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Skills: - basedamage{m=1.5} - potion{type=SLOW;duration=100;lvl=2}
SlimeInchor_HIT:
test
Cooldown: 10 Conditions: - onblock{b=GRASS_BLOCK} - incombat true - playerwithin 3 Skills: - lunge{velocity=1;velocityY=0.1} @target - delay 20 - sound{s=block.conduit.attack.target;v=3;sc=hostile} @self - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=1.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target
MortalStrikeNOCD:
test
Conditions: - incombat true Skills: - potion{type=SLOW;duration=60;lvl=10} @self - sound{s=block.anvil.step;v=3;sc=hostile} @self - effect:spin{duration=60;velocity=20} @self - effect:smokeswirl{duration=60;interval=10} @self - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=block.anvil.step;v=3;sc=hostile} @self - basedamage{m=0.25} @PIR{r=3} - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=block.anvil.step;v=3;sc=hostile} @self - basedamage{m=0.25} @PIR{r=3} - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=block.anvil.step;v=3;sc=hostile} @self - basedamage{m=0.25} @PIR{r=3} - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=block.anvil.step;v=3;sc=hostile} @self - basedamage{m=0.25} @PIR{r=3} - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=block.anvil.step;v=3;sc=hostile} @self - basedamage{m=0.25} @PIR{r=3} - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=block.anvil.step;v=3;sc=hostile} @self - basedamage{m=0.25} @PIR{r=3} - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
BladeStorm:
test
Conditions: - incombat true - playerwithin 3 Skills: - sound{s=block.conduit.attack.target;v=3;sc=hostile} @self - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=1.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target - delay 20 - effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target - basedamage{m=0.25} @target
MortalStrike:
test
Skills: - sound{s=entity.generic.drink;v=3;sc=hostile} @self - randomskill{skills=Potion1,Potion2,Potion3,Potion4}
WitchBrew:
test
Skills: - potion{type=DAMAGE_RESISTANCE;duration=100;level=1} @self
Potion4:
test
Skills: - potion{type=REGENERATION;duration=100;level=1} @self
Potion3:
test
Skills: - potion{type=SPEED;duration=100;level=1} @self
Potion2:
test
Skills: - potion{type=INCREASE_DAMAGE;duration=100;level=1} @self
Potion1:
test
Conditions: - incombat true Skills: - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self - teleport{spreadh=3;spreadv=0} @target - basedamage{m=0.75} @target - delay 30 - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self - teleport{spreadh=3;spreadv=0} @target - basedamage{m=0.75} @target - delay 30 - sound{s=entity.shulker.teleport;v=3;sc=hostile} @self - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self - teleport{spreadh=3;spreadv=0} @target - basedamage{m=0.75} @target
VoidMagic:
test
Conditions: - incombat true Skills: - summon{type=WitheringKnightDummy;amount=1;radius=0} @self
SummonAntiDamageZone:
test
Skills: - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=2} @MIR{r=4;t=WitheringKnight} - effect:particlering{p=witchMagic;radius=4;points=45;amount=1;hS=0.01;vS=0} @self
AntiDamageZoneTimer:
test
Skills: - effect:blockmask{m=END_STONE;r=4;d=120} @self
AntiDamageZone:
test
Conditions: - incombat true Skills: - shoot{type=ARROW;velocity=5;damage=1} @target - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self - delay 5 - shoot{type=ARROW;velocity=5;damage=1} @target - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self - delay 5 - shoot{type=ARROW;velocity=5;damage=1} @target - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self
ArrowBurst:
test
Conditions: - incombat true Skills: - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self - shootvolley{type=ARROW;velocity=3;damage=2;amount=5} @Ring{radius=15;points=5}
