godot_rl_FlyBy / .godot /editor /Plane.tscn-folding-d5204881b6152f05e6c5952a1722589a.cfg
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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Collision"), NodePath("CollisionShape3D"), PackedStringArray("Transform"), NodePath("PlaneModel"), PackedStringArray("Transform")]
resource_unfolds=["res://Plane.tscn::27", PackedStringArray("Resource")]
nodes_folded=[]