content
stringlengths 4
1.04M
| lang
stringclasses 358
values | score
int64 0
5
| repo_name
stringlengths 5
114
| repo_path
stringlengths 4
229
| repo_licenses
sequencelengths 1
8
|
---|---|---|---|---|---|
#en-punctuation
!
"
#
$
%
&
'
(
)
*
+
,
-
.
/
#0
#1
#2
#3
#4
#5
#6
#7
#8
#9
:
;
<
=
>
?
@
[
\
]
^
_
`
#a
#b
#c
#d
#e
#f
#g
#h
#i
#j
#k
#l
#m
#n
#o
#p
#q
#r
#s
#t
#u
#v
#w
#x
#y
#z
{
|
}
~
!
#fullwidth
!
"
#
$
%
&
'
(
)
*
+
,
-
.
/
:
;
<
=
>
?
@
[
\
]
^
_
`
{
|
}
~
⦅
⦆
。
「
」
、
・
#cn-punctuation
、
。
〃
〄
々
〆
〇
〈
〉
《
》
「
」
『
』
【
】
〒
〓
〔
〕
〖
〗
〘
〙
〚
〛
〜
〝
〞
〟
#中文
的
吗
不
我
们
起
就
最
在
人
有
是
为
以
于
上
他
而
后
之
来
由
及
了
下
可
到
这
与
也
因
此
但
并
个
其
已
无
小
今
去
再
好
只
又
或
很
亦
某
把
那
你
乃
它
吧
被
比
别
趁
当
从
到
得
打
凡
儿
尔
该
各
给
跟
和
何
还
即
几
既
看
据
距
靠
啦
了
另
么
每
们
嘛
拿
哪
那
您
凭
且
却
让
仍
啥
如
若
使
谁
虽
随
同
所
她
哇
嗡
往
哪
些
向
沿
哟
用
于
咱
则
怎
曾
至
致
着
诸
自
啊
#英文
to
can
could
dare
do
did
does
may
might
would
should
must
will
ought
shall
need
is
a
am
are
about
according
after
against
all
almost
also
although
among
an
and
another
any
anything
approximately
as
asked
at
back
because
before
besides
between
both
but
by
call
called
currently
despite
did
do
dr
during
each
earlier
eight
even
eventually
every
everything
five
for
four
from
he
her
here
his
how
however
i
if
in
indeed
instead
it
its
just
last
like
major
many
may
maybe
meanwhile
more
moreover
most
mr
mrs
ms
much
my
neither
net
never
nevertheless
nine
no
none
not
nothing
now
of
on
once
one
only
or
other
our
over
partly
perhaps
prior
regarding
separately
seven
several
she
should
similarly
since
six
so
some
somehow
still
such
ten
that
the
their
then
there
therefore
these
they
this
those
though
three
to
two
under
unless
unlike
until
volume
we
what
whatever
whats
when
where
which
while
why
with
without
yesterday
yet
you
your
aboard
about
above
according to
across
afore
after
against
agin
along
alongside
amid
amidst
among
amongst
anent
around
as
aslant
astride
at
athwart
bar
because of
before
behind
below
beneath
beside
besides
between
betwixt
beyond
but
by
circa
despite
down
during
due to
ere
except
for
from
in
inside
into
less
like
mid
midst
minus
near
next
nigh
nigher
nighest
notwithstanding
of
off
on
on to
onto
out
out of
outside
over
past
pending
per
plus
qua
re
round
sans
save
since
through
throughout
thru
till
to
toward
towards
under
underneath
unlike
until
unto
up
upon
versus
via
vice
with
within
without
he
her
herself
hers
him
himself
his
I
it
its
itself
me
mine
my
myself
ours
she
their
theirs
them
themselves
they
us
we
our
ourselves
you
your
yours
yourselves
yourself
this
that
these
those
a
about
above
across
after
afterwards
again
against
all
almost
alone
along
already
also
although
always
am
among
amongst
amoungst
amount
an
and
another
any
anyhow
anyone
anything
anyway
anywhere
are
around
as
at
back
be
became
because
become
becomes
becoming
been
before
beforehand
behind
being
below
beside
besides
between
beyond
bill
both
bottom
but
by
call
can
cannot
cant
co
computer
con
could
couldnt
cry
de
describe
detail
do
done
down
due
during
each
eg
eight
either
