Spaces:
Running
Running
File size: 10,660 Bytes
2e90798 bbaad76 2e90798 bbaad76 2e90798 bbaad76 2e90798 322aeba 2345b10 2e90798 2345b10 2e90798 2345b10 2e90798 322aeba bbd6c70 322aeba 2e90798 322aeba 2345b10 2e90798 2345b10 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 |
<!DOCTYPE html>
<html lang="en" class="overflow-hidden">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Fake Insects Game</title>
<script src="https://cdn.tailwindcss.com"></script>
<style>
body, button, .cursor-pointer {
cursor: url("data:image/svg+xml;utf8,<svg xmlns='http://www.w3.org/2000/svg' width='53' height='64' viewport='0 0 100 100' style='fill:black;font-size:32px;'><text y='50%'>π</text></svg>"), auto !important;
}
</style>
</head>
<body>
<audio id="coin-flip-sound" src="coin_flip.mp3"></audio>
<audio id="wiggle-sound" src="wiggle.mp3"></audio>
<audio id="countdown-sound" src="countdown.mp3"></audio>
<div
class="container mx-auto grid h-dvh max-w-4xl grid-rows-[40px,1fr,1fr] gap-1 overflow-hidden border-x bg-white pb-[90px] sm:pb-2 md:grid-cols-2 md:grid-rows-[40px,1fr]"
>
<div
class="flex items-center bg-gray-100 px-3 font-bold md:col-span-2"
>
<h1 class="sm:text-xl">
<span class="sm:text-2xl">π</span> Fake Insects <span class="bg-gray-200 text-sm text-gray-500 px-1 py-0.5 rounded ml-1 align-text-bottom">v0.0</span>
</h1>
<div class="flex items-center gap-1 max-sm:text-sm sm:gap-1.5 ml-auto sm:ml-12">
<p class="rounded bg-black px-1.5 text-white">
<span class="font-normal">TIME LEFT:</span> <span id="time-left">25</span>s
</p>
<p class="rounded bg-black px-1.5 text-white">
<span class="font-normal">SCORE:</span> <span id="score">0</span>
</p>
</div>
</div>
<div class="overflow-hidden cursor-pointer" id="image1">
<img
class="size-full object-contain hidden-if-no-src"
src=""
alt="Insect 1"
/>
</div>
<div class="overflow-hidden cursor-pointer" id="image2">
<img
class="size-full object-contain hidden-if-no-src"
src=""
alt="Insect 2"
/>
</div>
</div>
<!-- only show at the start -->
<div
id="start-overlay"
class="absolute inset-0 grid place-items-center bg-black/50 p-6"
>
<div
class="flex max-w-xl flex-col gap-6 text-balance rounded-xl bg-white p-12 text-center shadow-2xl"
>
<div class="text-5xl">π</div>
<div>
<p class="mb-1 text-xl">
Find the
<b class="font-semibold"
>fake insect (AI generated) and click on it</b
>
to win a point!
</p>
<p class="text-lg text-gray-400">
You have 25 seconds to make as many points as possible.
</p>
</div>
<button
id="start-button"
class="flex h-12 items-center justify-center rounded-xl bg-green-500 px-6 font-semibold text-white hover:bg-green-600"
>
Start playing
</button>
</div>
</div>
<!-- only show after the player loses -->
<div
id="game-over-overlay"
class="absolute inset-0 grid hidden place-items-center bg-black/50 p-6"
>
<div
class="flex flex-col gap-6 rounded-xl bg-white p-12 text-center shadow-2xl"
>
<p id="game-over-reason" class="font-semibold text-lg"></p>
<div class="text-5xl">π</div>
<div>
<p class="mb-2 text-4xl font-bold">
Your score:
<span id="final-score" class="rounded-xl bg-black px-2 text-white">0</span>
</p>
<p id="game-over-message" class="text-lg text-gray-500">
You found 0 fake insects in 25 seconds.
