|
[gd_scene load_steps=13 format=3 uid="uid://dmvrtwu4ml51r"] |
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[ext_resource type="Script" path="res://Robot.gd" id="1_857qf"] |
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[ext_resource type="ArrayMesh" uid="uid://b4gw4f8e3yj6g" path="res://robot2.tres" id="2_3xcmq"] |
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|
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[sub_resource type="Skin" id="Skin_qwj8p"] |
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resource_name = "Skin" |
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bind_count = 27 |
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bind/0/name = &"MASTER" |
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bind/0/bone = -1 |
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bind/0/pose = Transform3D(3.33333, 1.60318e-13, -2.5045e-07, 1.88176e-14, 3.33333, 2.38419e-06, 2.5045e-07, -2.13374e-06, 3.33333, 5.42373e-16, 0.011277, -7.21864e-09) |
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bind/1/name = &"hip" |
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bind/1/bone = -1 |
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bind/1/pose = Transform3D(3.33333, 1.60318e-13, -2.5045e-07, 1.88176e-14, 3.33333, 2.38419e-06, 2.5045e-07, -2.13374e-06, 3.33333, 5.42368e-16, -2.09484, -7.21801e-09) |
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bind/2/name = &"waist" |
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bind/2/bone = -1 |
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bind/2/pose = Transform3D(3.33333, 1.60318e-13, -2.5045e-07, 1.88175e-14, 3.33333, 2.38419e-06, 2.5045e-07, -2.13374e-06, 3.33333, 5.4236e-16, -2.47946, -7.2188e-09) |
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bind/3/name = &"chest" |
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bind/3/bone = -1 |
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bind/3/pose = Transform3D(3.33333, -1.36868e-08, -3.34997e-07, 1.64478e-14, 3.33055, -0.136074, 3.35276e-07, 0.136075, 3.33055, 1.3555e-08, -3.29841, -0.134764) |
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bind/4/name = &"neck" |
|
bind/4/bone = -1 |
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bind/4/pose = Transform3D(-3.33333, 3.32684e-07, 3.1945e-06, -3.48036e-07, 3.25847, -0.702507, -3.19286e-06, -0.702508, -3.25847, -1.45616e-06, -4.45775, 0.908907) |
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bind/5/name = &"headtracker" |
|
bind/5/bone = -1 |
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bind/5/pose = Transform3D(-6.26032e-07, -3.25526, 0.717227, 1.83459e-07, -0.717228, -3.25526, 3.33333, -5.44894e-07, 4.36431e-07, 4.94536, 0.931265, 7.9018e-07) |
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bind/6/name = &"head" |
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bind/6/bone = -1 |
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bind/6/pose = Transform3D(3.33333, 1.85386e-07, 8.46091e-07, 4.14847e-07, 3.33101, 0.124386, -7.27285e-07, -0.124385, 3.33101, 7.07881e-07, -5.01963, 0.346095) |
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bind/7/name = &"vent" |
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bind/7/bone = -1 |
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bind/7/pose = Transform3D(3.33333, 1.91979e-07, 5.13468e-07, 4.21784e-07, 3.33135, 0.114982, -3.93459e-07, -0.114982, 3.33135, 6.80764e-07, -6.26272, 0.0574218) |
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bind/8/name = &"r-arm" |
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bind/8/bone = -1 |
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bind/8/pose = Transform3D(0.382568, 1.84012, -2.75295, 2.35122, -2.10232, -1.07848, -2.33163, -1.81806, -1.53924, -2.29708, 1.93308, 2.91738) |
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bind/9/name = &"r-forearm" |
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bind/9/bone = -1 |
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bind/9/pose = Transform3D(-1.75447, -0.727008, 2.73942, 2.38593, -2.11784, 0.966029, 1.5298, 2.46928, 1.63508, 1.79005, 1.1365, -3.20733) |
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bind/10/name = &"l-arm" |
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bind/10/bone = -1 |
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bind/10/pose = Transform3D(0.382568, -1.84012, 2.75295, -2.35122, -2.10232, -1.07848, 2.33163, -1.81806, -1.53924, 2.29708, 1.93308, 2.91738) |
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bind/11/name = &"l-forearm" |
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bind/11/bone = -1 |
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bind/11/pose = Transform3D(-1.75447, 0.727008, -2.73942, -2.38593, -2.11784, 0.966029, -1.5298, 2.46928, 1.63508, -1.79005, 1.1365, -3.20733) |
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bind/12/name = &"r-thigh" |
|
bind/12/bone = -1 |
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bind/12/pose = Transform3D(3.31623, 0.275588, -0.19354, 0.283433, -3.31869, 0.130809, -0.181924, -0.146603, -3.32512, -0.530952, 2.2166, 0.181093) |
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bind/13/name = &"r-leg" |
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bind/13/bone = -1 |
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bind/13/pose = Transform3D(-3.32094, -0.272416, 0.0890856, 0.26653, -3.31631, -0.205313, 0.105462, -0.197424, 3.3258, 0.532747, 1.58175, -0.0049548) |
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bind/14/name = &"r-foot" |
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bind/14/bone = -1 |
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bind/14/pose = Transform3D(-3.33298, -0.0142085, -0.0429961, -0.0426485, -0.0670844, 3.33237, -0.0150804, 3.33263, 0.0669025, 0.519634, 0.0105337, -0.191104) |
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bind/15/name = &"l-thigh" |
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bind/15/bone = -1 |
