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"description": "造成1点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。", "id": 34021, "name": "雷箭", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成4点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害。", "id": 34022, "name": "几支一起", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】此角色出招后,自动切换到下一个角色。", "descriptionraw": "【被动】此角色出招后,自动切换到下一个角色。", "descriptionreplaced": "【被动】此角色出招后,自动切换到下一个角色。", "id": 34023, "name": "躲起来", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ 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"GCG_COST_DICE_ELECTRO", "count": 5 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,召唤雷锁镇域。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,召唤雷锁镇域。", "id": 24013, "name": "雳霆镇锁", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属雷晶核心。\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)", "descriptionraw": "【被动】战斗开始时,初始附属$[C124015]。\\n行动阶段开始时:如果本角色未附属$[C124015],则为其重新附属$[C124015]。(整场对局最多触发2次)", "descriptionreplaced": "【被动】战斗开始时,初始附属雷晶核心。\\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)", "id": 24017, "name": "雷晶核心", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,然后准备技能:猜拳三连击·布。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后准备技能:猜拳三连击·布。", "id": 24015, "name": "猜拳三连击·剪刀", "playcost": [], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成3点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", "id": 24016, "name": "猜拳三连击·布", "playcost": [], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "【被动】战斗开始时,初始附属元素生命·雷。", "descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。", "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。", "id": 34063, "name": "元素沉积·雷", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "雷元素", "其他武器", "魔物" ] }, "electrohypostasis-01": { "hp": 45, "id": 4402, "maxenergy": 2, "name": "无相之雷", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成1点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。", "id": 24011, "name": "雷晶投射", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", "id": 24012, "name": "猜拳三连击", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 5 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,召唤雷锁镇域。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,召唤雷锁镇域。", "id": 24013, "name": "雳霆镇锁", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属雷晶核心。\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)", "descriptionraw": "【被动】战斗开始时,初始附属$[C124016]。\\n行动阶段开始时:如果本角色未附属$[C124016],则为其重新附属$[C124016]。(整场对局最多触发2次)", "descriptionreplaced": "【被动】战斗开始时,初始附属雷晶核心。\\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)", "id": 24018, "name": "雷晶核心", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,然后准备技能:猜拳三连击·布。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后准备技能:猜拳三连击·布。", "id": 24015, "name": "猜拳三连击·剪刀", "playcost": [], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成3点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", "id": 24016, "name": "猜拳三连击·布", "playcost": [], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "【被动】战斗开始时,初始附属元素生命·雷。", "descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。", "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。", "id": 34063, "name": "元素沉积·雷", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "雷元素", "其他武器", "魔物" ] }, "electroslime": { "hp": 4, "id": 3406, "maxenergy": 2, "name": "雷史莱姆", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成1点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。", "id": 34061, "name": "弹跳", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成4点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害。", "id": 34062, "name": "重重下落", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属元素生命·雷。", "descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。", "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。", "id": 34063, "name": "元素沉积·雷", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "雷元素", "其他武器", "魔物" ] }, "fatuicryocicinmage": { "hp": 10, "id": 4101, "maxenergy": 3, "name": "愚人众·冰萤术士", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成1点冰元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害。", "id": 21011, "name": "冰萤棱锥", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 1, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成1点冰元素伤害,召唤冰萤。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C121011]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,召唤冰萤。", "id": 21012, "name": "雾虚摇唤", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成5点冰元素伤害,本角色附着冰元素,生成流萤护罩。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2101}冰元素伤害,本角色附着{SPRITE_PRESET#2101}冰元素,生成流萤护罩。", "id": 21013, "name": "冰枝白花", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_CRYO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "冰元素", "其他武器", "愚人众" ] }, "fatuicryocicinmage-01": { "hp": 10, "id": 4102, "maxenergy": 3, "name": "愚人众·冰萤术士", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成1点冰元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害。", "id": 21011, "name": "冰萤棱锥", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 1, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成1点冰元素伤害,召唤冰萤。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C121011]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,召唤冰萤。", "id": 21012, "name": "雾虚摇唤", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成5点冰元素伤害,本角色附着冰元素,生成流萤护罩。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2101}冰元素伤害,本角色附着{SPRITE_PRESET#2101}冰元素,生成流萤护罩。", "id": 21013, "name": "冰枝白花", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_CRYO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "冰元素", "其他武器", "愚人众" ] }, "fatuipyroagent": { "hp": 10, "id": 4301, "maxenergy": 2, "name": "愚人众·火之债务处理人", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 23011, "name": "突刺", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 1, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成1点火元素伤害,本角色附属潜行。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害,本角色附属潜行。", "id": 23012, "name": "伺机而动", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成5点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2103}火元素伤害。", "id": 23013, "name": "焚毁之锋", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属潜行。", "descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属潜行。", "id": 23014, "name": "潜行大师", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "火元素", "其他武器", "愚人众" ] }, "fatuipyroagent-01": { "hp": 10, "id": 4302, "maxenergy": 2, "name": "愚人众·火之债务处理人", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 23011, "name": "突刺", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 1, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成1点火元素伤害,本角色附属潜行。