{
"items": {
"abysslectorfathomlessflames": {
"hp": 6,
"id": 4303,
"maxenergy": 2,
"name": "深淵詠者·淵火",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 23021,
"name": "拯救之焰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 23022,
"name": "熾烈箴言",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,召喚黯火爐心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C123021]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,召喚黯火爐心。",
"id": 23023,
"name": "天隕預兆",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬火之新生。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C123022]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬火之新生。",
"id": 23024,
"name": "火之新生",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被動】本角色觸發火之新生時:為其附屬湧火護罩。",
"descriptionraw": "【被動】本角色觸發$[C123022]時:為其附屬$[C123023]。",
"descriptionreplaced": "【被動】本角色觸發火之新生時:為其附屬湧火護罩。",
"id": 23025,
"name": "湧火護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 23026,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"abysslectorfathomlessflames-01": {
"hp": 6,
"id": 4304,
"maxenergy": 2,
"name": "深淵詠者·淵火",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 23021,
"name": "拯救之焰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 23022,
"name": "熾烈箴言",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,召喚黯火爐心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C123021]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,召喚黯火爐心。",
"id": 23023,
"name": "天隕預兆",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬火之新生。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C123022]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬火之新生。",
"id": 23024,
"name": "火之新生",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被動】本角色觸發火之新生時:為其附屬湧火護罩。",
"descriptionraw": "【被動】本角色觸發$[C123022]時:為其附屬$[C123023]。",
"descriptionreplaced": "【被動】本角色觸發火之新生時:為其附屬湧火護罩。",
"id": 23025,
"name": "湧火護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 23026,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"anemosamachurl": {
"hp": 4,
"id": 3501,
"maxenergy": 2,
"name": "風丘丘薩滿",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 35011,
"name": "杖擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,召喚旋風。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C135011]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚旋風。",
"id": 35012,
"name": "祈風術",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 35013,
"name": "風波衝擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"風元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"blazingaxemitachurl": {
"hp": 8,
"id": 3302,
"maxenergy": 2,
"name": "火斧丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 33021,
"name": "Du Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 33022,
"name": "Upa",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 33023,
"name": "Oto Tiga",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬流焰磨刃。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C133021]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬流焰磨刃。",
"id": 33024,
"name": "流焰磨刃",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"火元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"cracklingaxemitachurl": {
"hp": 8,
"id": 3403,
"maxenergy": 2,
"name": "雷斧丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 34031,
"name": "Du Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 34032,
"name": "Upa",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 34033,
"name": "Oto Tiga",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬流煌磨刃。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C134031]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬流煌磨刃。",
"id": 34034,
"name": "流煌磨刃",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"cryoabyssmage": {
"hp": 4,
"id": 3103,
"maxenergy": 2,
"name": "冰深淵法師",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 31031,
"name": "冰刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 31032,
"name": "凝華的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 31033,
"name": "霜寒迂旋之儀",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬冰元素護罩。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C131031]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬冰元素護罩。",
"id": 31034,
"name": "冰元素護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 31035,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物"
]
},
"cryohilichurlshooter": {
"hp": 3,
"id": 3102,
"maxenergy": 2,
"name": "冰箭丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 31021,
"name": "冰箭",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害。",
"id": 31022,
"name": "幾枝一起",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】此角色出招後,自動切換到下一個角色。",
"descriptionraw": "【被動】此角色出招後,自動切換到下一個角色。",
"descriptionreplaced": "【被動】此角色出招後,自動切換到下一個角色。",
"id": 31023,
"name": "躲起來",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"dendrosamachurl": {
"hp": 4,
"id": 3703,
"maxenergy": 2,
"name": "草丘丘薩滿",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 37031,
"name": "杖擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,在對方場上生成藤蔓。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在對方場上生成$[C137031]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,在對方場上生成藤蔓。",
"id": 37032,
"name": "毒藤蔓生",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 37033,
"name": "草之域",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"草元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"electroabyssmage": {
"hp": 4,
"id": 3404,
"maxenergy": 3,
"name": "雷深淵法師",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 34041,
"name": "雷彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚纏雷之環。",
"descriptionraw": "召喚$[C134041]。",
"descriptionreplaced": "召喚纏雷之環。",
"id": 34042,
"name": "纏光的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,召喚纏雷之環。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C134041]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,召喚纏雷之環。",
"id": 34043,
"name": "滾雷馳驟之儀",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬雷元素護罩。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C134042]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬雷元素護罩。",
