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Running
on
Zero
import gradio as gr | |
import spaces | |
from gradio_litmodel3d import LitModel3D | |
import os | |
import shutil | |
import random | |
import uuid | |
from datetime import datetime | |
from diffusers import DiffusionPipeline | |
os.environ['SPCONV_ALGO'] = 'native' | |
from typing import * | |
import torch | |
import numpy as np | |
import imageio | |
from easydict import EasyDict as edict | |
from PIL import Image | |
from trellis.pipelines import TrellisImageTo3DPipeline | |
from trellis.representations import Gaussian, MeshExtractResult | |
from trellis.utils import render_utils, postprocessing_utils | |
NUM_INFERENCE_STEPS = 8 | |
huggingface_token = os.getenv("HUGGINGFACE_TOKEN") | |
# Constants | |
MAX_SEED = np.iinfo(np.int32).max | |
TMP_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'tmp') | |
os.makedirs(TMP_DIR, exist_ok=True) | |
# Create permanent storage directory for Flux generated images | |
SAVE_DIR = "saved_images" | |
if not os.path.exists(SAVE_DIR): | |
os.makedirs(SAVE_DIR, exist_ok=True) | |
def start_session(req: gr.Request): | |
user_dir = os.path.join(TMP_DIR, str(req.session_hash)) | |
os.makedirs(user_dir, exist_ok=True) | |
def end_session(req: gr.Request): | |
user_dir = os.path.join(TMP_DIR, str(req.session_hash)) | |
shutil.rmtree(user_dir) | |
def preprocess_image(image: Image.Image) -> Image.Image: | |
processed_image = trellis_pipeline.preprocess_image(image) | |
return processed_image | |
def pack_state(gs: Gaussian, mesh: MeshExtractResult) -> dict: | |
return { | |
'gaussian': { | |
**gs.init_params, | |
'_xyz': gs._xyz.cpu().numpy(), | |
'_features_dc': gs._features_dc.cpu().numpy(), | |
'_scaling': gs._scaling.cpu().numpy(), | |
'_rotation': gs._rotation.cpu().numpy(), | |
'_opacity': gs._opacity.cpu().numpy(), | |
}, | |
'mesh': { | |
'vertices': mesh.vertices.cpu().numpy(), | |
'faces': mesh.faces.cpu().numpy(), | |
}, | |
} | |
def unpack_state(state: dict) -> Tuple[Gaussian, edict]: | |
gs = Gaussian( | |
aabb=state['gaussian']['aabb'], | |
sh_degree=state['gaussian']['sh_degree'], | |
mininum_kernel_size=state['gaussian']['mininum_kernel_size'], | |
scaling_bias=state['gaussian']['scaling_bias'], | |
opacity_bias=state['gaussian']['opacity_bias'], | |
scaling_activation=state['gaussian']['scaling_activation'], | |
) | |
gs._xyz = torch.tensor(state['gaussian']['_xyz'], device='cuda') | |
gs._features_dc = torch.tensor(state['gaussian']['_features_dc'], device='cuda') | |
gs._scaling = torch.tensor(state['gaussian']['_scaling'], device='cuda') | |
gs._rotation = torch.tensor(state['gaussian']['_rotation'], device='cuda') | |
gs._opacity = torch.tensor(state['gaussian']['_opacity'], device='cuda') | |
mesh = edict( | |
vertices=torch.tensor(state['mesh']['vertices'], device='cuda'), | |
faces=torch.tensor(state['mesh']['faces'], device='cuda'), | |
) | |
return gs, mesh | |
def get_seed(randomize_seed: bool, seed: int) -> int: | |
return np.random.randint(0, MAX_SEED) if randomize_seed else seed | |
def generate_flux_image( | |
prompt: str, | |
seed: int, | |
randomize_seed: bool, | |
width: int, | |
height: int, | |
guidance_scale: float, | |
progress: gr.Progress = gr.Progress(track_tqdm=True), | |
) -> Image.Image: | |
"""Generate image using Flux pipeline""" | |
if randomize_seed: | |
seed = random.randint(0, MAX_SEED) | |
generator = torch.Generator(device=device).manual_seed(seed) | |
prompt = "wbgmsst, " + prompt + ", 3D isometric, white background" | |
image = flux_pipeline( | |
prompt=prompt, | |
guidance_scale=guidance_scale, | |
num_inference_steps=NUM_INFERENCE_STEPS, | |
width=width, | |
height=height, | |
generator=generator, | |
).images[0] | |
# Save the generated image | |
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S") | |
unique_id = str(uuid.uuid4())[:8] | |
filename = f"{timestamp}_{unique_id}.png" | |
filepath = os.path.join(SAVE_DIR, filename) | |
image.save(filepath) | |
return image | |
