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// met: | |
// | |
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namespace double_conversion { | |
enum FastDtoaMode { | |
// Computes the shortest representation of the given input. The returned | |
// result will be the most accurate number of this length. Longer | |
// representations might be more accurate. | |
FAST_DTOA_SHORTEST, | |
// Same as FAST_DTOA_SHORTEST but for single-precision floats. | |
FAST_DTOA_SHORTEST_SINGLE, | |
// Computes a representation where the precision (number of digits) is | |
// given as input. The precision is independent of the decimal point. | |
FAST_DTOA_PRECISION | |
}; | |
// FastDtoa will produce at most kFastDtoaMaximalLength digits. This does not | |
// include the terminating '\0' character. | |
static const int kFastDtoaMaximalLength = 17; | |
// Same for single-precision numbers. | |
static const int kFastDtoaMaximalSingleLength = 9; | |
// Provides a decimal representation of v. | |
// The result should be interpreted as buffer * 10^(point - length). | |
// | |
// Precondition: | |
// * v must be a strictly positive finite double. | |
// | |
// Returns true if it succeeds, otherwise the result can not be trusted. | |
// There will be *length digits inside the buffer followed by a null terminator. | |
// If the function returns true and mode equals | |
// - FAST_DTOA_SHORTEST, then | |
// the parameter requested_digits is ignored. | |
// The result satisfies | |
// v == (double) (buffer * 10^(point - length)). | |
// The digits in the buffer are the shortest representation possible. E.g. | |
// if 0.099999999999 and 0.1 represent the same double then "1" is returned | |
// with point = 0. | |
// The last digit will be closest to the actual v. That is, even if several | |
// digits might correctly yield 'v' when read again, the buffer will contain | |
// the one closest to v. | |
// - FAST_DTOA_PRECISION, then | |
// the buffer contains requested_digits digits. | |
// the difference v - (buffer * 10^(point-length)) is closest to zero for | |
// all possible representations of requested_digits digits. | |
// If there are two values that are equally close, then FastDtoa returns | |
// false. | |
// For both modes the buffer must be large enough to hold the result. | |
bool FastDtoa(double d, | |
FastDtoaMode mode, | |
int requested_digits, | |
Vector<char> buffer, | |
int* length, | |
int* decimal_point); | |
} // namespace double_conversion | |