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bind/15/pose = Transform3D(3.31623, -0.275588, 0.193541, -0.283432, -3.31868, 0.130813, 0.181926, -0.146607, -3.32512, 0.530952, 2.2166, 0.181096) |
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bind/16/name = &"l-leg" |
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bind/16/bone = -1 |
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bind/16/pose = Transform3D(-3.32094, 0.272417, -0.0890881, -0.26653, -3.31631, -0.205315, -0.105465, -0.197426, 3.3258, -0.532747, 1.58175, -0.00495482) |
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bind/17/name = &"l-foot" |
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bind/17/bone = -1 |
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bind/17/pose = Transform3D(-3.33298, 0.0142102, 0.0429962, 0.0426483, -0.0670897, 3.33237, 0.0150818, 3.33263, 0.0669081, -0.519633, 0.0105344, -0.191105) |
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bind/18/name = &"HEAD" |
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bind/18/bone = -1 |
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bind/18/pose = Transform3D(3.33333, -8.41235e-13, 2.52869e-07, -6.98185e-13, -3.33333, -2.38419e-06, 2.52869e-07, 2.13374e-06, -3.33333, -1.43973e-06, 6.34101, 5.79659) |
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bind/19/name = &"r-LEGCONTROL" |
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bind/19/bone = -1 |
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bind/19/pose = Transform3D(3.33333, 1.60318e-13, -2.5045e-07, 1.88176e-14, 3.33333, 2.38419e-06, 2.5045e-07, -2.13374e-06, 3.33333, -0.518863, -0.193491, -4.62034e-08) |
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bind/20/name = &"l-LEGCONTROL" |
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bind/20/bone = -1 |
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bind/20/pose = Transform3D(3.33333, 1.60318e-13, -2.5045e-07, 1.88176e-14, 3.33333, 2.38419e-06, 2.5045e-07, -2.13374e-06, 3.33333, 0.518863, -0.193491, 3.17661e-08) |
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bind/21/name = &"r-LEGORIENT" |
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bind/21/bone = -1 |
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bind/21/pose = Transform3D(-3.33333, 6.47594e-07, -1.05734e-07, 1.05734e-07, 1.50373e-06, -3.33333, -6.47594e-07, -3.33333, -1.67182e-06, 0.411677, 0.663951, 1.61753) |
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bind/22/name = &"l-LEGORIENT" |
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bind/22/bone = -1 |
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bind/22/pose = Transform3D(-3.33333, 6.47594e-07, -1.05734e-07, 1.05734e-07, 1.50373e-06, -3.33333, -6.47594e-07, -3.33333, -1.67182e-06, -0.411677, 0.663951, 1.61753) |
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bind/23/name = &"r-ARMCONTROL" |
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bind/23/bone = -1 |
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bind/23/pose = Transform3D(3.33333, -2.8875e-06, -2.50453e-07, 2.5045e-07, -3.72319e-06, 3.33333, -2.8875e-06, -3.33333, -3.80892e-06, -2.62535, -0.186878, 2.57889) |
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bind/24/name = &"l-ARMCONTROL" |
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bind/24/bone = -1 |
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bind/24/pose = Transform3D(3.33333, -2.8875e-06, -2.50453e-07, 2.5045e-07, -3.72319e-06, 3.33333, -2.8875e-06, -3.33333, -3.80892e-06, 2.62535, -0.186878, 2.57888) |
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bind/25/name = &"r-ARMORIENT" |
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bind/25/bone = -1 |
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bind/25/pose = Transform3D(3.33333, -2.8875e-06, -2.50452e-07, 2.5045e-07, -2.13374e-06, 3.33333, -2.88751e-06, -3.33333, -2.38419e-06, -1.57185, 0.510255, 3.43641) |
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bind/26/name = &"l-ARMORIENT" |
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bind/26/bone = -1 |
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bind/26/pose = Transform3D(3.33333, -2.8875e-06, -2.50452e-07, 2.5045e-07, -2.13374e-06, 3.33333, -2.88751e-06, -3.33333, -2.38419e-06, 1.57185, 0.510255, 3.4364) |
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[sub_resource type="Animation" id="Animation_rnf46"] |
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resource_name = "RESET" |
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length = 0.001 |
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tracks/0/type = "position_3d" |
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tracks/0/imported = true |
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tracks/0/enabled = true |
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tracks/0/path = NodePath("Skeleton/Skeleton3D:hip") |
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tracks/0/interp = 1 |
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tracks/0/loop_wrap = true |
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tracks/0/keys = PackedFloat32Array(0, 1, -6.19393e-21, 2.10612, -9.63674e-14) |
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tracks/1/type = "rotation_3d" |
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tracks/1/imported = true |
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tracks/1/enabled = true |
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tracks/1/path = NodePath("Skeleton/Skeleton3D:hip") |
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tracks/1/interp = 1 |
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tracks/1/loop_wrap = true |
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tracks/1/keys = PackedFloat32Array(0, 1, 1.56319e-13, -3.19744e-14, 2.81222e-21, 1) |
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tracks/2/type = "position_3d" |
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tracks/2/imported = true |
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tracks/2/enabled = true |
