import torch import numpy as np def point_form(boxes): """ Convert prior_boxes to (xmin, ymin, xmax, ymax) representation for comparison to point form ground truth data. Args: boxes: (tensor) center-size default boxes from priorbox layers. Return: boxes: (tensor) Converted xmin, ymin, xmax, ymax form of boxes. """ return torch.cat((boxes[:, :2] - boxes[:, 2:]/2, # xmin, ymin boxes[:, :2] + boxes[:, 2:]/2), 1) # xmax, ymax def center_size(boxes): """ Convert prior_boxes to (cx, cy, w, h) representation for comparison to center-size form ground truth data. Args: boxes: (tensor) point_form boxes Return: boxes: (tensor) Converted xmin, ymin, xmax, ymax form of boxes. """ return torch.cat((boxes[:, 2:] + boxes[:, :2])/2, # cx, cy boxes[:, 2:] - boxes[:, :2], 1) # w, h def intersect(box_a, box_b): """ We resize both tensors to [A,B,2] without new malloc: [A,2] -> [A,1,2] -> [A,B,2] [B,2] -> [1,B,2] -> [A,B,2] Then we compute the area of intersect between box_a and box_b. Args: box_a: (tensor) bounding boxes, Shape: [A,4]. box_b: (tensor) bounding boxes, Shape: [B,4]. Return: (tensor) intersection area, Shape: [A,B]. """ A = box_a.size(0) B = box_b.size(0) max_xy = torch.min(box_a[:, 2:].unsqueeze(1).expand(A, B, 2), box_b[:, 2:].unsqueeze(0).expand(A, B, 2)) min_xy = torch.max(box_a[:, :2].unsqueeze(1).expand(A, B, 2), box_b[:, :2].unsqueeze(0).expand(A, B, 2)) inter = torch.clamp((max_xy - min_xy), min=0) return inter[:, :, 0] * inter[:, :, 1] def jaccard(box_a, box_b): """Compute the jaccard overlap of two sets of boxes. The jaccard overlap is simply the intersection over union of two boxes. Here we operate on ground truth boxes and default boxes. E.g.: A ∩ B / A ∪ B = A ∩ B / (area(A) + area(B) - A ∩ B) Args: box_a: (tensor) Ground truth bounding boxes, Shape: [num_objects,4] box_b: (tensor) Prior boxes from priorbox layers, Shape: [num_priors,4] Return: jaccard overlap: (tensor) Shape: [box_a.size(0), box_b.size(0)] """ inter = intersect(box_a, box_b) area_a = ((box_a[:, 2]-box_a[:, 0]) * (box_a[:, 3]-box_a[:, 1])).unsqueeze(1).expand_as(inter) # [A,B] area_b = ((box_b[:, 2]-box_b[:, 0]) * (box_b[:, 3]-box_b[:, 1])).unsqueeze(0).expand_as(inter) # [A,B] union = area_a + area_b - inter return inter / union # [A,B] def matrix_iou(a, b): """ return iou of a and b, numpy version for data augenmentation """ lt = np.maximum(a[:, np.newaxis, :2], b[:, :2]) rb = np.minimum(a[:, np.newaxis, 2:], b[:, 2:]) area_i = np.prod(rb - lt, axis=2) * (lt < rb).all(axis=2) area_a = np.prod(a[:, 2:] - a[:, :2], axis=1) area_b = np.prod(b[:, 2:] - b[:, :2], axis=1) return area_i / (area_a[:, np.newaxis] + area_b - area_i) def matrix_iof(a, b): """ return iof of a and b, numpy version for data augenmentation """ lt = np.maximum(a[:, np.newaxis, :2], b[:, :2]) rb = np.minimum(a[:, np.newaxis, 2:], b[:, 2:]) area_i = np.prod(rb - lt, axis=2) * (lt < rb).all(axis=2) area_a = np.prod(a[:, 2:] - a[:, :2], axis=1) return area_i / np.maximum(area_a[:, np.newaxis], 1) def match(threshold, truths, priors, variances, labels, loc_t, conf_t, idx): """Match each prior box with the ground truth box of the highest jaccard overlap, encode the bounding boxes, then return the matched indices corresponding to both confidence and location preds. Args: threshold: (float) The overlap threshold used when mathing boxes. truths: (tensor) Ground truth boxes, Shape: [num_obj, num_priors]. priors: (tensor) Prior boxes from priorbox layers, Shape: [n_priors,4]. variances: (tensor) Variances corresponding to each prior coord, Shape: [num_priors, 4]. labels: (tensor) All the class labels for the image, Shape: [num_obj]. loc_t: (tensor) Tensor to be filled w/ endcoded location targets. conf_t: (tensor) Tensor to be filled w/ matched indices for conf preds. idx: (int) current batch index Return: The matched indices corresponding to 1)location and 2)confidence preds. """ # jaccard index overlaps = jaccard( truths, point_form(priors) ) # (Bipartite Matching) # [1,num_objects] best prior for each ground truth best_prior_overlap, best_prior_idx = overlaps.max(1, keepdim=True) # ignore hard gt valid_gt_idx = best_prior_overlap[:, 0] >= 0.2 best_prior_idx_filter = best_prior_idx[valid_gt_idx, :] if best_prior_idx_filter.shape[0] <= 0: loc_t[idx] = 0 conf_t[idx] = 0 return # [1,num_priors] best ground truth for each prior best_truth_overlap, best_truth_idx = overlaps.max(0, keepdim=True) best_truth_idx.squeeze_(0) best_truth_overlap.squeeze_(0) best_prior_idx.squeeze_(1) best_prior_idx_filter.squeeze_(1) best_prior_overlap.squeeze_(1) best_truth_overlap.index_fill_(0, best_prior_idx_filter, 