eleven
else
elsewhere
empty
enough
etc
even
ever
every
everyone
everything
everywhere
except
few
fifteen
fify
fill
find
fire
first
five
for
former
formerly
forty
found
four
from
front
full
further
get
give
go
had
has
hasnt
have
he
hence
her
here
hereafter
hereby
herein
hereupon
hers
herself
him
himself
his
how
however
hundred
i
ie
if
in
inc
indeed
interest
into
is
it
its
itself
keep
last
latter
latterly
least
less
ltd
made
many
may
me
meanwhile
might
mill
mine
more
moreover
most
mostly
move
much
must
my
myself
name
namely
neither
never
nevertheless
next
nine
no
nobody
none
noone
nor
not
nothing
now
nowhere
of
off
often
on
once
one
only
onto
or
other
others
otherwise
our
ours
ourselves
out
over
own
part
per
perhaps
please
put
rather
re
same
see
seem
seemed
seeming
seems
serious
several
she
should
show
side
since
sincere
six
sixty
so
some
somehow
someone
something
sometime
sometimes
somewhere
still
such
take
ten
than
that
the
their
them
themselves
then
thence
there
thereafter
thereby
therefore
therein
thereupon
these
they
thick
thin
third
this
those
though
three
through
throughout
thru
thus
to
together
too
top
toward
towards
twelve
twenty
two
un
under
until
up
upon
us
very
via
was
we
well
were
what
whatever
when
whence
whenever
where
whereafter
whereas
whereby
wherein
whereupon
wherever
whether
which
while
whither
who
whoever
whole
whom
whose
why
will
with
within
without
would
yet
you
your
yours
yourself
yourselves
#other number
| Lex | 0 | maguec/RediSearch | src/dep/cndict/lex/lex-stopword.lex | [
"MIT",
"Ruby",
"Apache-2.0",
"BSD-3-Clause"
] |
- attributes("title") = "Scalatra: a tiny, Sinatra-like web framework for Scala"
- attributes("headline") = "Welcome to Scalatra"
Hello, Scalate! | Scaml | 1 | grimcoder/ProduceMarketRESTScalatra | src/main/webapp/WEB-INF/views/hello-scalate.scaml | [
"MIT"
] |
<%def name="tip()">
<%
from vilya.models.tips import Tips
text, url = Tips.get_tip()
%>
% if user.settings.show_tips:
<div class="alert alert-info hidden-phone">
<strong>tips:</strong> ${text|n}
% if url:
<a href="${url}">Try it</a>
% endif
</div>
% endif
</%def>
| Mako | 3 | mubashshirjamal/code | vilya/templates/widgets/tips.mako | [
"BSD-3-Clause"
] |
--TEST--
Bug #79846 (8c67c166996 broke simple regexp)
--FILE--
<?php
$item = "component_phase_1";
preg_match("/([a-z]+_[a-z]+_*[a-z]+)_?(\d+)?/", $item, $match);
var_dump($match);
?>
--EXPECT--
array(3) {
[0]=>
string(17) "component_phase_1"
[1]=>
string(15) "component_phase"
[2]=>
string(1) "1"
}
| PHP | 4 | NathanFreeman/php-src | ext/pcre/tests/bug79846.phpt | [
"PHP-3.01"
] |
dr
Dr
itd
itn
št #NUMERIC_ONLY#
Št #NUMERIC_ONLY#
d
jan
Jan
feb
Feb
mar
Mar
apr
Apr
jun
Jun
jul
Jul
avg
Avg
sept
Sept
sep
Sep
okt
Okt
nov
Nov
dec
Dec
tj
Tj
npr
Npr
sl
Sl
op
Op
gl
Gl
oz
Oz
prev
dipl
ing
prim
Prim
cf
Cf
gl
Gl
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
| Slash | 0 | aquaktus/nematus | data/nonbreaking_prefixes/nonbreaking_prefix.sl | [
"BSD-3-Clause"
] |
<!DOCTYPE html>
<html lang="ja">
<head>
<meta charset="utf-8">
