Koboldcpp / examples /common.h
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// Various helper functions and utilities
#pragma once
#include "llama.h"
#include <string>
#include <vector>
#include <random>
#include <thread>
#include <unordered_map>
#include <tuple>
#if !defined (_WIN32)
#include <stdio.h>
#include <termios.h>
#endif
//
// CLI argument parsing
//
int32_t get_num_physical_cores();
struct gpt_params {
int32_t seed = -1; // RNG seed
int32_t n_threads = get_num_physical_cores();
int32_t n_predict = -1; // new tokens to predict
int32_t n_ctx = 512; // context size
int32_t n_batch = 512; // batch size for prompt processing (must be >=32 to use BLAS)
int32_t n_keep = 0; // number of tokens to keep from initial prompt
int32_t n_gpu_layers = 0; // number of layers to store in VRAM
int32_t main_gpu = 0; // the GPU that is used for scratch and small tensors
float tensor_split[LLAMA_MAX_DEVICES] = {0}; // how split tensors should be distributed across GPUs
bool low_vram = 0; // if true, reduce VRAM usage at the cost of performance
// sampling parameters
std::unordered_map<llama_token, float> logit_bias; // logit bias for specific tokens
int32_t top_k = 40; // <= 0 to use vocab size
float top_p = 0.95f; // 1.0 = disabled
float tfs_z = 1.00f; // 1.0 = disabled
float typical_p = 1.00f; // 1.0 = disabled
float temp = 0.80f; // 1.0 = disabled
float repeat_penalty = 1.10f; // 1.0 = disabled
int32_t repeat_last_n = 64; // last n tokens to penalize (0 = disable penalty, -1 = context size)
float frequency_penalty = 0.00f; // 0.0 = disabled
float presence_penalty = 0.00f; // 0.0 = disabled
int mirostat = 0; // 0 = disabled, 1 = mirostat, 2 = mirostat 2.0
float mirostat_tau = 5.00f; // target entropy
float mirostat_eta = 0.10f; // learning rate
std::string model = "models/7B/ggml-model.bin"; // model path
std::string model_alias = "unknown"; // model alias
std::string prompt = "";
std::string path_prompt_cache = ""; // path to file for saving/loading prompt eval state
std::string input_prefix = ""; // string to prefix user inputs with
std::string input_suffix = ""; // string to suffix user inputs with
std::vector<std::string> antiprompt; // string upon seeing which more user input is prompted
std::string lora_adapter = ""; // lora adapter path
std::string lora_base = ""; // base model path for the lora adapter
bool memory_f16 = true; // use f16 instead of f32 for memory kv
bool random_prompt = false; // do not randomize prompt if none provided
bool use_color = false; // use color to distinguish generations and inputs
bool interactive = false; // interactive mode
bool prompt_cache_all = false; // save user input and generations to prompt cache
bool prompt_cache_ro = false; // open the prompt cache read-only and do not update it
bool embedding = false; // get only sentence embedding
bool interactive_first = false; // wait for user input immediately
bool multiline_input = false; // reverse the usage of `\`
bool instruct = false; // instruction mode (used for Alpaca models)
bool penalize_nl = true; // consider newlines as a repeatable token
bool perplexity = false; // compute perplexity over the prompt
bool use_mmap = true; // use mmap for faster loads
bool use_mlock = false; // use mlock to keep model in memory
bool mem_test = false; // compute maximum memory usage
bool export_cgraph = false; // export the computation graph
bool verbose_prompt = false; // print prompt tokens before generation
};
bool gpt_params_parse(int argc, char ** argv, gpt_params & params);
void gpt_print_usage(int argc, char ** argv, const gpt_params & params);
std::string gpt_random_prompt(std::mt19937 & rng);
//
// Vocab utils
//
std::vector<llama_token> llama_tokenize(struct llama_context * ctx, const std::string & text, bool add_bos);
//
// Model utils
//
std::tuple<struct llama_model *, struct llama_context *> llama_init_from_gpt_params(const gpt_params & params);
//
// Console utils
//
#define ANSI_COLOR_RED "\x1b[31m"
#define ANSI_COLOR_GREEN "\x1b[32m"
#define ANSI_COLOR_YELLOW "\x1b[33m"
#define ANSI_COLOR_BLUE "\x1b[34m"
#define ANSI_COLOR_MAGENTA "\x1b[35m"
#define ANSI_COLOR_CYAN "\x1b[36m"
#define ANSI_COLOR_RESET "\x1b[0m"
#define ANSI_BOLD "\x1b[1m"
enum console_color_t {
CONSOLE_COLOR_DEFAULT=0,
CONSOLE_COLOR_PROMPT,
CONSOLE_COLOR_USER_INPUT,
CONSOLE_COLOR_ERROR
};
struct console_state {
bool multiline_input = false;
bool use_color = false;
console_color_t color = CONSOLE_COLOR_DEFAULT;
FILE* out = stdout;
#if defined (_WIN32)
void* hConsole;
#else
FILE* tty = nullptr;
termios prev_state;
#endif
};
void console_init(console_state & con_st);
void console_cleanup(console_state & con_st);
void console_set_color(console_state & con_st, console_color_t color);
bool console_readline(console_state & con_st, std::string & line);