diff --git "a/ChineseTraditional/tcgcharactercards.json" "b/ChineseTraditional/tcgcharactercards.json" --- "a/ChineseTraditional/tcgcharactercards.json" +++ "b/ChineseTraditional/tcgcharactercards.json" @@ -8,10 +8,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成1點火元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2103}火元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 23021, "name": "拯救之焰", "playcost": [ @@ -29,10 +29,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成3點火元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2103}火元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 23022, "name": "熾烈箴言", "playcost": [ @@ -46,10 +46,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成3點火元素傷害,召喚黯火爐心。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,召喚黯火爐心。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C123021]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2103}火元素傷害,召喚黯火爐心。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,召喚黯火爐心。", "id": 23023, "name": "天隕預兆", "playcost": [ @@ -134,10 +134,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成2點火元素傷害,對所有敵方後臺角色造成2點穿透傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,對所有敵方後臺角色造成2點穿透傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成2點$[K5]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2103}火元素傷害,對所有敵方後臺角色造成2點穿透傷害。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,對所有敵方後臺角色造成2點穿透傷害。", "id": 13043, "name": "箭雨", "playcost": [ @@ -197,10 +197,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成1點岩元素傷害,召喚阿丑,本角色附屬亂神之怪力。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚阿丑,本角色附屬亂神之怪力。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C116051],本角色附屬$[C116054]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2106}岩元素傷害,召喚阿丑,本角色附屬亂神之怪力。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚阿丑,本角色附屬亂神之怪力。", "id": 16052, "name": "魔殺絕技·赤牛發破!", "playcost": [ @@ -214,10 +214,10 @@ }, { "basedamage": 5, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成5點岩元素傷害,本角色附��怒目鬼王。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成5點物理傷害,本角色附屬怒目鬼王。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C116053]。", - "descriptionreplaced": "造成5點{SPRITE_PRESET#2106}岩元素傷害,本角色附屬怒目鬼王。", + "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害,本角色附屬怒目鬼王。", "id": 16053, "name": "最惡鬼王·一斗轟臨!!", "playcost": [ @@ -256,10 +256,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 12011, "name": "水之淺唱", "playcost": [ @@ -277,10 +277,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害,召喚歌聲之環。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚歌聲之環。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C112011]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害,召喚歌聲之環。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚歌聲之環。", "id": 12012, "name": "演唱,開始♪", "playcost": [ @@ -369,17 +369,17 @@ "typetag": "GCG_SKILL_TAG_E" }, { - "basedamage": 3, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成3點雷元素傷害,生成雷獸之盾。", + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,生成雷獸之盾。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C114053]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2104}雷元素傷害,生成雷獸之盾。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成雷獸之盾。", "id": 14053, "name": "斫雷", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", - "count": 4 + "count": 3 }, { "costtype": "GCG_COST_ENERGY", @@ -390,11 +390,11 @@ "typetag": "GCG_SKILL_TAG_Q" }, { - "basedamage": 2, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "(需準備1個行動輪)\n造成2點雷元素傷害。", + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需準備1個行動輪)\n造成3點物理傷害。", "descriptionraw": "(需準備1個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "(需準備1個行動輪)\\n造成2點{SPRITE_PRESET#2104}雷元素傷害。", + "descriptionreplaced": "(需準備1個行動輪)\\n造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 14054, "name": "踏潮", "playcost": [], @@ -445,10 +445,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "��成3點火元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2103}火元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 13032, "name": "熱情超載", "playcost": [ @@ -462,10 +462,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成2點火元素傷害,生成鼓舞領域。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,生成鼓舞領域。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C113031]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2103}火元素傷害,生成鼓舞領域。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成鼓舞領域。", "id": 13033, "name": "美妙旅程", "playcost": [ @@ -496,6 +496,96 @@ "蒙德" ] }, + "candace": { + "hp": 10, + "id": 1207, + "maxenergy": 2, + "name": "坎蒂絲", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。", + "id": 12071, + "name": "流耀槍術·守勢", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻擊", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "本角色附屬蒼鷺護盾並準備技能:蒼鷺震擊。", + "descriptionraw": "本角色附屬$[C112071]並$[K53]:$[S12074]。", + "descriptionreplaced": "本角色附屬蒼鷺護盾並準備技能:蒼鷺震擊。", + "id": 12072, + "name": "聖儀·蒼鷺庇衛", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素戰技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,生成赤冕祝禱。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C112072]。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成赤冕祝禱。", + "id": 12073, + "name": "聖儀·灰鴒衒潮", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆發", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "(需準備1個行動輪)\n造成3點物理傷害。", + "descriptionraw": "(需準備1個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需準備1個行動輪)\\n造成3點{SPRITE_PRESET#2100}物理傷害。", + "id": 12074, + "name": "蒼鷺震擊", + "playcost": [], + "type": "元素戰技", + "typetag": "GCG_SKILL_TAG_E" + } + ], + "source": "在貓尾酒館中邀請坎蒂絲進行對局,在友好對局難度中獲得勝利後獲得", + "storytext": "赤沙浮金,恪誓戍禦。", + "storytitle": "浮金的誓願·坎蒂絲", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_SUMERU" + ], + "tagstext": [ + "水元素", + "長柄武器", + "須彌" + ] + }, "chongyun": { "hp": 10, "id": 1104, @@ -525,10 +615,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成3點冰元素傷害,生成重華疊霜領域。