VolleyOfArrows:
test
Conditions: - playerwithin 3 Skills: - effect:particles{p=reddust;color=#F0FF05;amount=20;speed=0.1;hS=0.7;vS=0.7} @self - basedamage{m=1.50} @target
RadiantStrike:
test
Conditions: - playerwithin 7 Skills: - effect:particlering{p=reddust;color=#F0FF05;radius=1;points=20;amount=1;hS=0.01;vS=0} @target - potion{type=SLOW;duration=50;lvl=10} @target - basedamage{m=0.30} @target - effect:particlering{p=reddust;color=#F0FF05;radius=1.5;points=25;amount=1;hS=0.01;vS=0} @target - delay 10 - basedamage{m=0.30} @target - effect:particlering{p=reddust;color=#F0FF05;radius=2;points=30;amount=1;hS=0.01;vS=0} @target - delay 10 - basedamage{m=0.30} @target - effect:particlering{p=reddust;color=#F0FF05;radius=2.5;points=35;amount=1;hS=0.01;vS=0} @target - delay 10 - basedamage{m=0.30} @target - effect:particlering{p=reddust;color=#F0FF05;radius=3;points=40;amount=1;hS=0.01;vS=0} @target - delay 10 - basedamage{m=0.30} @target - effect:particlering{p=reddust;color=#F0FF05;radius=3.5;points=45;amount=1;hS=0.01;vS=0} @target - delay 10 - basedamage{m=0.30} @target - effect:particlering{p=reddust;color=#F0FF05;radius=4;points=50;amount=1;hS=0.01;vS=0} @target
BindingOfTheSun:
test
Skills: - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @target - teleport{spreadh=5;spreadv=0} @target
LingeringVoid:
test
Conditions: - night true Skills: - potion{type=INCREASE_DAMAGE;duration=400;lvl=1} @self - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @self - effect:particles{p=witchMagic;amount=30;speed=0;hS=0.4;vS=0.4} @self - effect:particles{p=witchMagic;amount=40;speed=0;hS=0.6;vS=0.6} @self - effect:particles{p=witchMagic;amount=50;speed=0;hS=0.8;vS=0.8} @self - effect:particles{p=witchMagic;amount=60;speed=0;hS=1;vS=1} @self
NightHunter:
test
Conditions: - thundering true Skills: - effect:lightning @target - basedamage{m=1.5} @target
ThunderingExplosion:
test
Skills: - sound{s=entity.piglin.angry;v=3;sc=hostile} @self - healpercent{m=0.2} @self - effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self - effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self - delay 5 - sound{s=entity.piglin.angry;v=3;sc=hostile} @self - effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self - effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self - delay 5 - sound{s=entity.piglin.angry;v=3;sc=hostile} @self - effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self - effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self
BerserkingStance:
test
Conditions: - playerwithin 5 - inblock{b=WATER} true Skills: - effect:particleline{particle=drip_water;amount=1;fromOrigin=true} @target - basedamage{m=1.5} @target
KingOfTheSea:
test
Skills: - randomskill{skills=ToxicBolt,ToxicBolt,DoubleToxic,ToxicBolt}
RandomToxic:
test
Skills: - randomskill{skills=WitchBolt3,WitchBolt3,WitchBolt3} - projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5} - projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}
DoubleToxic:
test
Conditions: - night true Skills: - potion{type=HEALTH_BOOST;duration=400;lvl=1} @self - effect:particles{p=reddust;color=#CEE6EA;amount=50;speed=0.1;hS=0.2;vS=0.2} @self
CreepingNight:
test
Skills: - summon{type=GreenSlime2;amount=3;radius=3} @self
ImmortalSlime:
test
Conditions: - incombat true - playernotwithin 10 Skills: - potion{type=SPEED;duration=80;lvl=1} @self - effect:particles{p=reddust;color=#CEE6EA;amount=50;speed=0.1;hS=0.2;vS=0.2} @self
KnightlyDominion:
test
Skills: - potion{type=FIRE_RESITANCE;duration=12000;lvl=10} @self
IronSkin:
test
Skills: - delay 80 - potion{type=DAMAGE_RESISTANCE;duration=100;lvl=1} @self - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self - delay 5 - effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
