joshuajewell commited on
Commit
03ebc6a
1 Parent(s): e9ab359

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +2 -2
README.md CHANGED
@@ -5,9 +5,9 @@ base_model: stabilityai/stable-diffusion-xl-base-1.0
5
  instance_prompt: null
6
  datasets: https://invisibleinc.fandom.com/wiki/Invisible,_Inc._Wiki
7
  ---
8
- <h1>SDXL Black Sharpie Style LoRA</h1>
9
 
10
- This LoRA attempts to generate the style of the computer game Invisible Inc. by Klei Entertainment Inc. on portraits.
11
 
12
  It seems to work fairly well with SDXL Base with few Refiner steps (I did 24:1) at strength 0.9. It does like to duplicate lapels, and at some aspect ratios has a tendency to either duplicate mouths/noses or add subjects, though this is usually easy to correct by changing the aspect ratio. It has very limited ability to generate objects in the style beyond clothing and faces.
13
 
 
5
  instance_prompt: null
6
  datasets: https://invisibleinc.fandom.com/wiki/Invisible,_Inc._Wiki
7
  ---
8
+ <h1>SDXL Invisible, Inc. Style LoRA</h1>
9
 
10
+ This LoRA attempts to generate the style of the computer game Invisible, Inc. by Klei Entertainment Inc. on portraits.
11
 
12
  It seems to work fairly well with SDXL Base with few Refiner steps (I did 24:1) at strength 0.9. It does like to duplicate lapels, and at some aspect ratios has a tendency to either duplicate mouths/noses or add subjects, though this is usually easy to correct by changing the aspect ratio. It has very limited ability to generate objects in the style beyond clothing and faces.
13