mm2_ninji_level / README.md
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metadata
language:
  - multilingual
license:
  - cc-by-nc-sa-4.0
multilinguality:
  - multilingual
size_categories:
  - n<1K
source_datasets:
  - original
task_categories:
  - text-generation
  - structure-prediction
  - object-detection
  - text-mining
  - information-retrieval
  - other
task_ids: []
pretty_name: Mario Maker 2 ninji levels
tags: []

Mario Maker 2 ninji levels

Part of the Mario Maker 2 Dataset Collection

Dataset Description

The Mario Maker 2 ninji levels dataset consists of 21 ninji levels from Nintendo's online service and aids TheGreatRambler/mm2_ninji. The dataset was created using the self-hosted Mario Maker 2 api over the course of 1 month in February 2022.

How to use it

You can load and iterate through the dataset with the following code:

from datasets import load_dataset

ds = load_dataset("TheGreatRambler/mm2_ninji_level", split="train")
print(next(iter(ds)))

#OUTPUT:
{
 'data_id': 12171034,
 'name': 'Rolling Snowballs',
 'description': 'Make your way through the snowfields, and keep an eye\nout for Spikes and Snow Pokeys! Stomping on Snow Pokeys\nwill turn them into small snowballs, which you can pick up\nand throw. Play this course as many times as you want,\nand see if you can find the fastest way to the finish!',
 'uploaded': 1575532800,
 'ended': 1576137600,
 'gamestyle': 3,
 'theme': 6,
 'medal_time': 26800,
 'clear_condition': 0,
 'clear_condition_magnitude': 0,
 'unk3_0': 1309513,
 'unk3_1': 62629737,
 'unk3_2': 4355893,
 'unk5': 1,
 'unk6': 0,
 'unk9': 0,
 'level_data': [some binary data]
}

Each row is a ninji level denoted by data_id. TheGreatRambler/mm2_ninji refers to these levels. level_data is the same format used in TheGreatRambler/mm2_level and the provided Kaitai struct file and level.py can be used to decode it:

from datasets import load_dataset
from kaitaistruct import KaitaiStream
from io import BytesIO
from level import Level
import zlib

ds = load_dataset("TheGreatRambler/mm2_ninji_level", split="train")
level_data = next(iter(ds))["level_data"]
level = Level(KaitaiStream(BytesIO(zlib.decompress(level_data))))

# NOTE level.overworld.objects is a fixed size (limitation of Kaitai struct)
# must iterate by object_count or null objects will be included
for i in range(level.overworld.object_count):
    obj = level.overworld.objects[i]
    print("X: %d Y: %d ID: %s" % (obj.x, obj.y, obj.id))

#OUTPUT:
X: 1200 Y: 400 ID: ObjId.block
X: 1360 Y: 400 ID: ObjId.block
X: 1360 Y: 240 ID: ObjId.block
X: 1520 Y: 240 ID: ObjId.block
X: 1680 Y: 240 ID: ObjId.block
X: 1680 Y: 400 ID: ObjId.block
X: 1840 Y: 400 ID: ObjId.block
X: 2000 Y: 400 ID: ObjId.block
X: 2160 Y: 400 ID: ObjId.block
X: 2320 Y: 400 ID: ObjId.block
X: 2480 Y: 560 ID: ObjId.block
X: 2480 Y: 720 ID: ObjId.block
X: 2480 Y: 880 ID: ObjId.block
X: 2160 Y: 880 ID: ObjId.block

Data Structure

Data Instances

{
 'data_id': 12171034,
 'name': 'Rolling Snowballs',
 'description': 'Make your way through the snowfields, and keep an eye\nout for Spikes and Snow Pokeys! Stomping on Snow Pokeys\nwill turn them into small snowballs, which you can pick up\nand throw. Play this course as many times as you want,\nand see if you can find the fastest way to the finish!',
 'uploaded': 1575532800,
 'ended': 1576137600,
 'gamestyle': 3,
 'theme': 6,
 'medal_time': 26800,
 'clear_condition': 0,
 'clear_condition_magnitude': 0,
 'unk3_0': 1309513,
 'unk3_1': 62629737,
 'unk3_2': 4355893,
 'unk5': 1,
 'unk6': 0,
 'unk9': 0,
 'level_data': [some binary data]
}

