TextToGame / github_manager.py
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import requests
import base64
import os
# GitHub repository information
repository_owner = os.environ['GIT_USER_NAME']
repository_name = os.environ['GIT_REPO_NAME']
branch_name = 'main'
# GitHub API token (generate one in your GitHub account settings)
github_token = os.environ['GIT_TOKEN']
def push(new_content, path, file_name):
if len(path) == 0:
file_path = file_name
else:
file_path = f'{path}/{file_name}'
# Get the current file content
url = f'https://api.github.com/repos/{repository_owner}/{repository_name}/contents/{file_path}?ref={branch_name}'
headers = {'Authorization': f'token {github_token}'}
response = requests.get(url, headers=headers)
response_json = response.json()
# Extract necessary information
current_sha = response_json['sha']
encoded_content = base64.b64encode(new_content.encode()).decode()
# Update the file content
update_data = {
'message': f'Update {file_path} via API',
'content': encoded_content,
'sha': current_sha,
'branch': branch_name
}
update_url = f'https://api.github.com/repos/{repository_owner}/{repository_name}/contents/{file_path}'
response = requests.put(update_url, json=update_data, headers=headers)
return response
def trigger_workflow(workflow_name):
api_url = f'https://api.github.com/repos/{repository_owner}/{repository_name}/actions/workflows/{workflow_name}/dispatches'
headers = {
'Authorization': f'Bearer {github_token}',
'Accept': 'application/vnd.github.v3+json',
}
payload = {
'ref': 'main'
}
response = requests.post(api_url, headers=headers, json=payload)
return response