dialogue
stringlengths 0
25.5k
| summary
stringlengths 3
46
| id
stringclasses 1
value |
---|---|---|
Skills:
- basedamage{m=1.5}
- potion{type=SLOW;duration=100;lvl=2} | SlimeInchor_HIT: | test |
Cooldown: 10
Conditions:
- onblock{b=GRASS_BLOCK}
- incombat true
- playerwithin 3
Skills:
- lunge{velocity=1;velocityY=0.1} @target
- delay 20
- sound{s=block.conduit.attack.target;v=3;sc=hostile} @self
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=1.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target | MortalStrikeNOCD: | test |
Conditions:
- incombat true
Skills:
- potion{type=SLOW;duration=60;lvl=10} @self
- sound{s=block.anvil.step;v=3;sc=hostile} @self
- effect:spin{duration=60;velocity=20} @self
- effect:smokeswirl{duration=60;interval=10} @self
- effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=block.anvil.step;v=3;sc=hostile} @self
- basedamage{m=0.25} @PIR{r=3}
- effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=block.anvil.step;v=3;sc=hostile} @self
- basedamage{m=0.25} @PIR{r=3}
- effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=block.anvil.step;v=3;sc=hostile} @self
- basedamage{m=0.25} @PIR{r=3}
- effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=block.anvil.step;v=3;sc=hostile} @self
- basedamage{m=0.25} @PIR{r=3}
- effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=block.anvil.step;v=3;sc=hostile} @self
- basedamage{m=0.25} @PIR{r=3}
- effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=block.anvil.step;v=3;sc=hostile} @self
- basedamage{m=0.25} @PIR{r=3}
- effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self | BladeStorm: | test |
Conditions:
- incombat true
- playerwithin 3
Skills:
- sound{s=block.conduit.attack.target;v=3;sc=hostile} @self
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=1.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target
- delay 20
- effect:particles{p=drip_lava;amount=20;speed=0;hS=1;vS=1} @target
- basedamage{m=0.25} @target | MortalStrike: | test |
Skills:
- sound{s=entity.generic.drink;v=3;sc=hostile} @self
- randomskill{skills=Potion1,Potion2,Potion3,Potion4} | WitchBrew: | test |
Skills:
- potion{type=DAMAGE_RESISTANCE;duration=100;level=1} @self | Potion4: | test |
Skills:
- potion{type=REGENERATION;duration=100;level=1} @self | Potion3: | test |
Skills:
- potion{type=SPEED;duration=100;level=1} @self | Potion2: | test |
Skills:
- potion{type=INCREASE_DAMAGE;duration=100;level=1} @self | Potion1: | test |
Conditions:
- incombat true
Skills:
- sound{s=entity.shulker.teleport;v=3;sc=hostile} @self
- effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self
- teleport{spreadh=3;spreadv=0} @target
- basedamage{m=0.75} @target
- delay 30
- sound{s=entity.shulker.teleport;v=3;sc=hostile} @self
- effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self
- teleport{spreadh=3;spreadv=0} @target
- basedamage{m=0.75} @target
- delay 30
- sound{s=entity.shulker.teleport;v=3;sc=hostile} @self
- effect:particles{p=witchMagic;amount=40;speed=0;hS=0.9;vS=0.9} @self
- teleport{spreadh=3;spreadv=0} @target
- basedamage{m=0.75} @target | VoidMagic: | test |
Conditions:
- incombat true
Skills:
- summon{type=WitheringKnightDummy;amount=1;radius=0} @self | SummonAntiDamageZone: | test |
Skills:
- potion{type=DAMAGE_RESISTANCE;duration=60;lvl=2} @MIR{r=4;t=WitheringKnight}
- effect:particlering{p=witchMagic;radius=4;points=45;amount=1;hS=0.01;vS=0} @self | AntiDamageZoneTimer: | test |
Skills:
- effect:blockmask{m=END_STONE;r=4;d=120} @self | AntiDamageZone: | test |
Conditions:
- incombat true
Skills:
- shoot{type=ARROW;velocity=5;damage=1} @target
- sound{s=entity.arrow.shoot;v=3;sc=hostile} @self
- delay 5
- shoot{type=ARROW;velocity=5;damage=1} @target
- sound{s=entity.arrow.shoot;v=3;sc=hostile} @self
- delay 5
- shoot{type=ARROW;velocity=5;damage=1} @target
- sound{s=entity.arrow.shoot;v=3;sc=hostile} @self | ArrowBurst: | test |
Conditions:
- incombat true
Skills:
- sound{s=entity.arrow.shoot;v=3;sc=hostile} @self
