Spaces:
Running
Running
File size: 16,310 Bytes
f9f0fec |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 |
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Socket = void 0;
const events_1 = require("events");
const debug_1 = require("debug");
const timers_1 = require("timers");
const debug = (0, debug_1.default)("engine:socket");
class Socket extends events_1.EventEmitter {
/**
* Client class (abstract).
*
* @api private
*/
constructor(id, server, transport, req, protocol) {
super();
this._readyState = "opening";
this.upgrading = false;
this.upgraded = false;
this.writeBuffer = [];
this.packetsFn = [];
this.sentCallbackFn = [];
this.cleanupFn = [];
this.id = id;
this.server = server;
this.request = req;
this.protocol = protocol;
// Cache IP since it might not be in the req later
if (req) {
if (req.websocket && req.websocket._socket) {
this.remoteAddress = req.websocket._socket.remoteAddress;
}
else {
this.remoteAddress = req.connection.remoteAddress;
}
}
else {
// TODO there is currently no way to get the IP address of the client when it connects with WebTransport
// see https://github.com/fails-components/webtransport/issues/114
}
this.pingTimeoutTimer = null;
this.pingIntervalTimer = null;
this.setTransport(transport);
this.onOpen();
}
get readyState() {
return this._readyState;
}
set readyState(state) {
debug("readyState updated from %s to %s", this._readyState, state);
this._readyState = state;
}
/**
* Called upon transport considered open.
*
* @api private
*/
onOpen() {
this.readyState = "open";
// sends an `open` packet
this.transport.sid = this.id;
this.sendPacket("open", JSON.stringify({
sid: this.id,
upgrades: this.getAvailableUpgrades(),
pingInterval: this.server.opts.pingInterval,
pingTimeout: this.server.opts.pingTimeout,
maxPayload: this.server.opts.maxHttpBufferSize,
}));
if (this.server.opts.initialPacket) {
this.sendPacket("message", this.server.opts.initialPacket);
}
this.emit("open");
if (this.protocol === 3) {
// in protocol v3, the client sends a ping, and the server answers with a pong
this.resetPingTimeout(this.server.opts.pingInterval + this.server.opts.pingTimeout);
}
else {
// in protocol v4, the server sends a ping, and the client answers with a pong
this.schedulePing();
}
}
/**
* Called upon transport packet.
*
* @param {Object} packet
* @api private
*/
onPacket(packet) {
if ("open" !== this.readyState) {
return debug("packet received with closed socket");
}
// export packet event
debug(`received packet ${packet.type}`);
this.emit("packet", packet);
// Reset ping timeout on any packet, incoming data is a good sign of
// other side's liveness
this.resetPingTimeout(this.server.opts.pingInterval + this.server.opts.pingTimeout);
switch (packet.type) {
case "ping":
if (this.transport.protocol !== 3) {
this.onError("invalid heartbeat direction");
return;
}
debug("got ping");
this.sendPacket("pong");
this.emit("heartbeat");
break;
case "pong":
if (this.transport.protocol === 3) {
this.onError("invalid heartbeat direction");
return;
}
debug("got pong");
this.pingIntervalTimer.refresh();
this.emit("heartbeat");
break;
case "error":
this.onClose("parse error");
break;
case "message":
this.emit("data", packet.data);
this.emit("message", packet.data);
break;
}
}
/**
* Called upon transport error.
*
* @param {Error} err - error object
* @api private
*/
onError(err) {
debug("transport error");
this.onClose("transport error", err);
}
/**
* Pings client every `this.pingInterval` and expects response
* within `this.pingTimeout` or closes connection.
*
* @api private
*/
schedulePing() {
this.pingIntervalTimer = (0, timers_1.setTimeout)(() => {
debug("writing ping packet - expecting pong within %sms", this.server.opts.pingTimeout);
this.sendPacket("ping");
this.resetPingTimeout(this.server.opts.pingTimeout);
}, this.server.opts.pingInterval);
}
/**
* Resets ping timeout.
*
* @api private
*/
resetPingTimeout(timeout) {
(0, timers_1.clearTimeout)(this.pingTimeoutTimer);
this.pingTimeoutTimer = (0, timers_1.setTimeout)(() => {
if (this.readyState === "closed")
return;
this.onClose("ping timeout");
}, timeout);
}
/**
* Attaches handlers for the given transport.