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tracks/2/path = NodePath("Skeleton/Skeleton3D:HEAD") |
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tracks/2/interp = 1 |
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tracks/2/loop_wrap = true |
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tracks/2/keys = PackedFloat32Array(0, 1, 5.64473e-07, 6.35228, 5.79659) |
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tracks/3/type = "position_3d" |
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tracks/3/imported = true |
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tracks/3/enabled = true |
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tracks/3/path = NodePath("Skeleton/Skeleton3D:r-LEGCONTROL") |
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tracks/3/interp = 1 |
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tracks/3/loop_wrap = true |
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tracks/3/keys = PackedFloat32Array(0, 1, 0.518863, 0.204768, 3.89848e-08) |
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tracks/4/type = "position_3d" |
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tracks/4/imported = true |
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tracks/4/enabled = true |
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tracks/4/path = NodePath("Skeleton/Skeleton3D:l-LEGCONTROL") |
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tracks/4/interp = 1 |
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tracks/4/loop_wrap = true |
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tracks/4/keys = PackedFloat32Array(0, 1, -0.518863, 0.204768, -3.89848e-08) |
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tracks/5/type = "position_3d" |
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tracks/5/imported = true |
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tracks/5/enabled = true |
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tracks/5/path = NodePath("Skeleton/Skeleton3D:r-ARMCONTROL") |
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tracks/5/interp = 1 |
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tracks/5/loop_wrap = true |
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tracks/5/keys = PackedFloat32Array(0, 1, 2.62535, 2.59016, 0.186879) |
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tracks/6/type = "position_3d" |
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tracks/6/imported = true |
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tracks/6/enabled = true |
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tracks/6/path = NodePath("Skeleton/Skeleton3D:l-ARMCONTROL") |
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tracks/6/interp = 1 |
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tracks/6/loop_wrap = true |
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tracks/6/keys = PackedFloat32Array(0, 1, -2.62535, 2.59016, 0.186879) |
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tracks/7/type = "position_3d" |
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tracks/7/imported = true |
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tracks/7/enabled = true |
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tracks/7/path = NodePath("Skeleton/Skeleton3D:r-ARMORIENT") |
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tracks/7/interp = 1 |
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tracks/7/loop_wrap = true |
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tracks/7/keys = PackedFloat32Array(0, 1, 1.57185, 3.44768, -0.510255) |
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tracks/8/type = "position_3d" |
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tracks/8/imported = true |
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tracks/8/enabled = true |
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tracks/8/path = NodePath("Skeleton/Skeleton3D:l-ARMORIENT") |
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tracks/8/interp = 1 |
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tracks/8/loop_wrap = true |
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tracks/8/keys = PackedFloat32Array(0, 1, -1.57185, 3.44768, -0.510255) |
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tracks/9/type = "position_3d" |
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tracks/9/imported = true |
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tracks/9/enabled = true |
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tracks/9/path = NodePath("Skeleton/Skeleton3D:MASTER") |
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tracks/9/interp = 1 |
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tracks/9/loop_wrap = true |
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tracks/9/keys = PackedFloat32Array(0, 1, 0, -0.011277, 0) |
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tracks/10/type = "position_3d" |
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tracks/10/imported = true |
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tracks/10/enabled = true |
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tracks/10/path = NodePath("Skeleton/Skeleton3D:head") |
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tracks/10/interp = 1 |
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tracks/10/loop_wrap = true |
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tracks/10/keys = PackedFloat32Array(0, 1, -6.07222e-07, 0.00400469, -1e-06) |
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tracks/11/type = "position_3d" |
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tracks/11/imported = true |
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tracks/11/enabled = true |
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tracks/11/path = NodePath("Skeleton/Skeleton3D:vent") |
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tracks/11/interp = 1 |
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tracks/11/loop_wrap = true |
