宮心海",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"水元素",
"法器",
"稻妻"
]
},
"shenhe": {
"hp": 10,
"id": 1107,
"maxenergy": 2,
"name": "申鶴",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 11071,
"name": "踏辰攝斗",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2點冰元素傷害,生成冰翎。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111071]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,生成<color=#FFFFFFFF>冰翎</color>。",
"id": 11072,
"name": "仰靈威召將役咒",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1點冰元素傷害,召喚籙靈。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C111073]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素傷害</color>,召喚<color=#FFFFFFFF>籙靈</color>。",
"id": 11073,
"name": "神女遣靈真訣",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請申鶴進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "紅塵渺渺,因果煙消。",
"storytitle": "孤辰煢懷·申鶴",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"冰元素",
"長柄武器",
"璃月"
]
},
"stonehidelawachurl": {
"hp": 8,
"id": 2601,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C126011]</color>和<color=#FFFFFFFF>$[C126012]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>岩盔</color>和<color=#FFFFFFFF>堅岩之力</color>。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度丘丘岩盔王中取得勝利後獲得",
"storytext": "繞道而行吧,因為前方是屬於「王」的領域。",
"storytitle": "千嶂漫行·丘丘岩盔王",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"sucrose": {
"hp": 10,
"id": 1501,
"maxenergy": 2,
"name": "砂糖",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成1點風元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>。",
"id": 15011,
"name": "簡式風靈作成",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3點風元素傷害,使對方強制切換到前一個角色。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],使對方強制切換到前一個角色。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>,使對方強制切換到前一個角色。",
"id": 15012,
"name": "風靈作成·陸參零捌",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成1點風元素傷害,召喚大型風靈。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C115011]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>,召喚<color=#FFFFFFFF>大型風靈</color>。",
"id": 15013,
"name": "禁·風靈作成·柒伍同構貳型",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "初始牌組中獲得",
"storytext": "「沒有實戰過的牌組不值得判斷強度!」",
"storytitle": "無害甜度·砂糖",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"風元素",
"法器",
"蒙德"
]
},
"tartaglia": {
"hp": 10,
"id": 1204,
"maxenergy": 3,
"name": "達達利亞",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 12041,
"name": "斷雨",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "切換為近戰狀態,然後造成2點水元素傷害。",
"descriptionraw": "切換為<color=#FFFFFFFF>$[C112042]</color>,然後造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "切換為<color=#FFFFFFFF>近戰狀態</color>,然後造成2點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 12042,
"name": "魔王武裝·狂瀾",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "依據達達利亞目前所處的狀態,進行不同的攻擊:\n遠程狀態·魔彈一閃:造成4點水元素傷害,歸還2點充能,目標角色附屬斷流。\n近戰狀態·盡滅水光:造成7點水元素傷害。",
"descriptionraw": "依據<color=#FFFFFFFF>$[A1204]</color>目前所處的狀態,進行不同的攻擊:\\n<color=#FFFFFFFF>遠程狀態·魔彈一閃:</color>造成$[D__KEY__DAMAGE_4]點$[D__KEY__ELEMENT],歸還2點$[K310],目標角色附屬<color=#FFFFFFFF>$[C112043]</color>。\\n<color=#FFFFFFFF>近戰狀態·盡滅水光:</color>造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "依據<color=#FFFFFFFF>達達利亞</color>目前所處的狀態,進行不同的攻擊:\\n<color=#FFFFFFFF>遠程狀態·魔彈一閃:</color>造成4點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,歸還2點<color=#FFFFFFFF>{SPRITE_PRESET#1110}充能</color>,目標角色附屬<color=#FFFFFFFF>斷流</color>。\\n<color=#FFFFFFFF>近戰狀態·盡滅水光:</color>造成7點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
"id": 12043,
