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[gd_scene load_steps=14 format=3 uid="uid://bj8j0v5unredq"] |
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[ext_resource type="Script" path="res://Player.gd" id="1"] |
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[ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd" id="2"] |
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[ext_resource type="Texture2D" uid="uid://3wc0oii4d560" path="res://cherry.png" id="3_25acu"] |
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[ext_resource type="Texture2D" uid="uid://cje1ar3xnl01x" path="res://lollipopGreen.png" id="3_ty2qt"] |
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[ext_resource type="Script" path="res://AIController2D.gd" id="4_hrp2t"] |
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[sub_resource type="CircleShape2D" id="1"] |
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radius = 30.0 |
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[sub_resource type="CircleShape2D" id="3"] |
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radius = 30.0 |
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[sub_resource type="RectangleShape2D" id="4"] |
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size = Vector2(20, 720) |
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[sub_resource type="RectangleShape2D" id="5"] |
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size = Vector2(20, 720) |
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[sub_resource type="RectangleShape2D" id="6"] |
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size = Vector2(1240, 20) |
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[sub_resource type="RectangleShape2D" id="7"] |
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size = Vector2(1240, 20) |
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[sub_resource type="RectangleShape2D" id="8"] |
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size = Vector2(58.338, 286.306) |
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[sub_resource type="Environment" id="9"] |
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background_mode = 4 |
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tonemap_mode = 3 |
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glow_levels/1 = 1.0 |
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glow_levels/2 = 1.0 |
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glow_levels/3 = 0.0 |
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glow_levels/4 = 1.0 |
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glow_levels/5 = 0.0 |
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glow_intensity = 0.1 |
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glow_strength = 1.17 |
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glow_bloom = 0.09 |
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glow_blend_mode = 0 |
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[node name="BallChase" type="Node2D"] |
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[node name="Player" type="CharacterBody2D" parent="."] |
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position = Vector2(281.728, 162.943) |
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script = ExtResource("1") |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"] |
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shape = SubResource("1") |
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[node name="RaycastSensor2D" type="Node2D" parent="Player"] |
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script = ExtResource("2") |
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collide_with_areas = true |
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[node name="Sprite2D" type="Sprite2D" parent="Player"] |
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scale = Vector2(0.9, 0.9) |
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texture = ExtResource("3_ty2qt") |
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[node name="AIController2D" type="Node2D" parent="Player" groups=["AGENT"]] |
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script = ExtResource("4_hrp2t") |
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reset_after = 20000 |
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[node name="Fruit" type="Area2D" parent="."] |
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position = Vector2(1095.01, 578.224) |
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collision_layer = 2 |
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collision_mask = 3 |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Fruit"] |
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shape = SubResource("3") |
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[node name="Sprite2D" type="Sprite2D" parent="Fruit"] |
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position = Vector2(3.98999, -14.224) |
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scale = Vector2(1.2, 1.2) |
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texture = ExtResource("3_25acu") |
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[node name="Walls" type="Node2D" parent="."] |
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[node name="LeftWall" type="Area2D" parent="Walls"] |
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position = Vector2(10, 360) |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/LeftWall"] |
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shape = SubResource("4") |
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[node name="ColorRect" type="ColorRect" parent="Walls/LeftWall"] |
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offset_left = -10.0 |
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offset_top = -360.0 |
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offset_right = 10.0 |
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offset_bottom = 360.0 |
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color = Color(0.27451, 0.529412, 0.560784, 1) |
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[node name="RightWall" type="Area2D" parent="Walls"] |
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position = Vector2(1270, 360) |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/RightWall"] |
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shape = SubResource("5") |
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[node name="ColorRect" type="ColorRect" parent="Walls/RightWall"] |
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offset_left = -10.0 |
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offset_top = -360.0 |
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offset_right = 10.0 |
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offset_bottom = 360.0 |
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color = Color(0.27451, 0.529412, 0.560784, 1) |
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[node name="TopWall" type="Area2D" parent="Walls"] |
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position = Vector2(640, 10) |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/TopWall"] |
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shape = SubResource("6") |
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[node name="ColorRect" type="ColorRect" parent="Walls/TopWall"] |
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offset_left = -620.0 |
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offset_top = -10.0 |
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offset_right = 620.0 |
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offset_bottom = 10.0 |
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color = Color(0.27451, 0.529412, 0.560784, 1) |
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[node name="BottomWall" type="Area2D" parent="Walls"] |
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position = Vector2(640, 710) |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/BottomWall"] |
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shape = SubResource("7") |
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[node name="ColorRect" type="ColorRect" parent="Walls/BottomWall"] |
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offset_left = -620.0 |
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offset_top = -10.0 |
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offset_right = 620.0 |
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offset_bottom = 10.0 |
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color = Color(0.27451, 0.529412, 0.560784, 1) |
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[node name="Obstacle4" type="Area2D" parent="Walls"] |
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position = Vector2(896, 328) |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/Obstacle4"] |
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shape = SubResource("8") |
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[node name="ColorRect" type="ColorRect" parent="Walls/Obstacle4"] |
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offset_left = -35.0 |
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offset_top = -143.0 |
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offset_right = 29.0 |
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offset_bottom = 153.0 |
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color = Color(0.27451, 0.529412, 0.560784, 1) |
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[node name="Obstacle5" type="Area2D" parent="Walls"] |
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position = Vector2(360, 328) |
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Walls/Obstacle5"] |
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shape = SubResource("8") |
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[node name="ColorRect" type="ColorRect" parent="Walls/Obstacle5"] |
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offset_left = -35.0 |
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offset_top = -143.0 |
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offset_right = 29.0 |
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offset_bottom = 153.0 |
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color = Color(0.27451, 0.529412, 0.560784, 1) |
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[node name="BackGround" type="CanvasLayer" parent="."] |
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layer = -2 |
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[node name="ColorRect" type="ColorRect" parent="BackGround"] |
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anchors_preset = -1 |
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anchor_right = 5.954 |
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anchor_bottom = 5.885 |
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offset_right = 15506.9 |
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offset_bottom = 7480.8 |
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color = Color(0.2, 0.172549, 0.313726, 1) |
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."] |
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environment = SubResource("9") |
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[connection signal="body_entered" from="Fruit" to="Player" method="_on_Fruit_body_entered"] |
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[connection signal="body_entered" from="Walls/LeftWall" to="Player" method="_on_LeftWall_body_entered"] |
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[connection signal="body_entered" from="Walls/RightWall" to="Player" method="_on_RightWall_body_entered"] |
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[connection signal="body_entered" from="Walls/TopWall" to="Player" method="_on_TopWall_body_entered"] |
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[connection signal="body_entered" from="Walls/BottomWall" to="Player" method="_on_BottomWall_body_entered"] |
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[connection signal="body_entered" from="Walls/Obstacle4" to="Player" method="_on_BottomWall_body_entered"] |
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[connection signal="body_entered" from="Walls/Obstacle5" to="Player" method="_on_BottomWall_body_entered"] |
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