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use arrow::array::{PrimitiveArray, StringArray}; |
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use crate::IntoArrow; |
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impl IntoArrow for bool { |
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type A = arrow::array::BooleanArray; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(Some(self)).collect() |
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} |
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} |
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impl IntoArrow for u8 { |
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type A = PrimitiveArray<arrow::datatypes::UInt8Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for u16 { |
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type A = PrimitiveArray<arrow::datatypes::UInt16Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for u32 { |
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type A = PrimitiveArray<arrow::datatypes::UInt32Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for u64 { |
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type A = PrimitiveArray<arrow::datatypes::UInt64Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for i8 { |
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type A = PrimitiveArray<arrow::datatypes::Int8Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for i16 { |
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type A = PrimitiveArray<arrow::datatypes::Int16Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for i32 { |
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type A = PrimitiveArray<arrow::datatypes::Int32Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for i64 { |
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type A = PrimitiveArray<arrow::datatypes::Int64Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for f32 { |
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type A = PrimitiveArray<arrow::datatypes::Float32Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for f64 { |
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type A = PrimitiveArray<arrow::datatypes::Float64Type>; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(self).collect() |
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} |
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} |
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impl IntoArrow for &str { |
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type A = StringArray; |
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fn into_arrow(self) -> Self::A { |
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std::iter::once(Some(self)).collect() |
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} |
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} |
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impl IntoArrow for Vec<u8> { |
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type A = PrimitiveArray<arrow::datatypes::UInt8Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<u16> { |
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type A = PrimitiveArray<arrow::datatypes::UInt16Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<u32> { |
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type A = PrimitiveArray<arrow::datatypes::UInt32Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<u64> { |
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type A = PrimitiveArray<arrow::datatypes::UInt64Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<i8> { |
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type A = PrimitiveArray<arrow::datatypes::Int8Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<i16> { |
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type A = PrimitiveArray<arrow::datatypes::Int16Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<i32> { |
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type A = PrimitiveArray<arrow::datatypes::Int32Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<i64> { |
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type A = PrimitiveArray<arrow::datatypes::Int64Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<f32> { |
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type A = PrimitiveArray<arrow::datatypes::Float32Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for Vec<f64> { |
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type A = PrimitiveArray<arrow::datatypes::Float64Type>; |
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fn into_arrow(self) -> Self::A { |
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self.into() |
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} |
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} |
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impl IntoArrow for () { |
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type A = arrow::array::NullArray; |
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fn into_arrow(self) -> Self::A { |
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arrow::array::NullArray::new(0) |
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} |
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} |
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