import cv2 import numpy as np def order_points(pts): # initialize a list of coordinates that will be ordered # such that the first entry in the list is the top-left, # the second entry is the top-right, the third is the # bottom-right, and the fourth is the bottom-left rect = np.zeros((4, 2), dtype="float32") # the top-left point will have the smallest sum, whereas # the bottom-right point will have the largest sum s = pts.sum(axis=1) rect[0] = pts[np.argmin(s)] rect[2] = pts[np.argmax(s)] # now, compute the difference between the points, the # top-right point will have the smallest difference, # whereas the bottom-left will have the largest difference diff = np.diff(pts, axis=1) rect[1] = pts[np.argmin(diff)] rect[3] = pts[np.argmax(diff)] # return the ordered coordinates return rect def four_point_transform(image, pts): # obtain a consistent order of the points and unpack them # individually rect = order_points(pts) (tl, tr, br, bl) = rect # compute the width of the new image, which will be the # maximum distance between bottom-right and bottom-left # x-coordiates or the top-right and top-left x-coordinates widthA = np.sqrt(((br[0] - bl[0]) ** 2) + ((br[1] - bl[1]) ** 2)) widthB = np.sqrt(((tr[0] - tl[0]) ** 2) + ((tr[1] - tl[1]) ** 2)) maxWidth = max(int(widthA), int(widthB)) # compute the height of the new image, which will be the # maximum distance between the top-right and bottom-right # y-coordinates or the top-left and bottom-left y-coordinates heightA = np.sqrt(((tr[0] - br[0]) ** 2) + ((tr[1] - br[1]) ** 2)) heightB = np.sqrt(((tl[0] - bl[0]) ** 2) + ((tl[1] - bl[1]) ** 2)) maxHeight = max(int(heightA), int(heightB)) # now that we have the dimensions of the new image, construct # the set of destination points to obtain a "birds eye view", # (i.e. top-down view) of the image, again specifying points # in the top-left, top-right, bottom-right, and bottom-left # order dst = np.array( [[0, 0], [maxWidth - 1, 0], [maxWidth - 1, maxHeight - 1], [0, maxHeight - 1]], dtype="float32", ) # compute the perspective transform matrix and then apply it M = cv2.getPerspectiveTransform(rect, dst) warped = cv2.warpPerspective(image, M, (maxWidth, maxHeight)) # return the warped image return warped