"id": 34044,
"name": "雷元素護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 34045,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"electrohilichurlshooter": {
"hp": 3,
"id": 3402,
"maxenergy": 2,
"name": "雷箭丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 34021,
"name": "雷箭",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害。",
"id": 34022,
"name": "幾枝一起",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】此角色出招後,自動切換到下一個角色。",
"descriptionraw": "【被動】此角色出招後,自動切換到下一個角色。",
"descriptionreplaced": "【被動】此角色出招後,自動切換到下一個角色。",
"id": 34023,
"name": "躲起來",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"electrohypostasis": {
"hp": 30,
"id": 4401,
"maxenergy": 2,
"name": "無相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後分別$[K53]:$[S24015]和$[S24016]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
"id": 24012,
"name": "猜拳三連擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,召喚雷鎖鎮域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C124013]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚雷鎖鎮域。",
"id": 24013,
"name": "靂霆鎮鎖",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬雷晶核心。\n行動階段開始時:如果本角色未附屬雷晶核心,則為其重新附屬雷晶核心。(整場對局最多觸發2次)",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C124015]。\\n行動階段開始時:如果本角色未附屬$[C124015],則為其重新附屬$[C124015]。(整場對局最多觸發2次)",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬雷晶核心。\\n行動階段開始時:如果本角色未附屬雷晶核心,則為其重新附屬雷晶核心。(整場對局最多觸發2次)",
"id": 24017,
"name": "雷晶核心",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,然後準備技能:猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後$[K53]:$[S24016]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後準備技能:猜拳三連擊·布。",
"id": 24015,
"name": "猜拳三連擊·剪刀",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 24016,
"name": "猜拳三連擊·布",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C134061]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"id": 34063,
"name": "元素沉積·雷",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"electrohypostasis-01": {
"hp": 45,
"id": 4402,
"maxenergy": 2,
"name": "無相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後分別$[K53]:$[S24015]和$[S24016]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
"id": 24012,
"name": "猜拳三連擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,召喚雷鎖鎮域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C124013]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚雷鎖鎮域。",
"id": 24013,
"name": "靂霆鎮鎖",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬雷晶核心。\n行動階段開始時:如果本角色未附屬雷晶核心,則為其重新附屬雷晶核心。(整場對局最多觸發2次)",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C124016]。\\n行動階段開始時:如果本角色未附屬$[C124016],則為其重新附屬$[C124016]。(整場對局最多觸發2次)",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬雷晶核心。\\n行動階段開始時:如果本角色未附屬雷晶核心,則為其重新附屬雷晶核心。(整場對局最多觸發2次)",
"id": 24018,
"name": "雷晶核心",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,然後準備技能:猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後$[K53]:$[S24016]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後準備技能:猜拳三連擊·布。",
"id": 24015,
"name": "猜拳三連擊·剪刀",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 24016,
"name": "猜拳三連擊·布",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C134061]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"id": 34063,
"name": "元素沉積·雷",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"electroslime": {
"hp": 4,
"id": 3406,
"maxenergy": 2,
"name": "雷史萊姆",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 34061,
"name": "彈跳",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害。",
"id": 34062,
"name": "重重下落",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C134061]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"id": 34063,
"name": "元素沉積·雷",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"fatuicryocicinmage": {
"hp": 10,
"id": 4101,
"maxenergy": 3,
"name": "愚人眾·冰螢術士",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 21011,
"name": "冰螢稜錐",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,召喚冰螢。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C121011]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚冰螢。",
"id": 21012,
"name": "霧虛搖喚",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害,本角色附著冰元素,生成流螢護罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害,本角色附著{SPRITE_PRESET#2101}冰元素,生成流螢護罩。",
"id": 21013,
"name": "冰枝白花",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人眾"
]
},
"fatuicryocicinmage-01": {
"hp": 10,
"id": 4102,
"maxenergy": 3,
"name": "愚人眾·冰螢術士",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 21011,
"name": "冰螢稜錐",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,召喚冰螢。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C121011]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚冰螢。",
"id": 21012,
"name": "霧虛搖喚",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害,本角色附著冰元素,生成流螢護罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害,本角色附著{SPRITE_PRESET#2101}冰元素,生成流螢護罩。",
"id": 21013,
"name": "冰枝白花",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人眾"
]
},
"fatuipyroagent": {
"hp": 10,
"id": 4301,
"maxenergy": 2,
"name": "愚人眾·火之債務處理人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 23011,
"name": "突刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,本角色附屬潛行。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C123011]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,本角色附屬潛行。",
"id": 23012,
"name": "伺機而動",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 23013,
"name": "焚毀之鋒",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬潛行。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C123011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬潛行。",
"id": 23014,
"name": "潛行大師",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人眾"
]
},
"fatuipyroagent-01": {
"hp": 10,
"id": 4302,
"maxenergy": 2,
"name": "愚人眾·火之債務處理人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 23011,
"name": "突刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,本角色附屬潛行。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C123011]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,本角色附屬潛行。",