<base href="../../../" />
<script src="page.js"></script>
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
<h1>[name]</h1>
<p class="desc">
この記事ではhtree.jsを[link:https://nodejs.org/en/ node.js]環境で実行する方法について説明します。 node環境で実行すると、自動テストを実行できるようになります。 テストはコマンドラインから実行可能で、[link:https://travis-ci.org/ Travis]のような自動のCIツールからも実行できます。
</p>
<h2>The short version(概略)</h2>
<p>
npmとnodeについて詳しい方は以下のコマンドを実行し
<code>
$ npm install three --save-dev
</code> それから以下のコードをテストに追加してください
<code>
const THREE = require('three');
</code>
</p>
<h2>一からテスト可能なプロジェクトを作成する</h2>
<p>
If you're not familiar with these tools, here's a quick guide (for linux, the installation process will be slightly different using windows, but the NPM commands are identical). もしツールについて詳しくないようであれば、簡単な説明があります(linuxでは、windowsとインストールのやり方が大きく異なります。しかしNPMコマンドはそれとは関係ありません)。
</p>
<h3>Basic setup(基本的な設定)</h3>
<div>
<ol>
<li>
[link:https://www.npmjs.org/ npm]とnodejsをインストールします。 もっとも早い方法は、一般的に以下のように行うことです。
<code>
$ sudo apt-get install -y npm nodejs-legacy
# fix any problems with SSL in the default registry URL
$ npm config set registry http://registry.npmjs.org/
</code>
</li>
<li>
新しいプロジェクトのディレクトリを作成します。
<code>
$ mkdir test-example; cd test-example
</code>
</li>
<li>
npmに新しいプロジェクトfileを作成させます。
<code>
$ npm init
</code> すべてのプロンプトでEnterを押すと全てデフォルトの設定になります。 こうすることでpackage.jsonが作成されます。
</li><br />
<li>
以下のようにしてテスト機能を起動してみてください
<code>
$ npm test
</code> おそらくですが、これは失敗します。 package.jsonの中の、テスト用のスクリプトの定義はこのようになっています。
<code>
"test": "echo \"Error: no test specified\" && exit 1"
</code>
</li>
</ol>
</div>
<h2>Add mocha(mochaの追加)</h2>
<div>
[link:https://mochajs.org/ mocha]を使用していきます。
<ol>
<li>
以下のようにしてmochaをインストールします。
<code>
$ npm install mocha --save-dev
</code> node_modulesディレクトリが作られていて、依存関係がそこに示されていることが分かるかと思います。 また、package.jsonが更新されていることも分かるでしょう。 devDependencies プロパティは、--save-dev の使用により追加・更新されます。
</li><br />
<li>
テストでmochaを使うためにpackage.jsonを編集してください。 これはtestが呼ばれた時に、mochaを実行して詳細をどこに報告するかを決めるためです。 デフォルトでは、testディレクトリにあるものはなんでも実行されます。(もしtestディレクトリがない場合npm ERRが発生する可能性があります。その場合はmkdir testを実行し、ディレクトリを作成してください)
<code>
"test": "mocha --reporter list"
</code>
</li>
<li>
以下のコマンドでテストをもう一度実行してみてください
<code>
$ npm test
</code> 今度はうまくいくはずです。0 passing (1ms)などと報告されるでしょう。
</li>
</ol>
</div>
<h2>three.jsを追加する</h2>
<div>
<ol>
<li>
three.jsを依存ファイルに加えましょう。
<code>
$ npm install three --save-dev
</code>
<ul>
<li>
もし違うバージョンのthreeが必要な場合は次のコマンドを使ってください。
<code>
$ npm show three versions
</code> こうすると使用可能なバージョンが分かります。npmに使用したいバージョンを伝えましょう。
<code>
$ npm install three@0.84.0 --save
</code> (この例では0.84.0をインストールしています)。--saveは、これをdevの依存関係ではなく、このプロジェクトの依存関係にします。詳しくは、ドキュメント([link:https://docs.npmjs.com/cli/v8/configuring-npm/package-json here])をご覧ください。
</li>
</ul>
</li>
<li>
Mochaはtestディレクトリの中でテストを探します。それではtestディレクトリを作成しましょう。
<code>
$ mkdir test
</code>
</li>
<li>
最終的には、実際に実行するJSのテストが必要です。 three.jsのオブジェクトが利用可能で動いていることを確かめるための簡単なテストを追加してみましょう。 以下のコードが書かれたtest/verify-three.jsを作成します。
<code>
const THREE = require('three');
const assert = require('assert');