- shootvolley{type=ARROW;velocity=3;damage=2;amount=5} @Ring{radius=15;points=5} | VolleyOfArrows: | test |
Conditions:
- playerwithin 3
Skills:
- effect:particles{p=reddust;color=#F0FF05;amount=20;speed=0.1;hS=0.7;vS=0.7} @self
- basedamage{m=1.50} @target | RadiantStrike: | test |
Conditions:
- playerwithin 7
Skills:
- effect:particlering{p=reddust;color=#F0FF05;radius=1;points=20;amount=1;hS=0.01;vS=0} @target
- potion{type=SLOW;duration=50;lvl=10} @target
- basedamage{m=0.30} @target
- effect:particlering{p=reddust;color=#F0FF05;radius=1.5;points=25;amount=1;hS=0.01;vS=0} @target
- delay 10
- basedamage{m=0.30} @target
- effect:particlering{p=reddust;color=#F0FF05;radius=2;points=30;amount=1;hS=0.01;vS=0} @target
- delay 10
- basedamage{m=0.30} @target
- effect:particlering{p=reddust;color=#F0FF05;radius=2.5;points=35;amount=1;hS=0.01;vS=0} @target
- delay 10
- basedamage{m=0.30} @target
- effect:particlering{p=reddust;color=#F0FF05;radius=3;points=40;amount=1;hS=0.01;vS=0} @target
- delay 10
- basedamage{m=0.30} @target
- effect:particlering{p=reddust;color=#F0FF05;radius=3.5;points=45;amount=1;hS=0.01;vS=0} @target
- delay 10
- basedamage{m=0.30} @target
- effect:particlering{p=reddust;color=#F0FF05;radius=4;points=50;amount=1;hS=0.01;vS=0} @target | BindingOfTheSun: | test |
Skills:
- effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @target
- teleport{spreadh=5;spreadv=0} @target | LingeringVoid: | test |
Conditions:
- night true
Skills:
- potion{type=INCREASE_DAMAGE;duration=400;lvl=1} @self
- effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @self
- effect:particles{p=witchMagic;amount=30;speed=0;hS=0.4;vS=0.4} @self
- effect:particles{p=witchMagic;amount=40;speed=0;hS=0.6;vS=0.6} @self
- effect:particles{p=witchMagic;amount=50;speed=0;hS=0.8;vS=0.8} @self
- effect:particles{p=witchMagic;amount=60;speed=0;hS=1;vS=1} @self | NightHunter: | test |
Conditions:
- thundering true
Skills:
- effect:lightning @target
- basedamage{m=1.5} @target | ThunderingExplosion: | test |
Skills:
- sound{s=entity.piglin.angry;v=3;sc=hostile} @self
- healpercent{m=0.2} @self
- effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self
- effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self
- delay 5
- sound{s=entity.piglin.angry;v=3;sc=hostile} @self
- effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self
- effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self
- delay 5
- sound{s=entity.piglin.angry;v=3;sc=hostile} @self
- effect:particles{p=happyVillager;amount=20;speed=0.1;hS=0.2;vS=0.2} @self
- effect:particles{p=reddust;color=#009f0b;amount=50;speed=0.1;hS=1;vS=1} @self | BerserkingStance: | test |
Conditions:
- playerwithin 5
- inblock{b=WATER} true
Skills:
- effect:particleline{particle=drip_water;amount=1;fromOrigin=true} @target
- basedamage{m=1.5} @target | KingOfTheSea: | test |
Skills:
- randomskill{skills=ToxicBolt,ToxicBolt,DoubleToxic,ToxicBolt} | RandomToxic: | test |
Skills:
- randomskill{skills=WitchBolt3,WitchBolt3,WitchBolt3}
- projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}
- projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5} | DoubleToxic: | test |
Conditions:
- night true
Skills:
- potion{type=HEALTH_BOOST;duration=400;lvl=1} @self
- effect:particles{p=reddust;color=#CEE6EA;amount=50;speed=0.1;hS=0.2;vS=0.2} @self | CreepingNight: | test |
Skills:
- summon{type=GreenSlime2;amount=3;radius=3} @self | ImmortalSlime: | test |
Conditions:
- incombat true
- playernotwithin 10
Skills:
- potion{type=SPEED;duration=80;lvl=1} @self
- effect:particles{p=reddust;color=#CEE6EA;amount=50;speed=0.1;hS=0.2;vS=0.2} @self | KnightlyDominion: | test |
Skills:
- potion{type=FIRE_RESITANCE;duration=12000;lvl=10} @self | IronSkin: | test |
Skills:
- delay 80
- potion{type=DAMAGE_RESISTANCE;duration=100;lvl=1} @self
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self
- delay 5
- effect:particlesphere{p=reddust;color=#CEE6EA;amount=100;radius=1.5;speed=0.1;y=0.5} @self | BoneShield: | test |