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,生成重華疊霜領域。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C111041]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2101}冰元素傷害,生成重華疊霜領域。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,生成重華疊霜領域。", "id": 11042, "name": "重華疊霜", "playcost": [ @@ -542,10 +632,10 @@ }, { "basedamage": 7, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成7點冰元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成7點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成7點{SPRITE_PRESET#2101}冰元素傷害。", + "descriptionreplaced": "造成7點{SPRITE_PRESET#2100}物理傷害。", "id": 11043, "name": "雲開星落", "playcost": [ @@ -605,10 +695,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成3點草元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2107}草元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 17012, "name": "拂花偈葉", "playcost": [ @@ -622,10 +712,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成2點草元素傷害,召喚柯里安巴。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,召喚柯里安巴。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C117011]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2107}草元素傷害,召喚柯里安巴。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚柯里安巴。", "id": 17013, "name": "貓貓秘寶", "playcost": [ @@ -685,10 +775,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成3點雷元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2104}雷元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 14042, "name": "秘儀·律淵渡魂", "playcost": [ @@ -702,10 +792,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成4點雷元素傷害,\n啟途誓使的[憑依]級數+2。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,\n啟途誓使的[憑依]級數+2。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],\\n$[C114041]的[憑依]級數+2。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2104}雷元素傷害,\\n啟途誓使的[憑依]級數+2。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,\\n啟途誓使的[憑依]級數+2。", "id": 14043, "name": "聖儀·煟煌隨狼行", "playcost": [ @@ -775,10 +865,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成3點火元素傷害。每回合第三次使用本技能時,傷害+2。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。每回合第三次使用本技能時,傷害+2。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。每回合第三次使用本技能時,傷害+2。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2103}火元素傷害。每回合第三次使用本技能時,傷害+2。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。每回合第三次使用本技能時,傷害+2。", "id": 13012, "name": "逆焰之刃", "playcost": [ @@ -792,10 +882,10 @@ }, { "basedamage": 8, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成8點火元素傷害,本角色附屬火元素附魔。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成8點物理傷害,本角色附屬火元素附魔。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C113011]。", - "descriptionreplaced": "造成8點{SPRITE_PRESET#2103}火元素傷害,本角色附屬火元素附魔。", + "descriptionreplaced": "造成8點{SPRITE_PRESET#2100}物理傷害,本角色附屬火元素附魔。", "id": 13013, "name": "黎明", "playcost": [ @@ -855,10 +945,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成2點冰元素傷害,生成貓爪護盾。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,生成貓爪護盾。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C111021]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2101}冰元素傷害,生成貓爪護盾。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成貓爪護盾。", "id": 11022, "name": "貓爪凍凍", "playcost": [ @@ -872,10 +962,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成1點冰元素傷害,治療此角色2點,召喚酒霧領域。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,治療此角色2點,召喚酒霧領域。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療此角色2點,召喚$[C111023]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2101}冰元素傷害,治療此角色2點,召喚酒霧領域。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,治療此角色2點,召喚酒霧領域。", "id": 11023, "name": "最烈特調", "playcost": [ @@ -914,10 +1004,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成1點雷元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2104}雷元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 24011, "name": "雷晶投射", "playcost": [ @@ -935,10 +1025,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成2點雷元素傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後分別$[K53]:$[S24015]和$[S24016]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2104}雷元素傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。", "id": 24012, "name": "猜拳三連擊", "playcost": [ @@ -952,10 +1042,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成2點雷元素傷害,召喚雷鎖鎮域。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,召喚雷鎖鎮域。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C124013]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2104}雷元素傷害,召喚雷鎖鎮域。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚雷鎖鎮域。", "id": 24013, "name": "靂霆鎮鎖", "playcost": [ @@ -983,10 +1073,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成2點雷元素傷害,然後準備技能:猜拳三連擊·布。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,然後準備技能:猜拳三連擊·布。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後$[K53]:$[S24016]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2104}雷元素傷害,然後準備技能:猜拳三連擊·布。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後準備技能:猜拳三連擊·布。", "id": 24015, "name": "猜拳三連擊·剪刀", "playcost": [], @@ -995,10 +1085,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成3點雷元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2104}雷元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 24016, "name": "猜拳三連擊·布", "playcost": [], @@ -1049,10 +1139,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成2點冰元素傷害,如果本角色未附屬冷酷之心,則使其附屬冷酷之心。