godot_rl_JumperHard / .godot /editor /Robot.tscn-folding-3f529fed70430038310ab41ff1962c78.cfg
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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "Visibility"), NodePath("Armature"), PackedStringArray("Transform"), NodePath("Armature/Skeleton3D"), PackedStringArray("bones"), NodePath("Armature/Bullet"), PackedStringArray("Transform")]
resource_unfolds=["res://Robot.tscn::4", PackedStringArray("Resource")]
nodes_folded=[]