def image_to_3d( | |
image: Image.Image, | |
seed: int, | |
ss_guidance_strength: float, | |
ss_sampling_steps: int, | |
slat_guidance_strength: float, | |
slat_sampling_steps: int, | |
req: gr.Request, | |
) -> Tuple[dict, str]: | |
user_dir = os.path.join(TMP_DIR, str(req.session_hash)) | |
outputs = trellis_pipeline.run( | |
image, | |
seed=seed, | |
formats=["gaussian", "mesh"], | |
preprocess_image=False, | |
sparse_structure_sampler_params={ | |
"steps": ss_sampling_steps, | |
"cfg_strength": ss_guidance_strength, | |
}, | |
slat_sampler_params={ | |
"steps": slat_sampling_steps, | |
"cfg_strength": slat_guidance_strength, | |
}, | |
) | |
video = render_utils.render_video(outputs['gaussian'][0], num_frames=120)['color'] | |
video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal'] | |
video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))] | |
video_path = os.path.join(user_dir, 'sample.mp4') | |
imageio.mimsave(video_path, video, fps=15) | |
state = pack_state(outputs['gaussian'][0], outputs['mesh'][0]) | |
torch.cuda.empty_cache() | |
return state, video_path | |
def extract_glb( | |
state: dict, | |
mesh_simplify: float, | |
texture_size: int, | |
req: gr.Request, | |
) -> Tuple[str, str]: | |
user_dir = os.path.join(TMP_DIR, str(req.session_hash)) | |
gs, mesh = unpack_state(state) | |
glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False) | |
glb_path = os.path.join(user_dir, 'sample.glb') | |
glb.export(glb_path) | |
torch.cuda.empty_cache() | |
return glb_path, glb_path | |
def extract_gaussian(state: dict, req: gr.Request) -> Tuple[str, str]: | |
user_dir = os.path.join(TMP_DIR, str(req.session_hash)) | |
gs, _ = unpack_state(state) | |
gaussian_path = os.path.join(user_dir, 'sample.ply') | |
gs.save_ply(gaussian_path) | |
torch.cuda.empty_cache() | |
return gaussian_path, gaussian_path | |
# Gradio Interface | |
with gr.Blocks() as demo: | |
gr.Markdown(""" | |
## Game Asset Generation to 3D with FLUX and TRELLIS | |
* Enter a prompt to generate a game asset image, then convert it to 3D | |
* If you find the generated 3D asset satisfactory, click "Extract GLB" to extract the GLB file and download it. | |
* [TRELLIS Model](https://huggingface.co/JeffreyXiang/TRELLIS-image-large) [Trellis Github](https://github.com/microsoft/TRELLIS) [Flux-Dev](https://huggingface.co/black-forest-labs/FLUX.1-dev) | |
* [Flux Game Assets LoRA](https://huggingface.co/gokaygokay/Flux-Game-Assets-LoRA-v2) [Hyper FLUX 8Steps LoRA](https://huggingface.co/ByteDance/Hyper-SD) [safetensors to GGUF for Flux](https://github.com/ruSauron/to-gguf-bat) [Thanks to John6666](https://huggingface.co/John6666) | |
""") | |
with gr.Row(): | |
with gr.Column(): | |
# Flux image generation inputs | |
prompt = gr.Text(label="Prompt", placeholder="Enter your game asset description") | |
with gr.Accordion("Generation Settings", open=False): | |
seed = gr.Slider(0, MAX_SEED, label="Seed", value=42, step=1) | |
randomize_seed = gr.Checkbox(label="Randomize Seed", value=True) | |
with gr.Row(): | |
width = gr.Slider(512, 1024, label="Width", value=1024, step=16) | |
height = gr.Slider(512, 1024, label="Height", value=1024, step=16) | |
with gr.Row(): | |
guidance_scale = gr.Slider(0.0, 10.0, label="Guidance Scale", value=3.5, step=0.1) | |
# num_inference_steps = gr.Slider(1, 50, label="Steps", value=8, step=1) | |
with gr.Accordion("3D Generation Settings", open=False): | |
gr.Markdown("Stage 1: Sparse Structure Generation") | |
with gr.Row(): | |
ss_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=7.5, step=0.1) | |
ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1) | |
gr.Markdown("Stage 2: Structured Latent Generation") | |
with gr.Row(): | |
slat_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3.0, step=0.1) | |
slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1) | |
generate_btn = gr.Button("Generate") | |
with gr.Accordion("GLB Extraction Settings", open=False): | |