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,如果本角色未附屬冷酷之心,則使其附屬冷酷之心。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],如果本角色未附屬$[C111061],則使其附屬$[C111061]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2101}冰元素傷害,如果本角色未附屬冷酷之心,則使其附屬冷酷之心。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,如果本角色未附屬冷酷之心,則使其附屬冷酷之心。", "id": 11062, "name": "冰潮的渦旋", "playcost": [ @@ -1066,10 +1156,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成2點冰元素傷害,召喚光降之劍。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,召喚光降之劍。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C111062]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2101}冰元素傷害,召喚光降之劍。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚光降之劍。", "id": 11063, "name": "凝浪之光劍", "playcost": [ @@ -1108,10 +1198,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成1點冰元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2101}冰元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 21011, "name": "冰螢稜錐", "playcost": [ @@ -1129,10 +1219,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成1點冰元素傷害,召喚冰螢。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚冰螢。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C121011]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2101}冰元素傷害,召喚冰螢。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚冰螢。", "id": 21012, "name": "霧虛搖喚", "playcost": [ @@ -1146,10 +1236,10 @@ }, { "basedamage": 5, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成5點冰元素傷害,本角色附著冰元素,生成流螢護罩。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成5點物理傷害,本角色附著冰元素,生成流螢護罩。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。", - "descriptionreplaced": "造成5點{SPRITE_PRESET#2101}冰元素傷害,本角色附著{SPRITE_PRESET#2101}冰元素,生成流螢護罩。", + "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害,本角色附著{SPRITE_PRESET#2101}冰元素,生成流螢護罩���", "id": 21013, "name": "冰枝白花", "playcost": [ @@ -1209,10 +1299,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成1點火元素傷害,本角色附屬潛行。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,本角色附屬潛行。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C123011]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2103}火元素傷害,本角色附屬潛行。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,本角色附屬潛行。", "id": 23012, "name": "伺機而動", "playcost": [ @@ -1226,10 +1316,10 @@ }, { "basedamage": 5, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成5點火元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成5點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成5點{SPRITE_PRESET#2103}火元素傷害。", + "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。", "id": 23013, "name": "焚毀之鋒", "playcost": [ @@ -1299,10 +1389,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成1點雷元素傷害,召喚奧茲。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚奧茲。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C114011]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2104}雷元素傷害,召喚奧茲。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚奧茲。", "id": 14012, "name": "夜巡影翼", "playcost": [ @@ -1316,10 +1406,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成4點雷元素傷害,對所有敵方後臺角色造成2點穿透傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,對所有敵方後臺角色造成2點穿透傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成2點$[K5]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2104}雷元素傷害,對所有敵方後臺角色造成2點穿透傷害。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,對所有敵方後臺角色造成2點穿透傷害。", "id": 14013, "name": "至夜幻現", "playcost": [ @@ -1379,10 +1469,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成1點冰元素傷害,生成冰蓮。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,生成冰蓮。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C111012]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2101}冰元素傷害,生成冰蓮。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,生成冰蓮。", "id": 11012, "name": "山澤麟跡", "playcost": [ @@ -1396,10 +1486,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成2點冰元素傷害,對所有敵方後臺角色造成2點穿透傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,對所有敵方後臺角色造成2點穿透傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成2點$[K5]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2101}冰元素傷害,對所有敵方後臺角色造成2點穿透傷害。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,對所有敵方後臺角色造成2點穿透傷害。", "id": 11013, "name": "霜華矢", "playcost": [ @@ -1413,10 +1503,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成2點冰元素傷害,對所有敵方後臺角色造成1點穿透傷害,召喚冰靈珠。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,對所有敵方後臺角色造成1點穿透傷害,召喚冰靈珠。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成1點$[K5],召喚$[C111011]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2101}冰元素傷害,對所有敵方後臺角色造成1點穿透傷害,召喚冰靈珠。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,對所有敵方後臺角色造成1點穿透傷害,召喚冰靈珠。", "id": 11014, "name": "降眾天華", "playcost": [ @@ -1491,10 +1581,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成4點火元素傷害,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2103}火元素傷害,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。", "id": 13073, "name": "安神秘法", "playcost": [ @@ -1554,10 +1644,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成3點草元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2107}草元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 27012, "name": "不穩定孢子雲", "playcost": [ @@ -1571,10 +1661,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成4點草元素傷害,消耗所有活化激能層數,每層使此傷害+1。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,消耗所有活化激能層數,每層使此傷害+1。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],消耗所有$[C127011]層數,每層使此傷害+1。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2107}草元素傷害,消耗所有活化激能層數,每層使此傷害+1。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,消耗所有活化激能層數,每層使此傷害+1。", "id": 27013, "name": "尾羽豪放", "playcost": [ @@ -1644,10 +1734,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成3點風元素傷害,使對方強制切換到下一個角色。