BoneShield:
test
Conditions: - playerwithin 4 - mobsInRadius{types=DesertNomad;amount=2to25;radius=15} Skills: - basedamage{m=0.5} @target
LoneWolf:
test
Conditions: - mobsInRadius{types=Ghoul;amount=4to25;radius=15} Skills: - potion{type=INCREASE_DAMAGE;duration=160;lvl=1} @self - potion{type=INCREASE_DAMAGE;duration=160;lvl=1} @MIR{r=25;t=Ghoul}
PartOfThePack:
test
Skills: - potion{type=DAMAGE_RESISTANCE;duration=80;lvl=1} @self - potion{type=INVISIBILITY;duration=80;lvl=1} @self - effect:smokeswirl{duration=80;interval=5} @self
SpiderShade:
test
Cooldown: 10 Conditions: - incombat true - playerwithin 10 Skills: - sound{s=entity.phantom.ambient;v=3;sc=hostile} @self - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @self - teleport{spreadh=1;spreadv=0} @target - delay 10 - sound{s=entity.phantom.bite;v=3;sc=hostile} @self - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @target - basedamage{m=1} @target - potion{type=BLINDNESS;duration=100;lvl=1} @target
WarpBlind:
test
Conditions: - incombat true - playernotwithin 10 Skills: - sound{s=entity.wither.shoot;v=3;sc=hostile} @self - projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;} - delay 15 - sound{s=entity.wither.shoot;v=3;sc=hostile} @self - projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;} - delay 15 - sound{s=entity.wither.shoot;v=3;sc=hostile} @self - projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;} PhantomBolt-Tick: Skills: - effect:particles{p=witchMagic;amount=20;speed=0;hS=0.01;vS=0.01} @origin PhantomBolt-Hit: Skills: - basedamage{m=1.25} - potion{type=WITHER;duration=60;lvl=1}
PhantomBolt:
test
Conditions: - incombat true - raining false Skills: - sound{s=entity.wither.shoot;v=3;sc=hostile} @self - randomskill{skills=WitchBolt3,WitchBolt3,WitchBolt3}
RandomWitchCast:
test
Conditions: - incombat true - raining true Skills: - sound{s=entity.wither.shoot;v=3;sc=hostile} @self - randomskill{skills=WitchBolt1,WitchBolt2,WitchBolt3}
RandomWitchCast2:
test
Skills: - projectile{onTick=WitchBolt3-Tick;onHit=WitchBolt3-Hit;v=8;i=1;hR=1;vR=1} WitchBolt3-Tick: Skills: - effect:particles{p=reddust;color=#000000;amount=20;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=reddust;color=#3a3836;amount=20;speed=0;hS=0.2;vS=0.2} @origin WitchBolt3-Hit: Skills: - basedamage{m=1.25} - potion{type=HUNGER;duration=120;lvl=1}
WitchBolt3:
test
Skills: - projectile{onTick=WitchBolt2-Tick;onHit=WitchBolt2-Hit;v=8;i=1;hR=1;vR=1} WitchBolt2-Tick: Skills: - effect:particles{p=reddust;color=#87521d;amount=20;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=reddust;color=#ce7f2f;amount=20;speed=0;hS=0.2;vS=0.2} @origin WitchBolt2-Hit: Skills: - basedamage{m=1.25} - potion{type=WEAKNESS;duration=120;lvl=1}
WitchBolt2:
test
Skills: - projectile{onTick=WitchBolt1-Tick;onHit=WitchBolt1-Hit;v=8;i=1;hR=1;vR=1} WitchBolt1-Tick: Skills: - effect:particles{p=reddust;color=#7B28A4;amount=20;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=reddust;color=#311041;amount=20;speed=0;hS=0.2;vS=0.2} @origin WitchBolt1-Hit: Skills: - basedamage{m=1} - potion{type=WITHER;duration=60;lvl=1}
WitchBolt1:
test
Cooldown: 10 Conditions: - playerwithin 2 - stance normal true Skills: - setstance{stance=explosion} @self - skill{s=CreeperExplosion}
CreeperExplosionCheck:
test