"id": 23012,
"name": "伺機而動",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 23013,
"name": "焚毀之鋒",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬潛行。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C123011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬潛行。",
"id": 23014,
"name": "潛行大師",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人眾"
]
},
"fatuiskirmisheranemoboxervanguard": {
"hp": 10,
"id": 3502,
"maxenergy": 2,
"name": "愚人眾先遣隊·風拳前鋒軍",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 35021,
"name": "疾風刺拳",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附屬聚風屏障並準備技能:逆風奉還拳。",
"descriptionraw": "本角色附屬$[C135021]並$[K53]:$[S35025]。",
"descriptionreplaced": "本角色附屬聚風屏障並準備技能:逆風奉還拳。",
"id": 35022,
"name": "聚風蓄力",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,其他我方「愚人眾」角色獲得1點充能。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],其他我方「愚人眾」角色獲得1點$[K310]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,其他我方「愚人眾」角色獲得1點{SPRITE_PRESET#1110}充能。",
"id": 35023,
"name": "激風鼓動",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 35024,
"name": "聚風屏障",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需準備1個行動輪)\n造成2點物理傷害。",
"descriptionraw": "(需準備1個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需準備1個行動輪)\\n造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 35025,
"name": "逆風奉還拳",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"風元素",
"其他武器",
"愚人眾"
]
},
"fatuiskirmishercryogunnerlegionnaire": {
"hp": 10,
"id": 3104,
"maxenergy": 3,
"name": "愚人眾先遣隊·冰銃重衛士",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 31041,
"name": "近身衝撞",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 31042,
"name": "封凍噴劑",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,本角色附屬元素武裝·冰。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C131041]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬元素武裝·冰。",
"id": 31043,
"name": "嚴霜鐵銃",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionraw": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionreplaced": "【被動】戰鬥開始時,本角色獲得2點充能。",
"id": 31044,
"name": "戰備補給",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 31045,
"name": "銃裝破碎",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人眾"
]
},
"fatuiskirmisherelectrohammervanguard": {
"hp": 10,
"id": 3407,
"maxenergy": 3,
"name": "愚人眾先遣隊·雷錘前鋒軍",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 34071,
"name": "迅捷錘擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 34072,
"name": "狂烈衝鋒",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,本角色附屬元素武裝·雷。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C134071]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬元素武裝·雷。",
"id": 34073,
"name": "轟雷戰鎚",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionraw": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionreplaced": "【被動】戰鬥開始時,本角色獲得2點充能。",
"id": 34074,
"name": "戰備補給",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 34075,
"name": "銃裝破碎",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"雷元素",
"其他武器",
"愚人眾"
]
},
"fatuiskirmishergeochanterbracer": {
"hp": 10,
"id": 3604,
"maxenergy": 3,
"name": "愚人眾先遣隊·岩使游擊兵",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 36041,
"name": "岩簇飛刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 36042,
"name": "集束岩晶",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,本角色附屬元素武裝·岩,生成晶岩護罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C136041],生成$[C136042]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬元素武裝·岩,生成晶岩護罩。",
"id": 36043,
"name": "塵岩長杖",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionraw": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionreplaced": "【被動】戰鬥開始時,本角色獲得2點充能。",
"id": 36044,
"name": "戰備補給",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"岩元素",
"其他武器",
"愚人眾"
]
},
"fatuiskirmisherhydrogunnerlegionnaire": {
"hp": 10,
"id": 3203,
"maxenergy": 3,
"name": "愚人眾先遣隊·水銃重衛士",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 32031,
"name": "戰術衝撞",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,治療2個我方後臺角色1點。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療2個我方後臺角色1點。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,治療2個我方後臺角色1點。",
"id": 32032,
"name": "療癒彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,本角色附屬元素武裝·水。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C132031]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬元素武裝·水。",
"id": 32033,
"name": "元素增幅·水",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionraw": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionreplaced": "【被動】戰鬥開始時,本角色獲得2點充能。",
"id": 32034,
"name": "戰備補給",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 32035,
"name": "銃裝破碎",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人眾"
]
},
"fatuiskirmisherpyroslingerbracer": {
"hp": 10,
"id": 3306,
"maxenergy": 3,
"name": "愚人眾先遣隊·火銃游擊兵",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 33061,
"name": "輕彈直射",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 33062,
"name": "燃燒連射",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,本角色附屬元素武裝·火。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬$[C133061]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,本角色附屬元素武裝·火。",
"id": 33063,
"name": "猛火鐵銃",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionraw": "【被動】戰鬥開始時,本角色獲得2點充能。",
"descriptionreplaced": "【被動】戰鬥開始時,本角色獲得2點充能。",
"id": 33064,
"name": "戰備補給",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 33065,
"name": "銃裝破碎",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人眾"
]
},
"geosamachurl": {
"hp": 4,
"id": 3603,
"maxenergy": 2,
"name": "岩丘丘薩滿",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 36031,
"name": "杖擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,生成岩土臺座。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成$[C136031]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,生成岩土臺座。",
"id": 36032,
"name": "喚石之咒",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 36033,
"name": "碎岩震波",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"groundedgeoshroom": {