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,使對方強制切換到下一個角色。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],使對方強制切換到下一個角色。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2105}風元素傷害,使對方強制切換到下一個角色。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,使對方強制切換到下一個角色。", "id": 15022, "name": "風壓劍", "playcost": [ @@ -1693,6 +1783,96 @@ "蒙德" ] }, + "kaedeharakazuha": { + "hp": 10, + "id": 1505, + "maxenergy": 2, + "name": "楓原萬葉", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。", + "id": 15051, + "name": "我流劍術", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻擊", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,本角色附屬亂嵐撥止。\n如果此技能引發了擴散,則將亂嵐撥止轉換為被擴散的元素。\n此技能結算後:我方切換到後一個角色。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C115051]。\\n如果此技能引發了擴散,則將$[C115051]轉換為被擴散的元素。\\n此技能結算後:我方切換到後一個角色。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬亂嵐撥止。\\n如果此技能引發了擴散,則將亂嵐撥止轉換為被擴散的元素。\\n此技能結算後:我方切換到後一個角色。", + "id": 15052, + "name": "千早振", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素戰技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,召喚流風秋野。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C115052]。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,召喚流風秋野。", + "id": 15053, + "name": "萬葉之一刀", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆發", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 15054, + "name": "千早振", + "playcost": [], + "type": "被動技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在貓尾酒館中邀請楓原萬葉進行對局,在友好對局難度中獲得勝利後獲得", + "storytext": "拾花鳥之一趣,照月風之長路。", + "storytitle": "紅葉逐荒波·楓原萬葉", + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "風元素", + "單手劍", + "稻妻" + ] + }, "kaeya": { "hp": 10, "id": 1103, @@ -1722,10 +1902,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成3點冰元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2101}冰元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 11032, "name": "霜襲", "playcost": [ @@ -1739,10 +1919,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成1點冰元素傷害,生成寒冰之稜。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,生成寒冰之稜。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C111031]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2101}冰元素傷害,生成寒冰之稜。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,生成寒冰之稜。", "id": 11033, "name": "凜冽輪舞", "playcost": [ @@ -1802,10 +1982,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成3點冰元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2101}冰元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 11052, "name": "神里流·冰華", "playcost": [ @@ -1819,10 +1999,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成4點冰元素傷害,召喚霜見雪關扉。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,召喚霜見雪關扉。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C111051]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2101}冰元素傷害,召喚霜見雪關扉。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,召喚霜見雪關扉。", "id": 11053, "name": "神里流·霜滅", "playcost": [ @@ -1892,10 +2072,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成2點水元素傷害,本角色附屬瀧廻鑑花。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,本角色附屬瀧廻鑑花。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C112061]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2102}水元素傷害,本角色附屬瀧廻鑑花。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,本角色附屬瀧廻鑑花。", "id": 12062, "name": "神里流·鏡花", "playcost": [ @@ -1909,10 +2089,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成3點水元素傷害,召喚清淨之園囿。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,召喚清淨之園囿。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C112062]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2102}水元素傷害,召喚清淨之園囿。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,召喚清淨之園囿。", "id": 12063, "name": "神里流·水囿", "playcost": [ @@ -1972,10 +2152,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成3點雷元素傷害,生成手牌雷楔。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,生成手牌雷楔。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成手牌$[C114031]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2104}雷元素傷害,生成手牌雷楔。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,生成手牌雷楔。", "id": 14032, "name": "星斗歸位", "playcost": [ @@ -1989,10 +2169,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成4點雷元素傷害,對所有敵方後臺角色造成3點穿透傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,對所有敵方後臺角色造成3點穿透傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成3點$[K5]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2104}雷元素傷害,對所有敵方後臺角色造成3點穿透傷害。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,對所有敵方後臺角色造成3點穿透傷害。", "id": 14033, "name": "天街巡遊", "playcost": [ @@ -2031,10 +2211,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成1點火元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2103}火元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 13061, "name": "砰砰", "playcost": [ @@ -2052,10 +2232,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成3點火元素傷害,本角色附屬爆裂火花。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,本角色附屬爆裂火花。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C113061]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2103}火元素傷害,本角色附屬爆裂火花。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬爆裂火花。", "id": 13062, "name": "蹦蹦炸彈", "playcost": [ @@ -2069,10 +2249,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成3點火元素傷害,在對方場上生成轟轟火花。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,在對方場上生成轟轟火花。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在對方場上生成$[C113063]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2103}火元素傷害,在對方場上生成轟轟火花。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,在對方場上生成轟轟火花。", "id": 13063, "name": "轟轟火花", "playcost": [ @@ -2132,10 +2312,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成1點雷元素傷害,召喚天狗咒雷·伏。