Conditions: - stance explosion true Skills: - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=1;points=15;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=2;points=21;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=3;points=37;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=4;points=42;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=5;points=50;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=6;points=68;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=7;points=78;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=8;points=100;amount=1;hS=0.01;vS=0} @self - delay 10 - sound{s=entity.creeper.primed;v=3;sc=hostile} @self - effect:particlering{particle=cloud;radius=9;points=128;amount=1;hS=0.01;vS=0} @self - delay 1 - effect:particles{particle=cloud;amount=125;hS=4;vS=4;speed=1} @self - effect:explosion @self - basedamage{m=4} @PIR{r=5} - delay 1 - setstance{stance=normal} @self
CreeperExplosion:
test
Conditions: - incombat true - stance normal true Skills: - setstance{stance=dance} @self - skill{s=CreeperDance}
CreeperDanceCheck:
test
Conditions: - targetwithin 3 - incombat true - stance dance true Skills: - potion{type=SLOW;duration=50;lvl=1} @self - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self - delay 5 - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self - delay 5 - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self - delay 5 - missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75} @target - delay 10 - teleport{spreadh=5;spreadv=1} @target - delay 5 - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self - delay 5 - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self - delay 5 - effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self - delay 5 - missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75} @target - delay 1 - setstance{stance=normal} @self
CreeperDance:
test
Skills: - missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75}
CreeperMissile:
test
Skills: - effect:particles{p=cloud;a=1} @origin - effect:particles{p=snowball;a=1} @origin
CreeperMissile_TICK:
test
Skills: - effect:explosion - basedamage{m=2}
CreeperMissile_HIT:
test
Conditions: - wearing{s=0;m=crossbow} true - incombat true Skills: - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self - projectile{onTick=PiercingBolt-Tick;onHit=PiercingBolt-Hit;v=8;i=1;hR=0.15;vR=0.15} PiercingBolt-Tick: Skills: - effect:particles{p=reddust;color=#f9f9f9;amount=20;speed=0;hS=0.05;vS=0.05} @origin PiercingBolt-Hit: Skills: - basedamage{m=2} - potion{type=SLOW;duration=60;lvl=1}
PiercingBolt:
test
Skills: - sound{s=entity.dolphin.ambient_water;v=3;sc=hostile} @self - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self - prison{material=LIGHT_BLUE_CONCRETE;duration=100;breakable=true} @self - heal{amount=1} @self - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self - delay 20 - heal{amount=1} @self - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self - delay 20 - heal{amount=1} @self - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self - delay 20 - heal{amount=1} @self - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self - delay 20 - heal{amount=1} @self - effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self
HealingPrison:
test
Conditions: - incombat true Skills: - sound{s=block.water.ambient;v=3;sc=hostile} @self - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self - basedamage{m=0.25} @PIR{r=4} - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4} - delay 10 - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self - basedamage{m=0.25} @PIR{r=4} - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4} - delay 10 - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self - basedamage{m=0.25} @PIR{r=4} - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4} - sound{s=block.water.ambient;v=3;sc=hostile} @self - delay 10 - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self - basedamage{m=0.25} @PIR{r=4} - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4} - delay 10 - effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self - effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self - basedamage{m=0.25} @PIR{r=4} - potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}