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害,本角色附属潜行。", "id": 23012, "name": "伺机而动", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成5点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2103}火元素伤害。", "id": 23013, "name": "焚毁之锋", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属潜行。", "descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属潜行。", "id": 23014, "name": "潜行大师", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "火元素", "其他武器", "愚人众" ] }, "fatuiskirmisheranemoboxervanguard": { "hp": 10, "id": 3502, "maxenergy": 2, "name": "愚人众先遣队·风拳前锋军", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 35021, "name": "疾风刺拳", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "description": "本角色附属聚风屏障并准备技能:逆风奉还拳。", "descriptionraw": "本角色附属$[C135021]并$[K53]:$[S35025]。", "descriptionreplaced": "本角色附属聚风屏障并准备技能:逆风奉还拳。", "id": 35022, "name": "聚风蓄力", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_ANEMO", "description": "造成3点风元素伤害,其他我方「愚人众」角色获得1点充能。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],其他我方「愚人众」角色获得1点$[K310]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害,其他我方「愚人众」角色获得1点{SPRITE_PRESET#1110}充能。", "id": 35023, "name": "激风鼓动", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 35024, "name": "聚风屏障", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "(需准备1个行动轮)\n造成2点物理伤害。", "descriptionraw": "(需准备1个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "(需准备1个行动轮)\\n造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 35025, "name": "逆风奉还拳", "playcost": [], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" } ], "tags": [ "GCG_TAG_ELEMENT_ANEMO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "风元素", "其他武器", "愚人众" ] }, "fatuiskirmishercryogunnerlegionnaire": { "hp": 10, "id": 3104, "maxenergy": 3, "name": "愚人众先遣队·冰铳重卫士", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 31041, "name": "近身冲撞", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成3点冰元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。", "id": 31042, "name": "封冻喷剂", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成3点冰元素伤害,本角色附属元素武装·冰。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C131041]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害,本角色附属元素武装·冰。", "id": 31043, "name": "严霜铁铳", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,本角色获得2点充能。", "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", "id": 31044, "name": "战备补给", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 31045, "name": "铳装破碎", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_CRYO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "冰元素", "其他武器", "愚人众" ] }, "fatuiskirmisherelectrohammervanguard": { "hp": 10, "id": 3407, "maxenergy": 3, "name": "愚人众先遣队·雷锤前锋军", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 34071, "name": "迅捷锤击", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成3点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", "id": 34072, "name": "狂烈冲锋", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成3点雷元素伤害,本角色附属元素武装·雷。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C134071]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,本角色附属元素武装·雷。", "id": 34073, "name": "轰雷战锤", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,本角色获得2点充能。", "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", "id": 34074, "name": "战备补给", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 34075, "name": "铳装破碎", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "雷元素", "其他武器", "愚人众" ] }, "fatuiskirmishergeochanterbracer": { "hp": 10, "id": 3604, "maxenergy": 3, "name": "愚人众先遣队·岩使游击兵", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_GEO", "description": "造成1点岩元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害。", "id": 36041, "name": "岩簇飞刺", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_GEO", "description": "造成3点岩元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2106}岩元素伤害。", "id": 36042, "name": "集束岩晶", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_GEO", "description": "造成3点岩元素伤害,本角色附属元素武装·岩,生成晶岩护罩。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C136041],生成$[C136042]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2106}岩元素伤害,本角色附属元素武装·岩,生成晶岩护罩。", "id": 36043, "name": "尘岩长杖", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,本角色获得2点充能。", "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", "id": 36044, "name": "战备补给", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "岩元素", "其他武器", "愚人众" ] }, "fatuiskirmisherhydrogunnerlegionnaire": { "hp": 10, "id": 3203, "maxenergy": 3, "name": "愚人众先遣队·水铳重卫士", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 32031, "name": "战术冲撞", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成2点水元素伤害,治疗2个我方后台角色1点。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗2个我方后台角色1点。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,治疗2个我方后台角色1点。", "id": 32032, "name": "疗愈弹", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成3点水元素伤害,本角色附属元素武装·水。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C132031]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2102}水元素伤害,本角色附属元素武装·水。", "id": 32033, "name": "元素增幅·水", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,本角色获得2点充能。", "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", "id": 32034, "name": "战备补给", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 32035, "name": "铳装破碎", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "水元素", "其他武器", "愚人众" ] }, "fatuiskirmisherpyroslingerbracer": { "hp": 10, "id": 3306, "maxenergy": 3, "name": "愚人众先遣队·火铳游击兵", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成1点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", "id": 33061, "name": "轻弹直射", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成3点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", "id": 33062, "name": "燃烧连射", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成3点火元素伤害,本角色附属元素武装·火。