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tracks/11/keys = PackedFloat32Array(0, 1, 3.0565e-08, 1.2429, 0.270995) |
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tracks/12/type = "position_3d" |
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tracks/12/imported = true |
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tracks/12/enabled = true |
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tracks/12/path = NodePath("Skeleton/Skeleton3D:r-LEGORIENT") |
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tracks/12/interp = 1 |
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tracks/12/loop_wrap = true |
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tracks/12/keys = PackedFloat32Array(0, 1, 0.411677, 1.62881, 0.66395) |
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tracks/13/type = "position_3d" |
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tracks/13/imported = true |
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tracks/13/enabled = true |
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tracks/13/path = NodePath("Skeleton/Skeleton3D:l-LEGORIENT") |
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tracks/13/interp = 1 |
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tracks/13/loop_wrap = true |
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tracks/13/keys = PackedFloat32Array(0, 1, -0.411677, 1.62881, 0.66395) |
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tracks/14/type = "position_3d" |
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tracks/14/imported = true |
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tracks/14/enabled = true |
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tracks/14/path = NodePath("Skeleton/Skeleton3D:r-leg") |
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tracks/14/loop_wrap = true |
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tracks/14/keys = PackedFloat32Array(0, 1, 3.98606e-07, 0.644637, -5.55068e-07) |
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tracks/15/type = "rotation_3d" |
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tracks/15/imported = true |
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tracks/15/enabled = true |
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tracks/15/interp = 1 |
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tracks/15/loop_wrap = true |
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tracks/15/keys = PackedFloat32Array(0, 1, 0.000357303, -0.998602, -0.0504822, 0.0156872) |
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tracks/16/type = "position_3d" |
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tracks/16/imported = true |
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tracks/16/enabled = true |
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tracks/16/interp = 1 |
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tracks/16/loop_wrap = true |
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tracks/16/keys = PackedFloat32Array(0, 1, -9.21078e-07, 0.644635, -2.92435e-07) |
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tracks/17/type = "rotation_3d" |
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tracks/17/imported = true |
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tracks/17/enabled = true |
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tracks/17/interp = 1 |
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tracks/17/loop_wrap = true |
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tracks/17/keys = PackedFloat32Array(0, 1, 0.000357169, 0.998602, 0.050483, 0.0156871) |
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tracks/18/type = "rotation_3d" |
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tracks/18/imported = true |
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tracks/18/enabled = true |
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tracks/18/interp = 1 |
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tracks/18/loop_wrap = true |
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tracks/18/keys = PackedFloat32Array(0, 1, -1.42109e-13, -9.03409e-22, 3.66977e-21, 1) |
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tracks/19/type = "rotation_3d" |
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tracks/19/imported = true |
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tracks/19/enabled = true |
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tracks/19/interp = 1 |
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tracks/19/loop_wrap = true |
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tracks/19/keys = PackedFloat32Array(0, 1, -0.0204158, 1.27213e-08, -1.7937e-09, 0.999792) |
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tracks/20/type = "rotation_3d" |
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tracks/20/imported = true |
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tracks/20/enabled = true |
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tracks/20/path = NodePath("Skeleton/Skeleton3D:headtracker") |
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tracks/20/loop_wrap = true |
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tracks/20/keys = PackedFloat32Array(0, 1, 0.501129, -0.498869, -0.501128, 0.498869) |
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tracks/21/type = "rotation_3d" |
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tracks/21/imported = true |
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tracks/21/enabled = true |
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tracks/21/path = NodePath("Skeleton/Skeleton3D:r-arm") |
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tracks/21/loop_wrap = true |
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tracks/21/keys = PackedFloat32Array(0, 1, 0.744208, 0.433567, -0.504614, 0.0594899) |
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tracks/22/type = "rotation_3d" |
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tracks/22/imported = true |
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tracks/22/enabled = true |