DrownedItemEquip:
test
Conditions: - incombat true - targetwithin 3 Skills: - consume{d=1;h=5} @target - effect:particles{particle=sweep_attack;amount=1;hS=1;vS=1;speed=1} @Forward{f=0.5;y=0.5}
GhoulBite:
test
Skills: - sound{s=entity.enderman.scream;v=3;sc=hostile} @self - effect:particles{p=reddust;color=#ff0000;amount=20;speed=0;hS=0.25;vS=1} @MIR{r=50;t=Ghoul} - effect:particles{p=reddust;color=#ff0000;amount=20;speed=0;hS=0.25;vS=1} @self - effect:particles{p=reddust;color=#a10e0e;amount=20;speed=0;hS=0.25;vS=1} @MIR{r=50;t=Ghoul} - effect:particles{p=reddust;color=#a10e0e;amount=20;speed=0;hS=0.25;vS=1} @self - rally{types=Ghoul;radius=50;ot=false} @Trigger
Horde:
test
Conditions: - incombat true Skills: - orbital{onTick=FlamingShield-Tick;onHit=FlamingShield-Hit;points=64;interval=1;duration=200;charges=3} FlamingShield-Tick: Skills: - effect:particles{p=flame;amount=20;speed=0;hS=0.2;vS=0.2} @origin - effect:particles{p=smoke;amount=10;speed=0;hS=0.2;vS=0.2} @origin FlamingShield-Hit: Skills: - basedamage{m=1.5} - potion{type=SLOW;duration=100;lvl=2}
FlamingShield:
test
Conditions: - incombat true Skills: - sound{s=entity.spider.hurt;v=3;sc=hostile} @self - randomskill{skills=ToxicBolt,WebBolt}
SpiderChoose:
test
Skills: - projectile{onTick=WebBolt-Tick;onHit=WebBolt-Hit;v=8;i=1;hR=0.5;vR=0.5} WebBolt-Tick: Skills: - effect:particles{p=reddust;color=#cfd2d0;amount=10;hS=0.1;vS=0.1;speed=1} @origin - effect:particles{p=reddust;color=#b8b8b8;amount=10;hS=0.1;vS=0.1;speed=1} @origin WebBolt-Hit: Skills: - basedamage{m=0.5} - potion{type=slow;duration=60;lvl=1}
WebBolt:
test
Skills: - projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5} ToxicBolt-Tick: Skills: - effect:particles{p=reddust;color=#339944;amount=10;hS=0.1;vS=0.1;speed=1} @origin - effect:particles{p=reddust;color=#76f635;amount=10;hS=0.1;vS=0.1;speed=1} @origin ToxicBolt-Hit: Skills: - basedamage{m=1} - potion{type=POISON;duration=60;lvl=1}
ToxicBolt:
test
Conditions: - incombat true Cooldown: 5 Skills: - sound{s=block.fire.ambient;v=3;sc=hostile} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - delay 5 - sound{s=block.fire.ambient;v=3;sc=hostile} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self - delay 5 - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self - effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self - basedamage{m=0.5} @PIR{r=4} - sound{s=block.fire.ambient;v=3;sc=hostile} @self
FlameCircle:
test
Conditions: - incombat true Skills: - potion{type=SLOW;duration=50;lvl=10} @self - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - delay 5 - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation - sound{s=item.firecharge.use;v=3;sc=hostile} @self
BreathFlame:
test
Skills: - projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} BreathBolt-Tick: Skills: - effect:particles{p=flame;amount=20;speed=0;hS=0.5;vS=0.2} @origin - effect:particles{p=smoke;amount=10;speed=0;hS=0.5;vS=0.2} @origin BreathBolt-Hit: Skills: - basedamage{m=0.5}
BreathBolt:
test
Conditions: - incombat true Skills: - sound{s=item.firecharge.use;v=3;sc=hostile} @self - projectile{onTick=FlameBolt-Tick;onHit=FlameBolt-Hit;v=8;i=1;hR=0.75;vR=0.5} FlameBolt-Tick: Skills: - effect:particles{p=flame;amount=60;speed=0;hS=0.35;vS=0.35} @origin - effect:particles{p=lava;amount=2;speed=0;hS=0.25;vS=0.25} @origin - effect:particles{p=smoke_normal;amount=7;speed=0;hS=0.35;vS=0.35} @origin FlameBolt-Hit: Skills: - sound{s=block.fire.ambient;v=3;sc=hostile} - basedamage{m=1.5} - ignite{ticks=100}
FlameBolt:
test
Conditions: - incombat true Skills: - sound{s=entity.wither.ambient;v=3;sc=hostile} @self - missile{ot=Homer_TICK;oh=Homer_HIT;v=4;i=1;hR=1;vR=1;in=0.75;bulletType=ITEM;material=wither_skeleton_skull}