*
* @param {Transport} transport
* @api private
*/
setTransport(transport) {
const onError = this.onError.bind(this);
const onPacket = this.onPacket.bind(this);
const flush = this.flush.bind(this);
const onClose = this.onClose.bind(this, "transport close");
this.transport = transport;
this.transport.once("error", onError);
this.transport.on("packet", onPacket);
this.transport.on("drain", flush);
this.transport.once("close", onClose);
// this function will manage packet events (also message callbacks)
this.setupSendCallback();
this.cleanupFn.push(function () {
transport.removeListener("error", onError);
transport.removeListener("packet", onPacket);
transport.removeListener("drain", flush);
transport.removeListener("close", onClose);
});
}
/**
* Upgrades socket to the given transport
*
* @param {Transport} transport
* @api private
*/
maybeUpgrade(transport) {
debug('might upgrade socket transport from "%s" to "%s"', this.transport.name, transport.name);
this.upgrading = true;
// set transport upgrade timer
const upgradeTimeoutTimer = (0, timers_1.setTimeout)(() => {
debug("client did not complete upgrade - closing transport");
cleanup();
if ("open" === transport.readyState) {
transport.close();
}
}, this.server.opts.upgradeTimeout);
let checkIntervalTimer;
const onPacket = (packet) => {
if ("ping" === packet.type && "probe" === packet.data) {
debug("got probe ping packet, sending pong");
transport.send([{ type: "pong", data: "probe" }]);
this.emit("upgrading", transport);
clearInterval(checkIntervalTimer);
checkIntervalTimer = setInterval(check, 100);
}
else if ("upgrade" === packet.type && this.readyState !== "closed") {
debug("got upgrade packet - upgrading");
cleanup();
this.transport.discard();
this.upgraded = true;
this.clearTransport();
this.setTransport(transport);
this.emit("upgrade", transport);
this.flush();
if (this.readyState === "closing") {
transport.close(() => {
this.onClose("forced close");
});
}
}
else {
cleanup();
transport.close();
}
};
// we force a polling cycle to ensure a fast upgrade
const check = () => {
if ("polling" === this.transport.name && this.transport.writable) {
debug("writing a noop packet to polling for fast upgrade");
this.transport.send([{ type: "noop" }]);
}
};
const cleanup = () => {
this.upgrading = false;
clearInterval(checkIntervalTimer);
(0, timers_1.clearTimeout)(upgradeTimeoutTimer);
transport.removeListener("packet", onPacket);
transport.removeListener("close", onTransportClose);
transport.removeListener("error", onError);
this.removeListener("close", onClose);
};
const onError = (err) => {
debug("client did not complete upgrade - %s", err);
cleanup();
transport.close();
transport = null;
};
const onTransportClose = () => {
onError("transport closed");
};
const onClose = () => {
onError("socket closed");
};
transport.on("packet", onPacket);
transport.once("close", onTransportClose);
transport.once("error", onError);
this.once("close", onClose);
}
/**
* Clears listeners and timers associated with current transport.
*
* @api private
*/
clearTransport() {
let cleanup;
const toCleanUp = this.cleanupFn.length;
for (let i = 0; i < toCleanUp; i++) {
cleanup = this.cleanupFn.shift();
cleanup();
}
// silence further transport errors and prevent uncaught exceptions
this.transport.on("error", function () {
debug("error triggered by discarded transport");
});
// ensure transport won't stay open
this.transport.close();
(0, timers_1.clearTimeout)(this.pingTimeoutTimer);
}
/**
* Called upon transport considered closed.