Conditions:
- playerwithin 4
- mobsInRadius{types=DesertNomad;amount=2to25;radius=15}
Skills:
- basedamage{m=0.5} @target | LoneWolf: | test |
Conditions:
- mobsInRadius{types=Ghoul;amount=4to25;radius=15}
Skills:
- potion{type=INCREASE_DAMAGE;duration=160;lvl=1} @self
- potion{type=INCREASE_DAMAGE;duration=160;lvl=1} @MIR{r=25;t=Ghoul} | PartOfThePack: | test |
Skills:
- potion{type=DAMAGE_RESISTANCE;duration=80;lvl=1} @self
- potion{type=INVISIBILITY;duration=80;lvl=1} @self
- effect:smokeswirl{duration=80;interval=5} @self | SpiderShade: | test |
Cooldown: 10
Conditions:
- incombat true
- playerwithin 10
Skills:
- sound{s=entity.phantom.ambient;v=3;sc=hostile} @self
- effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @self
- teleport{spreadh=1;spreadv=0} @target
- delay 10
- sound{s=entity.phantom.bite;v=3;sc=hostile} @self
- effect:particles{p=witchMagic;amount=20;speed=0;hS=0.2;vS=0.2} @target
- basedamage{m=1} @target
- potion{type=BLINDNESS;duration=100;lvl=1} @target | WarpBlind: | test |
Conditions:
- incombat true
- playernotwithin 10
Skills:
- sound{s=entity.wither.shoot;v=3;sc=hostile} @self
- projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;}
- delay 15
- sound{s=entity.wither.shoot;v=3;sc=hostile} @self
- projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;}
- delay 15
- sound{s=entity.wither.shoot;v=3;sc=hostile} @self
- projectile{onTick=PhantomBolt-Tick;onHit=PhantomBolt-Hit;v=12;i=1;hR=1;vR=1;bulletType=ITEM;material=chorus_fruit;}
PhantomBolt-Tick:
Skills:
- effect:particles{p=witchMagic;amount=20;speed=0;hS=0.01;vS=0.01} @origin
PhantomBolt-Hit:
Skills:
- basedamage{m=1.25}
- potion{type=WITHER;duration=60;lvl=1} | PhantomBolt: | test |
Conditions:
- incombat true
- raining false
Skills:
- sound{s=entity.wither.shoot;v=3;sc=hostile} @self
- randomskill{skills=WitchBolt3,WitchBolt3,WitchBolt3} | RandomWitchCast: | test |
Conditions:
- incombat true
- raining true
Skills:
- sound{s=entity.wither.shoot;v=3;sc=hostile} @self
- randomskill{skills=WitchBolt1,WitchBolt2,WitchBolt3} | RandomWitchCast2: | test |
Skills:
- projectile{onTick=WitchBolt3-Tick;onHit=WitchBolt3-Hit;v=8;i=1;hR=1;vR=1}
WitchBolt3-Tick:
Skills:
- effect:particles{p=reddust;color=#000000;amount=20;speed=0;hS=0.2;vS=0.2} @origin
- effect:particles{p=reddust;color=#3a3836;amount=20;speed=0;hS=0.2;vS=0.2} @origin
WitchBolt3-Hit:
Skills:
- basedamage{m=1.25}
- potion{type=HUNGER;duration=120;lvl=1} | WitchBolt3: | test |
Skills:
- projectile{onTick=WitchBolt2-Tick;onHit=WitchBolt2-Hit;v=8;i=1;hR=1;vR=1}
WitchBolt2-Tick:
Skills:
- effect:particles{p=reddust;color=#87521d;amount=20;speed=0;hS=0.2;vS=0.2} @origin
- effect:particles{p=reddust;color=#ce7f2f;amount=20;speed=0;hS=0.2;vS=0.2} @origin
WitchBolt2-Hit:
Skills:
- basedamage{m=1.25}
- potion{type=WEAKNESS;duration=120;lvl=1} | WitchBolt2: | test |
Skills:
- projectile{onTick=WitchBolt1-Tick;onHit=WitchBolt1-Hit;v=8;i=1;hR=1;vR=1}
WitchBolt1-Tick:
Skills:
- effect:particles{p=reddust;color=#7B28A4;amount=20;speed=0;hS=0.2;vS=0.2} @origin
- effect:particles{p=reddust;color=#311041;amount=20;speed=0;hS=0.2;vS=0.2} @origin
WitchBolt1-Hit:
Skills:
- basedamage{m=1}
- potion{type=WITHER;duration=60;lvl=1} | WitchBolt1: | test |
Cooldown: 10
Conditions:
- playerwithin 2
- stance normal true
Skills:
- setstance{stance=explosion} @self
- skill{s=CreeperExplosion} | CreeperExplosionCheck: | test |
Conditions:
- stance explosion true
Skills:
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=1;points=15;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=2;points=21;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=3;points=37;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=4;points=42;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=5;points=50;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=6;points=68;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=7;points=78;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=8;points=100;amount=1;hS=0.01;vS=0} @self