Homer:
test
Skills: - effect:particles{p=smoke_normal;a=4} @origin
Homer_TICK:
test
Skills: - effect:particles{p=smoke_normal;a=50;hS=1;vS=1} - effect:sound{s=entity.generic.explode;v=1;p=0} - basedamage{m=1.5} - potion{type=WITHER;duration=60;lvl=1}
Homer_HIT:
test
Skills: - actionmessage{m="<mob.name> - (<mob.hp> / <mob.mhp>)"} @PlayersInRadius{r=10}
HpShowx:
test
Skills: - equip{item=SniperBow:0} - equip{item=SniperStaff:5} - equip{item=CHAINMAIL_HELMET:4} - equip{item=CHAINMAIL_CHESTPLATE:3} - equip{item=CHAINMAIL_LEGGINGS:2} - equip{item=CHAINMAIL_BOOTS:1}
SniperBow:
test
Skills: - damage{a=5;IgnoreArmour=true} - potion{t=SLOW;d=50;l=3}
Slowness:
test
Skills: - projectile{onTick=Spell-Tick;onHit=Spell-Hit;v=20;i=1;hR=1;vR=1;hnp=true;g=0.4;mr=50} Spell-Tick: Skills: - effect:particle{particle=reddust;color=#ffffff;amount=5;y=1} @origin Spell-Hit: Skills: - damage{amount=10;ignoreArmor=false} @target
Spell:
test
Skills: - effect:particles{p=reddust;a=70;hS=1;vS=1} @self - potion{type=INVISIBILITY;lvl=1;duration=99999999} @self
INVISIBILITY:
test
Skills: - potion{type=BLINDNESS;lvl=1;duration=160} @target
BLINDNESS:
test
Cooldown: 120 Conditions: - targetwithin 2 - targetinlineofsight true Skills: - message{msg="&4You are bleeding."} @target - delay 5 - potion{type=POISON;duration=60;l=2} @Target - damage{a=2} @target - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target - delay 10 - potion{type=POISON;duration=60;l=2} @Target - damage{a=2} @target - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target - delay 10 - potion{type=POISON;duration=60;l=2} @Target - damage{a=2} @target - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target - delay 10 - potion{type=POISON;duration=60;l=2} @Target - damage{a=2} @target - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target - delay 10 - potion{type=POISON;duration=60;l=2} @Target - damage{a=2} @target - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target - delay 10 - potion{type=POISON;duration=60;l=2} @Target - damage{a=2} @target - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target - delay 10 - potion{type=POISON;duration=60;l=2} @Target - damage{a=2} @target - effect:sound{s=entity.generic.hurt;v=1;p=1;} @target - effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target - delay 10 - message{msg="&4You stopped the bleeding, phew."} @target
Bleeding:
test
Cooldown: 12 Conditions: - targetwithin 5 - targetinlineofsight true - incombat{} true Skills: - jump{v=0.6} - delay 30 - jump{v=0.6} - delay 30 - jump{v=0.6} - delay 30 - jump{v=0.6} - delay 30 - jump{v=0.6}
Jumper:
test
Cooldown: 5 Conditions: - targetwithin 5 - targetinlineofsight true Skills: - damage{a=3} @target - throw{velocity=10;velocityY=10} @target
Throw:
test
Cooldown: 1 Skills: - potion{t=INVISIBILITY;d=999999;l=1} @self
StealthInvisibility:
test
Cooldown: 1 Conditions: - targetwithin 25 - targetinlineofsight true Skills: - effect:blockmask{m=dirt;r=1} @self - delay 10 - effect:blockmask{m=dirt;r=1} @self - delay 10 - effect:blockmask{m=dirt;r=1} @self - delay 10 - effect:blockmask{m=dirt;r=1} @self - delay 10 - effect:blockmask{m=dirt;r=1} @self - delay 10 - effect:blockunmask{r=15} @self
StealthBlocmask:
test
Cooldown: 1 Conditions: - targetwithin 5 - targetinlineofsight true Skills: - effect:sound{s=block.anvil.land;v=1;p=1;} @target - damage{a=3} @target - potion{t=SLOW;d=20;l=5}
Bash:
test
Cooldown: 1 Conditions: - targetwithin 25 - targetinlineofsight true Skills: - setspeed{speed=2;type=walking} @self
Runner:
test