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C133061]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,本角色附属元素武装·火。", "id": 33063, "name": "猛火铁铳", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,本角色获得2点充能。", "descriptionraw": "【被动】战斗开始时,本角色获得2点充能。", "descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。", "id": 33064, "name": "战备补给", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 33065, "name": "铳装破碎", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "火元素", "其他武器", "愚人众" ] }, "geosamachurl": { "hp": 4, "id": 3603, "maxenergy": 2, "name": "岩丘丘萨满", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_NONE", "description": "造成1点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。", "id": 36031, "name": "杖击", "playcost": [ { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_GEO", "description": "造成2点岩元素伤害,生成岩土台座。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C136031]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2106}岩元素伤害,生成岩土台座。", "id": 36032, "name": "唤石之咒", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_GEO", "description": "造成5点岩元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2106}岩元素伤害。", "id": 36033, "name": "碎岩震波", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "岩元素", "其他武器", "魔物", "丘丘人" ] }, "groundedgeoshroom": { "hp": 7, "id": 3605, "maxenergy": 2, "name": "陆行岩本真蕈", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_GEO", "description": "造成1点岩元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害。", "id": 36051, "name": "孢子弹", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_GEO", "description": "造成3点岩元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2106}岩元素伤害。", "id": 36052, "name": "狂猛吐息", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_GEO", "description": "造成5点岩元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2106}岩元素伤害。", "id": 36053, "name": "爆破冲锋", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,角色处于陆地优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。", "descriptionraw": "【被动】战斗开始时,角色处于$[C132051]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。", "descriptionreplaced": "【被动】战斗开始时,角色处于陆地优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。", "id": 36054, "name": "状态转换", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "岩元素", "其他武器", "魔物" ] }, "groundedhydroshroom": { "hp": 7, "id": 3205, "maxenergy": 2, "name": "陆行水本真蕈", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 32051, "name": "孢子弹", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成3点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2102}水元素伤害。", "id": 32052, "name": "狂猛吐息", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成5点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", "id": 32053, "name": "爆破冲锋", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,角色处于陆地优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。", "descriptionraw": "【被动】战斗开始时,角色处于$[C132051]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。", "descriptionreplaced": "【被动】战斗开始时,角色处于陆地优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。", "id": 32054, "name": "状态转换", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "水元素", "其他武器", "魔物" ] }, "hilichurlberserker": { "hp": 4, "id": 3304, "maxenergy": 2, "name": "冲锋丘丘人", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成1点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", "id": 33041, "name": "火把打", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成2点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2103}火元素伤害。", "id": 33042, "name": "边跑边打", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 2 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成4点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2103}火元素伤害。", "id": 33043, "name": "连续挥火把", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "火元素", "其他武器", "魔物", "丘丘人" ] }, "hilichurlfighter": { "hp": 4, "id": 3001, "maxenergy": 2, "name": "打手丘丘人", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_NONE", "description": "造成1点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。", "id": 30011, "name": "打", "playcost": [ { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 30012, "name": "跳起打", "playcost": [ { "costtype": "GCG_COST_DICE_VOID", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_NONE", "description": "造成4点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害。", "id": 30013, "name": "挥来挥去", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_NONE", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "无元素类型", "其他武器", "魔物", "丘丘人" ] }, "hilichurlshooter": { "hp": 3, "id": 3002, "maxenergy": 2, "name": "射手丘丘人", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_NONE", "description": "造成1点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。", "id": 30021, "name": "射击", "playcost": [ { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 30022, "name": "几支一起", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】此角色使用技能后,自动切换到下一个角色。", "descriptionraw": "【被动】此角色使用技能后,自动切换到下一个角色。", "descriptionreplaced": "【被动】此角色使用技能后,自动切换到下一个角色。", "id": 30023, "name": "躲起来", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_NONE", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "无元素类型", "其他武器", "魔物", "丘丘人" ] }, "hydroabyssmage": { "hp": 4, "id": 3201, "maxenergy": 3, "name": "水深渊法师", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 32011, "name": "水弹", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害,目标角色附属水泡。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水泡。", "id": 32012, "name": "泡影的祭法", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成4点水元素伤害,目标角色附属水泡。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水泡。", "id": 32013, "name": "浮幻生灭之仪", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 4 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属水元素护罩。", "descriptionraw": "【被动】战斗开始时,初始附属$[C132012]。", "descriptionreplaced": "【被动】战斗开始时,初始附属水元素护罩。", "id": 32014, "name": "水元素护罩", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 32015, "name": "护罩碎裂", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "水元素", "其他武器", "魔物" ] }, "hydroabyssmage-01": { "hp": 6, "id": 5201, "maxenergy": 3, "name": "水深渊法师", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 32011, "name": "水弹", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害,目标角色附属水泡。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水泡。", "id": 32012, "name": "泡影的祭法", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成4点水元素伤害,目标角色附属水泡。