describe('The THREE object', function() {
it('should have a defined BasicShadowMap constant', function() {
assert.notEqual('undefined', THREE.BasicShadowMap);
}),
it('should be able to construct a Vector3 with default of x=0', function() {
const vec3 = new THREE.Vector3();
assert.equal(0, vec3.x);
})
})
</code>
</li>
<li>
最後に$npm testでもう一度testを行いましょう。上のテストが実行されて成功するはずで、結果は以下のようになるでしょう。
<code>
The THREE object should have a defined BasicShadowMap constant: 0ms
The THREE object should be able to construct a Vector3 with default of x=0: 0ms
2 passing (8ms)
</code>
</li>
</ol>
</div>
<h2>自分のコードを追加する</h2>
<div>
3つのことをやる必要があります。
<ol>
<li>
自分のコードに期待される動作についてテストを書き、それをtest/の下に置いてください。 ここ([link:https://github.com/air/encounter/blob/master/test/Physics-test.js Here])に実際のプロジェクトの例を置いておきます。
</li>
<li>
nodejsが機能的なコードを見られるようにエクスポートして、requireと組み合わせて使用します。こちら([link:https://github.com/air/encounter/blob/master/js/Physics.js here])をご覧ください。
</li>
<li>
上記のサンプルコードでrequire('three')を行なったのと同じ方法で、 テストコードに、あなたが作成したコードをインポートする必要があります。
</li>
</ol>
<p>
2と3の項目は、コードの管理方法によって異なります。上記のPhysics.jsの例では、exportの部分は最後の方にあります。 module.exportsにオブジェクトを割り当てています。
</p>
<code>
//=============================================================================
// make available in nodejs
//=============================================================================
if (typeof exports !== 'undefined')
{
module.exports = Physics;
}
</code>
</div>
<h2>Dealing with dependencies(依存関係に対処する)</h2>
<div>
<p>
もしすでに、require.jsやborwserifyといった賢いツールを使っているようなら、この章は飛ばしてください。
</p>
<p>
three.jsのプロジェクトはブラウザで実行するのが一般的です。そのため、モジュールのロードはブラウザによって行われ、たくさんのscriptタグが実行されます。一つのファイルであれば依存関係の心配をする必要はありません。 しかしながら、nodejsでは他の全てのものと結びつけられているindex.htmlがないので、 明示的にそうする必要があります。
</p>
<p>
他のファイルに依存するモジュールをexportする場合、nodeにそのファイルをロードするように伝えなくてはなりません。 以下に1つのアプローチを示します。
</p>
<ol>
<li>
モジュールを始める時に、nodejs環境であるかを確かめます。
</li>
<li>
もしそうであれば、依存関係を明示的に宣言します。
</li>
<li>
もしnodejs環境でないならおそらくブラウザ環境ですので、特に他のことはしなくても良いです。
</li>
</ol>
Physics.jsからのサンプルコードを示しておきます。
<code>
//=============================================================================
// setup for server-side testing
//=============================================================================
if (typeof require === 'function') // test for nodejs environment
{
const THREE = require('three');
const MY3 = require('./MY3.js');
}
</code>
</div>
</body>
</html>
| HTML | 5 | Hyeong-jin/three.js | docs/manual/ja/buildTools/Testing-with-NPM.html | [
"MIT"
] |
module audiostreamerscrobbler.maintypes.Player
let PLAYERTYPE_ID_BLUOS = "BluOS"
let PLAYERTYPE_ID_HEOS = "HEOS"
let PLAYERTYPE_ID_MUSICCAST = "MusicCast"
union PlayerTypes = {
BluOs
Heos
MusicCast
}
augment PlayerTypes {
function playerTypeId = |this| -> getPlayerTypeID(this)
}
function getAllPlayerTypes = {
return [PlayerTypes.BluOs(), PlayerTypes.Heos(), PlayerTypes.MusicCast()]
}
function createPlayer = |playerImpl| {
let playerTypeId = getPlayerTypeID(playerImpl: playerType())
let playerId = createPlayerId(playerTypeId, playerImpl: name())
let player = DynamicObject("PlayerProxy"):