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚天狗咒雷·伏。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C114061]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2104}雷元素傷害,召喚天狗咒雷·伏。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚天狗咒雷·伏。", "id": 14062, "name": "鴉羽天狗霆雷召咒", "playcost": [ @@ -2149,10 +2329,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成1點雷元素傷害,召喚天狗咒雷·雷礫。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚天狗咒雷·雷礫。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C114062]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2104}雷元素傷害,召喚天狗咒雷·雷礫。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚天狗咒雷·雷礫。", "id": 14063, "name": "煌煌千道鎮式", "playcost": [ @@ -2242,10 +2422,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成4點風元素傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],觸發所有我方劍影召喚物的效果。(不消耗其可用次數)", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2105}風元素傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)", "id": 25014, "name": "機巧偽天狗抄", "playcost": [ @@ -2284,10 +2464,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 22021, "name": "水彈", "playcost": [ @@ -2305,10 +2485,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成2點水元素傷害,目標角色附屬水光破鏡。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,目標角色附屬水光破鏡。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C122021]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2102}水元素傷害,目標角色附屬水光破鏡。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,目標角色附屬水光破鏡。", "id": 22022, "name": "瀲波綻破", "playcost": [ @@ -2322,10 +2502,10 @@ }, { "basedamage": 5, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成5點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成5點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成5點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。", "id": 22023, "name": "粼鏡折光", "playcost": [ @@ -2364,10 +2544,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 12031, "name": "因果點破", "playcost": [ @@ -2385,10 +2565,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害,召喚虛影。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚虛影。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C112031]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害,召喚虛影。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚虛影。", "id": 12032, "name": "水中幻願", "playcost": [ @@ -2402,10 +2582,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成4點水元素傷害,生成泡影。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,生成泡影。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C112032]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2102}水元素傷害,生成泡影。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,生成泡影。", "id": 12033, "name": "星命定軌", "playcost": [ @@ -2454,10 +2634,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成1點草元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造��$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2107}草元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 17031, "name": "行相", "playcost": [ @@ -2475,10 +2655,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成2點草元素傷害,目標角色附屬蘊種印;如果在附屬前目標角色已附屬有蘊種印,就改為對所有敵方角色附屬蘊種印。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,目標角色附屬蘊種印;如果在附屬前目標角色已附屬有蘊種印,就改為對所有敵方角色附屬蘊種印。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C117031];如果在附屬前目標角色已附屬有$[C117031],就改為對所有敵方角色附屬$[C117031]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2107}草元素傷害,目標角色附屬蘊種印;如果在附屬前目標角色已附屬有蘊種印,就改為對所有敵方角色附屬蘊種印。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,目標角色附屬蘊種印;如果在附屬前目標角色已附屬有蘊種印,就改為對所有敵方角色附屬蘊種印。", "id": 17032, "name": "所聞遍計", "playcost": [ @@ -2492,10 +2672,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成3點草元素傷害,所有敵方角色附屬蘊種印。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,所有敵方角色附屬蘊種印。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],所有敵方角色附屬$[C117031]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2107}草元素傷害,所有敵方角色附屬蘊種印。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,所有敵方角色附屬蘊種印。", "id": 17033, "name": "所聞遍計·真如", "playcost": [ @@ -2509,10 +2689,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成4點草元素傷害,生成摩耶之殿。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,生成摩耶之殿。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C117032]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2107}草元素傷害,生成摩耶之殿。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,生成摩耶之殿。", "id": 17034, "name": "心景幻成", "playcost": [ @@ -2551,10 +2731,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成1點岩元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2106}岩元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 16011, "name": "千金擲", "playcost": [ @@ -2572,10 +2752,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成2點岩元素傷害,生成璇璣��。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,生成璇璣屏。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C116011]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2106}岩元素傷害,生成璇璣屏。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成璇璣屏。", "id": 16012, "name": "璇璣屏", "playcost": [ @@ -2589,10 +2769,10 @@ }, { "basedamage": 6, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成6點岩元素傷害;如果璇璣屏在場,就使此傷害+2。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成6點物理傷害;如果璇璣屏在場,就使此傷害+2。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];如果$[C116011]在場,就使此傷害+2。", - "descriptionreplaced": "造成6點{SPRITE_PRESET#2106}岩元素傷害;如果璇璣屏在場,就使此傷害+2。", + "descriptionreplaced": "造成6點{SPRITE_PRESET#2100}物理傷害;如果璇璣屏在場,就使此傷害+2。", "id": 16013, "name": "天權崩玉", "playcost": [ @@ -2652,10 +2832,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成1點岩元素傷害,生成護體岩鎧。