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tracks/22/path = NodePath("Skeleton/Skeleton3D:r-forearm") |
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tracks/22/loop_wrap = true |
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tracks/23/type = "rotation_3d" |
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tracks/23/enabled = true |
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tracks/23/keys = PackedFloat32Array(0, 1, 0.744208, -0.433567, 0.504614, 0.0594899) |
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tracks/24/enabled = true |
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tracks/25/enabled = true |
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tracks/27/enabled = true |
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tracks/27/path = NodePath("Skeleton/Skeleton3D:l-thigh") |
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tracks/28/imported = true |
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tracks/28/enabled = true |
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tracks/28/loop_wrap = true |
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tracks/28/keys = PackedFloat32Array(0, 1, 0.720784, -0.0117194, -0.041935, 0.691791) |
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tracks/29/type = "rotation_3d" |
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tracks/29/imported = true |
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tracks/29/enabled = true |
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tracks/29/path = NodePath("Skeleton/Skeleton3D:l-foot") |
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tracks/29/interp = 1 |
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tracks/29/loop_wrap = true |
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tracks/29/keys = PackedFloat32Array(0, 1, 0.720784, 0.0117189, 0.0419352, 0.691791) |
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[sub_resource type="Animation" id="Animation_rml7q"] |
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resource_name = "falling" |
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length = 0.433333 |
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loop_mode = 1 |
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tracks/0/type = "position_3d" |
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tracks/0/imported = true |
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tracks/0/enabled = true |
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tracks/0/path = NodePath("Skeleton/Skeleton3D:hip") |
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tracks/0/interp = 1 |
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tracks/8/interp = 1 |
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tracks/8/loop_wrap = true |
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tracks/9/imported = true |
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tracks/9/enabled = true |
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tracks/9/interp = 1 |
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tracks/9/loop_wrap = true |
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tracks/10/type = "scale_3d" |
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tracks/10/imported = true |
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tracks/10/enabled = true |
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tracks/10/path = NodePath("Skeleton/Skeleton3D:l-forearm") |
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tracks/10/interp = 1 |
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tracks/10/loop_wrap = true |
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tracks/10/keys = PackedFloat32Array(0, 1, 1, 1, 1) |
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tracks/11/imported = true |
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tracks/11/enabled = true |
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tracks/11/path = NodePath("Skeleton/Skeleton3D:r-thigh") |
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tracks/11/interp = 1 |
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tracks/11/loop_wrap = true |
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tracks/12/type = "position_3d" |
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tracks/12/imported = true |
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tracks/12/enabled = true |
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tracks/12/path = NodePath("Skeleton/Skeleton3D:r-leg") |
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tracks/12/interp = 1 |
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tracks/12/loop_wrap = true |
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tracks/13/type = "rotation_3d" |
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tracks/13/imported = true |
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tracks/13/enabled = true |
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tracks/13/path = NodePath("Skeleton/Skeleton3D:r-leg") |
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tracks/13/interp = 1 |
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tracks/13/loop_wrap = true |
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tracks/14/imported = true |
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tracks/14/enabled = true |
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tracks/14/path = NodePath("Skeleton/Skeleton3D:r-foot") |
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tracks/14/interp = 1 |
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tracks/14/loop_wrap = true |
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tracks/15/imported = true |
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tracks/15/enabled = true |
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tracks/15/path = NodePath("Skeleton/Skeleton3D:l-thigh") |
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tracks/15/interp = 1 |
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tracks/15/loop_wrap = true |
