import argparse import os import sys import warnings import numpy as np import soundfile as sf from tqdm import tqdm from tqdm.std import TqdmWarning from pedalboard import Reverb import gradio as gr BUFFER_SIZE_SAMPLES = 1024 * 16 NOISE_FLOOR = 1e-4 def get_num_frames(f: sf.SoundFile) -> int: # On some platforms and formats, f.frames == -1L. # Check for this bug and work around it: if f.frames > 2 ** 32: f.seek(0) last_position = f.tell() while True: # Seek through the file in chunks, returning # if the file pointer stops advancing. f.seek(1024 * 1024 * 1024, sf.SEEK_CUR) new_position = f.tell() if new_position == last_position: f.seek(0) return new_position else: last_position = new_position else: return f.frames def greet(name): warnings.filterwarnings("ignore", category=TqdmWarning) parser = argparse.ArgumentParser(description="Add reverb to an audio file.") parser.add_argument("input_file", help="The input file to add reverb to.",default = name) parser.add_argument( "--output-file", help=( "The name of the output file to write to. If not provided, {input_file}.reverb.wav will" " be used." ), default=None, ) # Instantiate the Reverb object early so we can read its defaults for the argparser --help: reverb = Reverb() parser.add_argument("--room-size", type=float, default=reverb.room_size) parser.add_argument("--damping", type=float, default=reverb.damping) parser.add_argument("--wet-level", type=float, default=reverb.wet_level) parser.add_argument("--dry-level", type=float, default=reverb.dry_level) parser.add_argument("--width", type=float, default=reverb.width) parser.add_argument("--freeze-mode", type=float, default=reverb.freeze_mode) parser.add_argument( "-y", "--overwrite", action="store_true", help="If passed, overwrite the output file if it already exists.", ) parser.add_argument( "--cut-reverb-tail", action="store_true", help=( "If passed, remove the reverb tail to the end of the file. " "The output file will be identical in length to the input file." ), ) args = parser.parse_args() for arg in ('room_size', 'damping', 'wet_level', 'dry_level', 'width', 'freeze_mode'): setattr(reverb, arg, getattr(args, arg)) if not args.output_file: args.output_file = args.input_file + ".reverb.wav" sys.stderr.write(f"Opening {args.input_file}...\n") with sf.SoundFile(args.input_file) as input_file: sys.stderr.write(f"Writing to {args.output_file}...\n") if os.path.isfile(args.output_file) and not args.overwrite: raise ValueError( f"Output file {args.output_file} already exists! (Pass -y to overwrite.)" ) with sf.SoundFile( args.output_file, 'w', samplerate=input_file.samplerate, channels=input_file.channels, ) as output_file: length = get_num_frames(input_file) length_seconds = length / input_file.samplerate sys.stderr.write(f"Adding reverb to {length_seconds:.2f} seconds of audio...\n") with tqdm( total=length_seconds, desc="Adding reverb...", bar_format=( "{percentage:.0f}%|{bar}| {n:.2f}/{total:.2f} seconds processed" " [{elapsed}<{remaining}, {rate:.2f}x]" ), # Avoid a formatting error that occurs if # TQDM tries to print before we've processed a block delay=1000, ) as t: for dry_chunk in input_file.blocks(BUFFER_SIZE_SAMPLES, frames=length): # Actually call Pedalboard here: # (reset=False is necessary to allow the reverb tail to # continue from one chunk to the next.) effected_chunk = reverb.process( dry_chunk, sample_rate=input_file.samplerate, reset=False ) # print(effected_chunk.shape, np.amax(np.abs(effected_chunk))) output_file.write(effected_chunk) t.update(len(dry_chunk) / input_file.samplerate) t.refresh() if not args.cut_reverb_tail: while True: # Pull audio from the effect until there's nothing left: effected_chunk = reverb.process( np.zeros((BUFFER_SIZE_SAMPLES, input_file.channels), np.float32), sample_rate=input_file.samplerate, reset=False, ) if np.amax(np.abs(effected_chunk)) < NOISE_FLOOR: break output_file.write(effected_chunk) sys.stderr.write("Done!\n") return output_file iface = gr.Interface(fn=greet, inputs=gr.Audio("audio"), outputs="text") iface.launch()