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,生成護體岩鎧。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C116021]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2106}岩元素傷害,生成護體岩鎧。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,生成護體岩鎧。", "id": 16022, "name": "護心鎧", "playcost": [ @@ -2669,10 +2849,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成4點岩元素傷害,本角色附屬大掃除。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,本角色附屬大掃除。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C116022]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2106}岩元素傷害,本角色附屬大掃除。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,本角色附屬大掃除。", "id": 16023, "name": "大掃除", "playcost": [ @@ -2747,10 +2927,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成3點雷元素傷害,其他我方角色獲得2點充能。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,其他我方角色獲得2點充能。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],其他我方角色獲得2點$[K310]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2104}雷元素傷害,其他我方角色獲得2點{SPRITE_PRESET#1110}充能。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,其他我方角色獲得2點{SPRITE_PRESET#1110}充能。", "id": 14073, "name": "奧義·夢想真說", "playcost": [ @@ -2794,7 +2974,7 @@ "razor": { "hp": 10, "id": 1402, - "maxenergy": 3, + "maxenergy": 2, "name": "雷澤", "skills": [ { @@ -2820,10 +3000,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成3點雷元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2104}雷元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 14022, "name": "利爪與蒼雷", "playcost": [ @@ -2836,11 +3016,11 @@ "typetag": "GCG_SKILL_TAG_E" }, { - "basedamage": 5, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成5點雷元素傷害,本角色附屬雷狼。", + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,本角色附屬雷狼。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C114021]。", - "descriptionreplaced": "造成5點{SPRITE_PRESET#2104}雷元素傷害,本角色附屬雷狼。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬雷狼。", "id": 14023, "name": "雷牙", "playcost": [ @@ -2850,7 +3030,7 @@ }, { "costtype": "GCG_COST_ENERGY", - "count": 3 + "count": 2 } ], "type": "元素爆發", @@ -2879,10 +3059,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 22011, "name": "翻湧", "playcost": [ @@ -2930,10 +3110,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成2點水元素傷害;我方每有1個召喚物,再使此傷害+2。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害;我方每有1個召喚物,再使此傷害+2。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];我方每有1個召喚物,再使此傷害+2。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2102}水元素傷害;我方每有1個召喚物,再使此傷害+2。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害;我方每有1個召喚物,再使此傷害+2。", "id": 22014, "name": "潮湧與激流", "playcost": [ @@ -2972,10 +3152,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 12051, "name": "水有常形", "playcost": [ @@ -3008,10 +3188,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成2點水元素傷害,治療所有我方角色1點,本角色附屬儀來羽衣。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造���2點物理傷害,治療所有我方角色1點,本角色附屬儀來羽衣。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療所有我方角色1點,本角色附屬$[C112052]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2102}水元素傷害,治療所有我方角色1點,本角色附屬儀來羽衣。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,治療所有我方角色1點,本角色附屬儀來羽衣。", "id": 12053, "name": "海人化羽", "playcost": [ @@ -3071,10 +3251,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成2點冰元素傷害,生成冰翎。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,生成冰翎。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C111071]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2101}冰元素傷害,生成冰翎。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成冰翎。", "id": 11072, "name": "仰靈威召將役咒", "playcost": [ @@ -3088,10 +3268,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_CRYO", - "description": "造成1點冰元素傷害,召喚籙靈。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚籙靈。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C111073]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2101}冰元素傷害,召喚籙靈。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚籙靈。", "id": 11073, "name": "神女遣靈真訣", "playcost": [ @@ -3222,10 +3402,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成1點風元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2105}風元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 15011, "name": "簡式風靈作成", "playcost": [ @@ -3243,10 +3423,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成3點風元素傷害,使對方強制切換到前一個角色。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,使對方強制切換到前一個角色。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],使對方強制切換到前一個角色。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2105}風元素傷害,使對方強制切換到前一個角色。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,使對方強制切換到前一個角色。", "id": 15012, "name": "風靈作成·陸參零捌", "playcost": [ @@ -3260,10 +3440,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成1點風元素傷害,召喚大型風靈。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚大型風靈。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C115011]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2105}風��素傷害,召喚大型風靈。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚大型風靈。", "id": 15013, "name": "禁·風靈作成·柒伍同構貳型", "playcost": [ @@ -3323,10 +3503,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "切換為近戰狀態,然後造成2點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "切換為近戰狀態,然後造成2點物理傷害。", "descriptionraw": "切換為$[C112042],然後造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "切換為近戰狀態,然後造成2點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "切換為近戰狀態,然後造成2點{SPRITE_PRESET#2100}物理傷害。", "id": 12042, "name": "魔王武裝·狂瀾", "playcost": [ @@ -3340,10 +3520,10 @@ }, { "basedamage": 7, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "依據達達利亞目前所處的狀態,進行不同的攻擊:\n遠程狀態·魔彈一閃:造成4點水元素傷害,歸還2點充能,目標角色附屬斷流。