"hp": 7,
"id": 3605,
"maxenergy": 2,
"name": "陸行岩本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 36051,
"name": "孢子彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 36052,
"name": "狂猛吐息",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 36053,
"name": "爆破衝鋒",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,角色處於陸地優勢。\n角色受到火元素傷害後:轉換為枯焦狀態。\n角色受到雷元素傷害後:轉換為活化狀態。",
"descriptionraw": "【被動】戰鬥開始時,角色處於$[C132051]。\\n角色受到$[K103]後:轉換為$[C137012]。\\n角色受到$[K104]後:轉換為$[C137013]。",
"descriptionreplaced": "【被動】戰鬥開始時,角色處於陸地優勢。\\n角色受到{SPRITE_PRESET#2103}火元素傷害後:轉換為枯焦狀態。\\n角色受到{SPRITE_PRESET#2104}雷元素傷害後:轉換為活化狀態。",
"id": 36054,
"name": "狀態轉換",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物"
]
},
"groundedhydroshroom": {
"hp": 7,
"id": 3205,
"maxenergy": 2,
"name": "陸行水本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 32051,
"name": "孢子彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 32052,
"name": "狂猛吐息",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 32053,
"name": "爆破衝鋒",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,角色處於陸地優勢。\n角色受到火元素傷害後:轉換為枯焦狀態。\n角色受到雷元素傷害後:轉換為活化狀態。",
"descriptionraw": "【被動】戰鬥開始時,角色處於$[C132051]。\\n角色受到$[K103]後:轉換為$[C137012]。\\n角色受到$[K104]後:轉換為$[C137013]。",
"descriptionreplaced": "【被動】戰鬥開始時,角色處於陸地優勢。\\n角色受到{SPRITE_PRESET#2103}火元素傷害後:轉換為枯焦狀態。\\n角色受到{SPRITE_PRESET#2104}雷元素傷害後:轉換為活化狀態。",
"id": 32054,
"name": "狀態轉換",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"hilichurlberserker": {
"hp": 4,
"id": 3304,
"maxenergy": 2,
"name": "衝鋒丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 33041,
"name": "火把打",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 33042,
"name": "邊跑邊打",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 2
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害。",
"id": 33043,
"name": "連續揮火把",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"火元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"hilichurlfighter": {
"hp": 4,
"id": 3001,
"maxenergy": 2,
"name": "打手丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 30011,
"name": "打",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 30012,
"name": "跳起打",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害。",
"id": 30013,
"name": "揮來揮去",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"無元素類型",
"其他武器",
"魔物",
"丘丘人"
]
},
"hilichurlshooter": {
"hp": 3,
"id": 3002,
"maxenergy": 2,
"name": "射手丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 30021,
"name": "射擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 30022,
"name": "幾枝一起",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】此角色使用技能後,自動切換到下一個角色。",
"descriptionraw": "【被動】此角色使用技能後,自動切換到下一個角色。",
"descriptionreplaced": "【被動】此角色使用技能後,自動切換到下一個角色。",
"id": 30023,
"name": "躲起來",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"無元素類型",
"其他武器",
"魔物",
"丘丘人"
]
},
"hydroabyssmage": {
"hp": 4,
"id": 3201,
"maxenergy": 3,
"name": "水深淵法師",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 32011,
"name": "水彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,目標角色附屬水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C132011]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,目標角色附屬水泡。",
"id": 32012,
"name": "泡影的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,目標角色附屬水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C132011]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,目標角色附屬水泡。",
"id": 32013,
"name": "浮幻生滅之儀",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬水元素護罩。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C132012]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬水元素護罩。",
"id": 32014,
"name": "水元素護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 32015,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"hydroabyssmage-01": {
"hp": 6,
"id": 5201,
"maxenergy": 3,
"name": "水深淵法師",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 32011,
"name": "水彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,目標角色附屬水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C132011]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,目標角色附屬水泡。",
"id": 32012,
"name": "泡影的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,目標角色附屬水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C132011]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,目標角色附屬水泡。",
"id": 32013,
"name": "浮幻生滅之儀",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬水元素護罩。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C132012]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬水元素護罩。",
"id": 32014,
"name": "水元素護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 32015,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被動】護罩破碎的情況下,使用技能後:重新附屬水元素護罩。",
"descriptionraw": "【被動】護罩破碎的情況下,使用技能後:重新附屬$[C132012]。",
"descriptionreplaced": "【被動】護罩破碎的情況下,使用技能後:重新附屬水元素護罩。",
"id": 32016,
"name": "深淵加護",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"hydrosamachurl": {
"hp": 4,
"id": 3202,
"maxenergy": 2,
"name": "水丘丘薩滿",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 32021,
"name": "杖擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,召喚治療之雨。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C132021]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,召喚治療之雨。",
"id": 32022,
"name": "祈雨術",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 32023,
"name": "激流衝擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"水元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"hydroslime": {
"hp": 4,
"id": 3204,
"maxenergy": 2,
"name": "水史萊姆",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 32041,
"name": "彈跳",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害。",
"id": 32042,
"name": "重重下落",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬元素生命·水。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C132041]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬元素生命·水。",
"id": 32043,
"name": "元素沉積·水",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"iceshieldwallmitachurl": {
"hp": 8,
"id": 3101,
"maxenergy": 2,
"name": "冰盾丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 31011,
