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---
license: other
license_name: bespoke-lora-trained-license
license_link: https://multimodal.art/civitai-licenses?allowNoCredit=True&allowCommercialUse=RentCivit&allowDerivatives=False&allowDifferentLicense=False
tags:
- text-to-image
- stable-diffusion
- lora
- diffusers
- template:sd-lora
- style
- ps1
- ps1 style

base_model: stabilityai/stable-diffusion-xl-base-1.0
instance_prompt: Playstation 1 Graphics
widget:
- text: 'harry potter game, playstation 1 graphics, PS1 Game, '
  output:
    url: >-
      5177876.jpeg
- text: 'Assassins Creed , playstation 1 graphics, PS1 Game, '
  output:
    url: >-
      5177872.jpeg
- text: 'emma watson, low poly, playstation 1 graphics, PS1 Game, '
  output:
    url: >-
      5177869.jpeg
- text: 'Racing Game car, yellow ferrari, playstation 1 graphics, PS1 Game, '
  output:
    url: >-
      5177870.jpeg
- text: 'first person shooter, fps , playstation 1 graphics, PS1 Game, '
  output:
    url: >-
      5177871.jpeg
- text: 'harry potter game, playstation 1 graphics, PS1 Game, '
  output:
    url: >-
      5177875.jpeg

---

# PS1Redmond - PS1 Game Graphics Lora for SDXL 

<Gallery />





## Model description

<h1 id="heading-28">PS1Graphics.Redmond is here!</h1><p>I'm grateful for the GPU time from <strong>Redmond.AI</strong> that allowed me to finish this LORA!</p><p>Want to test and have acess to all my AI Stuff? Check my <a target="_blank" rel="ugc" href="https://artificialguy.com/">website</a>!</p><p>This is a <strong>PS1 Graphics </strong>LORA fine-tuned on <strong>SD XL 1.0.</strong></p><p>Test all my Loras <a target="_blank" rel="ugc" href="https://huggingface.co/spaces/artificialguybr/artificialguybr-demo-lora">here</a> for free and unlimited. Thanks, HF, for Inference API!</p><p>The LORA has a high capacity to generate Pomological Watercolor in a wide variety of themes.<strong> It's a versatile LORA.</strong></p><p><strong><u>The tag for the model: playstation 1 graphics, PS1 Game</u></strong></p><p>I really hope you like the LORA and use it.</p><p>If you like the model and think it's worth it, you can make a donation to my <a target="_blank" rel="ugc" href="https://www.patreon.com/user?u=81570187">Patreon</a> or <a target="_blank" rel="ugc" href="https://ko-fi.com/jvkape">Ko-fi</a>.</p><p>Follow me in my twitter to know before all about new models:</p><p><a target="_blank" rel="ugc" href="https://twitter.com/artificialguybr/"><u>https://twitter.com/artificialguybr/</u></a></p>

## Trigger words
You should use `Playstation 1 Graphics`, `PS1 Game` to trigger the image generation.
    

## Download model

Weights for this model are available in Safetensors format.

[Download](/artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl/tree/main) them in the Files & versions tab.

## Use it with the [🧨 diffusers library](https://github.com/huggingface/diffusers)

```py
from diffusers import AutoPipelineForText2Image
import torch

pipeline = AutoPipelineForText2Image.from_pretrained('stabilityai/stable-diffusion-xl-base-1.0', torch_dtype=torch.float16).to('cuda')
pipeline.load_lora_weights('artificialguybr/ps1redmond-ps1-game-graphics-lora-for-sdxl', weight_name='PS1Redmond-PS1Game-Playstation1Graphics.safetensors')
image = pipeline('harry potter game, playstation 1 graphics, PS1 Game, ').images[0]
```

For more details, including weighting, merging and fusing LoRAs, check the [documentation on loading LoRAs in diffusers](https://huggingface.co/docs/diffusers/main/en/using-diffusers/loading_adapters)