import random from dataclasses import dataclass @dataclass class Point: x: int y: int class Game: def __init__(self): self.snake = [Point(5, 5)] self.food = self.generate_food() self.is_running = True def generate_food(self): return Point(random.randint(0, 10), random.randint(0, 10)) def update(self): # Move the snake self.snake.move() # Check for collision with food if self.snake.head == self.food: self.snake.grow() self.food = self.generate_food() # Check for collision with boundaries if not (0 <= self.snake.head.x < 10 and 0 <= self.snake.head.y < 10): self.is_running = False