"name": "Plata Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 31012,
"name": "Da Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 31013,
"name": "Aba Movo",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬寒冰大盾。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C131011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬寒冰大盾。",
"id": 31014,
"name": "寒冰大盾",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 31015,
"name": "護盾破碎",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"jadeplumeterrorshroom": {
"hp": 36,
"id": 4701,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 27012,
"name": "不穩定孢子雲",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],消耗所有$[C127011]層數,每層使此傷害+1。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬活化激能。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C127011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jadeplumeterrorshroom-01": {
"hp": 48,
"id": 4702,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 27012,
"name": "不穩定孢子雲",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],消耗所有$[C127011]層數,每層使此傷害+1。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬活化激能。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C127011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jadeplumeterrorshroom-02": {
"hp": 10,
"id": 4703,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 27012,
"name": "不穩定孢子雲",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],消耗所有$[C127011]層數,每層使此傷害+1。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬活化激能。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C127011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jadeplumeterrorshroom-03": {
"hp": 30,
"id": 4704,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 27012,
"name": "不穩定孢子雲",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],消耗所有$[C127011]層數,每層使此傷害+1。",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬活化激能。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C127011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"kairagidancingthunder": {
"hp": 10,
"id": 3401,
"maxenergy": 2,
"name": "海亂鬼·雷騰",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 34011,
"name": "三位切",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 34012,
"name": "鯉躍斬",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色準備技能:居合·霆息。",
"descriptionraw": "本角色$[K53]:$[S34016]。",
"descriptionreplaced": "本角色準備技能:居合·霆息。",
"id": 34013,
"name": "居合·納刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬惟神召符·煌。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C134011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬惟神召符·煌。",
"id": 34014,
"name": "惟神召符·煌",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "其他我方「海亂鬼」角色被擊倒時,此角色附屬絕境狂亂。",
"descriptionraw": "其他我方「海亂鬼」角色被擊倒時,此角色附屬$[C134012]。",
"descriptionreplaced": "其他我方「海亂鬼」角色被擊倒時,此角色附屬絕境狂亂。",
"id": 34015,
"name": "絕境狂亂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需準備2個行動輪)\n造成6點物理傷害。",
"descriptionraw": "(需準備2個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需準備2個行動輪)\\n造成6點{SPRITE_PRESET#2100}物理傷害。",
"id": 34016,
"name": "居合·霆息",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需準備1個行動輪)\n下回合使用技能居合·霆息。",
"descriptionraw": "(需準備1個行動輪)\\n下回合使用技能$[S34016]。",
"descriptionreplaced": "(需準備1個行動輪)\\n下回合使用技能居合·霆息。",
"id": 34017,
"name": "居合·吐納",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_KAIRAGI"
],
"tagstext": [
"雷元素",
"其他武器",
"海亂鬼"
]
},
"kairagifierymight": {
"hp": 10,
"id": 3303,
"maxenergy": 2,
"name": "海亂鬼·炎威",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 33031,
"name": "三位切",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 33032,
"name": "鯉躍斬",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色準備技能:居合·焚風。",
"descriptionraw": "本角色$[K53]:$[S33036]。",
"descriptionreplaced": "本角色準備技能:居合·焚風。",
"id": 33033,
"name": "居合·納刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬惟神召符·炎。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C133031]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬惟神召符·炎。",
"id": 33034,
"name": "惟神召符·炎",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "其他我方「海亂鬼」角色被擊倒時,此角色附屬絕境狂亂。",
"descriptionraw": "其他我方「海亂鬼」角色被擊倒時,此角色附屬$[C133032]。",
"descriptionreplaced": "其他我方「海亂鬼」角色被擊倒時,此角色附屬絕境狂亂。",
"id": 33035,
"name": "絕境狂亂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需準備2個行動輪)\n造成6點物理傷害。",
"descriptionraw": "(需準備2個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需準備2個行動輪)\\n造成6點{SPRITE_PRESET#2100}物理傷害。",
"id": 33036,
"name": "居合·焚風",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需準備1個行動輪)\n下回合使用技能居合·焚風。",
"descriptionraw": "(需準備1個行動輪)\\n下回合使用技能$[S33036]。",
"descriptionreplaced": "(需準備1個行動輪)\\n下回合使用技能居合·焚風。",
"id": 33037,
"name": "居合·吐納",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_KAIRAGI"
],
"tagstext": [
"火元素",
"其他武器",
"海亂鬼"
]
},
"maguukenki": {
"hp": 20,
"id": 4501,
"maxenergy": 3,
"name": "魔偶劍鬼",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 25011,
"name": "一文字",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚劍影·孤風。",
"descriptionraw": "召喚$[C125011]。",
"descriptionreplaced": "召喚劍影·孤風。",
"id": 25012,
"name": "孤風刀勢",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "召喚劍影·霜馳。",
"descriptionraw": "召喚$[C125012]。",
"descriptionreplaced": "召喚劍影·霜馳。",
"id": 25013,
"name": "霜馳影突",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
"id": 25014,
"name": "機巧偽天狗抄",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"風元素",
"其他武器",
"魔物"
]
},
"maguukenki-01": {
"hp": 28,
"id": 4502,
"maxenergy": 3,
"name": "魔偶劍鬼",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 25011,
"name": "一文字",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召喚劍影·孤風。",
"descriptionraw": "召喚$[C125011]。",
"descriptionreplaced": "召喚劍影·孤風。",
"id": 25012,
"name": "孤風刀勢",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "召喚劍影·霜馳。",
"descriptionraw": "召喚$[C125012]。",
"descriptionreplaced": "召喚劍影·霜馳。",
"id": 25013,
"name": "霜馳影突",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4點物理傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