2) # ensure best prior # TODO refactor: index best_prior_idx with long tensor # ensure every gt matches with its prior of max overlap for j in range(best_prior_idx.size(0)): best_truth_idx[best_prior_idx[j]] = j matches = truths[best_truth_idx] # Shape: [num_priors,4] conf = labels[best_truth_idx] # Shape: [num_priors] conf[best_truth_overlap < threshold] = 0 # label as background loc = encode(matches, priors, variances) loc_t[idx] = loc # [num_priors,4] encoded offsets to learn conf_t[idx] = conf # [num_priors] top class label for each prior def encode(matched, priors, variances): """Encode the variances from the priorbox layers into the ground truth boxes we have matched (based on jaccard overlap) with the prior boxes. Args: matched: (tensor) Coords of ground truth for each prior in point-form Shape: [num_priors, 4]. priors: (tensor) Prior boxes in center-offset form Shape: [num_priors,4]. variances: (list[float]) Variances of priorboxes Return: encoded boxes (tensor), Shape: [num_priors, 4] """ # dist b/t match center and prior's center g_cxcy = (matched[:, :2] + matched[:, 2:])/2 - priors[:, :2] # encode variance g_cxcy /= (variances[0] * priors[:, 2:]) # match wh / prior wh g_wh = (matched[:, 2:] - matched[:, :2]) / priors[:, 2:] g_wh = torch.log(g_wh) / variances[1] # return target for smooth_l1_loss return torch.cat([g_cxcy, g_wh], 1) # [num_priors,4] # Adapted from https://github.com/Hakuyume/chainer-ssd def decode(loc, priors, variances): """Decode locations from predictions using priors to undo the encoding we did for offset regression at train time. Args: loc (tensor): location predictions for loc layers, Shape: [num_priors,4] priors (tensor): Prior boxes in center-offset form. Shape: [num_priors,4]. variances: (list[float]) Variances of priorboxes Return: decoded bounding box predictions """ boxes = torch.cat(( priors[:, :2] + loc[:, :2] * variances[0] * priors[:, 2:], priors[:, 2:] * torch.exp(loc[:, 2:] * variances[1])), 1) boxes[:, :2] -= boxes[:, 2:] / 2 boxes[:, 2:] += boxes[:, :2] return boxes def log_sum_exp(x): """Utility function for computing log_sum_exp while determining This will be used to determine unaveraged confidence loss across all examples in a batch. Args: x (Variable(tensor)): conf_preds from conf layers """ x_max = x.data.max() return torch.log(torch.sum(torch.exp(x-x_max), 1, keepdim=True)) + x_max # Original author: Francisco Massa: # https://github.com/fmassa/object-detection.torch # Ported to PyTorch by Max deGroot (02/01/2017) def nms(boxes, scores, overlap=0.5, top_k=200): """Apply non-maximum suppression at test time to avoid detecting too many overlapping bounding boxes for a given object. Args: boxes: (tensor) The location preds for the img, Shape: [num_priors,4]. scores: (tensor) The class predscores for the img, Shape:[num_priors]. overlap: (float) The overlap thresh for suppressing unnecessary boxes. top_k: (int) The Maximum number of box preds to consider. Return: The indices of the kept boxes with respect to num_priors. """ keep = torch.Tensor(scores.size(0)).fill_(0).long() if boxes.numel() == 0: return keep x1 = boxes[:, 0] y1 = boxes[:, 1] x2 = boxes[:, 2] y2 = boxes[:, 3] area = torch.mul(x2 - x1, y2 - y1) v, idx = scores.sort(0) # sort in ascending order # I = I[v >= 0.01] idx = idx[-top_k:] # indices of the top-k largest vals xx1 = boxes.new() yy1 = boxes.new() xx2 = boxes.new() yy2 = boxes.new() w = boxes.new() h = boxes.new() # keep = torch.Tensor() count = 0 while idx.numel() > 0: i = idx[-1] # index of current largest val # keep.append(i) keep[count] = i count += 1 if idx.size(0) == 1: break idx = idx[:-1] # remove kept element from view # load bboxes of next highest vals torch.index_select(x1, 0, idx, out=xx1) torch.index_select(y1, 0, idx, out=yy1) torch.index_select(x2, 0, idx, out=xx2) torch.index_select(y2, 0, idx, out=yy2) # store element-wise max with next highest score xx1 = torch.clamp(xx1, min=x1[i]) yy1 = torch.clamp(yy1, min=y1[i]) xx2 = torch.clamp(xx2, max=x2[i]) yy2 = torch.clamp(yy2, max=y2[i]) w.resize_as_(xx2) h.resize_as_(yy2) w = xx2 - xx1 h = yy2 - yy1 # check sizes of xx1 and xx2.. after each iteration w = torch.clamp(w, min=0.0) h = torch.clamp(h, min=0.0) inter = w*h # IoU = i / (area(a) + area(b) - i) rem_areas = torch.index_select(area, 0, idx) # load remaining areas) union = (rem_areas - inter) + area[i] IoU = inter/union # store result in iou # keep only elements with an IoU <= overlap idx = idx[IoU.le(overlap)] return keep, count