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import torch
from typing import Optional, Callable
def levenshtein_distance(
pred: torch.LongTensor,
target: torch.LongTensor,
pred_extra: Optional[torch.Tensor] = None,
target_extra: Optional[torch.Tensor] = None,
extra_fn: Optional[Callable] = None
) -> torch.FloatTensor:
"""
Overview:
Levenshtein Distance, i.e. Edit Distance.
Arguments:
- pred (:obj:`torch.LongTensor`): The first tensor to calculate the distance, shape: (N1, ) (N1 >= 0).
- target (:obj:`torch.LongTensor`): The second tensor to calculate the distance, shape: (N2, ) (N2 >= 0).
- pred_extra (:obj:`Optional[torch.Tensor]`): Extra tensor to calculate the distance, only works when \
``extra_fn`` is not ``None``.
- target_extra (:obj:`Optional[torch.Tensor]`): Extra tensor to calculate the distance, only works when \
``extra_fn`` is not ``None``.
- extra_fn (:obj:`Optional[Callable]`): The distance function for ``pred_extra`` and \
``target_extra``. If set to ``None``, this distance will not be considered.
Returns:
- distance (:obj:`torch.FloatTensor`): distance(scalar), shape: (1, ).
"""
assert (isinstance(pred, torch.Tensor) and isinstance(target, torch.Tensor))
assert (pred.dtype == torch.long and target.dtype == torch.long), '{}\t{}'.format(pred.dtype, target.dtype)
assert (pred.device == target.device)
assert (type(pred_extra) == type(target_extra))
if not extra_fn:
assert (not pred_extra)
N1, N2 = pred.shape[0], target.shape[0]
assert (N1 >= 0 and N2 >= 0)
if N1 == 0 or N2 == 0:
distance = max(N1, N2)
else:
dp_array = torch.zeros(N1, N2).float()
if extra_fn:
if pred[0] == target[0]:
extra = extra_fn(pred_extra[0], target_extra[0])
else:
extra = 1.
dp_array[0, :] = torch.arange(0, N2) + extra
dp_array[:, 0] = torch.arange(0, N1) + extra
else:
dp_array[0, :] = torch.arange(0, N2)
dp_array[:, 0] = torch.arange(0, N1)
for i in range(1, N1):
for j in range(1, N2):
if pred[i] == target[j]:
if extra_fn:
dp_array[i, j] = dp_array[i - 1, j - 1] + extra_fn(pred_extra[i], target_extra[j])
else:
dp_array[i, j] = dp_array[i - 1, j - 1]
else:
dp_array[i, j] = min(dp_array[i - 1, j] + 1, dp_array[i, j - 1] + 1, dp_array[i - 1, j - 1] + 1)
distance = dp_array[N1 - 1, N2 - 1]
return torch.FloatTensor([distance]).to(pred.device)
def hamming_distance(pred: torch.LongTensor, target: torch.LongTensor, weight=1.) -> torch.LongTensor:
"""
Overview:
Hamming Distance.
Arguments:
- pred (:obj:`torch.LongTensor`): Pred input, boolean vector(0 or 1).
- target (:obj:`torch.LongTensor`): Target input, boolean vector(0 or 1).
- weight (:obj:`torch.LongTensor`): Weight to multiply.
Returns:
- distance(:obj:`torch.LongTensor`): Distance (scalar), shape (1, ).
Shapes:
- pred & target (:obj:`torch.LongTensor`): shape :math:`(B, N)`, \
while B is the batch size, N is the dimension
"""
assert (isinstance(pred, torch.Tensor) and isinstance(target, torch.Tensor))
assert (pred.dtype == torch.long and target.dtype == torch.long)
assert (pred.device == target.device)
assert (pred.shape == target.shape)
return pred.ne(target).sum(dim=1).float().mul_(weight)