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Game-N-Gen Model

This model was trained on the P-H-B-D-a16z/ViZDoom-Deathmatch-PPO-lrg dataset.

Model Details

  • Architecture: Modified Stable Diffusion for game frame generation
  • Training Dataset: P-H-B-D-a16z/ViZDoom-Deathmatch-PPO-lrg
  • Action Dimension: 17

Usage

This model is designed to generate game frames based on previous frames and action inputs.

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