\n近戰狀態·盡滅水光:造成7點水元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "依據達達利亞目前所處的狀態,進行不同的攻擊:\n遠程狀態·魔彈一閃:造成4點物理傷害,歸還2點充能,目標角色附屬斷流。\n近戰狀態·盡滅水光:造成7點物理傷害。", "descriptionraw": "依據$[A1204]目前所處的狀態,進行不同的攻擊:\\n遠程狀態·魔彈一閃:造成$[D__KEY__DAMAGE_4]點$[D__KEY__ELEMENT],歸還2點$[K310],目標角色附屬$[C112043]。\\n近戰狀態·盡滅水光:造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "依據達達利亞目前所處的狀態,進行不同的攻擊:\\n遠程狀態·魔彈一閃:造成4點{SPRITE_PRESET#2102}水元素傷害,歸還2點{SPRITE_PRESET#1110}充能,目標角色附屬斷流。\\n近戰狀態·盡滅水光:造成7點{SPRITE_PRESET#2102}水元素傷害。", + "descriptionreplaced": "依據達達利亞目前所處的狀態,進行不同的攻擊:\\n遠程狀態·魔彈一閃:造成4點{SPRITE_PRESET#2100}物理傷害,歸還2點{SPRITE_PRESET#1110}充能,目標角色附屬斷流。\\n近戰狀態·盡滅水光:造成7點{SPRITE_PRESET#2100}物理傷害。", "id": 12043, "name": "極惡技·盡滅閃", "playcost": [ @@ -3433,10 +3613,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成2點草元素傷害,本角色附屬通塞識。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,本角色附屬通塞識。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C117021]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2107}草元素傷害,本角色附屬通塞識。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,本角色附屬通塞識。", "id": 17022, "name": "識果種雷", "playcost": [ @@ -3450,10 +3630,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_DENDRO", - "description": "造成4點草元素傷害,對所有敵方後臺角色造成1點穿透傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,對所有敵方��臺角色造成1點穿透傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成1點$[K5]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2107}草元素傷害,對所有敵方後臺角色造成1點穿透傷害。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,對所有敵方後臺角色造成1點穿透傷害。", "id": 17023, "name": "造生纏藤箭", "playcost": [ @@ -3513,10 +3693,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成2點風元素傷害,生成風域。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,生成風域。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C115031]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2105}風元素傷害,生成風域。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成風域。", "id": 15032, "name": "高天之歌", "playcost": [ @@ -3530,10 +3710,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成2點風元素傷害,召喚暴風之眼。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,召喚暴風之眼。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C115034]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2105}風元素傷害,召喚暴風之眼。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚暴風之眼。", "id": 15033, "name": "風神之詩", "playcost": [ @@ -3607,11 +3787,11 @@ "typetag": "GCG_SKILL_TAG_E" }, { - "basedamage": 2, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成2點火元素傷害,生成旋火輪。", + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,生成旋火輪。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C113022]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2103}火元素傷害,生成旋火輪。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,生成旋火輪。", "id": 13023, "name": "旋火輪", "playcost": [ @@ -3671,10 +3851,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成3點風元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2105}風元素傷害。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。", "id": 15042, "name": "風輪兩立", "playcost": [ @@ -3688,10 +3868,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_ANEMO", - "description": "造成4點風元素傷害,本角色附屬夜叉儺面。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,本角色附屬夜叉儺面。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C115041]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2105}風元素傷害,本角色附屬夜叉儺面。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,本角色附屬夜叉儺面。", "id": 15043, "name": "靖妖儺舞", "playcost": [ @@ -3751,10 +3931,10 @@ }, { "basedamage": 2, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成2點水元素傷害,本角色附著水元素,生成雨簾劍。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2點物理傷害,本角色附著水元素,生成雨簾劍。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K202],生成$[C112021]。", - "descriptionreplaced": "造成2點{SPRITE_PRESET#2102}水元素傷害,本角色附著{SPRITE_PRESET#2102}水元素,生成雨簾劍。", + "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,本角色附著{SPRITE_PRESET#2102}水元素,生成雨簾劍。", "id": 12022, "name": "畫雨籠山", "playcost": [ @@ -3768,10 +3948,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_HYDRO", - "description": "造成1點水元素傷害,本角色附著水元素,生成虹劍勢。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,本角色附著水元素,生成虹劍勢。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K202],生成$[C112022]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2102}水元素傷害,本角色附著{SPRITE_PRESET#2102}水元素,生成虹劍勢。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,本角色附著{SPRITE_PRESET#2102}水元素,生成虹劍勢。", "id": 12023, "name": "裁雨留虹", "playcost": [ @@ -3810,10 +3990,10 @@ "skills": [ { "basedamage": 1, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成1點雷元素傷害。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2104}雷元素傷害。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", "id": 14081, "name": "狐靈食罪式", "playcost": [ @@ -3846,10 +4026,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_ELECTRO", - "description": "造成4點雷元素傷害;如果我方場上存在殺生櫻,則將其消滅,然後生成天狐霆雷。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害;如果我方場上存在殺生櫻,則將其消滅,然後生成天狐霆雷。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];如果我方場上存在$[C114081],則將其消滅,然後生成$[C114083]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2104}雷元素傷害;如果我方場上存在殺生櫻,則將其消滅,然後生成天狐霆雷。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害;如果我方場上存在殺生櫻,則將其消滅,然後生成天狐霆雷。", "id": 14083, "name": "大密法·天狐顯真", "playcost": [ @@ -3880,6 +4060,86 @@ "稻妻" ] }, + "yanfei": { + "hp": 10, + "id": 1308, + "maxenergy": 2, + "name": "煙緋", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。", + "id": 13081, + "name": "火漆製印", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻擊", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,本角色附屬丹火印。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C113081]。