</p>
<p id="performance-percentage" class="text-md text-gray-500">You've outperformed 0% of players.</p>
<p class="text-md text-gray-500">
Overall Highscore:
<span id="highscore" class="rounded-xl bg-black px-2 text-white">0</span>
</p>
</div>
<button
id="try-again-button"
class="flex h-12 items-center justify-center rounded-xl bg-black px-6 font-semibold text-white hover:bg-gray-700"
>
Try Again
</button>
</div>
</div>
</body>
<script>
const startOverlay = document.getElementById('start-overlay');
const gameOverOverlay = document.getElementById('game-over-overlay');
const startButton = document.getElementById('start-button');
const tryAgainButton = document.getElementById('try-again-button');
const timeLeftElement = document.getElementById('time-left');
const scoreElement = document.getElementById('score');
const finalScoreElement = document.getElementById('final-score');
const gameOverMessageElement = document.getElementById('game-over-message');
const image1 = document.getElementById('image1');
const image2 = document.getElementById('image2');
const highscoreElement = document.getElementById('highscore');
let score = 0;
let timeLeft = 25;
let timer;
let currentRound;
let preloadedImages = { real: [], fake: [] };
const totalImages = 100;
// Start preloading images immediately
preloadImages();
// Load highscore from localStorage
let highscore = localStorage.getItem('highscore') || 0;
highscoreElement.textContent = highscore;
function preloadImages(count = 20) {
for (let i = 1; i <= count; i++) {
const index = Math.floor(Math.random() * totalImages) + 1;
const paddedIndex = index.toString().padStart(2, '0');
const realImg = new Image();
realImg.src = `insects/r/${paddedIndex}.png`;
preloadedImages.real.push(realImg);
const fakeImg = new Image();
fakeImg.src = `insects/f/${paddedIndex}.png`;
preloadedImages.fake.push(fakeImg);
}
}
function preloadAdditionalImages(count = 5) {
const realCount = Math.max(0, count - preloadedImages.real.length);
const fakeCount = Math.max(0, count - preloadedImages.fake.length);
if (realCount > 0 || fakeCount > 0) {
preloadImages(Math.max(realCount, fakeCount));
}
}
function getRandomImage(array) {
if (array.length <= 5) {
preloadAdditionalImages();
}
const randomIndex = Math.floor(Math.random() * array.length);
return array.splice(randomIndex, 1)[0];
}
function startGame() {
score = 0;
timeLeft = 25;
updateUI();
startOverlay.classList.add('hidden');
preloadAdditionalImages(); // Ensure we have enough images
startRound();
startTimer();
}
function startRound() {
preloadAdditionalImages();
const realImage = getRandomImage(preloadedImages.real);
const fakeImage = getRandomImage(preloadedImages.fake);
if (Math.random() < 0.5) {
image1.querySelector('img').src = realImage.src;
image2.querySelector('img').src = fakeImage.src;
currentRound = 2;
} else {
image1.querySelector('img').src = fakeImage.src;
image2.querySelector('img').src = realImage.src;
currentRound = 1;
}
}
function startTimer() {
timer = setInterval(() => {
timeLeft--;
updateUI();
if (timeLeft === 3) {
document.getElementById('countdown-sound').play();
}
if (timeLeft <= 0) {
endGame('timeout');
}
}, 1000);
}
function updateUI() {
timeLeftElement.textContent = timeLeft;
scoreElement.textContent = score;
}
function calculatePerformancePercentage(score) {
const topScore = 30;
const percentage = Math.min(100, Math.max(0, (score / topScore) * 100));
return Math.round(percentage);
}
function endGame(reason) {
clearInterval(timer);
document.getElementById('countdown-sound').pause();
document.getElementById('countdown-sound').currentTime = 0;
const elapsedTime = 25 - timeLeft;
finalScoreElement.textContent = score;
gameOverMessageElement.textContent = `You found ${score} fake insect${score !== 1 ? 's' : ''} in ${elapsedTime} second${elapsedTime !== 1 ? 's' : ''}.`;
const gameOverReasonElement = document.getElementById('game-over-reason');
if (reason === 'timeout') {
gameOverReasonElement.textContent = "Time's up!";
} else {
gameOverReasonElement.textContent = "You clicked a real insect!";
}
const performancePercentage = calculatePerformancePercentage(score);
document.getElementById('performance-percentage').textContent = `You've outperformed ${performancePercentage}% of players.`;
// Update highscore if needed
if (score > highscore) {
highscore = score;
localStorage.setItem('highscore', highscore);
highscoreElement.textContent = highscore;
}
gameOverOverlay.classList.remove('hidden');
}
function handleImageClick(imageNumber) {
if (imageNumber === currentRound) {
const coinFlipSound = document.getElementById('coin-flip-sound').cloneNode();
coinFlipSound.play();
score++;
updateUI();
startRound();
} else {
const wiggleSound = document.getElementById('wiggle-sound').cloneNode();
wiggleSound.play();
endGame('wrong-click');
}
}
startButton.addEventListener('click', startGame);
tryAgainButton.addEventListener('click', () => {
gameOverOverlay.classList.add('hidden');
preloadAdditionalImages(); // Preload images before restarting
startGame();
});
image1.addEventListener('click', () => handleImageClick(1));
image2.addEventListener('click', () => handleImageClick(2));
// Function to hide images with no src
function hideImagesWithNoSrc() {
const images = document.querySelectorAll('.hidden-if-no-src');
images.forEach(img => {
if (!img.src || img.src === window.location.href) {
img.style.display = 'none';
} else {
img.style.display = 'block';
}
});
}
// Call the function when images are loaded or when their src changes
const observer = new MutationObserver(hideImagesWithNoSrc);
document.querySelectorAll('.hidden-if-no-src').forEach(img => {
observer.observe(img, { attributes: true, attributeFilter: ['src'] });
img.addEventListener('load', hideImagesWithNoSrc);
img.addEventListener('error', hideImagesWithNoSrc);
});
// Initial call to hide images with no src
hideImagesWithNoSrc();
</script>
</html> |