mesh_simplify = gr.Slider(0.9, 0.98, label="Simplify", value=0.95, step=0.01) | |
texture_size = gr.Slider(512, 2048, label="Texture Size", value=1024, step=512) | |
with gr.Row(): | |
extract_glb_btn = gr.Button("Extract GLB", interactive=False) | |
extract_gs_btn = gr.Button("Extract Gaussian", interactive=False) | |
with gr.Column(): | |
generated_image = gr.Image(label="Generated Asset", type="pil") | |
with gr.Column(): | |
video_output = gr.Video(label="Generated 3D Asset", autoplay=True, loop=True) | |
model_output = LitModel3D(label="Extracted GLB/Gaussian", exposure=8.0, height=400) | |
with gr.Row(): | |
download_glb = gr.DownloadButton(label="Download GLB", interactive=False) | |
download_gs = gr.DownloadButton(label="Download Gaussian", interactive=False) | |
output_buf = gr.State() | |
# Event handlers | |
demo.load(start_session) | |
demo.unload(end_session) | |
generate_btn.click( | |
generate_flux_image, | |
inputs=[prompt, seed, randomize_seed, width, height, guidance_scale], | |
outputs=[generated_image], | |
).then( | |
image_to_3d, | |
inputs=[generated_image, seed, ss_guidance_strength, ss_sampling_steps, slat_guidance_strength, slat_sampling_steps], | |
outputs=[output_buf, video_output], | |
).then( | |
lambda: tuple([gr.Button(interactive=True), gr.Button(interactive=True)]), | |
outputs=[extract_glb_btn, extract_gs_btn], | |
) | |
extract_glb_btn.click( | |
extract_glb, | |
inputs=[output_buf, mesh_simplify, texture_size], | |
outputs=[model_output, download_glb], | |
).then( | |
lambda: gr.Button(interactive=True), | |
outputs=[download_glb], | |
) | |
extract_gs_btn.click( | |
extract_gaussian, | |
inputs=[output_buf], | |
outputs=[model_output, download_gs], | |
).then( | |
lambda: gr.Button(interactive=True), | |
outputs=[download_gs], | |
) | |
model_output.clear( | |
lambda: gr.Button(interactive=False), | |
outputs=[download_glb], | |
) | |
# Initialize both pipelines | |
if __name__ == "__main__": | |
from diffusers import FluxTransformer2DModel, FluxPipeline, BitsAndBytesConfig, GGUFQuantizationConfig | |
from transformers import T5EncoderModel, BitsAndBytesConfig as BitsAndBytesConfigTF | |
# Initialize Flux pipeline | |
device = "cuda" if torch.cuda.is_available() else "cpu" | |
huggingface_token = os.getenv("HUGGINGFACE_TOKEN") | |
dtype = torch.bfloat16 | |
file_url = "https://huggingface.co/gokaygokay/flux-game/blob/main/hyperflux_00001_.q8_0.gguf" | |
file_url = file_url.replace("/resolve/main/", "/blob/main/").replace("?download=true", "") | |
single_file_base_model = "camenduru/FLUX.1-dev-diffusers" | |
quantization_config_tf = BitsAndBytesConfigTF(load_in_8bit=True, bnb_8bit_compute_dtype=torch.bfloat16) | |
text_encoder_2 = T5EncoderModel.from_pretrained(single_file_base_model, subfolder="text_encoder_2", torch_dtype=dtype, config=single_file_base_model, quantization_config=quantization_config_tf, token=huggingface_token) | |
if ".gguf" in file_url: | |
transformer = FluxTransformer2DModel.from_single_file(file_url, subfolder="transformer", quantization_config=GGUFQuantizationConfig(compute_dtype=dtype), torch_dtype=dtype, config=single_file_base_model) | |
else: | |
quantization_config = BitsAndBytesConfig(load_in_4bit=True, bnb_4bit_quant_type="nf4", bnb_4bit_use_double_quant=True, bnb_4bit_compute_dtype=torch.bfloat16, token=huggingface_token) | |
transformer = FluxTransformer2DModel.from_single_file(file_url, subfolder="transformer", torch_dtype=dtype, config=single_file_base_model, quantization_config=quantization_config, token=huggingface_token) | |
flux_pipeline = FluxPipeline.from_pretrained(single_file_base_model, transformer=transformer, text_encoder_2=text_encoder_2, torch_dtype=dtype, token=huggingface_token) | |
flux_pipeline.to("cuda") | |
# Initialize Trellis pipeline | |
trellis_pipeline = TrellisImageTo3DPipeline.from_pretrained("JeffreyXiang/TRELLIS-image-large") | |
trellis_pipeline.cuda() | |
try: | |
trellis_pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8))) | |
except: | |
pass | |
demo.launch() |