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extends Node |
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@export var action_repeat := 8 |
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@export var speed_up = 1 |
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var n_action_steps = 0 |
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const MAJOR_VERSION := "0" |
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const MINOR_VERSION := "3" |
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const DEFAULT_PORT := "11008" |
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const DEFAULT_SEED := "1" |
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const DEFAULT_ACTION_REPEAT := "8" |
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var stream : StreamPeerTCP = null |
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var connected = false |
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var message_center |
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var should_connect = true |
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var agents |
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var need_to_send_obs = false |
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var args = null |
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@onready var start_time = Time.get_ticks_msec() |
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var initialized = false |
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var just_reset = false |
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func _ready(): |
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await get_tree().root.ready |
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get_tree().set_pause(true) |
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_initialize() |
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await get_tree().create_timer(1.0).timeout |
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get_tree().set_pause(false) |
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func _get_agents(): |
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agents = get_tree().get_nodes_in_group("AGENT") |
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func _set_heuristic(heuristic): |
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for agent in agents: |
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agent.set_heuristic(heuristic) |
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func _handshake(): |
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print("performing handshake") |
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var json_dict = _get_dict_json_message() |
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assert(json_dict["type"] == "handshake") |
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var major_version = json_dict["major_version"] |
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var minor_version = json_dict["minor_version"] |
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if major_version != MAJOR_VERSION: |
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print("WARNING: major verison mismatch ", major_version, " ", MAJOR_VERSION) |
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if minor_version != MINOR_VERSION: |
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print("WARNING: minor verison mismatch ", minor_version, " ", MINOR_VERSION) |
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print("handshake complete") |
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func _get_dict_json_message(): |
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while stream.get_available_bytes() == 0: |
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stream.poll() |
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if stream.get_status() != 2: |
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print("server disconnected status, closing") |
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get_tree().quit() |
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return null |
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OS.delay_usec(10) |
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var message = stream.get_string() |
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var json_data = JSON.parse_string(message) |
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return json_data |
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func _send_dict_as_json_message(dict): |
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stream.put_string(JSON.stringify(dict)) |
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func _send_env_info(): |
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var json_dict = _get_dict_json_message() |
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assert(json_dict["type"] == "env_info") |
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var message = { |
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"type" : "env_info", |
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"observation_space": agents[0].get_obs_space(), |
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"action_space":agents[0].get_action_space(), |
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"n_agents": len(agents) |
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} |
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_send_dict_as_json_message(message) |
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func connect_to_server(): |
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print("Waiting for one second to allow server to start") |
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OS.delay_msec(1000) |
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print("trying to connect to server") |
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stream = StreamPeerTCP.new() |
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var ip = "127.0.0.1" |
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var port = _get_port() |
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var connect = stream.connect_to_host(ip, port) |
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stream.set_no_delay(true) |
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stream.poll() |
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return stream.get_status() == 2 |
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func _get_args(): |
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print("getting command line arguments") |
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var arguments = {} |
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for argument in OS.get_cmdline_args(): |
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print(argument) |
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if argument.find("=") > -1: |
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var key_value = argument.split("=") |
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arguments[key_value[0].lstrip("--")] = key_value[1] |
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else: |
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arguments[argument.lstrip("--")] = "" |
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return arguments |
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func _get_speedup(): |
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print(args) |
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return args.get("speedup", str(speed_up)).to_int() |
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func _get_port(): |
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return args.get("port", DEFAULT_PORT).to_int() |
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func _set_seed(): |
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var _seed = args.get("env_seed", DEFAULT_SEED).to_int() |
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seed(_seed) |
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func _set_action_repeat(): |
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action_repeat = args.get("action_repeat", DEFAULT_ACTION_REPEAT).to_int() |
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func disconnect_from_server(): |
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stream.disconnect_from_host() |
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func _initialize(): |
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_get_agents() |
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args = _get_args() |
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Engine.physics_ticks_per_second = _get_speedup() * 60 |
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Engine.time_scale = _get_speedup() * 1.0 |
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prints("physics ticks", Engine.physics_ticks_per_second, Engine.time_scale, _get_speedup(), speed_up) |
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connected = connect_to_server() |
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if connected: |
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_set_heuristic("model") |
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_handshake() |
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_send_env_info() |
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else: |
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_set_heuristic("human") |
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_set_seed() |
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_set_action_repeat() |
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initialized = true |
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func _physics_process(delta): |
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if n_action_steps % action_repeat != 0: |
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n_action_steps += 1 |
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return |
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n_action_steps += 1 |
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if connected: |
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get_tree().set_pause(true) |
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if just_reset: |
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just_reset = false |
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var obs = _get_obs_from_agents() |
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var reply = { |
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"type": "reset", |
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"obs": obs |
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} |
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_send_dict_as_json_message(reply) |
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get_tree().set_pause(false) |
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return |
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if need_to_send_obs: |
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need_to_send_obs = false |
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var reward = _get_reward_from_agents() |
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var done = _get_done_from_agents() |
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var obs = _get_obs_from_agents() |
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var reply = { |
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"type": "step", |
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"obs": obs, |
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"reward": reward, |
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"done": done |
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} |
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_send_dict_as_json_message(reply) |
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var handled = handle_message() |
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else: |
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_reset_agents_if_done() |
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func handle_message() -> bool: |
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var message = _get_dict_json_message() |
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if message["type"] == "close": |
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print("received close message, closing game") |
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get_tree().quit() |
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get_tree().set_pause(false) |
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return true |
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if message["type"] == "reset": |
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print("resetting all agents") |
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_reset_all_agents() |
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just_reset = true |
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get_tree().set_pause(false) |
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return true |
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if message["type"] == "call": |
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var method = message["method"] |
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var returns = _call_method_on_agents(method) |
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var reply = { |
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"type": "call", |
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"returns": returns |
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} |
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print("calling method from Python") |
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_send_dict_as_json_message(reply) |
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return handle_message() |
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if message["type"] == "action": |
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var action = message["action"] |
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_set_agent_actions(action) |
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need_to_send_obs = true |
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get_tree().set_pause(false) |
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return true |
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print("message was not handled") |
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return false |
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func _call_method_on_agents(method): |
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var returns = [] |
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for agent in agents: |
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returns.append(agent.call(method)) |
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return returns |
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func _reset_agents_if_done(): |
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for agent in agents: |
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if agent.get_done(): |
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agent.set_done_false() |
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func _reset_all_agents(): |
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for agent in agents: |
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agent.needs_reset = true |
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func _get_obs_from_agents(): |
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var obs = [] |
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for agent in agents: |
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obs.append(agent.get_obs()) |
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return obs |
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func _get_reward_from_agents(): |
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var rewards = [] |
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for agent in agents: |
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rewards.append(agent.get_reward()) |
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agent.zero_reward() |
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return rewards |
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func _get_done_from_agents(): |
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var dones = [] |
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for agent in agents: |
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var done = agent.get_done() |
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if done: agent.set_done_false() |
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dones.append(done) |
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return dones |
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func _set_agent_actions(actions): |
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for i in range(len(actions)): |
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agents[i].set_action(actions[i]) |
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