* Possible reasons: `ping timeout`, `client error`, `parse error`,
* `transport error`, `server close`, `transport close`
*/
onClose(reason, description) {
if ("closed" !== this.readyState) {
this.readyState = "closed";
// clear timers
(0, timers_1.clearTimeout)(this.pingIntervalTimer);
(0, timers_1.clearTimeout)(this.pingTimeoutTimer);
// clean writeBuffer in next tick, so developers can still
// grab the writeBuffer on 'close' event
process.nextTick(() => {
this.writeBuffer = [];
});
this.packetsFn = [];
this.sentCallbackFn = [];
this.clearTransport();
this.emit("close", reason, description);
}
}
/**
* Setup and manage send callback
*
* @api private
*/
setupSendCallback() {
// the message was sent successfully, execute the callback
const onDrain = () => {
if (this.sentCallbackFn.length > 0) {
const seqFn = this.sentCallbackFn.splice(0, 1)[0];
if ("function" === typeof seqFn) {
debug("executing send callback");
seqFn(this.transport);
}
else if (Array.isArray(seqFn)) {
debug("executing batch send callback");
const l = seqFn.length;
let i = 0;
for (; i < l; i++) {
if ("function" === typeof seqFn[i]) {
seqFn[i](this.transport);
}
}
}
}
};
this.transport.on("drain", onDrain);
this.cleanupFn.push(() => {
this.transport.removeListener("drain", onDrain);
});
}
/**
* Sends a message packet.
*
* @param {Object} data
* @param {Object} options
* @param {Function} callback
* @return {Socket} for chaining
* @api public
*/
send(data, options, callback) {
this.sendPacket("message", data, options, callback);
return this;
}
/**
* Alias of {@link send}.
*
* @param data
* @param options
* @param callback
*/
write(data, options, callback) {
this.sendPacket("message", data, options, callback);
return this;
}
/**
* Sends a packet.
*
* @param {String} type - packet type
* @param {String} data
* @param {Object} options
* @param {Function} callback
*
* @api private
*/
sendPacket(type, data, options = {}, callback) {
if ("function" === typeof options) {
callback = options;
options = {};
}
if ("closing" !== this.readyState && "closed" !== this.readyState) {
debug('sending packet "%s" (%s)', type, data);
// compression is enabled by default
options.compress = options.compress !== false;
const packet = {
type,
options: options,
};
if (data)
packet.data = data;
// exports packetCreate event
this.emit("packetCreate", packet);
this.writeBuffer.push(packet);
// add send callback to object, if defined
if (callback)
this.packetsFn.push(callback);
this.flush();
}
}
/**
* Attempts to flush the packets buffer.
*
* @api private
*/
flush() {
if ("closed" !== this.readyState &&
this.transport.writable &&
this.writeBuffer.length) {
debug("flushing buffer to transport");
this.emit("flush", this.writeBuffer);
this.server.emit("flush", this, this.writeBuffer);
const wbuf = this.writeBuffer;
this.writeBuffer = [];
if (!this.transport.supportsFraming) {
this.sentCallbackFn.push(this.packetsFn);
}
else {
this.sentCallbackFn.push.apply(this.sentCallbackFn, this.packetsFn);
}
this.packetsFn = [];
this.transport.send(wbuf);
this.emit("drain");
this.server.emit("drain", this);
}
}
/**
* Get available upgrades for this socket.
*
* @api private
*/
getAvailableUpgrades() {
const availableUpgrades = [];
const allUpgrades = this.server.upgrades(this.transport.name);
let i = 0;
const l = allUpgrades.length;
for (; i < l; ++i) {
const upg = allUpgrades[i];
if (this.server.opts.transports.indexOf(upg) !== -1) {
availableUpgrades.push(upg);
}
}
return availableUpgrades;
}
/**
* Closes the socket and underlying transport.
*
* @param {Boolean} discard - optional, discard the transport
* @return {Socket} for chaining
* @api public
*/
close(discard) {
if ("open" !== this.readyState)
return;
this.readyState = "closing";
if (this.writeBuffer.length) {
debug("there are %d remaining packets in the buffer, waiting for the 'drain' event", this.writeBuffer.length);
this.once("drain", () => {
debug("all packets have been sent, closing the transport");
this.closeTransport(discard);
});
return;
}
debug("the buffer is empty, closing the transport right away", discard);
this.closeTransport(discard);
}
/**
* Closes the underlying transport.
*
* @param {Boolean} discard
* @api private
*/
closeTransport(discard) {
debug("closing the transport (discard? %s)", discard);
if (discard)
this.transport.discard();
this.transport.close(this.onClose.bind(this, "forced close"));
}
}
exports.Socket = Socket;
|