"name": "極惡技·盡滅閃",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬遠程狀態。\n角色所附屬的近戰狀態效果結束時,重新附屬遠程狀態。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C112041]</color>。\\n角色所附屬的<color=#FFFFFFFF>$[C112042]</color>效果結束時,重新附屬<color=#FFFFFFFF>$[C112041]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>遠程狀態</color>。\\n角色所附屬的<color=#FFFFFFFF>近戰狀態</color>效果結束時,重新附屬<color=#FFFFFFFF>遠程狀態</color>。",
"id": 12044,
"name": "遏浪",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 12045,
"name": "遠程狀態",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 12046,
"name": "遏浪",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在貓尾酒館中邀請達達利亞進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "牌局亦為戰場,能者方可爭先。",
"storytitle": "「公子」·達達利亞",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"弓",
"愚人眾"
]
},
"tighnari": {
"hp": 10,
"id": 1702,
"maxenergy": 2,
"name": "提納里",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 17021,
"name": "藏蘊破障",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成2點草元素傷害,本角色附屬通塞識。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C117021]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>,本角色附屬<color=#FFFFFFFF>通塞識</color>。",
"id": 17022,
"name": "識果種雷",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成4點草元素傷害,對所有敵方後臺角色造成1點穿透傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成1點<color=#FFFFFFFF>$[K5]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2107}<color=#7EC236FF>草元素傷害</color>,對所有敵方後臺角色造成1點<color=#FFFFFFFF><color=#FFFFFFFF>穿透傷害</color></color>。",
"id": 17023,
"name": "造生纏藤箭",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請提納里對局,在友好對局難度中獲得勝利後獲得",
"storytext": "從某種角度來說,經驗並不等同於智慧。",
"storytitle": "淺蔚輕行·提納里",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"草元素",
"弓",
"須彌"
]
},
"venti": {
"hp": 10,
"id": 1503,
"maxenergy": 2,
"name": "溫迪",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 15031,
"name": "神代射術",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成2點風元素傷害,生成風域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C115031]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>,生成<color=#FFFFFFFF>風域</color>。",
"id": 15032,
"name": "高天之歌",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成2點風元素傷害,召喚暴風之眼。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C115034]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>,召喚<color=#FFFFFFFF>暴風之眼</color>。",
"id": 15033,
"name": "風神之詩",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請溫迪進行對局,在友好對局難度中贏得勝利後獲得",
"storytext": "「四季輪轉,四風從不止息。」\n「當然啦,功勞也不是它們的,主要是我的。」\n「要是沒有吟遊詩人,誰去把這些傳唱?」",
"storytitle": "風色詩人·溫迪",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"風元素",
"弓",
"蒙德"
]
},
"xiangling": {
"hp": 10,
"id": 1302,
"maxenergy": 2,
"name": "香菱",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 13021,
"name": "白案功夫",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚鍋巴。",
"descriptionraw": "召喚<color=#FFFFFFFF>$[C113021]</color>。",
"descriptionreplaced": "召喚<color=#FFFFFFFF>鍋巴</color>。",
"id": 13022,
"name": "鍋巴出擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成2點火元素傷害,生成旋火輪。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113022]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,生成<color=#FFFFFFFF>旋火輪</color>。",
"id": 13023,
"name": "旋火輪",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請香菱進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "身為一個廚師,她幾乎什麼都做得出來。",
"storytitle": "萬民百味·香菱",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"火元素",
"長柄武器",
"璃月"
]
},
"xiao": {
"hp": 10,
"id": 1504,
"maxenergy": 2,
"name": "魈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 15041,
"name": "卷積微塵",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3點風元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>。",
"id": 15042,