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水泡。", "id": 32013, "name": "浮幻生灭之仪", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 4 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属水元素护罩。", "descriptionraw": "【被动】战斗开始时,初始附属$[C132012]。", "descriptionreplaced": "【被动】战斗开始时,初始附属水元素护罩。", "id": 32014, "name": "水元素护罩", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 32015, "name": "护罩碎裂", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "【被动】护罩破碎的情况下,使用技能后:重新附属水元素护罩。", "descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属$[C132012]。", "descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属水元素护罩。", "id": 32016, "name": "深渊加护", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "水元素", "其他武器", "魔物" ] }, "hydrosamachurl": { "hp": 4, "id": 3202, "maxenergy": 2, "name": "水丘丘萨满", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_NONE", "description": "造成1点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。", "id": 32021, "name": "杖击", "playcost": [ { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害,召唤治疗之雨。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C132021]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,召唤治疗之雨。", "id": 32022, "name": "祈雨术", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成5点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", "id": 32023, "name": "激流冲击", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "水元素", "其他武器", "魔物", "丘丘人" ] }, "hydroslime": { "hp": 4, "id": 3204, "maxenergy": 2, "name": "水史莱姆", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 32041, "name": "弹跳", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成4点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2102}水元素伤害。", "id": 32042, "name": "重重下落", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属元素生命·水。", "descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。", "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。", "id": 32043, "name": "元素沉积·水", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "水元素", "其他武器", "魔物" ] }, "iceshieldwallmitachurl": { "hp": 8, "id": 3101, "maxenergy": 2, "name": "冰盾丘丘暴徒", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 31011, "name": "Plata Plama", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 31012, "name": "Da Plama", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 31013, "name": "Aba Movo", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属寒冰大盾。", "descriptionraw": "【被动】战斗开始时,初始附属$[C131011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属寒冰大盾。", "id": 31014, "name": "寒冰大盾", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 31015, "name": "护盾破碎", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_CRYO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "冰元素", "其他武器", "魔物", "丘丘人" ] }, "jadeplumeterrorshroom": { "hp": 36, "id": 4701, "maxenergy": 2, "name": "翠翎恐蕈", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 27011, "name": "菌王舞步", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成3点草元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", "id": 27012, "name": "不稳定孢子云", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成4点草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "id": 27013, "name": "尾羽豪放", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属活化激能。", "descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。", "id": 27014, "name": "活化激能", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_DENDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "草元素", "其他武器", "魔物" ] }, "jadeplumeterrorshroom-01": { "hp": 48, "id": 4702, "maxenergy": 2, "name": "翠翎恐蕈", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 27011, "name": "菌王舞步", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成3点草元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", "id": 27012, "name": "不稳定孢子云", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成4点草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "id": 27013, "name": "尾羽豪放", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属活化激能。", "descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。", "id": 27014, "name": "活化激能", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_DENDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "草元素", "其他武器", "魔物" ] }, "jadeplumeterrorshroom-02": { "hp": 10, "id": 4703, "maxenergy": 2, "name": "翠翎恐蕈", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 27011, "name": "菌王舞步", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成3点草元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", "id": 27012, "name": "不稳定孢子云", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成4点草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "id": 27013, "name": "尾羽豪放", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属活化激能。", "descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。", "id": 27014, "name": "活化激能", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_DENDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "草元素", "其他武器", "魔物" ] }, "jadeplumeterrorshroom-03": { "hp": 30, "id": 4704, "maxenergy": 2, "name": "翠翎恐蕈", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 27011, "name": "菌王舞步", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成3点草元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", "id": 27012, "name": "不稳定孢子云", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成4点草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。", "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", "id": 27013, "name": "尾羽豪放", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属活化激能。", "descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。", "id": 27014, "name": "活化激能", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_DENDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "草元素", "其他武器", "魔物" ] }, "kairagidancingthunder": { "hp": 10, "id": 3401, "maxenergy": 2, "name": "海乱鬼·雷腾", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 34011, "name": "三位切", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 34012, "name": "鲤跃斩", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "本角色准备技能:居合·霆息。", "descriptionraw": "本角色$[K53]:$[S34016]。", "descriptionreplaced": "本角色准备技能:居合·霆息。", "id": 34013, "name": "居合·纳刀", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属惟神召符·煌。", "descriptionraw": "【被动】战斗开始时,初始附属$[C134011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属惟神召符·煌。", "id": 34014, "name": "惟神召符·煌", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", "descriptionraw": "其他我方「海乱鬼」角色被击倒时,此角色附属$[C134012]。", "descriptionreplaced": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", "id": 34015, "name": "绝境狂乱", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "basedamage": 6, "baseelement": "GCG_ELEMENT_NONE", "description": "(需准备2个行动轮)\n造成6点物理伤害。", "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", "id": 