hollowstrawberry commited on
Commit
bf8fdf4
1 Parent(s): dd33de0

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +5 -3
README.md CHANGED
@@ -153,7 +153,9 @@ Here you can select your model and VAE. We will go over what these are and how y
153
 
154
  * **EasyNegative:** The negative prompts above use EasyNegative, which is a *textual inversion embedding* or "magic word" that codifies many bad things to make your images better. Typically one would write a very long, very specific, very redundant, and sometimes silly negative prompt. EasyNegative is as of March 2023 the best choice if you want to avoid that.
155
  * [Get EasyNegative here](https://huggingface.co/datasets/gsdf/EasyNegative/resolve/main/EasyNegative.safetensors). For collab, paste the link into the `custom_urls` text box. For Windows, put it in your `stable-diffusion-webui/embeddings` folder. Then, go to the bottom of your WebUI page and click *Reload UI*. It will now work when you type the word.
156
-
 
 
157
  ![Prompts](images/prompt.png)
158
 
159
  After a "base prompt" like the above, you may then start typing what you want. For example `young woman in a bikini in the beach, full body shot`. Feel free to add other terms you don't like to your negatives such as `old, ugly, futanari, furry`, etc.
@@ -256,7 +258,7 @@ Scripts can be found at the bottom of your generation parameters in txt2img or i
256
 
257
  Inside the script, you will choose either your prompt or your negative prompt to make a matrix of, and whether the variable terms should be put at the start or the end.
258
 
259
- Here is a comparison using the negative prompts I showed you [much earlier ▲](#prompt) in this guide. We can see how EasyNegative affects the image, as well as how the rest of the prompt affects the image, then both together:
260
 
261
  ![Prompt matrix of anime negative prompt sections](images/promptmatrix1.png)
262
  ![Prompt matrix of photorealistic negative prompt sections](images/promptmatrix2.png)
@@ -333,6 +335,6 @@ There are also alternative **diff** versions of each ControlNet model, which pro
333
 
334
  # Lora Training <a name="train"></a>[▲](#index)
335
 
336
- * **Character Loras** <a name="trainchars"></a>[▲](#index)
337
 
338
  Coming soon.
 
153
 
154
  * **EasyNegative:** The negative prompts above use EasyNegative, which is a *textual inversion embedding* or "magic word" that codifies many bad things to make your images better. Typically one would write a very long, very specific, very redundant, and sometimes silly negative prompt. EasyNegative is as of March 2023 the best choice if you want to avoid that.
155
  * [Get EasyNegative here](https://huggingface.co/datasets/gsdf/EasyNegative/resolve/main/EasyNegative.safetensors). For collab, paste the link into the `custom_urls` text box. For Windows, put it in your `stable-diffusion-webui/embeddings` folder. Then, go to the bottom of your WebUI page and click *Reload UI*. It will now work when you type the word.
156
+
157
+ A comparison with and without these negative prompts can be seen in [Prompt Matrix ▼](#matrixneg).
158
+
159
  ![Prompts](images/prompt.png)
160
 
161
  After a "base prompt" like the above, you may then start typing what you want. For example `young woman in a bikini in the beach, full body shot`. Feel free to add other terms you don't like to your negatives such as `old, ugly, futanari, furry`, etc.
 
258
 
259
  Inside the script, you will choose either your prompt or your negative prompt to make a matrix of, and whether the variable terms should be put at the start or the end.
260
 
261
+ <a name="matrixneg"></a>Here is a comparison using the negative prompts I showed you in [Prompts ▲](#prompt). We can see how EasyNegative affects the image, as well as how the rest of the prompt affects the image, then both together:
262
 
263
  ![Prompt matrix of anime negative prompt sections](images/promptmatrix1.png)
264
  ![Prompt matrix of photorealistic negative prompt sections](images/promptmatrix2.png)
 
335
 
336
  # Lora Training <a name="train"></a>[▲](#index)
337
 
338
+ * **Character Loras** <a name="trainchars"></abe[▲](#index)
339
 
340
  Coming soon.