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tracks/16/imported = true |
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tracks/16/enabled = true |
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tracks/16/path = NodePath("Skeleton/Skeleton3D:l-leg") |
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tracks/16/loop_wrap = true |
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tracks/17/type = "rotation_3d" |
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tracks/17/imported = true |
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tracks/17/enabled = true |
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tracks/17/path = NodePath("Skeleton/Skeleton3D:l-leg") |
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tracks/17/interp = 1 |
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tracks/17/loop_wrap = true |
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tracks/18/imported = true |
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tracks/18/enabled = true |
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tracks/18/path = NodePath("Skeleton/Skeleton3D:l-foot") |
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tracks/18/interp = 1 |
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tracks/18/loop_wrap = true |
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tracks/19/imported = true |
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tracks/19/enabled = true |
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tracks/19/path = NodePath("Skeleton/Skeleton3D:HEAD") |
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tracks/19/interp = 1 |
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tracks/28/type = "position_3d" |
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tracks/28/imported = true |
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tracks/29/type = "position_3d" |
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tracks/29/imported = true |
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tracks/29/enabled = true |
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_fx1fb"] |
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_data = { |
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"RESET": SubResource("Animation_rnf46"), |
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"falling": SubResource("Animation_rml7q"), |
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"idle": SubResource("Animation_mj57w"), |
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"jump": SubResource("Animation_7dr63"), |
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"run": SubResource("Animation_wpyjg"), |
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"shooting": SubResource("Animation_omh6x"), |
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"shooting_standing": SubResource("Animation_f0brd"), |
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"walk": SubResource("Animation_clgp0") |
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} |
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[node name="Robot2" type="Node3D"] |
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script = ExtResource("1_857qf") |
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[node name="Skeleton" type="Node3D" parent="."] |
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transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0) |
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[node name="Skeleton3D" type="Skeleton3D" parent="Skeleton"] |
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bones/0/name = "MASTER" |
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bones/0/parent = -1 |
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bones/0/rest = Transform3D(1, 1.41132e-15, 7.5135e-08, 4.95068e-14, 1, -6.77688e-07, -7.5135e-08, 6.77688e-07, 1, 0, -0.011277, 0) |
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bones/0/enabled = true |
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bones/0/position = Vector3(0, -0.011277, 0) |
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bones/0/rotation = Quaternion(3.38844e-07, 3.75675e-08, 1.20239e-14, 1) |
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bones/0/scale = Vector3(1, 1, 1) |
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bones/1/name = "hip" |
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bones/1/parent = 0 |
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bones/1/rest = Transform3D(1, -5.62445e-21, -6.39488e-14, 5.62443e-21, 1, -3.12639e-13, 6.39488e-14, 3.12639e-13, 1, -6.19393e-21, 2.10612, -9.63674e-14) |
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bones/1/enabled = true |
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bones/1/position = Vector3(-6.19393e-21, 2.10612, -9.63674e-14) |
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bones/1/rotation = Quaternion(1.56319e-13, -3.19744e-14, 2.81222e-21, 1) |
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bones/1/scale = Vector3(1, 1, 1) |
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bones/2/name = "waist" |
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bones/2/parent = 1 |
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bones/2/rest = Transform3D(1, -7.33953e-21, -1.80682e-21, 7.33953e-21, 1, 2.84217e-13, 1.80682e-21, -2.84217e-13, 1, -5.96358e-21, 0.384614, 8.26006e-14) |
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bones/2/enabled = true |
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bones/2/position = Vector3(-5.96358e-21, 0.384614, 8.26006e-14) |
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bones/2/rotation = Quaternion(-1.42109e-13, -9.03409e-22, 3.66977e-21, 1) |
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bones/2/scale = Vector3(1, 1, 1) |
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bones/3/name = "chest" |
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bones/3/parent = 2 |