34016, "name": "居合·霆息", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "(需准备1个行动轮)\n下回合使用技能居合·霆息。", "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S34016]。", "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·霆息。", "id": 34017, "name": "居合·吐纳", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_KAIRAGI" ], "tagstext": [ "雷元素", "其他武器", "海乱鬼" ] }, "kairagifierymight": { "hp": 10, "id": 3303, "maxenergy": 2, "name": "海乱鬼·炎威", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 33031, "name": "三位切", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 33032, "name": "鲤跃斩", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "本角色准备技能:居合·焚风。", "descriptionraw": "本角色$[K53]:$[S33036]。", "descriptionreplaced": "本角色准备技能:居合·焚风。", "id": 33033, "name": "居合·纳刀", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属惟神召符·炎。", "descriptionraw": "【被动】战斗开始时,初始附属$[C133031]。", "descriptionreplaced": "【被动】战斗开始时,初始附属惟神召符·炎。", "id": 33034, "name": "惟神召符·炎", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", "descriptionraw": "其他我方「海乱鬼」角色被击倒时,此角色附属$[C133032]。", "descriptionreplaced": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。", "id": 33035, "name": "绝境狂乱", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "basedamage": 6, "baseelement": "GCG_ELEMENT_NONE", "description": "(需准备2个行动轮)\n造成6点物理伤害。", "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", "id": 33036, "name": "居合·焚风", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "(需准备1个行动轮)\n下回合使用技能居合·焚风。", "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S33036]。", "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·焚风。", "id": 33037, "name": "居合·吐纳", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_KAIRAGI" ], "tagstext": [ "火元素", "其他武器", "海乱鬼" ] }, "maguukenki": { "hp": 20, "id": 4501, "maxenergy": 3, "name": "魔偶剑鬼", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 25011, "name": "一文字", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "description": "召唤剑影·孤风。", "descriptionraw": "召唤$[C125011]。", "descriptionreplaced": "召唤剑影·孤风。", "id": 25012, "name": "孤风刀势", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "召唤剑影·霜驰。", "descriptionraw": "召唤$[C125012]。", "descriptionreplaced": "召唤剑影·霜驰。", "id": 25013, "name": "霜驰影突", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_ANEMO", "description": "造成4点风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)", "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", "id": 25014, "name": "机巧伪天狗抄", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_ANEMO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "风元素", "其他武器", "魔物" ] }, "maguukenki-01": { "hp": 28, "id": 4502, "maxenergy": 3, "name": "魔偶剑鬼", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 25011, "name": "一文字", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "description": "召唤剑影·孤风。", "descriptionraw": "召唤$[C125011]。", "descriptionreplaced": "召唤剑影·孤风。", "id": 25012, "name": "孤风刀势", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "召唤剑影·霜驰。", "descriptionraw": "召唤$[C125012]。", "descriptionreplaced": "召唤剑影·霜驰。", "id": 25013, "name": "霜驰影突", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 4, "baseelement": "GCG_ELEMENT_ANEMO", "description": "造成4点风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)", "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", "id": 25014, "name": "机巧伪天狗抄", "playcost": [ { "costtype": "GCG_COST_DICE_ANEMO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_ANEMO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "风元素", "其他武器", "魔物" ] }, "mirrormaiden": { "hp": 10, "id": 4203, "maxenergy": 2, "name": "愚人众·藏镜仕女", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 22021, "name": "水弹", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成2点水元素伤害,目标角色附属水光破镜。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水光破镜。", "id": 22022, "name": "潋波绽破", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成5点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", "id": 22023, "name": "粼镜折光", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "水元素", "其他武器", "愚人众" ] }, "mirrormaiden-01": { "hp": 10, "id": 4204, "maxenergy": 2, "name": "愚人众·藏镜仕女", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 22021, "name": "水弹", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成2点水元素伤害,目标角色附属水光破镜。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水光破镜。", "id": 22022, "name": "潋波绽破", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成5点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", "id": 22023, "name": "粼镜折光", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_FATUI" ], "tagstext": [ "水元素", "其他武器", "愚人众" ] }, "nobushihitsukeban": { "hp": 6, "id": 3305, "maxenergy": 2, "name": "野伏·火付番", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 33051, "name": "连续斩", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成3点火元素伤害,我方切换到下一个角色。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],我方切换到下一个角色。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,我方切换到下一个角色。", "id": 33052, "name": "焰硝花火", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "本角色准备技能:居合·前。", "descriptionraw": "本角色$[K53]:$[S30034]。", "descriptionreplaced": "本角色准备技能:居合·前。", "id": 30033, "name": "居合·纳刀", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "basedamage": 6, "baseelement": "GCG_ELEMENT_NONE", "description": "(需准备2个行动轮)\n造成6点物理伤害。", "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", "id": 30034, "name": "居合·前", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "(需准备1个行动轮)\n下回合使用技能居合·前。", "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。", "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。", "id": 30035, "name": "居合·吐纳", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "id": 30036, "name": "残心", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE" ], "tagstext": [ "火元素", "其他武器" ] }, "nobushijintouban": { "hp": 6, "id": 3003, "maxenergy": 2, "name": "野伏·阵刀番", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 30031, "name": "连续斩", "playcost": [ { "costtype": "GCG_COST_DICE_VOID", "count": 3 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 30032, "name": "跳劈", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "本角色准备技能:居合·前。", "descriptionraw": "本角色$[K53]:$[S30034]。", "descriptionreplaced": "本角色准备技能:居合·前。", "id": 30033, "name": "居合·纳刀", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "basedamage": 