define("impl", playerImpl):
define("id", playerId):
define("playerTypeId", getPlayerTypeID(playerImpl: playerType())):
fallback(DynamicObject.delegate(playerImpl))
return player
}
function createPlayerId = |playerTypeId, playerName| {
return playerTypeId + "/" + playerName
}
function getPlayerType = |playerTypeId| {
case {
when playerTypeId == PLAYERTYPE_ID_BLUOS {
return PlayerTypes.BluOs()
}
when playerTypeId == PLAYERTYPE_ID_HEOS {
return PlayerTypes.Heos()
}
when playerTypeId == PLAYERTYPE_ID_MUSICCAST {
return PlayerTypes.MusicCast()
}
otherwise {
raise("Internal error: unknown player type ID '" + playerTypeId + "'")
}
}
}
function getPlayerTypeID = |playerType| {
case {
when playerType: isBluOs() {
return PLAYERTYPE_ID_BLUOS
}
when playerType: isHeos() {
return PLAYERTYPE_ID_HEOS
}
when playerType: isMusicCast() {
return PLAYERTYPE_ID_MUSICCAST
}
otherwise {
raise("Internal error: unknown player type '" + playerType + "'")
}
}
}
| Golo | 4 | vvdleun/audiostreamerscrobbler | src/main/golo/include/maintypes/Player.golo | [
"MIT"
] |
#!/usr/bin/env io
// example of implementing control structures
myif := method(condition,
index := if(condition, 1, 2)
call evalArgAt(index)
)
myif(19 > 5,
writeln("19 > 5. Correct.")
,
writeln("19 > 5. Incorrect.")
)
| Io | 4 | akluth/io | samples/misc/Control.io | [
"BSD-3-Clause"
] |
<%args>
title
items
user
</%args>
<head>
<title><% title %></title>
</head>
<&|base.myt:wrap &>
<div><& base.myt:greeting, name=user &></div>
<div><& base.myt:greeting, name="me"&></div>
<div><& base.myt:greeting, name="world" &></div>
<h2>Loop</h2>
%if items:
<ul>
% for item in items:
<li><% item %></li>
%
</ul>
%
</&>
| Myghty | 4 | omunroe-com/sbvedwllorg | examples/bench/myghty/template.myt | [
"BSD-3-Clause"
] |
implementation module StdPointer
import StdOverloaded, StdClass, StdArray, StdInt, StdChar, StdString
readInt :: !Pointer !Offset -> Int
readInt pointer offset = IF_INT_64_OR_32 (readInt_64 pointer offset) (readInt_32 pointer offset)
readInt_64 :: !Pointer !Offset -> Int
readInt_64 pointer offset = code {
pop_b 1
| mov (%rbx,%rax,1),%rax
instruction 72
instruction 139
instruction 4
instruction 3
}
readInt_32 :: !Pointer !Offset -> Int
readInt_32 pointer offset = code {
pop_b 1
| mov (%ebx,%eax,1),%eax
instruction 139
instruction 4
instruction 3
}
readIntP :: !Pointer !Offset -> (!Int,!Pointer)
readIntP pointer offset = IF_INT_64_OR_32 (readIntP_64 pointer offset) (readIntP_32 pointer offset)
readIntP_64 :: !Pointer !Offset -> (!Int,!Pointer)
readIntP_64 pointer offset = code {
| mov (%rbx,%rax,1),%rcx
instruction 72
instruction 139
instruction 12
instruction 3
| mov %rbx,%rax
instruction 72
instruction 139
instruction 195
| mov %rcx,%rbx
instruction 72
instruction 139
instruction 217
}
readIntP_32 :: !Pointer !Offset -> (!Int,!Pointer)
readIntP_32 pointer offset = code {
| mov (%ebx,%eax,1),%ecx
instruction 139
instruction 12
instruction 3
| mov %ebx,%eax
instruction 139
instruction 195
| mov %ecx,%ebx
instruction 139