Conditions: [] Skills: - effect:particlesphere{particle=flame;amount=150;radius=10;hs=5;size=10} @self - delay 10 - effect:particlesphere{particle=flame;amount=150;radius=8;hs=4;size=8} @self - delay 10 - effect:particlesphere{particle=flame;amount=150;radius=6;hs=3;size=6} @self - delay 10 - effect:particlesphere{particle=flame;amount=150;radius=4;hs=2;size=4} @self - delay 10 - effect:particlesphere{particle=flame;amount=150;radius=2;hs=1;size=2} @self - delay 10 - effect:particlesphere{particle=flame;amount=150;radius=2;hs=1;size=1} @self - delay 10 - explosion{yield=3;fire=true} @self - damage{amount=20;ignoreArmor=true} @PlayersInRadius{r=5} - ignite{ticks=100} @PlayersInRadius{r=5}
Explosive:
test
Cooldown: 0 Skills: - Skill{s=SaveLocation} @self - message{m="&7I can hear a &chorde &7not far away... Maybe at &a<caster.var.SpawnLoc>&7?"} @PlayersInRadius{r=50} - delay 4 - summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self - delay 4 - summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self - delay 4 - summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self - remove @Self
HordeSummon:
test
Skills: - setvariable{var=SpawnLoc;type=STRING;value="&a<caster.l.x>&7, &a<caster.l.y>&7, &a<caster.l.z>";scope=CASTER} @self
SaveLocation:
test
Skills: - projectile{onTick=WaterBolt-Tick;onHit=WaterBolt-Hit;v=8;i=1;hR=1.5;vR=1.5;hS=false;g=0.25;tyo=8} WaterBolt-Tick: Skills: - effect:particleline{particle=WATER_BUBBLE;amount=1;fromOrigin=true} @origin - effect:particles{particle=WATER_BUBBLE;amount=20;hS=0;vS=0;speed=1} @origin WaterBolt-Hit: Skills: - damage{a=2} - potion{type=SLOW;duration=1200;lvl=2} - potion{type=WEAKNESS;duration=1200;lvl=2}
WaterBolt:
test
Cooldown: 5 Skills: - summon{type=PhantomMinions;amount=1;radius=10} @self - delay 20 - summon{type=PhantomMinions;amount=1;radius=10} @self - delay 20 - summon{type=PhantomMinions;amount=1;radius=10} @self - delay 20 - summon{type=PhantomMinions;amount=1;radius=10} @self - delay 20 - summon{type=PhantomMinions;amount=1;radius=10} @self - delay 20 - summon{type=PhantomMinions;amount=1;radius=10} @self
MotherSummon:
test
Conditions: - targetwithin 12 Skills: - runaigoalselector{goal=meleeattack} - runaitargetselector{target=attacker} - runaitargetselector{target=villagers} - delay 5 - effect:particlering{particle=villager_angry;radius=1;points=3;amount=1;hS=1;vS=1;y=1} @self
AngryStart:
test
Conditions: - targetwithin 12 Skills: - runaitargetselector{target=clear} - runaigoalselector{goal=clear} - runaigoalselector{goal=randomstroll}
AngryEnd:
test
Cooldown: 5 Conditions: - incombat true Skills: - randomskill{skills=MinionsCall,EndBolt,Forcepull}
RandomSkill:
test
Conditions: - incombat true Skills: - pull{v=10;to=true} @PIR{r=10}
Forcepull:
test
Conditions: - incombat true Skills: - runaigoalselector{goal=clear} - runaigoalselector{goal=fleeplayers} - delay 60 - message{m="<mob.name> Im low on health I need to heal..."} @PlayersInRadius{r=15} - lightning{d=60} @self - effect:particlesphere{particle=heart;amount=200;radius=5} @self - healpercent{m=0.1} @self - delay 5 - effect:particlesphere{particle=heart;amount=200;radius=5} @self - healpercent{m=0.1} @self - delay 5 - effect:particlesphere{particle=heart;amount=200;radius=5} @self - healpercent{m=0.1} @self - delay 30 - runaigoalselector{goal=clear} - runaigoalselector{goal=meleeattack}
HealKnight:
test
Conditions: - incombat true Skills: - message{m="<mob.name><&co> &7Raise Minions!"} @PlayersInRadius{r=50} - potion{type=SLOW;duration=105;lvl=10} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - delay 10 - effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self - effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self - effect:particles{particle=explosion_huge;amount=5;hS=2;vS=2;speed=5} @self - damage{a=10;ia=false} @PIR{r=8} - throw{velocity=15;velocityY=10} @PIR{r=8} - sound{s=entity.generic.explode;sc=hostile;v=1} @self - delay 5 - summon{type=Minions;amount=5;radius=6} @PIR{r=20} - delay 5 - rally{types=BABY_ZOMBIE;radius=30;ot=false} @PlayersInRadius{r=15}