6, "baseelement": "GCG_ELEMENT_NONE", "description": "(需准备2个行动轮)\n造成6点物理伤害。", "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", "id": 30034, "name": "居合·前", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "(需准备1个行动轮)\n下回合使用技能居合·前。", "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。", "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。", "id": 30035, "name": "居合·吐纳", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "id": 30036, "name": "残心", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_NONE", "GCG_TAG_WEAPON_NONE" ], "tagstext": [ "无元素类型", "其他武器" ] }, "nobushikikouban": { "hp": 6, "id": 3405, "maxenergy": 2, "name": "野伏·机巧番", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 34051, "name": "连续斩", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成3点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", "id": 34052, "name": "机工雷弩", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "本角色准备技能:居合·前。", "descriptionraw": "本角色$[K53]:$[S30034]。", "descriptionreplaced": "本角色准备技能:居合·前。", "id": 30033, "name": "居合·纳刀", "playcost": [ { "costtype": "GCG_COST_DICE_SAME", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "basedamage": 6, "baseelement": "GCG_ELEMENT_NONE", "description": "(需准备2个行动轮)\n造成6点物理伤害。", "descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。", "id": 30034, "name": "居合·前", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "(需准备1个行动轮)\n下回合使用技能居合·前。", "descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。", "descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。", "id": 30035, "name": "居合·吐纳", "playcost": [], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。", "id": 30036, "name": "残心", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_WEAPON_NONE" ], "tagstext": [ "雷元素", "其他武器" ] }, "pureelectrohypostasis": { "hp": 15, "id": 4403, "maxenergy": 2, "name": "至纯的无相之雷", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成1点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。", "id": 24011, "name": "雷晶投射", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", "id": 24012, "name": "猜拳三连击", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 5 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,召唤雷锁镇域。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,召唤雷锁镇域。", "id": 24013, "name": "雳霆镇锁", "playcost": [ { "costtype": "GCG_COST_DICE_ELECTRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成2点雷元素伤害,然后准备技能:猜拳三连击·布。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后准备技能:猜拳三连击·布。", "id": 24015, "name": "猜拳三连击·剪刀", "playcost": [], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_ELECTRO", "description": "造成3点雷元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", "id": 24016, "name": "猜拳三连击·布", "playcost": [], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "【被动】战斗开始时,初始附属元素生命·雷。", "descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。", "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。", "id": 34063, "name": "元素沉积·雷", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_ELECTRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "雷元素", "其他武器", "魔物" ] }, "pyroabyssmage": { "hp": 4, "id": 3301, "maxenergy": 3, "name": "火深渊法师", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成1点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", "id": 33011, "name": "炎波", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成3点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", "id": 33012, "name": "灼面的祭法", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 7, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成7点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成7点{SPRITE_PRESET#2103}火元素伤害。", "id": 33013, "name": "熔焰地涌之仪", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 4 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属火元素护罩。", "descriptionraw": "【被动】战斗开始时,初始附属$[C133011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属火元素护罩。", "id": 33014, "name": "火元素护罩", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 33015, "name": "护罩碎裂", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "火元素", "其他武器", "魔物" ] }, "pyroabyssmage-01": { "hp": 6, "id": 5301, "maxenergy": 3, "name": "火深渊法师", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成1点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", "id": 33011, "name": "炎波", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成3点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", "id": 33012, "name": "灼面的祭法", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 7, "baseelement": "GCG_ELEMENT_PYRO", "description": "造成7点火元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成7点{SPRITE_PRESET#2103}火元素伤害。", "id": 33013, "name": "熔焰地涌之仪", "playcost": [ { "costtype": "GCG_COST_DICE_PYRO", "count": 4 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属火元素护罩。", "descriptionraw": "【被动】战斗开始时,初始附属$[C133011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属火元素护罩。", "id": 33014, "name": "火元素护罩", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 33015, "name": "护罩碎裂", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "【被动】护罩破碎的情况下,使用技能后:重新附属火元素护罩。", "descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属$[C133011]。", "descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属火元素护罩。", "id": 33016, "name": "深渊加护", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_PYRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "火元素", "其他武器", "魔物" ] }, "rhodeiaofloch": { "hp": 30, "id": 4201, "maxenergy": 3, "name": "纯水精灵·洛蒂娅", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 22011, "name": "翻涌", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "description": "随机召唤1种纯水幻形。(优先生成不同的类型)", "descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)", "descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)", "id": 22012, "name": "纯水幻造", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "随机召唤2种纯水幻形。(优先生成不同的类型)", "descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)", "descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)", "id": 22013, "name": "林野百态", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 5 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成2点水元素伤害;我方每有1个召唤物,再使此伤害+2。