--- license: mit task_categories: - visual-question-answering language: - en - zh - ja pretty_name: Oogiri-GO size_categories: - 100K Figure 1. Examples of the three types of LoT-based Oogiri games. Players are required to make surprising and creative humorous responses (blue box) to the given multimodal information e.g., images, text, or both.

Each line in the `jsonl` files represents a sample, formatted as follows: ``` {"type": "I2T", "question": null, "image": "5651380", "text": "It wasn't on purpose, I'm sorry!", "star": 5} ``` where `type` indicates the type of Oogiri game for the sample (T2T, I2T, IT2T); `question` represents the text question for the sample, with `None` for types other than T2T; `image` indicates the image question for the sample, with None for T2T samples; `text` is the text response for the sample; and `star` denotes the human preference. **Data distribution**: Table summarizes the distribution of these game types. For training purposes, 95% of the samples are randomly selected to construct the training dataset, while the remaining 5% form the test dataset for validation and analysis. | Category | English | Chinese | Japanese | |:--------:|:-------:|:-------:|:---------:| | I2T | 17336 | 32130 | 40278 | | T2T | 6433 | 15797 | 11842 | | IT2T | 0 | 912 | 9420 | **Project page for more information**: https://zhongshsh.github.io/CLoT