instruction 217
}
readIntElemOffset :: !Pointer !Offset -> Int
readIntElemOffset pointer offset = IF_INT_64_OR_32 (readIntElemOffset_64 pointer offset) (readIntElemOffset_32 pointer offset)
readIntElemOffset_64 :: !Pointer !Offset -> Int
readIntElemOffset_64 pointer offset = code {
pop_b 1
| mov (%rbx,%rax,8),%rax
instruction 72
instruction 139
instruction 4
instruction 195
}
readIntElemOffset_32 :: !Pointer !Offset -> Int
readIntElemOffset_32 pointer offset = code {
pop_b 1
| mov (%ebx,%eax,4),%eax
instruction 139
instruction 4
instruction 131
}
readIntElemOffsetP :: !Pointer !Offset -> (!Int,!Pointer)
readIntElemOffsetP pointer offset = IF_INT_64_OR_32 (readIntElemOffsetP_64 pointer offset) (readIntElemOffsetP_32 pointer offset)
readIntElemOffsetP_64 :: !Pointer !Offset -> (!Int,!Pointer)
readIntElemOffsetP_64 pointer offset = code {
| mov (%rbx,%rax,8),%rcx
instruction 72
instruction 139
instruction 12
instruction 195
| mov %rbx,%rax
instruction 72
instruction 139
instruction 195
| mov %rcx,%rbx
instruction 72
instruction 139
instruction 217
}
readIntElemOffsetP_32 :: !Pointer !Offset -> (!Int,!Pointer)
readIntElemOffsetP_32 pointer offset = code {
| mov (%ebx,%eax,4),%ecx
instruction 139
instruction 12
instruction 131
| mov %ebx,%eax
instruction 139
instruction 195
| mov %ecx,%ebx
instruction 139
instruction 217
}
readInt32Z :: !Pointer !Offset -> Int
readInt32Z pointer offset = code {
pop_b 1
| mov (%eax,%ebx,1),%eax
instruction 139
instruction 4
instruction 24
}
readInt32S :: !Pointer !Offset -> Int
readInt32S pointer offset = IF_INT_64_OR_32 (readInt32S_64 pointer offset) (readInt32S_32 pointer offset)
readInt32S_64 :: !Pointer !Offset -> Int
readInt32S_64 pointer offset = code {
pop_b 1
| movsxd rax,dword ptr [rbx+rax]
instruction 72
instruction 99
instruction 4
instruction 3
}
readInt32S_32 :: !Pointer !Offset -> Int
readInt32S_32 pointer offset = code {
pop_b 1
| mov (%eax,%ebx,1),%eax
instruction 139
instruction 4
instruction 24
}
readInt16Z :: !Pointer !Offset -> Int
readInt16Z pointer offset = code {
pop_b 1
| movzwl (%eax,%ebx,1),%eax
instruction 15
instruction 183
instruction 4
instruction 24
}
readInt16S :: !Pointer !Offset -> Int
readInt16S pointer offset = IF_INT_64_OR_32 (readInt16S_64 pointer offset) (readInt16S_32 pointer offset)
readInt16S_64 :: !Pointer !Offset -> Int
readInt16S_64 pointer offset = code {
pop_b 1
| movswl (%rax,%rbx,1),%rax
instruction 72
instruction 15
instruction 191
instruction 4
instruction 24
}
readInt16S_32 :: !Pointer !Offset -> Int
readInt16S_32 pointer offset = code {
pop_b 1
| movswl (%eax,%ebx,1),%eax
instruction 15
instruction 191
instruction 4
instruction 24
}
readInt8Z :: !Pointer !Offset -> Int
readInt8Z pointer offset = code {
pop_b 1
| movzbl (%eax,%ebx,1),%eax
instruction 15
instruction 182
instruction 4
instruction 24
}
readInt8S :: !Pointer !Offset -> Int
readInt8S pointer offset = IF_INT_64_OR_32 (readInt8S_64 pointer offset) (readInt8S_32 pointer offset)
readInt8S_64 :: !Pointer !Offset -> Int