"name": "風輪兩立",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成4點風元素傷害,本角色附屬夜叉儺面。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C115041]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2105}<color=#80FFD7FF>風元素傷害</color>,本角色附屬<color=#FFFFFFFF>夜叉儺面</color>。",
"id": 15043,
"name": "靖妖儺舞",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請魈進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "護法夜叉,靖妖降魔。",
"storytitle": "護法夜叉·魈",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"風元素",
"長柄武器",
"璃月"
]
},
"xingqiu": {
"hp": 10,
"id": 1202,
"maxenergy": 2,
"name": "行秋",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 12021,
"name": "古華劍法",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2點水元素傷害,本角色附著水元素,生成雨簾劍。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K202],生成<color=#FFFFFFFF>$[C112021]</color>。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,本角色<color=#80C0FFFF>附著{SPRITE_PRESET#2102}水元素</color>,生成<color=#FFFFFFFF>雨簾劍</color>。",
"id": 12022,
"name": "畫雨籠山",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1點水元素傷害,本角色附著水元素,生成虹劍勢。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K202],生成<color=#FFFFFFFF>$[C112022]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,本角色<color=#80C0FFFF>附著{SPRITE_PRESET#2102}水元素</color>,生成<color=#FFFFFFFF>虹劍勢</color>。",
"id": 12023,
"name": "裁雨留虹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請行秋進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "「怎麼最近小說裡的主角,都是些私塾裡的學生…」",
"storytitle": "古華飛雲·行秋",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"水元素",
"單手劍",
"璃月"
]
},
"yaemiko": {
"hp": 10,
"id": 1408,
"maxenergy": 2,
"name": "八重神子",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1點雷元素傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>。",
"id": 14081,
"name": "狐靈食罪式",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚殺生櫻。",
"descriptionraw": "召喚<color=#FFFFFFFF>$[C114081]</color>。",
"descriptionreplaced": "召喚<color=#FFFFFFFF>殺生櫻</color>。",
"id": 14082,
"name": "野干役咒·殺生櫻",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4點雷元素傷害;如果我方場上存在殺生櫻,則將其消滅,然後生成天狐霆雷。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];如果我方場上存在<color=#FFFFFFFF>$[C114081]</color>,則將其消滅,然後生成<color=#FFFFFFFF>$[C114083]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素傷害</color>;如果我方場上存在<color=#FFFFFFFF>殺生櫻</color>,則將其消滅,然後生成<color=#FFFFFFFF>天狐霆雷</color>。",
"id": 14083,
"name": "大密法·天狐顯真",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請八重神子進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "「兼具智慧與美貌的八重神子大人」",
"storytitle": "浮世笑百姿·八重神子",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"雷元素",
"法器",
"稻妻"
]
},
"yoimiya": {
"hp": 10,
"id": 1305,
"maxenergy": 3,
"name": "宵宮",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 13051,
"name": "煙火打揚",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附屬庭火焰硝。(此技能不產生充能)",
"descriptionraw": "本角色附屬<color=#FFFFFFFF>$[C113051]</color>。(此技能不產生{SPRITE_PRESET#1110}充能)",
"descriptionreplaced": "本角色附屬<color=#FFFFFFFF>庭火焰硝</color>。(此技能不產生{SPRITE_PRESET#1110}充能)",
"id": 13052,
"name": "焰硝庭火舞",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成4點火元素傷害,生成琉金火光。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113052]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2103}<color=#FF9999FF>火元素傷害</color>,生成<color=#FFFFFFFF>琉金火光</color>。",
"id": 13053,
"name": "琉金雲間草",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請宵宮進行對局,在友好對局難度中取得勝利後獲得",
"storytext": "花見坂第十一屆全街邀請賽「長野原隊」隊長兼先發牌手。",
"storytitle": "琉焰華舞·宵宮",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"火元素",
"弓",
"稻妻"
]
},
"zhongli": {
"hp": 10,
"id": 1603,
"maxenergy": 3,
"name": "鍾離",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