Data Fields

Field Type Description
data_id int The data ID of this ninji level
name string Name
description string Description
uploaded int UTC timestamp of when this was uploaded
ended int UTC timestamp of when this event ended
gamestyle int Gamestyle, enum below
theme int Theme, enum below
medal_time int Time to get a medal in milliseconds
clear_condition int Clear condition, enum below
clear_condition_magnitude int If applicable, the magnitude of the clear condition
unk3_0 int Unknown
unk3_1 int Unknown
unk3_2 int Unknown
unk5 int Unknown
unk6 int Unknown
unk9 int Unknown
level_data bytes The GZIP compressed decrypted level data, a kaitai struct file is provided to read this
one_screen_thumbnail bytes The one screen course thumbnail, as a JPEG binary
one_screen_thumbnail_url string The old URL of this thumbnail
one_screen_thumbnail_size int The filesize of this thumbnail
one_screen_thumbnail_filename string The filename of this thumbnail
entire_thumbnail bytes The entire course thumbnail, as a JPEG binary
entire_thumbnail_url string The old URL of this thumbnail
entire_thumbnail_size int The filesize of this thumbnail
entire_thumbnail_filename string The filename of this thumbnail

Data Splits

The dataset only contains a train split.

Enums

The dataset contains some enum integer fields. They match those used by TheGreatRambler/mm2_level for the most part, but they are reproduced below:

GameStyles = {
    0: "SMB1",
    1: "SMB3",
    2: "SMW",
    3: "NSMBU",
    4: "SM3DW"
}

CourseThemes = {
    0: "Overworld",
    1: "Underground",
    2: "Castle",
    3: "Airship",
    4: "Underwater",
    5: "Ghost house",
    6: "Snow",
    7: "Desert",
    8: "Sky",
    9: "Forest"
}