"descriptionreplaced": "造成4點{SPRITE_PRESET#2100}物理傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
"id": 25014,
"name": "機巧偽天狗抄",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"風元素",
"其他武器",
"魔物"
]
},
"mirrormaiden": {
"hp": 10,
"id": 4203,
"maxenergy": 2,
"name": "愚人眾·藏鏡仕女",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 22021,
"name": "水彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,目標角色附屬水光破鏡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C122021]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,目標角色附屬水光破鏡。",
"id": 22022,
"name": "瀲波綻破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 22023,
"name": "粼鏡折光",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人眾"
]
},
"mirrormaiden-01": {
"hp": 10,
"id": 4204,
"maxenergy": 2,
"name": "愚人眾·藏鏡仕女",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 22021,
"name": "水彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,目標角色附屬水光破鏡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬$[C122021]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,目標角色附屬水光破鏡。",
"id": 22022,
"name": "瀲波綻破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 22023,
"name": "粼鏡折光",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人眾"
]
},
"nobushihitsukeban": {
"hp": 6,
"id": 3305,
"maxenergy": 2,
"name": "野伏·火付番",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 33051,
"name": "連續斬",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害,我方切換到下一個角色。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],我方切換到下一個角色。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害,我方切換到下一個角色。",
"id": 33052,
"name": "焰硝花火",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色準備技能:居合·前。",
"descriptionraw": "本角色$[K53]:$[S30034]。",
"descriptionreplaced": "本角色準備技能:居合·前。",
"id": 30033,
"name": "居合·納刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需準備2個行動輪)\n造成6點物理傷害。",
"descriptionraw": "(需準備2個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需準備2個行動輪)\\n造成6點{SPRITE_PRESET#2100}物理傷害。",
"id": 30034,
"name": "居合·前",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需準備1個行動輪)\n下回合使用技能居合·前。",
"descriptionraw": "(需準備1個行動輪)\\n下回合使用技能$[S30034]。",
"descriptionreplaced": "(需準備1個行動輪)\\n下回合使用技能居合·前。",
"id": 30035,
"name": "居合·吐納",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"descriptionraw": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"descriptionreplaced": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"id": 30036,
"name": "殘心",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"火元素",
"其他武器"
]
},
"nobushijintouban": {
"hp": 6,
"id": 3003,
"maxenergy": 2,
"name": "野伏·陣刀番",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 30031,
"name": "連續斬",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 3
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 30032,
"name": "跳劈",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色準備技能:居合·前。",
"descriptionraw": "本角色$[K53]:$[S30034]。",
"descriptionreplaced": "本角色準備技能:居合·前。",
"id": 30033,
"name": "居合·納刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需準備2個行動輪)\n造成6點物理傷害。",
"descriptionraw": "(需準備2個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需準備2個行動輪)\\n造成6點{SPRITE_PRESET#2100}物理傷害。",
"id": 30034,
"name": "居合·前",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需準備1個行動輪)\n下回合使用技能居合·前。",
"descriptionraw": "(需準備1個行動輪)\\n下回合使用技能$[S30034]。",
"descriptionreplaced": "(需準備1個行動輪)\\n下回合使用技能居合·前。",
"id": 30035,
"name": "居合·吐納",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"descriptionraw": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"descriptionreplaced": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"id": 30036,
"name": "殘心",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"無元素類型",
"其他武器"
]
},
"nobushikikouban": {
"hp": 6,
"id": 3405,
"maxenergy": 2,
"name": "野伏·機巧番",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 34051,
"name": "連續斬",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 34052,
"name": "機工雷弩",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色準備技能:居合·前。",
"descriptionraw": "本角色$[K53]:$[S30034]。",
"descriptionreplaced": "本角色準備技能:居合·前。",
"id": 30033,
"name": "居合·納刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需準備2個行動輪)\n造成6點物理傷害。",
"descriptionraw": "(需準備2個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需準備2個行動輪)\\n造成6點{SPRITE_PRESET#2100}物理傷害。",
"id": 30034,
"name": "居合·前",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需準備1個行動輪)\n下回合使用技能居合·前。",
"descriptionraw": "(需準備1個行動輪)\\n下回合使用技能$[S30034]。",
"descriptionreplaced": "(需準備1個行動輪)\\n下回合使用技能居合·前。",
"id": 30035,
"name": "居合·吐納",
"playcost": [],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"descriptionraw": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"descriptionreplaced": "【被動】結束階段:如果此角色是「出戰角色」,就獲得1點充能。",
"id": 30036,
"name": "殘心",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"雷元素",
"其他武器"
]
},
"pureelectrohypostasis": {
"hp": 15,
"id": 4403,
"maxenergy": 2,
"name": "至純的無相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後分別$[K53]:$[S24015]和$[S24016]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
"id": 24012,
"name": "猜拳三連擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,召喚雷鎖鎮域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚$[C124013]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,召喚雷鎖鎮域。",
"id": 24013,
"name": "靂霆鎮鎖",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,然後準備技能:猜拳三連擊·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後$[K53]:$[S24016]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,然後準備技能:猜拳三連擊·布。",
"id": 24015,
"name": "猜拳三連擊·剪刀",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 24016,
"name": "猜拳三連擊·布",
"playcost": [],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C134061]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬元素生命·雷。",
"id": 34063,
"name": "元素沉積·雷",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"pyroabyssmage": {
"hp": 4,
"id": 3301,
"maxenergy": 3,
"name": "火深淵法師",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 33011,