- delay 10
- sound{s=entity.creeper.primed;v=3;sc=hostile} @self
- effect:particlering{particle=cloud;radius=9;points=128;amount=1;hS=0.01;vS=0} @self
- delay 1
- effect:particles{particle=cloud;amount=125;hS=4;vS=4;speed=1} @self
- effect:explosion @self
- basedamage{m=4} @PIR{r=5}
- delay 1
- setstance{stance=normal} @self | CreeperExplosion: | test |
Conditions:
- incombat true
- stance normal true
Skills:
- setstance{stance=dance} @self
- skill{s=CreeperDance} | CreeperDanceCheck: | test |
Conditions:
- targetwithin 3
- incombat true
- stance dance true
Skills:
- potion{type=SLOW;duration=50;lvl=1} @self
- effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self
- delay 5
- effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self
- delay 5
- effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self
- delay 5
- missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75} @target
- delay 10
- teleport{spreadh=5;spreadv=1} @target
- delay 5
- effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self
- delay 5
- effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self
- delay 5
- effect:particlering{particle=cloud;radius=3;points=32;amount=1;hS=0.01;vS=0} @self
- delay 5
- missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75} @target
- delay 1
- setstance{stance=normal} @self | CreeperDance: | test |
Skills:
- missile{ot=CreeperMissile_TICK;oh=CreeperMissile_HIT;v=4;i=1;hR=1;vR=1;in=0.75} | CreeperMissile: | test |
Skills:
- effect:particles{p=cloud;a=1} @origin
- effect:particles{p=snowball;a=1} @origin | CreeperMissile_TICK: | test |
Skills:
- effect:explosion
- basedamage{m=2} | CreeperMissile_HIT: | test |
Conditions:
- wearing{s=0;m=crossbow} true
- incombat true
Skills:
- sound{s=entity.arrow.shoot;v=3;sc=hostile} @self
- projectile{onTick=PiercingBolt-Tick;onHit=PiercingBolt-Hit;v=8;i=1;hR=0.15;vR=0.15}
PiercingBolt-Tick:
Skills:
- effect:particles{p=reddust;color=#f9f9f9;amount=20;speed=0;hS=0.05;vS=0.05} @origin
PiercingBolt-Hit:
Skills:
- basedamage{m=2}
- potion{type=SLOW;duration=60;lvl=1} | PiercingBolt: | test |
Skills:
- sound{s=entity.dolphin.ambient_water;v=3;sc=hostile} @self
- effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self
- prison{material=LIGHT_BLUE_CONCRETE;duration=100;breakable=true} @self
- heal{amount=1} @self
- effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self
- delay 20
- heal{amount=1} @self
- effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self
- delay 20
- heal{amount=1} @self
- effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self
- delay 20
- heal{amount=1} @self
- effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self
- delay 20
- heal{amount=1} @self
- effect:particles{particle=drip_water;amount=40;hS=1;vS=1;speed=1} @self | HealingPrison: | test |
Conditions:
- incombat true
Skills:
- sound{s=block.water.ambient;v=3;sc=hostile} @self
- effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self
- effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self
- basedamage{m=0.25} @PIR{r=4}
- potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}
- delay 10
- effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self
- effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self
- basedamage{m=0.25} @PIR{r=4}
- potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}
- delay 10
- effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self
- effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self
- basedamage{m=0.25} @PIR{r=4}
- potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}
- sound{s=block.water.ambient;v=3;sc=hostile} @self
- delay 10
- effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self
- effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self
- basedamage{m=0.25} @PIR{r=4}
- potion{type=SLOW;duration=20;lvl=1} @PIR{r=4}
- delay 10
- effect:itemspray{item=salmon;amount=3;velocity=1;d=100;} @self