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害;我方每有1个召唤物,再使此伤害+2。", "id": 22014, "name": "潮涌与激流", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属元素生命·水。", "descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。", "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。", "id": 32043, "name": "元素沉积·水", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "水元素", "其他武器", "魔物" ] }, "rhodeiaofloch-01": { "hp": 45, "id": 4202, "maxenergy": 3, "name": "纯水精灵·洛蒂娅", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成1点水元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", "id": 22011, "name": "翻涌", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "description": "随机召唤1种纯水幻形。(优先生成不同的类型)", "descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)", "descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)", "id": 22012, "name": "纯水幻造", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "description": "随机召唤2种纯水幻形。(优先生成不同的类型)", "descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)", "descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)", "id": 22013, "name": "林野百态", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 5 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_HYDRO", "description": "造成2点水元素伤害;我方每有1个召唤物,再使此伤害+2。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害;我方每有1个召唤物,再使此伤害+2。", "id": 22014, "name": "潮涌与激流", "playcost": [ { "costtype": "GCG_COST_DICE_HYDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属元素生命·水。", "descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。", "descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。", "id": 32043, "name": "元素沉积·水", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_HYDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "水元素", "其他武器", "魔物" ] }, "rockfondrifthound": { "hp": 10, "id": 3602, "maxenergy": 3, "name": "嗜岩·兽境猎犬", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_GEO", "description": "造成1点岩元素伤害,在敌方场上生成侵蚀。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,在敌方场上生成侵蚀。", "id": 36021, "name": "溶蚀利爪", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 2, "baseelement": "GCG_ELEMENT_GEO", "description": "造成2点岩元素伤害,在敌方场上生成侵蚀。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2106}岩元素伤害,在敌方场上生成侵蚀。", "id": 36022, "name": "裂解晶岩", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 6, "baseelement": "GCG_ELEMENT_GEO", "description": "造成6点岩元素伤害,在敌方场上生成侵蚀。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。", "descriptionreplaced": "造成6点{SPRITE_PRESET#2106}岩元素伤害,在敌方场上生成侵蚀。", "id": 36023, "name": "追猎标记", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 3 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属嗜魔。", "descriptionraw": "【被动】战斗开始时,初始附属$[C136022]。", "descriptionreplaced": "【被动】战斗开始时,初始附属嗜魔。", "id": 36024, "name": "嗜魔", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "岩元素", "其他武器", "魔物" ] }, "rockshieldwallmitachurl": { "hp": 8, "id": 3601, "maxenergy": 2, "name": "岩盾丘丘暴徒", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 36011, "name": "Plata Plama", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 36012, "name": "Da Plama", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 36013, "name": "Aba Movo", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属岩石大盾。", "descriptionraw": "【被动】战斗开始时,初始附属$[C136011]。", "descriptionreplaced": "【被动】战斗开始时,初始附属岩石大盾。", "id": 36014, "name": "岩石大盾", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "岩元素", "其他武器", "魔物", "丘丘人" ] }, "stonehidelawachurl": { "hp": 12, "id": 4601, "maxenergy": 2, "name": "丘丘岩盔王", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 26011, "name": "Plama Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 26012, "name": "Movo Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 26013, "name": "Upa Shato", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "岩元素", "其他武器", "魔物", "丘丘人" ] }, "stonehidelawachurl-01": { "hp": 16, "id": 4602, "maxenergy": 2, "name": "丘丘岩盔王", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 26011, "name": "Plama Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 26012, "name": "Movo Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 26013, "name": "Upa Shato", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", "descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。", "descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", "id": 26014, "name": "魔化:岩盔", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "岩元素", "其他武器", "魔物", "丘丘人" ] }, "stonehidelawachurl-02": { "hp": 24, "id": 4603, "maxenergy": 2, "name": "丘丘岩盔王", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 26011, "name": "Plama Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 26012, "name": "Movo Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 26013, "name": "Upa Shato", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", "descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。", "descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", "id": 26014, "name": "魔化:岩盔", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "岩元素", "其他武器", "魔物", "丘丘人" ] }, "stonehidelawachurl-03": { "hp": 8, "id": 4604, "maxenergy": 2, "name": "丘丘岩盔王", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 26011, "name": "Plama Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 26012, "name": "Movo Lawa", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 26013, "name": "Upa Shato", "playcost": [ { "costtype": "GCG_COST_DICE_GEO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", "descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。", "descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", "id": 26014, "name": "魔化:岩盔", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_GEO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "岩元素", "其他武器", "魔物", "丘丘人" ] }, "wingedcryoshroom": { "hp": 6, "id": 3105, "maxenergy": 2, "name": "有翼冰本真蕈", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成1点冰元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害。", "id": 31051, "name": "孢子弹", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成3点冰元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。", "id": 31052, "name": "翻滚喷射", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_CRYO", "description": "造成5点冰元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2101}冰元素伤害。", "id": 31053, "name": "爆破俯冲", "playcost": [ { "costtype": "GCG_COST_DICE_CRYO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,角色处于空中优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。", "descriptionraw": "【被动】战斗开始时,角色处于$[C137011]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。", "descriptionreplaced": "【被动】战斗开始时,角色处于空中优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。", "id": 31054, "name": "状态转换", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_CRYO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "冰元素", "其他武器", "魔物" ] }, "wingeddendroshroom": { "hp": 