"id": 16031,
"name": "岩雨",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1點岩元素傷害,召喚岩脊。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C116031]</color>。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,召喚<color=#FFFFFFFF>岩脊</color>。",
"id": 16032,
"name": "地心",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成3點岩元素傷害,召喚岩脊,生成玉璋護盾。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C116031]</color>,生成<color=#FFFFFFFF>$[C116032]</color>。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,召喚<color=#FFFFFFFF>岩脊</color>,生成<color=#FFFFFFFF>玉璋護盾</color>。",
"id": 16033,
"name": "地心·磐礴",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成4點岩元素傷害,目標角色附屬石化。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬<color=#FFFFFFFF>$[C116033]</color>。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,目標角色附屬<color=#FFFFFFFF>石化</color>。",
"id": 16034,
"name": "天星",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在貓尾酒館中邀請鍾離進行對局,在友好對局難度中獲得勝利後獲得",
"storytext": "韜玉之石,可明八荒;燦若天星,縱橫無雙。",
"storytitle": "塵世閒遊·鍾離",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"岩元素",
"長柄武器",
"璃月"
]
}
},
"meta": {
"aliases": {},
"categories": {
"10": [
"amber",
"aratakiitto",
"barbara",
"beidou",
"bennett",
"chongyun",
"collei",
"cyno",
"diluc",
"diona",
"eula",
"fatuicryocicinmage",
"fatuipyroagent",
"fischl",
"ganyu",
"hutao",
"jadeplumeterrorshroom",
"jean",
"kaeya",
"kamisatoayaka",
"kamisatoayato",
"keqing",
"klee",
"kujousara",
"maguukenki",
"mirrormaiden",
"mona",
"nahida",
"ningguang",
"noelle",
"raidenshogun",
"razor",
"rhodeiaofloch",
"sangonomiyakokomi",
"shenhe",
"sucrose",
"tartaglia",
"tighnari",
"venti",
"xiangling",
"xiao",
"xingqiu",
"yaemiko",
"yoimiya",
"zhongli"
],
"2": [
"abysslectorfathomlessflames",
"amber",
"bennett",
"collei",
"cyno",
"electrohypostasis",
"eula",
"fatuipyroagent",
"jadeplumeterrorshroom",
"kaeya",
"kujousara",
"mirrormaiden",
"nahida",
"noelle",
"raidenshogun",
"sangonomiyakokomi",
"shenhe",
"stonehidelawachurl",
"sucrose",
"tighnari",
"venti",
"xiangling",
"xiao",
"xingqiu",
"yaemiko"
],
"3": [
"aratakiitto",
"barbara",
"beidou",
"chongyun",
"diluc",
"diona",
"fatuicryocicinmage",
"fischl",
"ganyu",
"hutao",
"jean",
"kamisatoayaka",
"kamisatoayato",
"keqing",
"klee",
"maguukenki",
"mona",
"ningguang",
"razor",
"rhodeiaofloch",
"tartaglia",
"yoimiya",
"zhongli"
],
"6": [
"abysslectorfathomlessflames"
],
"8": [
"electrohypostasis",
"stonehidelawachurl"
],
"GCG_TAG_CAMP_FATUI": [
"fatuicryocicinmage",
"fatuipyroagent",
"mirrormaiden",
"tartaglia"
],
"GCG_TAG_CAMP_HILICHURL": [
"stonehidelawachurl"
],
"GCG_TAG_CAMP_MONSTER": [
"abysslectorfathomlessflames",
"electrohypostasis",
"jadeplumeterrorshroom",
"maguukenki",
"rhodeiaofloch",
"stonehidelawachurl"
],
"GCG_TAG_ELEMENT_ANEMO": [
"jean",
"maguukenki",
"sucrose",
"venti",
"xiao"
],
"GCG_TAG_ELEMENT_CRYO": [
"chongyun",
"diona",
"eula",
"fatuicryocicinmage",
"ganyu",
"kaeya",
"kamisatoayaka",
"shenhe"
],
"GCG_TAG_ELEMENT_DENDRO": [
"collei",
"jadeplumeterrorshroom",
"nahida",
"tighnari"
],
"GCG_TAG_ELEMENT_ELECTRO": [
"beidou",
"cyno",
"electrohypostasis",
"fischl",
"keqing",
"kujousara",
"raidenshogun",
"razor",
"yaemiko"
],
"GCG_TAG_ELEMENT_GEO": [
"aratakiitto",
"ningguang",
"noelle",
"stonehidelawachurl",
"zhongli"
],
"GCG_TAG_ELEMENT_HYDRO": [
"barbara",
"kamisatoayato",
"mirrormaiden",
"mona",
"rhodeiaofloch",
"sangonomiyakokomi",
"tartaglia",
"xingqiu"
],
"GCG_TAG_ELEMENT_PYRO": [
"abysslectorfathomlessflames",
"amber",
"bennett",
"diluc",
"fatuipyroagent",
"hutao",
"klee",
"xiangling",
"yoimiya"
],
"GCG_TAG_NATION_INAZUMA": [
"aratakiitto",
"kamisatoayaka",
"kamisatoayato",
"kujousara",
"raidenshogun",