- effect:particles{particle=drip_water;amount=40;hS=3;vS=0.05;speed=1} @self
- basedamage{m=0.25} @PIR{r=4}
- potion{type=SLOW;duration=20;lvl=1} @PIR{r=4} | DrownedItemEquip: | test |
Conditions:
- incombat true
- targetwithin 3
Skills:
- consume{d=1;h=5} @target
- effect:particles{particle=sweep_attack;amount=1;hS=1;vS=1;speed=1} @Forward{f=0.5;y=0.5} | GhoulBite: | test |
Skills:
- sound{s=entity.enderman.scream;v=3;sc=hostile} @self
- effect:particles{p=reddust;color=#ff0000;amount=20;speed=0;hS=0.25;vS=1} @MIR{r=50;t=Ghoul}
- effect:particles{p=reddust;color=#ff0000;amount=20;speed=0;hS=0.25;vS=1} @self
- effect:particles{p=reddust;color=#a10e0e;amount=20;speed=0;hS=0.25;vS=1} @MIR{r=50;t=Ghoul}
- effect:particles{p=reddust;color=#a10e0e;amount=20;speed=0;hS=0.25;vS=1} @self
- rally{types=Ghoul;radius=50;ot=false} @Trigger | Horde: | test |
Conditions:
- incombat true
Skills:
- orbital{onTick=FlamingShield-Tick;onHit=FlamingShield-Hit;points=64;interval=1;duration=200;charges=3}
FlamingShield-Tick:
Skills:
- effect:particles{p=flame;amount=20;speed=0;hS=0.2;vS=0.2} @origin
- effect:particles{p=smoke;amount=10;speed=0;hS=0.2;vS=0.2} @origin
FlamingShield-Hit:
Skills:
- basedamage{m=1.5}
- potion{type=SLOW;duration=100;lvl=2} | FlamingShield: | test |
Conditions:
- incombat true
Skills:
- sound{s=entity.spider.hurt;v=3;sc=hostile} @self
- randomskill{skills=ToxicBolt,WebBolt} | SpiderChoose: | test |
Skills:
- projectile{onTick=WebBolt-Tick;onHit=WebBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}
WebBolt-Tick:
Skills:
- effect:particles{p=reddust;color=#cfd2d0;amount=10;hS=0.1;vS=0.1;speed=1} @origin
- effect:particles{p=reddust;color=#b8b8b8;amount=10;hS=0.1;vS=0.1;speed=1} @origin
WebBolt-Hit:
Skills:
- basedamage{m=0.5}
- potion{type=slow;duration=60;lvl=1} | WebBolt: | test |
Skills:
- projectile{onTick=ToxicBolt-Tick;onHit=ToxicBolt-Hit;v=8;i=1;hR=0.5;vR=0.5}
ToxicBolt-Tick:
Skills:
- effect:particles{p=reddust;color=#339944;amount=10;hS=0.1;vS=0.1;speed=1} @origin
- effect:particles{p=reddust;color=#76f635;amount=10;hS=0.1;vS=0.1;speed=1} @origin
ToxicBolt-Hit:
Skills:
- basedamage{m=1}
- potion{type=POISON;duration=60;lvl=1} | ToxicBolt: | test |
Conditions:
- incombat true
Cooldown: 5
Skills:
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- delay 5
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self
- delay 5
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=0.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=1.5} @self
- effect:particlering{particle=flame;radius=4;points=32;amount=1;hS=0;vS=0;y=2.0} @self
- basedamage{m=0.5} @PIR{r=4}
- sound{s=block.fire.ambient;v=3;sc=hostile} @self | FlameCircle: | test |
Conditions:
- incombat true
Skills:
- potion{type=SLOW;duration=50;lvl=10} @self
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- delay 5
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1} @targetLocation
- sound{s=item.firecharge.use;v=3;sc=hostile} @self | BreathFlame: | test |
Skills:
- projectile{onTick=BreathBolt-Tick;onHit=BreathBolt-Hit;v=8;i=1;hR=1;vR=1}
BreathBolt-Tick:
Skills:
- effect:particles{p=flame;amount=20;speed=0;hS=0.5;vS=0.2} @origin
- effect:particles{p=smoke;amount=10;speed=0;hS=0.5;vS=0.2} @origin
BreathBolt-Hit:
Skills:
- basedamage{m=0.5} | BreathBolt: | test |
Conditions:
- incombat true
Skills:
- sound{s=item.firecharge.use;v=3;sc=hostile} @self
- projectile{onTick=FlameBolt-Tick;onHit=FlameBolt-Hit;v=8;i=1;hR=0.75;vR=0.5}
FlameBolt-Tick:
Skills:
- effect:particles{p=flame;amount=60;speed=0;hS=0.35;vS=0.35} @origin
- effect:particles{p=lava;amount=2;speed=0;hS=0.25;vS=0.25} @origin
- effect:particles{p=smoke_normal;amount=7;speed=0;hS=0.35;vS=0.35} @origin
FlameBolt-Hit:
Skills:
- sound{s=block.fire.ambient;v=3;sc=hostile}
- basedamage{m=1.5}
- ignite{ticks=100} | FlameBolt: | test |
Conditions:
- incombat true
Skills:
- sound{s=entity.wither.ambient;v=3;sc=hostile} @self