"name": "炎波",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 33012,
"name": "灼面的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成7點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成7點{SPRITE_PRESET#2100}物理傷害。",
"id": 33013,
"name": "熔焰地湧之儀",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬火元素護罩。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C133011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬火元素護罩。",
"id": 33014,
"name": "火元素護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 33015,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"pyroabyssmage-01": {
"hp": 6,
"id": 5301,
"maxenergy": 3,
"name": "火深淵法師",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 33011,
"name": "炎波",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 33012,
"name": "灼面的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成7點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成7點{SPRITE_PRESET#2100}物理傷害。",
"id": 33013,
"name": "熔焰地湧之儀",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬火元素護罩。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C133011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬火元素護罩。",
"id": 33014,
"name": "火元素護罩",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 33015,
"name": "護罩碎裂",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被動】護罩破碎的情況下,使用技能後:重新附屬火元素護罩。",
"descriptionraw": "【被動】護罩破碎的情況下,使用技能後:重新附屬$[C133011]。",
"descriptionreplaced": "【被動】護罩破碎的情況下,使用技能後:重新附屬火元素護罩。",
"id": 33016,
"name": "深淵加護",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"rhodeiaofloch": {
"hp": 30,
"id": 4201,
"maxenergy": 3,
"name": "純水精靈·洛蒂婭",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 22011,
"name": "翻湧",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "隨機召喚1種純水幻形。(優先生成不同的類型)",
"descriptionraw": "隨機召喚1種$[C122010]。(優先生成不同的類型)",
"descriptionreplaced": "隨機召喚1種純水幻形。(優先生成不同的類型)",
"id": 22012,
"name": "純水幻造",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "隨機召喚2種純水幻形。(優先生成不同的類型)",
"descriptionraw": "隨機召喚2種$[C122010]。(優先生成不同的類型)",
"descriptionreplaced": "隨機召喚2種純水幻形。(優先生成不同的類型)",
"id": 22013,
"name": "林野百態",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害;我方每有1個召喚物,再使此傷害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];我方每有1個召喚物,再使此傷害+2。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害;我方每有1個召喚物,再使此傷害+2。",
"id": 22014,
"name": "潮湧與激流",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬元素生命·水。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C132041]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬元素生命·水。",
"id": 32043,
"name": "元素沉積·水",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"rhodeiaofloch-01": {
"hp": 45,
"id": 4202,
"maxenergy": 3,
"name": "純水精靈·洛蒂婭",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 22011,
"name": "翻湧",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "隨機召喚1種純水幻形。(優先生成不同的類型)",
"descriptionraw": "隨機召喚1種$[C122010]。(優先生成不同的類型)",
"descriptionreplaced": "隨機召喚1種純水幻形。(優先生成不同的類型)",
"id": 22012,
"name": "純水幻造",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "隨機召喚2種純水幻形。(優先生成不同的類型)",
"descriptionraw": "隨機召喚2種$[C122010]。(優先生成不同的類型)",
"descriptionreplaced": "隨機召喚2種純水幻形。(優先生成不同的類型)",
"id": 22013,
"name": "林野百態",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害;我方每有1個召喚物,再使此傷害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];我方每有1個召喚物,再使此傷害+2。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害;我方每有1個召喚物,再使此傷害+2。",
"id": 22014,
"name": "潮湧與激流",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬元素生命·水。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C132041]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬元素生命·水。",
"id": 32043,
"name": "元素沉積·水",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"rockfondrifthound": {
"hp": 10,
"id": 3602,
"maxenergy": 3,
"name": "嗜岩·獸境獵犬",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害,在敵方場上生成侵蝕。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成$[C136021]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害,在敵方場上生成侵蝕。",
"id": 36021,
"name": "溶蝕利爪",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害,在敵方場上生成侵蝕。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成$[C136021]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害,在敵方場上生成侵蝕。",
"id": 36022,
"name": "裂解晶岩",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成6點物理傷害,在敵方場上生成侵蝕。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成$[C136021]。",
"descriptionreplaced": "造成6點{SPRITE_PRESET#2100}物理傷害,在敵方場上生成侵蝕。",
"id": 36023,
"name": "追獵標記",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬嗜魔。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C136022]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬嗜魔。",
"id": 36024,
"name": "嗜魔",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物"
]
},
"rockshieldwallmitachurl": {
"hp": 8,
"id": 3601,
"maxenergy": 2,
"name": "岩盾丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 36011,
"name": "Plata Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 36012,
"name": "Da Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 36013,
"name": "Aba Movo",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬岩石大盾。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C136011]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬岩石大盾。",
"id": 36014,
"name": "岩石大盾",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl": {
"hp": 12,
"id": 4601,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl-01": {
"hp": 16,
"id": 4602,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C126011]和$[C126012]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl-02": {
"hp": 24,
"id": 4603,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C126011]和$[C126012]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl-03": {
"hp": 8,
"id": 4604,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C126011]和$[C126012]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"wingedcryoshroom": {
"hp": 6,
"id": 3105,
"maxenergy": 2,
"name": "有翼冰本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 31051,
"name": "孢子彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 31052,
