File size: 5,388 Bytes
e54948d
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
16ab311
 
 
 
e54948d
 
16ab311
 
 
 
e54948d
 
 
 
 
 
 
 
 
 
 
bdabc8d
e54948d
 
 
 
 
 
 
 
 
 
 
 
 
16ab311
e54948d
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
bdabc8d
e54948d
 
 
 
16ab311
 
6a16dec
083d4cc
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
import datasets


_DESCRIPTION = ''

_PROJECTS_GAME_ENGINE = [
    'GameEngine_ActionRPG',
    'GameEngine_ArchVizInterior',
    'GameEngine_ASCTeuthisan',
    'GameEngine_BroadcastSample',
    'GameEngine_CitySample',
    'GameEngine_ElectricDreamsEnv',
    'GameEngine_ElementalDemo',
    'GameEngine_HillsideSample',
    'GameEngine_Matinee',
    'GameEngine_MeerkatDemo',
    'GameEngine_MLDeformerSample',
    'GameEngine_ParticleEffects',
    'GameEngine_RealisticRendering',
    'GameEngine_SlayAnimationSample',
    'GameEngine_StylizedRendering',
    'GameEngine_SubwaySequencer',
    'GameEngine_SunTemple'
]

_PROJECTS_DOWNSCALE = [
    'Downscale_Dota2'
]

# _PROJECTS = _PROJECTS_GAME_ENGINE + _PROJECTS_DOWNSCALE
_PROJECTS = _PROJECTS_DOWNSCALE

_DESCRIPTION_DATA_GAME_ENGINE = {
    'GameEngine_ActionRPG': '',
    'GameEngine_ArchVizInterior': '',
    'GameEngine_ASCTeuthisan': '',
    'GameEngine_BroadcastSample': '',
    'GameEngine_CitySample': '',
    'GameEngine_ElectricDreamsEnv': '',
    'GameEngine_ElementalDemo': '',
    'GameEngine_HillsideSample': '',
    'GameEngine_Matinee': '',
    'GameEngine_MeerkatDemo': '',
    'GameEngine_MLDeformerSample': '',
    'GameEngine_ParticleEffects': '',
    'GameEngine_RealisticRendering': '',
    'GameEngine_SlayAnimationSample': '',
    'GameEngine_StylizedRendering': '',
    'GameEngine_SubwaySequencer': '',
    'GameEngine_SunTemple': ''
}

_DESCRIPTION_DATA_DOWNSCALE = {
    'Downscale_Dota2': ''
}

_DESCRIPTION_DATA = _DESCRIPTION_DATA_DOWNSCALE

# _DESCRIPTION_DATA = {
#     **_DESCRIPTION_DATA_GAME_ENGINE,
#     **_DESCRIPTION_DATA_DOWNSCALE
# }

_DATA_FILES_GAME_ENGINE = {
    'GameEngine_ActionRPG': '',
    'GameEngine_ArchVizInterior': '',
    'GameEngine_ASCTeuthisan': '',
    'GameEngine_BroadcastSample': '',
    'GameEngine_CitySample': '',
    'GameEngine_ElectricDreamsEnv': '',
    'GameEngine_ElementalDemo': '',
    'GameEngine_HillsideSample': '',
    'GameEngine_Matinee': '',
    'GameEngine_MeerkatDemo': '',
    'GameEngine_MLDeformerSample': '',
    'GameEngine_ParticleEffects': '',
    'GameEngine_RealisticRendering': '',
    'GameEngine_SlayAnimationSample': '',
    'GameEngine_StylizedRendering': '',
    'GameEngine_SubwaySequencer': '',
    'GameEngine_SunTemple': ''
}

_DATA_FILES_DOWNSCALE = {
    'Downscale_Dota2': {
        'train': {
            'r270p': 'data/DownscaleData/Dota2/train-270p.tar.gz',
            'r360p': 'data/DownscaleData/Dota2/train-360p.tar.gz',
            'r540p': 'data/DownscaleData/Dota2/train-540p.tar.gz',
            'r1080p': 'data/DownscaleData/Dota2/train-1080p.tar.gz'
        },
        'val': {
            'r270p': 'data/DownscaleData/Dota2/val-270p.tar.gz',
            'r360p': 'data/DownscaleData/Dota2/val-360p.tar.gz',
            'r540p': 'data/DownscaleData/Dota2/val-540p.tar.gz',
            'r1080p': 'data/DownscaleData/Dota2/val-1080p.tar.gz'
        }
    }
}

# _DATA_FILES = {
#     **_DATA_FILES_GAME_ENGINE,
#     **_DATA_FILES_DOWNSCALE
# }

_DATA_FILES = _DATA_FILES_DOWNSCALE


class SuperResolutionGamesConfig(datasets.BuilderConfig):
    def __init__(self, data_files, features, **kwargs):
        super().__init__(version=datasets.Version('0.0.0'), **kwargs)
        self.data_files = data_files
        self.features = features


class SuperResolutionGames(datasets.GeneratorBasedBuilder):
    BUILDER_CONFIGS = [
        SuperResolutionGamesConfig(
            name=name,
            description=_DESCRIPTION_DATA[name],
            data_files=_DATA_FILES[name],
            features=['r270p', 'r360p', 'r540p', 'r1080p']
        ) for name in _PROJECTS
    ]

    def _info(self):
        features = {f: datasets.Image() for f in self.config.features}
        return datasets.DatasetInfo(
            description=_DESCRIPTION,
            features=datasets.Features(features),
            supervised_keys=None,
        )

    def _split_generators(self, dl_manager):
        data_files = self.config.data_files
        train_archives, val_archives = data_files['train'], data_files['val']

        train_archives_downloaded = {
            k: dl_manager.download(train_archives[k]) \
                for k in train_archives.keys()
        }

        val_archives_downloaded = {
            k: dl_manager.download(val_archives[k]) \
                for k in val_archives.keys()
        }

        splits = [
            datasets.SplitGenerator(
                name=datasets.Split.TRAIN,
                gen_kwargs={
                    k: dl_manager.iter_archive(train_archives_downloaded[k]) \
                        for k in train_archives_downloaded.keys()
                }
            ),
            datasets.SplitGenerator(
                name=datasets.Split.VALIDATION,
                gen_kwargs={
                    k: dl_manager.iter_archive(val_archives_downloaded[k]) \
                        for k in val_archives_downloaded.keys()
                }
            )
        ]
        return splits

    def _generate_examples(self, r270p, r360p, r540p, r1080p):
        for el1, el2, el3, el4 in zip(r270p, r360p, r540p, r1080p):
            sample = {
                '270p': [el1[0], el1[1].read()],
                '360p': [el2[0], el2[1].read()],
                '540p': [el3[0], el3[1].read()],
                '1080p': [el4[0], el4[1].read()]
            }
            yield sample