import Board from '../board'; import { minmax, cache_hits } from '../minmax'; import { FOUR } from '../eval'; describe('minmax', () => { test('test', () => { const board = new Board(10); // 0 0 0 0 0 0 0 0 0 0 // 0 0 0 0 0 0 0 0 0 0 // 0 0 0 0 0 0 0 0 0 0 // 0 0 0 0 0 0 0 0 0 0 // 0 0 0 0 1 1 0 0 0 0 // 0 0 0 2 2 0 0 0 0 0 // 0 0 0 0 0 0 0 0 0 0 // 0 0 0 0 0 0 0 0 0 0 // 0 0 0 0 0 0 0 0 0 0 // 0 0 0 0 0 0 0 0 0 0 const steps = [[4, 4], [5, 3], [4, 5], [5, 4]]; for (let i = 0; i < steps.length; i++) { const [x, y] = steps[i]; board.put(x, y); } console.log(board.display()); console.log(board.getValuableMoves(1, 0, false, false)); }); });