Datasets:
File size: 189,180 Bytes
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bones/26/rest = Transform3D(1, 2.84217e-14, -8.66252e-07, -8.66252e-07, 0, -1, -2.84217e-14, 1, 0, -1.57185, 3.44768, -0.510255)
bones/26/enabled = true
bones/26/position = Vector3(-1.57185, 3.44768, -0.510255)
bones/26/rotation = Quaternion(0.707107, -3.06266e-07, -3.06266e-07, 0.707107)
bones/26/scale = Vector3(1, 1, 1)
[node name="Robot" type="MeshInstance3D" parent="Skeleton/Skeleton3D"]
gi_mode = 2
mesh = ExtResource("2_3xcmq")
skin = SubResource("Skin_qwj8p")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_fx1fb")
}
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