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bones/3/rest = Transform3D(1, 3.06723e-09, 2.55105e-08, -4.10609e-09, 0.999166, 0.040823, -2.5364e-08, -0.040823, 0.999166, -6.9415e-14, 0.821699, 9.23871e-07) |
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bones/3/enabled = true |
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bones/3/position = Vector3(-6.9415e-14, 0.821699, 9.23871e-07) |
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bones/3/rotation = Quaternion(-0.0204158, 1.27213e-08, -1.7937e-09, 0.999792) |
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bones/3/scale = Vector3(1, 1, 1) |
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bones/4/name = "neck" |
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bones/4/parent = 3 |
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bones/4/rest = Transform3D(-1, -8.72441e-08, -8.58751e-07, 6.06001e-08, 0.985328, -0.170671, 8.61042e-07, -0.170671, -0.985328, -1.05099e-06, 1.24906, -1.05798e-06) |
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bones/4/enabled = true |
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bones/4/position = Vector3(-1.05099e-06, 1.24906, -1.05798e-06) |
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bones/4/rotation = Quaternion(6.68558e-09, -0.996325, 0.0856503, 4.31534e-07) |
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bones/4/scale = Vector3(1, 1, 1) |
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bones/5/name = "headtracker" |
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bones/5/parent = 4 |
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bones/5/rest = Transform3D(2.98023e-07, -1.10269e-06, -1, -0.99999, -0.00451958, -3.27826e-07, -0.00451955, 0.99999, -1.19209e-06, -1.15464e-06, 0.491774, 2.48849e-06) |
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bones/5/enabled = true |
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bones/5/position = Vector3(-1.15464e-06, 0.491774, 2.48849e-06) |
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bones/5/rotation = Quaternion(0.501129, -0.498869, -0.501128, 0.498869) |
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bones/5/scale = Vector3(1, 1, 1) |
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bones/6/name = "head" |
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bones/6/parent = 5 |
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bones/6/rest = Transform3D(5.96046e-08, -0.967867, 0.25146, -2.68221e-07, -0.25146, -0.967868, 1, -5.96046e-08, -2.38419e-07, -6.07222e-07, 0.00400469, -1e-06) |
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bones/6/enabled = true |
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bones/6/position = Vector3(-6.07222e-07, 0.00400469, -1e-06) |
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bones/6/rotation = Quaternion(0.559343, -0.432591, 0.559343, 0.432591) |
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bones/6/scale = Vector3(1, 1, 1) |
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bones/7/name = "vent" |
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bones/7/parent = 6 |
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bones/7/rest = Transform3D(1, 1.46542e-09, 9.97957e-08, -1.74712e-09, 0.999996, 0.00282282, -9.97911e-08, -0.00282282, 0.999996, 3.0565e-08, 1.2429, 0.270995) |
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bones/7/enabled = true |
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bones/7/position = Vector3(3.0565e-08, 1.2429, 0.270995) |
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bones/7/rotation = Quaternion(-0.00141141, 4.98967e-08, -8.03137e-10, 0.999999) |
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bones/7/scale = Vector3(1, 1, 1) |
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bones/8/name = "r-arm" |
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bones/8/parent = 3 |
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bones/8/rest = Transform3D(0.11477, 0.705366, -0.69949, 0.585289, -0.616962, -0.526113, -0.802661, -0.349021, -0.483652, 0.940785, 0.773564, 0.107143) |
|
bones/8/enabled = true |
|
bones/8/position = Vector3(0.940785, 0.773564, 0.107143) |
|
bones/8/rotation = Quaternion(0.744208, 0.433567, -0.504614, 0.0594899) |
|
bones/8/scale = Vector3(1, 1, 1) |
|
bones/9/name = "r-forearm" |
|
bones/9/parent = 8 |
|
bones/9/rest = Transform3D(-0.859541, -0.507934, 0.0564943, -0.499604, 0.811834, -0.302195, 0.107631, -0.287974, -0.95157, 4.35114e-06, 0.935511, 2.75671e-07) |
|
bones/9/enabled = true |
|
bones/9/position = Vector3(4.35114e-06, 0.935511, 2.75671e-07) |
|
bones/9/rotation = Quaternion(0.264667, -0.951702, 0.15503, 0.013433) |
|
bones/9/scale = Vector3(1, 1, 1) |
|
bones/10/name = "l-arm" |
|
bones/10/parent = 3 |
|
bones/10/rest = Transform3D(0.114771, -0.705366, 0.69949, -0.585289, -0.616962, -0.526113, 0.802661, -0.349021, -0.483652, -0.940785, 0.773564, 0.107143) |
|
bones/10/enabled = true |
|
bones/10/position = Vector3(-0.940785, 0.773564, 0.107143) |
|
bones/10/rotation = Quaternion(0.744208, -0.433567, 0.504614, 0.0594899) |
|
bones/10/scale = Vector3(1, 1, 1) |
|
bones/11/name = "l-forearm" |
|
bones/11/parent = 10 |
|
bones/11/rest = Transform3D(-0.859541, 0.507934, -0.0564943, 0.499604, 0.811834, -0.302194, -0.107631, -0.287973, -0.951571, -4.39584e-06, 0.935511, 1.04308e-07) |
|
bones/11/enabled = true |
|
bones/11/position = Vector3(-4.39584e-06, 0.935511, 1.04308e-07) |
|
bones/11/rotation = Quaternion(0.264667, 0.951702, -0.15503, 0.013433) |
|
bones/11/scale = Vector3(1, 1, 1) |
|
bones/12/name = "r-thigh" |
|
bones/12/parent = 1 |
|
bones/12/rest = Transform3D(0.994899, 0.0850288, -0.0545705, 0.0826794, -0.995605, -0.0439806, -0.058071, 0.0392437, -0.997544, 0.349651, 0.163876, 0.0628228) |
|
bones/12/enabled = true |
|
bones/12/position = Vector3(0.349651, 0.163876, 0.0628228) |
|
bones/12/rotation = Quaternion(0.998503, 0.0419896, -0.0282023, 0.0208372) |
|
bones/12/scale = Vector3(1.00002, 1, 1) |
|
bones/13/name = "r-leg" |
|
bones/13/parent = 12 |
|
bones/13/rest = Transform3D(-0.999508, 0.000870246, -0.0313667, -0.00229746, 0.994903, 0.100812, 0.0312946, 0.100834, -0.994411, 3.98606e-07, 0.644637, -5.55068e-07) |