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬丹火印。", + "id": 13082, + "name": "丹書立約", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素戰技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,本角色附屬丹火印和灼灼。", + "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C113081]和$[C113082]。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬丹火印和灼灼。", + "id": 13083, + "name": "憑此結契", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆發", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在貓尾酒館中邀請煙緋進行對局,在友好對局難度中獲得勝利後獲得", + "storytext": "不期修古,不法常可。", + "storytitle": "智明無邪·煙緋", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "火元素", + "法器", + "璃月" + ] + }, "yoimiya": { "hp": 10, "id": 1305, @@ -3923,17 +4183,17 @@ "typetag": "GCG_SKILL_TAG_E" }, { - "basedamage": 4, - "baseelement": "GCG_ELEMENT_PYRO", - "description": "造成4點火元素傷害,生成琉金火光。", + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,生成琉金火光。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C113052]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2103}火元素傷害,生成琉金火光。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,生成琉金火光。", "id": 13053, "name": "琉金雲間草", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", - "count": 4 + "count": 3 }, { "costtype": "GCG_COST_ENERGY", @@ -3987,10 +4247,10 @@ }, { "basedamage": 1, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成1點岩元素傷害,召喚岩脊。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成1點物理傷害,召喚岩脊。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C116031]。", - "descriptionreplaced": "造成1點{SPRITE_PRESET#2106}岩元素傷害,召喚岩脊。", + "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚岩脊。", "id": 16032, "name": "地心", "playcost": [ @@ -4004,10 +4264,10 @@ }, { "basedamage": 3, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成3點岩元素傷害,召喚岩脊,生成玉璋護盾。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3點物理傷害,召喚岩脊,生成玉璋護盾。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C116031],生成$[C116032]。", - "descriptionreplaced": "造成3點{SPRITE_PRESET#2106}岩元素傷害,召喚岩脊,生成玉璋護盾。", + "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,召喚岩脊,生成玉璋護盾。", "id": 16033, "name": "地心·磐礴", "playcost": [ @@ -4021,10 +4281,10 @@ }, { "basedamage": 4, - "baseelement": "GCG_ELEMENT_GEO", - "description": "造成4點岩元素傷害,目標角色附屬石化。", + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成4點物理傷害,目標角色附屬石化。", "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C116033]。", - "descriptionreplaced": "造成4點{SPRITE_PRESET#2106}岩元素傷害,目標角色附屬石化。", + "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,目標角色附屬石化。", "id": 16034, "name": "天星", "playcost": [ @@ -4065,6 +4325,7 @@ "barbara", "beidou", "bennett", + "candace", "chongyun", "collei", "cyno", @@ -4078,6 +4339,7 @@ "hutao", "jadeplumeterrorshroom", "jean", + "kaedeharakazuha", "kaeya", "kamisatoayaka", "kamisatoayato", @@ -4103,6 +4365,7 @@ "xiao", "xingqiu", "yaemiko", + "yanfei", "yoimiya", "zhongli" ], @@ -4110,18 +4373,21 @@ "abysslectorfathomlessflames", "amber", "bennett", + "candace", "collei", "cyno", "electrohypostasis", "eula", "fatuipyroagent", "jadeplumeterrorshroom", + "kaedeharakazuha", "kaeya", "kujousara", "mirrormaiden", "nahida", "noelle", "raidenshogun", + "razor", "sangonomiyakokomi", "shenhe", "stonehidelawachurl", @@ -4131,7 +4397,8 @@ "xiangling", "xiao", "xingqiu", - "yaemiko" + "yaemiko", + "yanfei" ], "3": [ "aratakiitto", @@ -4152,7 +4419,6 @@ "maguukenki", "mona", "ningguang", - "razor", "rhodeiaofloch", "tartaglia", "yoimiya", @@ -4184,6 +4450,7 @@ ], "GCG_TAG_ELEMENT_ANEMO": [ "jean", + "kaedeharakazuha", "maguukenki", "sucrose", "venti", @@ -4225,6 +4492,7 @@ ], "GCG_TAG_ELEMENT_HYDRO": [ "barbara", + "candace", "kamisatoayato", "mirrormaiden", "mona", @@ -4242,10 +4510,12 @@ "hutao", "klee", "xiangling", + "yanfei", "yoimiya" ], "GCG_TAG_NATION_INAZUMA": [ "aratakiitto", + "kaedeharakazuha", "kamisatoayaka", "kamisatoayato", "kujousara", @@ -4265,6 +4535,7 @@ "xiangling", "xiao", "xingqiu", + "yanfei", "zhongli" ], "GCG_TAG_NATION_MONDSTADT": [ @@ -4285,6 +4556,7 @@ "venti" ], "GCG_TAG_NATION_SUMERU": [ + "candace", "collei", "cyno", "nahida", @@ -4310,7 +4582,8 @@ "ningguang", "sangonomiyakokomi", "sucrose", - "yaemiko" + "yaemiko", + "yanfei" ], "GCG_TAG_WEAPON_CLAYMORE": [ "aratakiitto", @@ -4333,6 +4606,7 @@ "stonehidelawachurl" ], "GCG_TAG_WEAPON_POLE": [ + "candace", "cyno", "hutao", "raidenshogun", @@ -4344,6 +4618,7 @@ "GCG_TAG_WEAPON_SWORD": [ "bennett", "jean", + "kaedeharakazuha", "kaeya", "kamisatoayaka", "kamisatoayato", @@ -4358,6 +4633,7 @@ "barbara": "芭芭拉", "beidou": "北斗", "bennett": "班尼特", + "candace": "坎蒂絲", "chongyun": "重雲", "collei": "柯萊", "cyno": "賽諾", @@ -4372,6 +4648,7 @@ "hutao": "胡桃", "jadeplumeterrorshroom": "翠翎恐蕈", "jean": "琴", + "kaedeharakazuha": "楓原萬葉", "kaeya": "凱亞", "kamisatoayaka": "神里綾華", "kamisatoayato": "神里綾人", @@ -4398,6 +4675,7 @@ "xiao": "魈", "xingqiu": "行秋", "yaemiko": "八重神子", + "yanfei": "煙緋", "yoimiya": "宵宮", "zhongli": "鍾離" }, @@ -4411,6 +4689,7 @@ "刻晴": "keqing", "北斗": "beidou", "可莉": "klee", + "坎蒂絲": "candace", "安柏": "amber", "宵宮": "yoimiya", "愚人眾·冰螢術士": "fatuicryocicinmage", @@ -4418,9 +4697,11 @@ "愚人眾·藏鏡仕女": "mirrormaiden", "提納里": "tighnari", "柯萊": "collei", + "楓原萬葉": "kaedeharakazuha", "深淵詠者·淵火": "abysslectorfathomlessflames", "溫迪": "venti", "無相之雷": "electrohypostasis", + "煙緋": "yanfei", "珊瑚宮心海": "sangonomiyakokomi", "班尼特": "bennett", "琴": "jean", @@ -4475,10 +4756,10 @@ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_NATION_LIYUE", "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_SUMERU", "GCG_TAG_ELEMENT_CRYO", "GCG_TAG_ELEMENT_DENDRO", - "GCG_TAG_NATION_SUMERU", - "GCG_TAG_WEAPON_POLE", "GCG_TAG_CAMP_FATUI", "GCG_TAG_ELEMENT_ANEMO", "GCG_TAG_CAMP_HILICHURL"