"sangonomiyakokomi",
"yaemiko",
"yoimiya"
],
"GCG_TAG_NATION_LIYUE": [
"beidou",
"chongyun",
"ganyu",
"hutao",
"keqing",
"ningguang",
"shenhe",
"xiangling",
"xiao",
"xingqiu",
"zhongli"
],
"GCG_TAG_NATION_MONDSTADT": [
"amber",
"barbara",
"bennett",
"diluc",
"diona",
"eula",
"fischl",
"jean",
"kaeya",
"klee",
"mona",
"noelle",
"razor",
"sucrose",
"venti"
],
"GCG_TAG_NATION_SUMERU": [
"collei",
"cyno",
"nahida",
"tighnari"
],
"GCG_TAG_WEAPON_BOW": [
"amber",
"collei",
"diona",
"fischl",
"ganyu",
"kujousara",
"tartaglia",
"tighnari",
"venti",
"yoimiya"
],
"GCG_TAG_WEAPON_CATALYST": [
"barbara",
"klee",
"mona",
"nahida",
"ningguang",
"sangonomiyakokomi",
"sucrose",
"yaemiko"
],
"GCG_TAG_WEAPON_CLAYMORE": [
"aratakiitto",
"beidou",
"chongyun",
"diluc",
"eula",
"noelle",
"razor"
],
"GCG_TAG_WEAPON_NONE": [
"abysslectorfathomlessflames",
"electrohypostasis",
"fatuicryocicinmage",
"fatuipyroagent",
"jadeplumeterrorshroom",
"maguukenki",
"mirrormaiden",
"rhodeiaofloch",
"stonehidelawachurl"
],
"GCG_TAG_WEAPON_POLE": [
"cyno",
"hutao",
"raidenshogun",
"shenhe",
"xiangling",
"xiao",
"zhongli"
],
"GCG_TAG_WEAPON_SWORD": [
"bennett",
"jean",
"kaeya",
"kamisatoayaka",
"kamisatoayato",
"keqing",
"xingqiu"
]
},
"namemap": {
"abysslectorfathomlessflames": "深淵詠者·淵火",
"amber": "安柏",
"aratakiitto": "荒瀧一斗",
"barbara": "芭芭拉",
"beidou": "北斗",
"bennett": "班尼特",
"chongyun": "重雲",
"collei": "柯萊",
"cyno": "賽諾",
"diluc": "迪盧克",
"diona": "迪奧娜",
"electrohypostasis": "無相之雷",
"eula": "優菈",
"fatuicryocicinmage": "愚人眾·冰螢術士",
"fatuipyroagent": "愚人眾·火之債務處理人",
"fischl": "菲謝爾",
"ganyu": "甘雨",
"hutao": "胡桃",
"jadeplumeterrorshroom": "翠翎恐蕈",
"jean": "琴",
"kaeya": "凱亞",
"kamisatoayaka": "神里綾華",
"kamisatoayato": "神里綾人",
"keqing": "刻晴",
"klee": "可莉",
"kujousara": "九條裟羅",
"maguukenki": "魔偶劍鬼",
"mirrormaiden": "愚人眾·藏鏡仕女",
"mona": "莫娜",
"nahida": "納西妲",
"ningguang": "凝光",
"noelle": "諾艾爾",
"raidenshogun": "雷電將軍",
"razor": "雷澤",
"rhodeiaofloch": "純水精靈·洛蒂婭",
"sangonomiyakokomi": "珊瑚宮心海",
"shenhe": "申鶴",
"stonehidelawachurl": "丘丘岩盔王",
"sucrose": "砂糖",
"tartaglia": "達達利亞",
"tighnari": "提納里",
"venti": "溫迪",
"xiangling": "香菱",
"xiao": "魈",
"xingqiu": "行秋",
"yaemiko": "八重神子",
"yoimiya": "宵宮",
"zhongli": "鍾離"
},
"names": {
"丘丘岩盔王": "stonehidelawachurl",
"九條裟羅": "kujousara",
"優菈": "eula",
"八重神子": "yaemiko",
"凝光": "ningguang",
"凱亞": "kaeya",
"刻晴": "keqing",
"北斗": "beidou",
"可莉": "klee",
"安柏": "amber",
"宵宮": "yoimiya",
"愚人眾·冰螢術士": "fatuicryocicinmage",
"愚人眾·火之債務處理人": "fatuipyroagent",
"愚人眾·藏鏡仕女": "mirrormaiden",
"提納里": "tighnari",
"柯萊": "collei",
"深淵詠者·淵火": "abysslectorfathomlessflames",
"溫迪": "venti",
"無相之雷": "electrohypostasis",
"珊瑚宮心海": "sangonomiyakokomi",
"班尼特": "bennett",
"琴": "jean",
"甘雨": "ganyu",
"申鶴": "shenhe",
"砂糖": "sucrose",
"神里綾人": "kamisatoayato",
"神里綾華": "kamisatoayaka",
"納西妲": "nahida",
"純水精靈·洛蒂婭": "rhodeiaofloch",
"翠翎恐蕈": "jadeplumeterrorshroom",
"胡桃": "hutao",
"芭芭拉": "barbara",
"荒瀧一斗": "aratakiitto",
"莫娜": "mona",
"菲謝爾": "fischl",
"行秋": "xingqiu",
"諾艾爾": "noelle",
"賽諾": "cyno",
"迪奧娜": "diona",
"迪盧克": "diluc",
"達達利亞": "tartaglia",
"重雲": "chongyun",
"鍾離": "zhongli",
"雷澤": "razor",
"雷電將軍": "raidenshogun",
"香菱": "xiangling",
"魈": "xiao",
"魔偶劍鬼": "maguukenki"
},
"properties": {
"hp": [
6,
10,
8
],
"maxenergy": [
2,
3
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT",
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_INAZUMA",
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_NATION_LIYUE",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_NATION_SUMERU",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_CAMP_FATUI",
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_CAMP_HILICHURL"
]
}
}
}