|
bones/13/enabled = true |
|
bones/13/position = Vector3(3.98606e-07, 0.644637, -5.55068e-07) |
|
bones/13/rotation = Quaternion(-0.000357303, 0.998602, 0.0504822, -0.0156872) |
|
bones/13/scale = Vector3(1, 1, 1) |
|
bones/14/name = "r-foot" |
|
bones/14/parent = 13 |
|
bones/14/rest = Transform3D(0.996208, 0.0411263, -0.0766669, -0.0749148, -0.0425763, -0.99628, -0.0442375, 0.998246, -0.0393338, -9.37985e-07, 1.43073, 3.99814e-07) |
|
bones/14/enabled = true |
|
bones/14/position = Vector3(-9.37985e-07, 1.43073, 3.99814e-07) |
|
bones/14/rotation = Quaternion(0.720784, -0.0117194, -0.041935, 0.691791) |
|
bones/14/scale = Vector3(1, 1, 1) |
|
bones/15/name = "l-thigh" |
|
bones/15/parent = 1 |
|
bones/15/rest = Transform3D(0.994899, -0.0850288, 0.0545711, -0.0826794, -0.995606, -0.0439817, 0.0580717, 0.0392447, -0.997544, -0.349651, 0.163877, 0.0628231) |
|
bones/15/enabled = true |
|
bones/15/position = Vector3(-0.349651, 0.163877, 0.0628231) |
|
bones/15/rotation = Quaternion(0.998503, -0.0419896, 0.0282027, 0.0208377) |
|
bones/15/scale = Vector3(1.00002, 1, 1) |
|
bones/16/name = "l-leg" |
|
bones/16/parent = 15 |
|
bones/16/rest = Transform3D(-0.999508, -0.000870528, 0.0313664, 0.00229721, 0.994902, 0.100814, -0.0312943, 0.100836, -0.994411, -9.21078e-07, 0.644635, -2.92435e-07) |
|
bones/16/enabled = true |
|
bones/16/position = Vector3(-9.21078e-07, 0.644635, -2.92435e-07) |
|
bones/16/rotation = Quaternion(0.000357169, 0.998602, 0.050483, 0.0156871) |
|
bones/16/scale = Vector3(1, 1, 1) |
|
bones/17/name = "l-foot" |
|
bones/17/parent = 16 |
|
bones/17/rest = Transform3D(0.996208, -0.0411272, 0.0766665, 0.0749145, -0.0425752, -0.996281, 0.0442383, 0.998246, -0.0393327, 9.64432e-08, 1.43073, 1.86587e-07) |
|
bones/17/enabled = true |
|
bones/17/position = Vector3(9.64432e-08, 1.43073, 1.86587e-07) |
|
bones/17/rotation = Quaternion(0.720784, 0.0117189, 0.0419352, 0.691791) |
|
bones/17/scale = Vector3(1, 1, 1) |
|
bones/18/name = "HEAD" |
|
bones/18/parent = 0 |
|
bones/18/rest = Transform3D(1, -2.0381e-13, 1.50996e-07, -2.0381e-13, -1, 2.84217e-14, 1.50996e-07, -2.84217e-14, -1, 5.64473e-07, 6.35228, 5.79659) |
|
bones/18/enabled = true |
|
bones/18/position = Vector3(5.64473e-07, 6.35228, 5.79659) |
|
bones/18/rotation = Quaternion(-1, 1.01905e-13, -7.54979e-08, 1.42109e-14) |
|
bones/18/scale = Vector3(1, 1, 1) |
|
bones/19/name = "r-LEGCONTROL" |
|
bones/19/parent = 0 |
|
bones/19/rest = Transform3D(1, -7.52159e-21, -7.10543e-15, 7.52159e-21, 1, -2.84217e-14, 7.10543e-15, 2.84217e-14, 1, 0.518863, 0.204768, 3.89848e-08) |
|
bones/19/enabled = true |
|
bones/19/position = Vector3(0.518863, 0.204768, 3.89848e-08) |
|
bones/19/rotation = Quaternion(1.42109e-14, -3.55271e-15, 3.76079e-21, 1) |
|
bones/19/scale = Vector3(1, 1, 1) |
|
bones/20/name = "l-LEGCONTROL" |
|
bones/20/parent = 0 |
|
bones/20/rest = Transform3D(1, -7.52159e-21, -7.10543e-15, 7.52159e-21, 1, -2.84217e-14, 7.10543e-15, 2.84217e-14, 1, -0.518863, 0.204768, -3.89848e-08) |
|
bones/20/enabled = true |
|
bones/20/position = Vector3(-0.518863, 0.204768, -3.89848e-08) |
|
bones/20/rotation = Quaternion(1.42109e-14, -3.55271e-15, 3.76079e-21, 1) |
|
bones/20/scale = Vector3(1, 1, 1) |
|
bones/21/name = "r-LEGORIENT" |
|
bones/21/parent = 0 |
|
bones/21/rest = Transform3D(-1, 1.06855e-07, -1.94278e-07, 1.94278e-07, -3.57628e-07, -1, -1.06855e-07, -1, 3.57628e-07, 0.411677, 1.62881, 0.66395) |
|
bones/21/enabled = true |
|
bones/21/position = Vector3(0.411677, 1.62881, 0.66395) |
|
bones/21/rotation = Quaternion(-1.06467e-07, -0.707107, 0.707107, 3.09086e-08) |
|
bones/21/scale = Vector3(1, 1, 1) |
|
bones/22/name = "l-LEGORIENT" |
|
bones/22/parent = 0 |
|
bones/22/rest = Transform3D(-1, 1.06855e-07, -1.94278e-07, 1.94278e-07, -3.57628e-07, -1, -1.06855e-07, -1, 3.57628e-07, -0.411677, 1.62881, 0.66395) |
|
bones/22/enabled = true |
|
bones/22/position = Vector3(-0.411677, 1.62881, 0.66395) |
|
bones/22/rotation = Quaternion(-1.06467e-07, -0.707107, 0.707107, 3.09086e-08) |
|
bones/22/scale = Vector3(1, 1, 1) |
|
bones/23/name = "r-ARMCONTROL" |
|
bones/23/parent = 0 |
|
bones/23/rest = Transform3D(1, -2.84217e-14, -8.66252e-07, -8.66252e-07, -4.76837e-07, -1, -4.26326e-13, 1, -4.76837e-07, 2.62535, 2.59016, 0.186879) |
|
bones/23/enabled = true |
|
bones/23/position = Vector3(2.62535, 2.59016, 0.186879) |
|
bones/23/rotation = Quaternion(0.707107, -3.06266e-07, -3.06266e-07, 0.707107) |
|
bones/23/scale = Vector3(1, 1, 1) |
|
bones/24/name = "l-ARMCONTROL" |
|
bones/24/parent = 0 |
|
bones/24/rest = Transform3D(1, -2.84217e-14, -8.66252e-07, -8.66252e-07, -4.76837e-07, -1, -4.26326e-13, 1, -4.76837e-07, -2.62535, 2.59016, 0.186879) |
|
bones/24/enabled = true |
|
bones/24/position = Vector3(-2.62535, 2.59016, 0.186879) |
|
bones/24/rotation = Quaternion(0.707107, -3.06266e-07, -3.06266e-07, 0.707107) |
|
bones/24/scale = Vector3(1, 1, 1) |
|
bones/25/name = "r-ARMORIENT" |
|
bones/25/parent = 0 |
|
bones/25/rest = Transform3D(1, 2.84217e-14, -8.66252e-07, -8.66252e-07, 0, -1, -2.84217e-14, 1, 0, 1.57185, 3.44768, -0.510255) |
|
bones/25/enabled = true |
|
bones/25/position = Vector3(1.57185, 3.44768, -0.510255) |
|
bones/25/rotation = Quaternion(0.707107, -3.06266e-07, -3.06266e-07, 0.707107) |
|
bones/25/scale = Vector3(1, 1, 1) |
|
bones/26/name = "l-ARMORIENT" |
|
bones/26/parent = 0 |
|
bones/26/rest = Transform3D(1, 2.84217e-14, -8.66252e-07, -8.66252e-07, 0, -1, -2.84217e-14, 1, 0, -1.57185, 3.44768, -0.510255) |
|
bones/26/enabled = true |
|
bones/26/position = Vector3(-1.57185, 3.44768, -0.510255) |
|
bones/26/rotation = Quaternion(0.707107, -3.06266e-07, -3.06266e-07, 0.707107) |
|
bones/26/scale = Vector3(1, 1, 1) |
|
|
|
[node name="Robot" type="MeshInstance3D" parent="Skeleton/Skeleton3D"] |
|
gi_mode = 2 |
|
mesh = ExtResource("2_3xcmq") |
|
skin = SubResource("Skin_qwj8p") |
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] |
|
libraries = { |
|
"": SubResource("AnimationLibrary_fx1fb") |
|
} |
|
|