import datasets _DESCRIPTION = '' _PROJECTS_GAME_ENGINE = [ 'GameEngine_ActionRPG', 'GameEngine_ArchVizInterior', 'GameEngine_ASCTeuthisan', 'GameEngine_BroadcastSample', 'GameEngine_CitySample', 'GameEngine_ElectricDreamsEnv', 'GameEngine_ElementalDemo', 'GameEngine_HillsideSample', 'GameEngine_Matinee', 'GameEngine_MeerkatDemo', 'GameEngine_MLDeformerSample', 'GameEngine_ParticleEffects', 'GameEngine_RealisticRendering', 'GameEngine_SlayAnimationSample', 'GameEngine_StylizedRendering', 'GameEngine_SubwaySequencer', 'GameEngine_SunTemple' ] _PROJECTS_DOWNSCALE = [ 'Downscale_Dota2' ] # _PROJECTS = _PROJECTS_GAME_ENGINE + _PROJECTS_DOWNSCALE _PROJECTS = _PROJECTS_DOWNSCALE _DESCRIPTION_DATA_GAME_ENGINE = { 'GameEngine_ActionRPG': '', 'GameEngine_ArchVizInterior': '', 'GameEngine_ASCTeuthisan': '', 'GameEngine_BroadcastSample': '', 'GameEngine_CitySample': '', 'GameEngine_ElectricDreamsEnv': '', 'GameEngine_ElementalDemo': '', 'GameEngine_HillsideSample': '', 'GameEngine_Matinee': '', 'GameEngine_MeerkatDemo': '', 'GameEngine_MLDeformerSample': '', 'GameEngine_ParticleEffects': '', 'GameEngine_RealisticRendering': '', 'GameEngine_SlayAnimationSample': '', 'GameEngine_StylizedRendering': '', 'GameEngine_SubwaySequencer': '', 'GameEngine_SunTemple': '' } _DESCRIPTION_DATA_DOWNSCALE = { 'Downscale_Dota2': '' } _DESCRIPTION_DATA = _DESCRIPTION_DATA_DOWNSCALE # _DESCRIPTION_DATA = { # **_DESCRIPTION_DATA_GAME_ENGINE, # **_DESCRIPTION_DATA_DOWNSCALE # } _DATA_FILES_GAME_ENGINE = { 'GameEngine_ActionRPG': '', 'GameEngine_ArchVizInterior': '', 'GameEngine_ASCTeuthisan': '', 'GameEngine_BroadcastSample': '', 'GameEngine_CitySample': '', 'GameEngine_ElectricDreamsEnv': '', 'GameEngine_ElementalDemo': '', 'GameEngine_HillsideSample': '', 'GameEngine_Matinee': '', 'GameEngine_MeerkatDemo': '', 'GameEngine_MLDeformerSample': '', 'GameEngine_ParticleEffects': '', 'GameEngine_RealisticRendering': '', 'GameEngine_SlayAnimationSample': '', 'GameEngine_StylizedRendering': '', 'GameEngine_SubwaySequencer': '', 'GameEngine_SunTemple': '' } _DATA_FILES_DOWNSCALE = { 'Downscale_Dota2': { 'train': { '270p': 'data/DownscaleData/Dota2/train-270p.tar.gz', '360p': 'data/DownscaleData/Dota2/train-360p.tar.gz', '540p': 'data/DownscaleData/Dota2/train-540p.tar.gz', '1080p': 'data/DownscaleData/Dota2/train-1080p.tar.gz' }, 'val': { '270p': 'data/DownscaleData/Dota2/val-270p.tar.gz', '360p': 'data/DownscaleData/Dota2/val-360p.tar.gz', '540p': 'data/DownscaleData/Dota2/val-540p.tar.gz', '1080p': 'data/DownscaleData/Dota2/val-1080p.tar.gz' } } } # _DATA_FILES = { # **_DATA_FILES_GAME_ENGINE, # **_DATA_FILES_DOWNSCALE # } _DATA_FILES = _DATA_FILES_DOWNSCALE class SuperResolutionGamesConfig(datasets.BuilderConfig): def __init__(self, data_files, features, **kwargs): super().__init__(version=datasets.Version('0.0.0'), **kwargs) self.data_files = data_files self.features = features class SuperResolutionGames(datasets.GeneratorBasedBuilder): BUILDER_CONFIGS = [ SuperResolutionGamesConfig( name=name, description=_DESCRIPTION_DATA[name], data_files=_DATA_FILES[name], features=['270p', '360p', '540p', '1080p'] ) for name in _PROJECTS ] def _info(self): features = {f: datasets.Image() for f in self.config.features} return datasets.DatasetInfo( description=_DESCRIPTION, features=datasets.Features(features), supervised_keys=None, ) def _split_generators(self, dl_manager): data_files = self.config.data_files train_archives, val_archives = data_files['train'], data_files['val'] train_archives_downloaded = { k: dl_manager.download(train_archives[k]) \ for k in train_archives.keys() } val_archives_downloaded = { k: dl_manager.download(val_archives[k]) \ for k in val_archives.keys() } splits = [ datasets.SplitGenerator( name=datasets.Split.TRAIN, gen_kwargs={ k: dl_manager.iter_archive(train_archives_downloaded[k]) \ for k in train_archives_downloaded.keys() } ), datasets.SplitGenerator( name=datasets.Split.VALIDATION, gen_kwargs={ k: dl_manager.iter_archive(val_archives_downloaded[k]) \ for k in val_archives_downloaded.keys() } ) ] return splits