"name": "翻滾噴射",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 31053,
"name": "爆破俯衝",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,角色處於空中優勢。\n角色受到火元素傷害後:轉換為枯焦狀態。\n角色受到雷元素傷害後:轉換為活化狀態。",
"descriptionraw": "【被動】戰鬥開始時,角色處於$[C137011]。\\n角色受到$[K103]後:轉換為$[C137012]。\\n角色受到$[K104]後:轉換為$[C137013]。",
"descriptionreplaced": "【被動】戰鬥開始時,角色處於空中優勢。\\n角色受到{SPRITE_PRESET#2103}火元素傷害後:轉換為枯焦狀態。\\n角色受到{SPRITE_PRESET#2104}雷元素傷害後:轉換為活化狀態。",
"id": 31054,
"name": "狀態轉換",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物"
]
},
"wingeddendroshroom": {
"hp": 6,
"id": 3701,
"maxenergy": 2,
"name": "有翼草本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2100}物理傷害。",
"id": 37011,
"name": "孢子彈",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 37012,
"name": "翻滾噴射",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 37013,
"name": "爆破俯衝",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,角色處於空中優勢。\n角色受到火元素傷害後:轉換為枯焦狀態。\n角色受到雷元素傷害後:轉換為活化狀態。",
"descriptionraw": "【被動】戰鬥開始時,角色處於$[C137011]。\\n角色受到$[K103]後:轉換為$[C137012]。\\n角色受到$[K104]後:轉換為$[C137013]。",
"descriptionreplaced": "【被動】戰鬥開始時,角色處於空中優勢。\\n角色受到{SPRITE_PRESET#2103}火元素傷害後:轉換為枯焦狀態。\\n角色受到{SPRITE_PRESET#2104}雷元素傷害後:轉換為活化狀態。",
"id": 37014,
"name": "狀態轉換",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"woodenshieldwallmitachurl": {
"hp": 8,
"id": 3702,
"maxenergy": 2,
"name": "木盾丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2100}物理傷害。",
"id": 37021,
"name": "Plata Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻擊",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3點{SPRITE_PRESET#2100}物理傷害。",
"id": 37022,
"name": "Da Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素戰技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5點物理傷害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5點{SPRITE_PRESET#2100}物理傷害。",
"id": 37023,
"name": "Aba Movo",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆發",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被動】戰鬥開始時,初始附屬原木大盾。",
"descriptionraw": "【被動】戰鬥開始時,初始附屬$[C137021]。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬原木大盾。",
"id": 37024,
"name": "原木大盾",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 37025,
"name": "護盾破碎",
"playcost": [],
"type": "被動技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"草元素",
"其他武器",
"魔物",
"丘丘人"
]
}
},
"meta": {
"aliases": {},
"categories": {},
"namemap": {
"abysslectorfathomlessflames": "深淵詠者·淵火",
"abysslectorfathomlessflames-01": "深淵詠者·淵火",
"anemosamachurl": "風丘丘薩滿",
"blazingaxemitachurl": "火斧丘丘暴徒",
"cracklingaxemitachurl": "雷斧丘丘暴徒",
"cryoabyssmage": "冰深淵法師",
"cryohilichurlshooter": "冰箭丘丘人",
"dendrosamachurl": "草丘丘薩滿",
"electroabyssmage": "雷深淵法師",
"electrohilichurlshooter": "雷箭丘丘人",
"electrohypostasis": "無相之雷",
"electrohypostasis-01": "無相之雷",
"electroslime": "雷史萊姆",
"fatuicryocicinmage": "愚人眾·冰螢術士",
"fatuicryocicinmage-01": "愚人眾·冰螢術士",
"fatuipyroagent": "愚人眾·火之債務處理人",
"fatuipyroagent-01": "愚人眾·火之債務處理人",
"fatuiskirmisheranemoboxervanguard": "愚人眾先遣隊·風拳前鋒軍",
"fatuiskirmishercryogunnerlegionnaire": "愚人眾先遣隊·冰銃重衛士",
"fatuiskirmisherelectrohammervanguard": "愚人眾先遣隊·雷錘前鋒軍",
"fatuiskirmishergeochanterbracer": "愚人眾先遣隊·岩使游擊兵",
"fatuiskirmisherhydrogunnerlegionnaire": "愚人眾先遣隊·水銃重衛士",
"fatuiskirmisherpyroslingerbracer": "愚人眾先遣隊·火銃游擊兵",
"geosamachurl": "岩丘丘薩滿",
"groundedgeoshroom": "陸行岩本真蕈",
"groundedhydroshroom": "陸行水本真蕈",
"hilichurlberserker": "衝鋒丘丘人",
"hilichurlfighter": "打手丘丘人",
"hilichurlshooter": "射手丘丘人",
"hydroabyssmage": "水深淵法師",
"hydroabyssmage-01": "水深淵法師",
"hydrosamachurl": "水丘丘薩滿",
"hydroslime": "水史萊姆",
"iceshieldwallmitachurl": "冰盾丘丘暴徒",
"jadeplumeterrorshroom": "翠翎恐蕈",
"jadeplumeterrorshroom-01": "翠翎恐蕈",
"jadeplumeterrorshroom-02": "翠翎恐蕈",
"jadeplumeterrorshroom-03": "翠翎恐蕈",
"kairagidancingthunder": "海亂鬼·雷騰",
"kairagifierymight": "海亂鬼·炎威",
"maguukenki": "魔偶劍鬼",
"maguukenki-01": "魔偶劍鬼",
"mirrormaiden": "愚人眾·藏鏡仕女",
"mirrormaiden-01": "愚人眾·藏鏡仕女",
"nobushihitsukeban": "野伏·火付番",
"nobushijintouban": "野伏·陣刀番",
"nobushikikouban": "野伏·機巧番",
"pureelectrohypostasis": "至純的無相之雷",
"pyroabyssmage": "火深淵法師",
"pyroabyssmage-01": "火深淵法師",
"rhodeiaofloch": "純水精靈·洛蒂婭",
"rhodeiaofloch-01": "純水精靈·洛蒂婭",
"rockfondrifthound": "嗜岩·獸境獵犬",
"rockshieldwallmitachurl": "岩盾丘丘暴徒",
"stonehidelawachurl": "丘丘岩盔王",
"stonehidelawachurl-01": "丘丘岩盔王",
"stonehidelawachurl-02": "丘丘岩盔王",
"stonehidelawachurl-03": "丘丘岩盔王",
"wingedcryoshroom": "有翼冰本真蕈",
"wingeddendroshroom": "有翼草本真蕈",
"woodenshieldwallmitachurl": "木盾丘丘暴徒"
},
"names": {
"丘丘岩盔王": "stonehidelawachurl-01",
"冰深淵法師": "cryoabyssmage",
"冰盾丘丘暴徒": "iceshieldwallmitachurl",
"冰箭丘丘人": "cryohilichurlshooter",
"嗜岩·獸境獵犬": "rockfondrifthound",
"射手丘丘人": "hilichurlshooter",
"岩丘丘薩滿": "geosamachurl",
"岩盾丘丘暴徒": "rockshieldwallmitachurl",
"愚人眾·冰螢術士": "fatuicryocicinmage-01",
"愚人眾·火之債務處理人": "fatuipyroagent-01",
"愚人眾·藏鏡仕女": "mirrormaiden-01",
"愚人眾先遣隊·冰銃重衛士": "fatuiskirmishercryogunnerlegionnaire",
"愚人眾先遣隊·岩使游擊兵": "fatuiskirmishergeochanterbracer",
"愚人眾先遣隊·水銃重衛士": "fatuiskirmisherhydrogunnerlegionnaire",
"愚人眾先遣隊·火銃游擊兵": "fatuiskirmisherpyroslingerbracer",
"愚人眾先遣隊·雷錘前鋒軍": "fatuiskirmisherelectrohammervanguard",
"愚人眾先遣隊·風拳前鋒軍": "fatuiskirmisheranemoboxervanguard",
"打手丘丘人": "hilichurlfighter",
"有翼冰本真蕈": "wingedcryoshroom",
"有翼草本真蕈": "wingeddendroshroom",
"木盾丘丘暴徒": "woodenshieldwallmitachurl",
"水丘丘薩滿": "hydrosamachurl",
"水史萊姆": "hydroslime",
"水深淵法師": "hydroabyssmage-01",
"海亂鬼·炎威": "kairagifierymight",
"海亂鬼·雷騰": "kairagidancingthunder",
"深淵詠者·淵火": "abysslectorfathomlessflames-01",
"火斧丘丘暴徒": "blazingaxemitachurl",
"火深淵法師": "pyroabyssmage-01",
"無相之雷": "electrohypostasis-01",
"純水精靈·洛蒂婭": "rhodeiaofloch-01",
"翠翎恐蕈": "jadeplumeterrorshroom-01",
"至純的無相之雷": "pureelectrohypostasis",
"草丘丘薩滿": "dendrosamachurl",
"衝鋒丘丘人": "hilichurlberserker",
"野伏·機巧番": "nobushikikouban",
"野伏·火付番": "nobushihitsukeban",
"野伏·陣刀番": "nobushijintouban",
"陸行岩本真蕈": "groundedgeoshroom",
"陸行水本真蕈": "groundedhydroshroom",
"雷史萊姆": "electroslime",
"雷斧丘丘暴徒": "cracklingaxemitachurl",
"雷深淵法師": "electroabyssmage",
"雷箭丘丘人": "electrohilichurlshooter",
"風丘丘薩滿": "anemosamachurl",
"魔偶劍鬼": "maguukenki-01"
},
"properties": {}
}
}