from collections import namedtuple import numpy as np from ding.envs.common import EnvElement class GfootballSpAction(EnvElement): _name = "gfootballSpAction" _action_keys = ['action_type'] Action = namedtuple('Action', _action_keys) def _init(self, cfg): self.default_val = None self.template = { 'action_type': { 'name': 'action_type', 'shape': (17, ), 'value': { 'min': 0, 'max': 16, 'dtype': int, 'dinfo': 'int value', }, 'env_value': 'type of action, refer to AtariEnv._action_set', 'to_agent_processor': lambda x: x, 'from_agent_processor': lambda x: x, 'necessary': True, } } self._shape = (17, ) self._value = { 'min': 0, 'max': 16, 'dtype': int, 'dinfo': 'int value, action_meanings: []', } def _to_agent_processor(self, action): return action def _from_agent_processor(self, action): return action # override def _details(self): return '\t'.join(self._action_keys) class GfootballRawAction(EnvElement): ''' For raw action set please reference . ''' _name = "gfootballRawAction" _action_keys = ['action_type'] Action = namedtuple('Action', _action_keys) def _init(self, cfg): self._default_val = None self.template = { 'action_type': { 'name': 'action_type', 'shape': (19, ), 'value': { 'min': 0, 'max': 18, 'dtype': int, 'dinfo': 'int value', }, 'env_value': 'type of action, refer to AtariEnv._action_set', 'to_agent_processor': lambda x: x, 'from_agent_processor': lambda x: x, 'necessary': True, } } self._shape = (19, ) self._value = { 'min': 0, 'max': 18, 'dtype': int, 'dinfo': 'int value, action_meanings: []', } def _to_agent_processor(self, action): return action def _from_agent_processor(self, action): return action # override def _details(self): return '\t'.join(self._action_keys)