6, "id": 3701, "maxenergy": 2, "name": "有翼草本真蕈", "skills": [ { "basedamage": 1, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成1点草元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成1点{SPRITE_PRESET#2107}草元素伤害。", "id": 37011, "name": "孢子弹", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成3点草元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", "id": 37012, "name": "翻滚喷射", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_DENDRO", "description": "造成5点草元素伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2107}草元素伤害。", "id": 37013, "name": "爆破俯冲", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,角色处于空中优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。", "descriptionraw": "【被动】战斗开始时,角色处于$[C137011]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。", "descriptionreplaced": "【被动】战斗开始时,角色处于空中优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。", "id": 37014, "name": "状态转换", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_DENDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER" ], "tagstext": [ "草元素", "其他武器", "魔物" ] }, "woodenshieldwallmitachurl": { "hp": 8, "id": 3702, "maxenergy": 2, "name": "木盾丘丘暴徒", "skills": [ { "basedamage": 2, "baseelement": "GCG_ELEMENT_NONE", "description": "造成2点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", "id": 37021, "name": "Plata Plama", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 1 }, { "costtype": "GCG_COST_DICE_VOID", "count": 2 } ], "type": "普通攻击", "typetag": "GCG_SKILL_TAG_A" }, { "basedamage": 3, "baseelement": "GCG_ELEMENT_NONE", "description": "造成3点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", "id": 37022, "name": "Da Plama", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 } ], "type": "元素战技", "typetag": "GCG_SKILL_TAG_E" }, { "basedamage": 5, "baseelement": "GCG_ELEMENT_NONE", "description": "造成5点物理伤害。", "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", "id": 37023, "name": "Aba Movo", "playcost": [ { "costtype": "GCG_COST_DICE_DENDRO", "count": 3 }, { "costtype": "GCG_COST_ENERGY", "count": 2 } ], "type": "元素爆发", "typetag": "GCG_SKILL_TAG_Q" }, { "description": "【被动】战斗开始时,初始附属原木大盾。", "descriptionraw": "【被动】战斗开始时,初始附属$[C137021]。", "descriptionreplaced": "【被动】战斗开始时,初始附属原木大盾。", "id": 37024, "name": "原木大盾", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" }, { "description": "", "descriptionraw": "", "descriptionreplaced": "", "id": 37025, "name": "护盾破碎", "playcost": [], "type": "被动技能", "typetag": "GCG_SKILL_TAG_PASSIVE" } ], "tags": [ "GCG_TAG_ELEMENT_DENDRO", "GCG_TAG_WEAPON_NONE", "GCG_TAG_CAMP_MONSTER", "GCG_TAG_CAMP_HILICHURL" ], "tagstext": [ "草元素", "其他武器", "魔物", "丘丘人" ] } }, "meta": { "aliases": {}, "categories": {}, "namemap": { "abysslectorfathomlessflames": "深渊咏者·渊火", "anemosamachurl": "风丘丘萨满", "blazingaxemitachurl": "火斧丘丘暴徒", "cracklingaxemitachurl": "雷斧丘丘暴徒", "cryoabyssmage": "冰深渊法师", "cryohilichurlshooter": "冰箭丘丘人", "dendrosamachurl": "草丘丘萨满", "electroabyssmage": "雷深渊法师", "electrohilichurlshooter": "雷箭丘丘人", "electrohypostasis": "无相之雷", "electrohypostasis-01": "无相之雷", "electroslime": "雷史莱姆", "fatuicryocicinmage": "愚人众·冰萤术士", "fatuicryocicinmage-01": "愚人众·冰萤术士", "fatuipyroagent": "愚人众·火之债务处理人", "fatuipyroagent-01": "愚人众·火之债务处理人", "fatuiskirmisheranemoboxervanguard": "愚人众先遣队·风拳前锋军", "fatuiskirmishercryogunnerlegionnaire": "愚人众先遣队·冰铳重卫士", "fatuiskirmisherelectrohammervanguard": "愚人众先遣队·雷锤前锋军", "fatuiskirmishergeochanterbracer": "愚人众先遣队·岩使游击兵", "fatuiskirmisherhydrogunnerlegionnaire": "愚人众先遣队·水铳重卫士", "fatuiskirmisherpyroslingerbracer": "愚人众先遣队·火铳游击兵", "geosamachurl": "岩丘丘萨满", "groundedgeoshroom": "陆行岩本真蕈", "groundedhydroshroom": "陆行水本真蕈", "hilichurlberserker": "冲锋丘丘人", "hilichurlfighter": "打手丘丘人", "hilichurlshooter": "射手丘丘人", "hydroabyssmage": "水深渊法师", "hydroabyssmage-01": "水深渊法师", "hydrosamachurl": "水丘丘萨满", "hydroslime": "水史莱姆", "iceshieldwallmitachurl": "冰盾丘丘暴徒", "jadeplumeterrorshroom": "翠翎恐蕈", "jadeplumeterrorshroom-01": "翠翎恐蕈", "jadeplumeterrorshroom-02": "翠翎恐蕈", "jadeplumeterrorshroom-03": "翠翎恐蕈", "kairagidancingthunder": "海乱鬼·雷腾", "kairagifierymight": "海乱鬼·炎威", "maguukenki": "魔偶剑鬼", "maguukenki-01": "魔偶剑鬼", "mirrormaiden": "愚人众·藏镜仕女", "mirrormaiden-01": "愚人众·藏镜仕女", "nobushihitsukeban": "野伏·火付番", "nobushijintouban": "野伏·阵刀番", "nobushikikouban": "野伏·机巧番", "pureelectrohypostasis": "至纯的无相之雷", "pyroabyssmage": "火深渊法师", "pyroabyssmage-01": "火深渊法师", "rhodeiaofloch": "纯水精灵·洛蒂娅", "rhodeiaofloch-01": "纯水精灵·洛蒂娅", "rockfondrifthound": "嗜岩·兽境猎犬", "rockshieldwallmitachurl": "岩盾丘丘暴徒", "stonehidelawachurl": "丘丘岩盔王", "stonehidelawachurl-01": "丘丘岩盔王", "stonehidelawachurl-02": "丘丘岩盔王", "stonehidelawachurl-03": "丘丘岩盔王", "wingedcryoshroom": "有翼冰本真蕈", "wingeddendroshroom": "有翼草本真蕈", "woodenshieldwallmitachurl": "木盾丘丘暴徒" }, "names": { "丘丘岩盔王": "stonehidelawachurl-01", "冰深渊法师": "cryoabyssmage", "冰盾丘丘暴徒": "iceshieldwallmitachurl", "冰箭丘丘人": "cryohilichurlshooter", "冲锋丘丘人": "hilichurlberserker", "嗜岩·兽境猎犬": "rockfondrifthound", "射手丘丘人": "hilichurlshooter", "岩丘丘萨满": "geosamachurl", "岩盾丘丘暴徒": "rockshieldwallmitachurl", "愚人众·冰萤术士": "fatuicryocicinmage-01", "愚人众·火之债务处理人": "fatuipyroagent-01", "愚人众·藏镜仕女": "mirrormaiden-01", "愚人众先遣队·冰铳重卫士": "fatuiskirmishercryogunnerlegionnaire", "愚人众先遣队·岩使游击兵": "fatuiskirmishergeochanterbracer", "愚人众先遣队·水铳重卫士": "fatuiskirmisherhydrogunnerlegionnaire", "愚人众先遣队·火铳游击兵": "fatuiskirmisherpyroslingerbracer", "愚人众先遣队·雷锤前锋军": "fatuiskirmisherelectrohammervanguard", "愚人众先遣队·风拳前锋军": "fatuiskirmisheranemoboxervanguard", "打手丘丘人": "hilichurlfighter", "无相之雷": "electrohypostasis-01", "有翼冰本真蕈": "wingedcryoshroom", "有翼草本真蕈": "wingeddendroshroom", "木盾丘丘暴徒": "woodenshieldwallmitachurl", "水丘丘萨满": "hydrosamachurl", "水史莱姆": "hydroslime", "水深渊法师": "hydroabyssmage-01", "海乱鬼·炎威": "kairagifierymight", "海乱鬼·雷腾": "kairagidancingthunder", "深渊咏者·渊火": "abysslectorfathomlessflames", "火斧丘丘暴徒": "blazingaxemitachurl", "火深渊法师": "pyroabyssmage-01", "纯水精灵·洛蒂娅": "rhodeiaofloch-01", "翠翎恐蕈": "jadeplumeterrorshroom-01", "至纯的无相之雷": "pureelectrohypostasis", "草丘丘萨满": "dendrosamachurl", "野伏·机巧番": "nobushikikouban", "野伏·火付番": "nobushihitsukeban", "野伏·阵刀番": "nobushijintouban", "陆行岩本真蕈": "groundedgeoshroom", "陆行水本真蕈": "groundedhydroshroom", "雷史莱姆": "electroslime", "雷斧丘丘暴徒": "cracklingaxemitachurl", "雷深渊法师": "electroabyssmage", "雷箭丘丘人": "electrohilichurlshooter", "风丘丘萨满": "anemosamachurl", "魔偶剑鬼": "maguukenki-01" }, "properties": {} } }