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---
license: other
license_name: bespoke-lora-trained-license
license_link: https://multimodal.art/civitai-licenses?allowNoCredit=True&allowCommercialUse=RentCivit&allowDerivatives=False&allowDifferentLicense=False
tags:
- image-to-image
- stable-diffusion
- lora
- diffusers
- template:sd-lora
- style
- ps1
- ps1 style
base_model: stabilityai/stable-diffusion-xl-base-1.0
instance_prompt: Playstation 1 Graphics
widget:
- image: ''
output:
url: >-
5177876.jpeg
---
# PS1Redmond - PS1 Game Graphics Lora for SDXL
<Gallery />
## Model description
<h1 id="heading-28">PS1Graphics.Redmond is here!</h1><p>I'm grateful for the GPU time from <strong>Redmond.AI</strong> that allowed me to finish this LORA!</p><p>Want to test and have acess to all my AI Stuff? Check my <a target="_blank" rel="ugc" href="https://artificialguy.com/">website</a>!</p><p>This is a <strong>PS1 Graphics </strong>LORA fine-tuned on <strong>SD XL 1.0.</strong></p><p>Test all my Loras <a target="_blank" rel="ugc" href="https://huggingface.co/spaces/artificialguybr/artificialguybr-demo-lora">here</a> for free and unlimited. Thanks, HF, for Inference API!</p><p>The LORA has a high capacity to generate Pomological Watercolor in a wide variety of themes.<strong> It's a versatile LORA.</strong></p><p><strong><u>The tag for the model: playstation 1 graphics, PS1 Game</u></strong></p><p>I really hope you like the LORA and use it.</p><p>If you like the model and think it's worth it, you can make a donation to my <a target="_blank" rel="ugc" href="https://www.patreon.com/user?u=81570187">Patreon</a> or <a target="_blank" rel="ugc" href="https://ko-fi.com/jvkape">Ko-fi</a>.</p><p>Follow me in my twitter to know before all about new models:</p><p><a target="_blank" rel="ugc" href="https://twitter.com/artificialguybr/"><u>https://twitter.com/artificialguybr/</u></a></p>
## Trigger words
You should use `Playstation 1 Graphics`, `PS1 Game` to trigger the image generation.
## Download model
Weights for this model are available in Safetensors format.
[Download](/artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl/tree/main) them in the Files & versions tab.
## Use it with the [🧨 diffusers library](https://github.com/huggingface/diffusers)
```py
from diffusers import AutoPipelineForImage2Image
import torch
pipeline = AutoPipelineForImage2Image.from_pretrained("stabilityai/stable-diffusion-xl-base-1.0")
pipeline.load_lora_weights("artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl")
pipeline.enable_model_cpu_offload()
init_image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/cat.png")
prompt = "playstation 1 graphics"
image = pipeline(prompt=prompt, image=init_image).images[0]
```
For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)
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