ClearConditions = {
    137525990: "Reach the goal without landing after leaving the ground.",
    199585683: "Reach the goal after defeating at least/all (n) Mechakoopa(s).",
    272349836: "Reach the goal after defeating at least/all (n) Cheep Cheep(s).",
    375673178: "Reach the goal without taking damage.",
    426197923: "Reach the goal as Boomerang Mario.",
    436833616: "Reach the goal while wearing a Shoe.",
    713979835: "Reach the goal as Fire Mario.",
    744927294: "Reach the goal as Frog Mario.",
    751004331: "Reach the goal after defeating at least/all (n) Larry(s).",
    900050759: "Reach the goal as Raccoon Mario.",
    947659466: "Reach the goal after defeating at least/all (n) Blooper(s).",
    976173462: "Reach the goal as Propeller Mario.",
    994686866: "Reach the goal while wearing a Propeller Box.",
    998904081: "Reach the goal after defeating at least/all (n) Spike(s).",
    1008094897: "Reach the goal after defeating at least/all (n) Boom Boom(s).",
    1051433633: "Reach the goal while holding a Koopa Shell.",
    1061233896: "Reach the goal after defeating at least/all (n) Porcupuffer(s).",
    1062253843: "Reach the goal after defeating at least/all (n) Charvaargh(s).",
    1079889509: "Reach the goal after defeating at least/all (n) Bullet Bill(s).",
    1080535886: "Reach the goal after defeating at least/all (n) Bully/Bullies.",
    1151250770: "Reach the goal while wearing a Goomba Mask.",
    1182464856: "Reach the goal after defeating at least/all (n) Hop-Chops.",
    1219761531: "Reach the goal while holding a Red POW Block. OR Reach the goal after activating at least/all (n) Red POW Block(s).",
    1221661152: "Reach the goal after defeating at least/all (n) Bob-omb(s).",
    1259427138: "Reach the goal after defeating at least/all (n) Spiny/Spinies.",
    1268255615: "Reach the goal after defeating at least/all (n) Bowser(s)/Meowser(s).",
    1279580818: "Reach the goal after defeating at least/all (n) Ant Trooper(s).",
    1283945123: "Reach the goal on a Lakitu's Cloud.",
    1344044032: "Reach the goal after defeating at least/all (n) Boo(s).",
    1425973877: "Reach the goal after defeating at least/all (n) Roy(s).",
    1429902736: "Reach the goal while holding a Trampoline.",
    1431944825: "Reach the goal after defeating at least/all (n) Morton(s).",
    1446467058: "Reach the goal after defeating at least/all (n) Fish Bone(s).",
    1510495760: "Reach the goal after defeating at least/all (n) Monty Mole(s).",
    1656179347: "Reach the goal after picking up at least/all (n) 1-Up Mushroom(s).",
    1665820273: "Reach the goal after defeating at least/all (n) Hammer Bro(s.).",
    1676924210: "Reach the goal after hitting at least/all (n) P Switch(es). OR Reach the goal while holding a P Switch.",
    1715960804: "Reach the goal after activating at least/all (n) POW Block(s). OR Reach the goal while holding a POW Block.",
    1724036958: "Reach the goal after defeating at least/all (n) Angry Sun(s).",
    1730095541: "Reach the goal after defeating at least/all (n) Pokey(s).",
    1780278293: "Reach the goal as Superball Mario.",
    1839897151: "Reach the goal after defeating at least/all (n) Pom Pom(s).",
    1969299694: "Reach the goal after defeating at least/all (n) Peepa(s).",
    2035052211: "Reach the goal after defeating at least/all (n) Lakitu(s).",
    2038503215: "Reach the goal after defeating at least/all (n) Lemmy(s).",
    2048033177: "Reach the goal after defeating at least/all (n) Lava Bubble(s).",
    2076496776: "Reach the goal while wearing a Bullet Bill Mask.",
    2089161429: "Reach the goal as Big Mario.",
    2111528319: "Reach the goal as Cat Mario.",
    2131209407: "Reach the goal after defeating at least/all (n) Goomba(s)/Galoomba(s).",
    2139645066: "Reach the goal after defeating at least/all (n) Thwomp(s).",
    2259346429: "Reach the goal after defeating at least/all (n) Iggy(s).",
    2549654281: "Reach the goal while wearing a Dry Bones Shell.",
    2694559007: "Reach the goal after defeating at least/all (n) Sledge Bro(s.).",
    2746139466: "Reach the goal after defeating at least/all (n) Rocky Wrench(es).",
    2749601092: "Reach the goal after grabbing at least/all (n) 50-Coin(s).",
    2855236681: "Reach the goal as Flying Squirrel Mario.",
    3036298571: "Reach the goal as Buzzy Mario.",
    3074433106: "Reach the goal as Builder Mario.",
    3146932243: "Reach the goal as Cape Mario.",
    3174413484: "Reach the goal after defeating at least/all (n) Wendy(s).",
    3206222275: "Reach the goal while wearing a Cannon Box.",
    3314955857: "Reach the goal as Link.",
    3342591980: "Reach the goal while you have Super Star invincibility.",
    3346433512: "Reach the goal after defeating at least/all (n) Goombrat(s)/Goombud(s).",
    3348058176: "Reach the goal after grabbing at least/all (n) 10-Coin(s).",
    3353006607: "Reach the goal after defeating at least/all (n) Buzzy Beetle(s).",
    3392229961: "Reach the goal after defeating at least/all (n) Bowser Jr.(s).",
    3437308486: "Reach the goal after defeating at least/all (n) Koopa Troopa(s).",
    3459144213: "Reach the goal after defeating at least/all (n) Chain Chomp(s).",
    3466227835: "Reach the goal after defeating at least/all (n) Muncher(s).",
    3481362698: "Reach the goal after defeating at least/all (n) Wiggler(s).",
    3513732174: "Reach the goal as SMB2 Mario.",
    3649647177: "Reach the goal in a Koopa Clown Car/Junior Clown Car.",
    3725246406: "Reach the goal as Spiny Mario.",
    3730243509: "Reach the goal in a Koopa Troopa Car.",
    3748075486: "Reach the goal after defeating at least/all (n) Piranha Plant(s)/Jumping Piranha Plant(s).",
    3797704544: "Reach the goal after defeating at least/all (n) Dry Bones.",
    3824561269: "Reach the goal after defeating at least/all (n) Stingby/Stingbies.",
    3833342952: "Reach the goal after defeating at least/all (n) Piranha Creeper(s).",
    3842179831: "Reach the goal after defeating at least/all (n) Fire Piranha Plant(s).",
    3874680510: "Reach the goal after breaking at least/all (n) Crates(s).",
    3974581191: "Reach the goal after defeating at least/all (n) Ludwig(s).",
    3977257962: "Reach the goal as Super Mario.",
    4042480826: "Reach the goal after defeating at least/all (n) Skipsqueak(s).",
    4116396131: "Reach the goal after grabbing at least/all (n) Coin(s).",
    4117878280: "Reach the goal after defeating at least/all (n) Magikoopa(s).",
    4122555074: "Reach the goal after grabbing at least/all (n) 30-Coin(s).",
    4153835197: "Reach the goal as Balloon Mario.",
    4172105156: "Reach the goal while wearing a Red POW Box.",
    4209535561: "Reach the Goal while riding Yoshi.",
    4269094462: "Reach the goal after defeating at least/all (n) Spike Top(s).",
    4293354249: "Reach the goal after defeating at least/all (n) Banzai Bill(s)."
}

Dataset Creation

The dataset was created over a little more than a month in Febuary 2022 using the self hosted Mario Maker 2 api. As requests made to Nintendo's servers require authentication the process had to be done with upmost care and limiting download speed as to not overload the API and risk a ban. There are no intentions to create an updated release of this dataset.

Considerations for Using the Data

As these 21 levels were made and vetted by Nintendo the dataset contains no harmful language or depictions.