def update_elo_ratings(ratings_dict, winner, loser): # Extract old ratings and games played winner_old_rating = ratings_dict.get(winner, {}).get('elo_rating', 1200) loser_old_rating = ratings_dict.get(loser, {}).get('elo_rating', 1200) winner_games_played = ratings_dict.get(winner, {}).get('games_played', 0) loser_games_played = ratings_dict.get(loser, {}).get('games_played', 0) # Function to determine the K-factor based on games played def determine_k_factor(games_played): # Define K-factor based on number of games played. Adjust these thresholds as needed. if games_played < 30: return 40 elif games_played < 100: return 20 else: return 10 # Determine K-factors winner_k_factor = determine_k_factor(winner_games_played) loser_k_factor = determine_k_factor(loser_games_played) def elo(winner_rating, loser_rating, k_factor_winner=32, k_factor_loser=32): # Calculate the expected scores for each player winner_expected = 1 / (1 + 10 ** ((loser_rating - winner_rating) / 400)) loser_expected = 1 / (1 + 10 ** ((winner_rating - loser_rating) / 400)) # Calculate the new ratings for each player winner_new_rating = winner_rating + k_factor_winner * (1 - winner_expected) loser_new_rating = loser_rating + k_factor_loser * (0 - loser_expected) return winner_new_rating, loser_new_rating # Calculate new ratings winner_new_rating, loser_new_rating = elo(winner_old_rating, loser_old_rating, k_factor_winner=winner_k_factor, k_factor_loser=loser_k_factor) # Update ratings and games played in the dictionary ratings_dict[winner] = {'elo_rating': winner_new_rating, 'games_played': winner_games_played + 1} ratings_dict[loser] = {'elo_rating': loser_new_rating, 'games_played': loser_games_played + 1} return ratings_dict