MinionsCall:
test
Skills: - projectile{onTick=EndBolt-Tick;onHit=EndBolt-Hit;v=8;i=1;hR=1.5;vR=1.5;hS=false;g=0.25;tyo=8} EndBolt-Tick: Skills: - particles{particle=blockcrack;material=CRYING_OBSIDIAN;amount=105;hS=0.25;vS=0} @origin - effect:explosion @origin - effect:particles{particle=cloud;amount=2;hS=0;vS=0;speed=1} @origin EndBolt-Hit: Skills: - damage{a=10} - potion{type=POISON;duration=120;lvl=2}
EndBolt:
test
Skills: - state{s=shockcharge;li=3;lo=3} @Self - delay 70 - state{s=shocklaunch;li=3;lo=3} @Self - throw{velocityY=20} @PIR{yoffset=3;r=5} - throw{velocityY=20} @PIR{yoffset=4;r=5} - throw{velocityY=20} @PIR{yoffset=2;r=5} - delay 40 - switch{condition=vareq{var=inttext;v=<case>;s=CASTER};cases= case 727=[ - message{m="yes"} @Server ] case 34=[ - message{m="superb"} @Server ] case 615=[ - message{m="mmm"} @Server ] case 0=[ - message{m="great"} @Server ] } @self
EJLaunch:
test
Skills: - projectile{oT=RS_T;oS=RS_S;v=30;i=1;hR=0.5;vR=0.5;mr=25;hnp=true;g=0;tyo=0.25;sE=false;sB=true}
RadioactiveSlash:
test
Skills: - rallyall @EntitiesInRadius{r=6;ignore=samefaction,animals} - damage{a=15} @EntitiesInRadius{r=6;ignore=samefaction,animals,players} - sound{s=entity.player.attack.sweep;volume=1;p=2} @SelfLocation - effect:particleslash{particle=flame;amount=5;r=2.2;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0} - effect:particleslash{particle=dripping_lava;amount=2;r=3;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0}
GD_BigSlash:
test
Skills: - Aura{auraName=OverchargeT;onTick=Overcharge_T;interval=1;duration=300} - onAttackG{auraName=OverchargeH;oH=Overcharge_H;duration=300;ce=true}
Overcharge:
test
Skills: - message{m="&4Grim Reaper<&co> &cNOOOOOOOOO!"} @PlayersOnServer
Death:
test
Id: stick Skills: - summon{t=Test} @self ~onswing - signal{s=target} @eiw ~onrightclick
cs:
test
Conditions: - health{h=<50} true - targetwithin{d=18} true Skills: - potion{type=SLOW;duration=26;lvl=10;hp=false;hi=false} @self - effect:particleline{particle=reddust;color=#bcbcbc;amount=1;fromOrigin=true} @target - delay 18 - effect:particleline{particle=reddust;color=#f44336;amount=1;fromOrigin=true} @target - delay 10 - skill{s=Hook} @self
PreHook:
test
TargetConditions: - blocking{} false Skills: - pull{velocity=5.5} @target
Hook:
test
Conditions: - stance{s=Sit;str=true} orElseCast SetStand TargetConditions: - owner{} true Skills: - setstance{stance=Stand} @Self - speak{m="Zzz..."} @PIR{r=3} - runaigoalselector{goal=clear} - runaigoalselector{goal=doNothing}
SetSit:
test
Skills: - damage{a=1;pkb=true} @Self - projectile{onTick=IronBolt-Tick;onHit=IronBolt-Hit;v=16;i=1;hR=1;vR=1;hp=true;hnp=true} @targetLocation IronBolt-Tick: Skills: - effect:particles{p=reddust;amount=20;speed=0;hS=0.2;vS=0.2;color=#828282} @origin IronBolt-Hit: Skills: - damage{a=2;pkb=true}
IronBolt:
test
TargetConditions: - owner{} true Skills: - setstance{stance=Sit} @Self - speak{m="Squeak!"} @PIR{r=3} - runaigoalselector{goal=clear} - runaigoalselector{goal=gotoowner 9} - runaigoalselector{goal=meleeattack}
SetStand:
test
Skills: - model{mid=schatzgoblin;n=false} @self ~onSpawn - defaultstate{mid=goblin1;t=walk;s=animation.goblin.run} @self ~onSpawn - defaultstate{mid=goblin1;t=jump;s=animation.goblin.jump} @self ~onSpawn - defaultstate{mid=goblin1;t=idle;s=animation.goblin.idle} @self ~onSpawn - defaultstate{mid=goblin1;t=death;s=animation.goblin.death} @self ~onSpawn - state{mid=goblin1;s=animation.goblin.attack} @self ~onAttack
Emrau:
test
Skills: - skill{s=BlazeDefenderBlocking} @Self
BlazeDefenderBlocking_run:
test