- missile{ot=Homer_TICK;oh=Homer_HIT;v=4;i=1;hR=1;vR=1;in=0.75;bulletType=ITEM;material=wither_skeleton_skull} | Homer: | test |
Skills:
- effect:particles{p=smoke_normal;a=4} @origin | Homer_TICK: | test |
Skills:
- effect:particles{p=smoke_normal;a=50;hS=1;vS=1}
- effect:sound{s=entity.generic.explode;v=1;p=0}
- basedamage{m=1.5}
- potion{type=WITHER;duration=60;lvl=1} | Homer_HIT: | test |
Skills:
- actionmessage{m="<mob.name> - (<mob.hp> / <mob.mhp>)"} @PlayersInRadius{r=10} | HpShowx: | test |
Skills:
- equip{item=SniperBow:0}
- equip{item=SniperStaff:5}
- equip{item=CHAINMAIL_HELMET:4}
- equip{item=CHAINMAIL_CHESTPLATE:3}
- equip{item=CHAINMAIL_LEGGINGS:2}
- equip{item=CHAINMAIL_BOOTS:1} | SniperBow: | test |
Skills:
- damage{a=5;IgnoreArmour=true}
- potion{t=SLOW;d=50;l=3} | Slowness: | test |
Skills:
- projectile{onTick=Spell-Tick;onHit=Spell-Hit;v=20;i=1;hR=1;vR=1;hnp=true;g=0.4;mr=50}
Spell-Tick:
Skills:
- effect:particle{particle=reddust;color=#ffffff;amount=5;y=1} @origin
Spell-Hit:
Skills:
- damage{amount=10;ignoreArmor=false} @target | Spell: | test |
Skills:
- effect:particles{p=reddust;a=70;hS=1;vS=1} @self
- potion{type=INVISIBILITY;lvl=1;duration=99999999} @self | INVISIBILITY: | test |
Skills:
- potion{type=BLINDNESS;lvl=1;duration=160} @target | BLINDNESS: | test |
Cooldown: 120
Conditions:
- targetwithin 2
- targetinlineofsight true
Skills:
- message{msg="&4You are bleeding."} @target
- delay 5
- potion{type=POISON;duration=60;l=2} @Target
- damage{a=2} @target
- effect:sound{s=entity.generic.hurt;v=1;p=1;} @target
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target
- delay 10
- potion{type=POISON;duration=60;l=2} @Target
- damage{a=2} @target
- effect:sound{s=entity.generic.hurt;v=1;p=1;} @target
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target
- delay 10
- potion{type=POISON;duration=60;l=2} @Target
- damage{a=2} @target
- effect:sound{s=entity.generic.hurt;v=1;p=1;} @target
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target
- delay 10
- potion{type=POISON;duration=60;l=2} @Target
- damage{a=2} @target
- effect:sound{s=entity.generic.hurt;v=1;p=1;} @target
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target
- delay 10
- potion{type=POISON;duration=60;l=2} @Target
- damage{a=2} @target
- effect:sound{s=entity.generic.hurt;v=1;p=1;} @target
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target
- delay 10
- potion{type=POISON;duration=60;l=2} @Target
- damage{a=2} @target
- effect:sound{s=entity.generic.hurt;v=1;p=1;} @target
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target
- delay 10
- potion{type=POISON;duration=60;l=2} @Target
- damage{a=2} @target
- effect:sound{s=entity.generic.hurt;v=1;p=1;} @target
- effect:particles{p=reddust;vs=1;hs=1;a=25;s=0.25;y=1;} @target
- delay 10
- message{msg="&4You stopped the bleeding, phew."} @target | Bleeding: | test |
Cooldown: 12
Conditions:
- targetwithin 5
- targetinlineofsight true
- incombat{} true
Skills:
- jump{v=0.6}
- delay 30
- jump{v=0.6}
- delay 30
- jump{v=0.6}
- delay 30
- jump{v=0.6}
- delay 30
- jump{v=0.6} | Jumper: | test |
Cooldown: 5
Conditions:
- targetwithin 5
- targetinlineofsight true
Skills:
- damage{a=3} @target
- throw{velocity=10;velocityY=10} @target | Throw: | test |
Cooldown: 1
Skills:
- potion{t=INVISIBILITY;d=999999;l=1} @self | StealthInvisibility: | test |
Cooldown: 1
Conditions:
- targetwithin 25
- targetinlineofsight true
Skills:
- effect:blockmask{m=dirt;r=1} @self
- delay 10
- effect:blockmask{m=dirt;r=1} @self
- delay 10
- effect:blockmask{m=dirt;r=1} @self
- delay 10
- effect:blockmask{m=dirt;r=1} @self
- delay 10
- effect:blockmask{m=dirt;r=1} @self
- delay 10
- effect:blockunmask{r=15} @self | StealthBlocmask: | test |
Cooldown: 1
Conditions:
- targetwithin 5
- targetinlineofsight true
Skills:
- effect:sound{s=block.anvil.land;v=1;p=1;} @target
- damage{a=3} @target
- potion{t=SLOW;d=20;l=5} | Bash: | test |
Cooldown: 1
Conditions:
- targetwithin 25
- targetinlineofsight true
Skills:
- setspeed{speed=2;type=walking} @self | Runner: | test |
Conditions: []
Skills:
- effect:particlesphere{particle=flame;amount=150;radius=10;hs=5;size=10} @self
- delay 10
- effect:particlesphere{particle=flame;amount=150;radius=8;hs=4;size=8} @self
- delay 10
- effect:particlesphere{particle=flame;amount=150;radius=6;hs=3;size=6} @self
- delay 10
- effect:particlesphere{particle=flame;amount=150;radius=4;hs=2;size=4} @self
- delay 10
- effect:particlesphere{particle=flame;amount=150;radius=2;hs=1;size=2} @self
- delay 10
- effect:particlesphere{particle=flame;amount=150;radius=2;hs=1;size=1} @self
- delay 10
- explosion{yield=3;fire=true} @self
- damage{amount=20;ignoreArmor=true} @PlayersInRadius{r=5}
- ignite{ticks=100} @PlayersInRadius{r=5} | Explosive: | test |
Cooldown: 0
Skills:
- Skill{s=SaveLocation} @self
- message{m="&7I can hear a &chorde &7not far away... Maybe at &a<caster.var.SpawnLoc>&7?"} @PlayersInRadius{r=50}
- delay 4
- summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self
- delay 4
- summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self
- delay 4
- summon{type=ZombieHordeSummon;amount=2-10;radius=3} @Self
- remove @Self | HordeSummon: | test |
Skills:
- setvariable{var=SpawnLoc;type=STRING;value="&a<caster.l.x>&7, &a<caster.l.y>&7, &a<caster.l.z>";scope=CASTER} @self | SaveLocation: | test |
Skills:
- projectile{onTick=WaterBolt-Tick;onHit=WaterBolt-Hit;v=8;i=1;hR=1.5;vR=1.5;hS=false;g=0.25;tyo=8}
WaterBolt-Tick:
Skills:
- effect:particleline{particle=WATER_BUBBLE;amount=1;fromOrigin=true} @origin
- effect:particles{particle=WATER_BUBBLE;amount=20;hS=0;vS=0;speed=1} @origin
WaterBolt-Hit:
Skills:
- damage{a=2}
- potion{type=SLOW;duration=1200;lvl=2}
- potion{type=WEAKNESS;duration=1200;lvl=2} | WaterBolt: | test |
Cooldown: 5
Skills:
- summon{type=PhantomMinions;amount=1;radius=10} @self
- delay 20
- summon{type=PhantomMinions;amount=1;radius=10} @self
- delay 20
- summon{type=PhantomMinions;amount=1;radius=10} @self
- delay 20
- summon{type=PhantomMinions;amount=1;radius=10} @self
- delay 20
- summon{type=PhantomMinions;amount=1;radius=10} @self
- delay 20
- summon{type=PhantomMinions;amount=1;radius=10} @self | MotherSummon: | test |
Conditions:
- targetwithin 12
Skills:
- runaigoalselector{goal=meleeattack}
- runaitargetselector{target=attacker}
- runaitargetselector{target=villagers}
- delay 5
- effect:particlering{particle=villager_angry;radius=1;points=3;amount=1;hS=1;vS=1;y=1} @self | AngryStart: | test |
Conditions:
- targetwithin 12
Skills:
- runaitargetselector{target=clear}
- runaigoalselector{goal=clear}
- runaigoalselector{goal=randomstroll} | AngryEnd: | test |
Cooldown: 5
Conditions:
- incombat true
Skills:
- randomskill{skills=MinionsCall,EndBolt,Forcepull} | RandomSkill: | test |
Conditions:
- incombat true
Skills:
- pull{v=10;to=true} @PIR{r=10} | Forcepull: | test |
Conditions:
- incombat true
Skills:
- runaigoalselector{goal=clear}
- runaigoalselector{goal=fleeplayers}
- delay 60
- message{m="<mob.name> Im low on health I need to heal..."} @PlayersInRadius{r=15}
- lightning{d=60} @self
- effect:particlesphere{particle=heart;amount=200;radius=5} @self
- healpercent{m=0.1} @self
- delay 5
- effect:particlesphere{particle=heart;amount=200;radius=5} @self
- healpercent{m=0.1} @self
- delay 5
- effect:particlesphere{particle=heart;amount=200;radius=5} @self
- healpercent{m=0.1} @self
- delay 30
- runaigoalselector{goal=clear}
- runaigoalselector{goal=meleeattack} | HealKnight: | test |
Conditions:
- incombat true
Skills:
- message{m="<mob.name><&co> &7Raise Minions!"} @PlayersInRadius{r=50}
- potion{type=SLOW;duration=105;lvl=10} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- delay 10
- effect:particlering{particle=blockcrack;material=DIRT;radius=8;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=6;points=32;amount=1;hS=1;vS=0} @self
- effect:particlering{particle=blockcrack;material=DIRT;radius=3;points=32;amount=1;hS=1;vS=0} @self
- effect:particles{particle=explosion_huge;amount=5;hS=2;vS=2;speed=5} @self
- damage{a=10;ia=false} @PIR{r=8}
- throw{velocity=15;velocityY=10} @PIR{r=8}
- sound{s=entity.generic.explode;sc=hostile;v=1} @self
- delay 5
- summon{type=Minions;amount=5;radius=6} @PIR{r=20}
- delay 5
- rally{types=BABY_ZOMBIE;radius=30;ot=false} @PlayersInRadius{r=15} | MinionsCall: | test |
Skills:
- projectile{onTick=EndBolt-Tick;onHit=EndBolt-Hit;v=8;i=1;hR=1.5;vR=1.5;hS=false;g=0.25;tyo=8}
EndBolt-Tick:
Skills:
- particles{particle=blockcrack;material=CRYING_OBSIDIAN;amount=105;hS=0.25;vS=0} @origin
- effect:explosion @origin
- effect:particles{particle=cloud;amount=2;hS=0;vS=0;speed=1} @origin
EndBolt-Hit:
Skills:
- damage{a=10}
- potion{type=POISON;duration=120;lvl=2} | EndBolt: | test |
Skills:
- state{s=shockcharge;li=3;lo=3} @Self
- delay 70
- state{s=shocklaunch;li=3;lo=3} @Self
- throw{velocityY=20} @PIR{yoffset=3;r=5}
- throw{velocityY=20} @PIR{yoffset=4;r=5}
- throw{velocityY=20} @PIR{yoffset=2;r=5}
- delay 40
- switch{condition=vareq{var=inttext;v=<case>;s=CASTER};cases=
case 727=[
- message{m="yes"} @Server
]
case 34=[
- message{m="superb"} @Server
]
case 615=[
- message{m="mmm"} @Server
]
case 0=[
- message{m="great"} @Server
]
} @self | EJLaunch: | test |
Skills:
- projectile{oT=RS_T;oS=RS_S;v=30;i=1;hR=0.5;vR=0.5;mr=25;hnp=true;g=0;tyo=0.25;sE=false;sB=true} | RadioactiveSlash: | test |
Skills:
- rallyall @EntitiesInRadius{r=6;ignore=samefaction,animals}
- damage{a=15} @EntitiesInRadius{r=6;ignore=samefaction,animals,players}
- sound{s=entity.player.attack.sweep;volume=1;p=2} @SelfLocation
- effect:particleslash{particle=flame;amount=5;r=2.2;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0}
- effect:particleslash{particle=dripping_lava;amount=2;r=3;h=false;arc=220;rot=40;speed=0.001;y=0.75} @Forward{f=0.6;y=0.0} | GD_BigSlash: | test |
Skills:
- Aura{auraName=OverchargeT;onTick=Overcharge_T;interval=1;duration=300}
- onAttackG{auraName=OverchargeH;oH=Overcharge_H;duration=300;ce=true} | Overcharge: | test |
Skills:
- message{m="&4Grim Reaper<&co> &cNOOOOOOOOO!"} @PlayersOnServer | Death: | test |
Id: stick
Skills:
- summon{t=Test} @self ~onswing
- signal{s=target} @eiw ~onrightclick | cs: | test |
Conditions:
- health{h=<50} true
- targetwithin{d=18} true
Skills:
- potion{type=SLOW;duration=26;lvl=10;hp=false;hi=false} @self
- effect:particleline{particle=reddust;color=#bcbcbc;amount=1;fromOrigin=true} @target
- delay 18
- effect:particleline{particle=reddust;color=#f44336;amount=1;fromOrigin=true} @target
- delay 10
- skill{s=Hook} @self | PreHook: | test |
TargetConditions:
- blocking{} false
Skills:
- pull{velocity=5.5} @target | Hook: | test |
Conditions:
- stance{s=Sit;str=true} orElseCast SetStand
TargetConditions:
- owner{} true
Skills:
- setstance{stance=Stand} @Self
- speak{m="Zzz..."} @PIR{r=3}
- runaigoalselector{goal=clear}
- runaigoalselector{goal=doNothing} | SetSit: | test |
Skills:
- damage{a=1;pkb=true} @Self
- projectile{onTick=IronBolt-Tick;onHit=IronBolt-Hit;v=16;i=1;hR=1;vR=1;hp=true;hnp=true} @targetLocation
IronBolt-Tick:
Skills:
- effect:particles{p=reddust;amount=20;speed=0;hS=0.2;vS=0.2;color=#828282} @origin
IronBolt-Hit:
Skills:
- damage{a=2;pkb=true} | IronBolt: | test |
TargetConditions:
- owner{} true
Skills:
- setstance{stance=Sit} @Self
- speak{m="Squeak!"} @PIR{r=3}
- runaigoalselector{goal=clear}
- runaigoalselector{goal=gotoowner 9}
- runaigoalselector{goal=meleeattack} | SetStand: | test |
Skills:
- model{mid=schatzgoblin;n=false} @self ~onSpawn
- defaultstate{mid=goblin1;t=walk;s=animation.goblin.run} @self ~onSpawn
- defaultstate{mid=goblin1;t=jump;s=animation.goblin.jump} @self ~onSpawn
- defaultstate{mid=goblin1;t=idle;s=animation.goblin.idle} @self ~onSpawn
- defaultstate{mid=goblin1;t=death;s=animation.goblin.death} @self ~onSpawn
- state{mid=goblin1;s=animation.goblin.attack} @self ~onAttack | Emrau: | test |
Skills:
- skill{s=BlazeDefenderBlocking} @Self | BlazeDefenderBlocking_run: | test |