readInt8S_64 pointer offset = code {
pop_b 1
| movsbl (%rax,%rbx,1),%rax
instruction 72
instruction 15
instruction 190
instruction 4
instruction 24
}
readInt8S_32 :: !Pointer !Offset -> Int
readInt8S_32 pointer offset = code {
pop_b 1
| movsbl (%eax,%ebx,1),%eax
instruction 15
instruction 190
instruction 4
instruction 24
}
readChar :: !Pointer !Offset -> Char
readChar pointer offset = code {
pop_b 1
| movzbl (%eax,%ebx,1),%eax
instruction 15
instruction 182
instruction 4
instruction 24
}
readReal64 :: !Pointer !Offset -> Real
readReal64 pointer offset = IF_INT_64_OR_32 (readReal64_64 pointer offset) (readReal64_32 pointer offset)
readReal64_64 :: !Pointer !Offset -> Real
readReal64_64 pointer offset = code {
pushR 0.0
updatepop_b 0 2
jmp read_f8_p_64
:read_f8_p_64
| movsd xmm0,mmword ptr [rbx+rax]
instruction 242
instruction 15
instruction 16
instruction 4
instruction 3
}
readReal64_32 :: !Pointer !Offset -> Real
readReal64_32 pointer offset = code {
pushR 0.0
update_b 1 3
updatepop_b 0 2
jmp read_f8_p_32
:read_f8_p_32
| fldl (%eax,%ebx,1)
instruction 221
instruction 4
instruction 24
| fstp %st(1)
instruction 221
instruction 217
}
readReal32 :: !Pointer !Offset -> Real
readReal32 pointer offset = IF_INT_64_OR_32 (readReal32_64 pointer offset) (readReal32_32 pointer offset)
readReal32_64 :: !Pointer !Offset -> Real
readReal32_64 pointer offset = code {
pushR 0.0
updatepop_b 0 2
jmp read_f4_p_64
:read_f4_p_64
| cvtss2sd xmm0,dword ptr [rbx+rax]
instruction 243
instruction 15
instruction 90
instruction 4
instruction 3
}
readReal32_32 :: !Pointer !Offset -> Real
readReal32_32 pointer offset = code {
pushR 0.0
update_b 1 3
updatepop_b 0 2
jmp read_f4_p_32
:read_f4_p_32
| flds (%eax,%ebx,1)
instruction 217
instruction 4
instruction 24
| fstp %st(1)
instruction 221
instruction 217
}
writeInt :: !Pointer !Offset !Int -> Pointer
writeInt pointer offset i = IF_INT_64_OR_32 (writeInt_64 pointer offset i) (writeInt_32 pointer offset i)
writeInt_64 :: !Pointer !Offset !Int -> Pointer
writeInt_64 pointer offset i = code {
updatepop_b 0 2
| mov qword ptr [rbx+r10],rax
instruction 74
instruction 137
instruction 4
instruction 19
}
writeInt_32 :: !Pointer !Offset !Int -> Pointer
writeInt_32 pointer offset i = code {
updatepop_b 0 2
| mov (%esp),%ecx
instruction 139
instruction 12
instruction 36
| movl %ecx,(%eax,%ebx,1)
instruction 137
instruction 12
instruction 24
}
writeIntElemOffset :: !Pointer !Offset !Int -> Pointer
writeIntElemOffset pointer offset i = IF_INT_64_OR_32 (writeIntElemOffset_64 pointer offset i) (writeIntElemOffset_32 pointer offset i)
writeIntElemOffset_64 :: !Pointer !Offset !Int -> Pointer
writeIntElemOffset_64 pointer offset i = code {
updatepop_b 0 2
| mov qword ptr [r10+rbx*8],rax
instruction 73
instruction 137
instruction 4
instruction 218
}
writeIntElemOffset_32 :: !Pointer !Offset !Int -> Pointer
writeIntElemOffset_32 pointer offset i = code {
updatepop_b 0 2
| mov (%esp),%ecx
instruction 139
instruction 12
instruction 36
| movl %ecx,(%ebx,%eax,4)
instruction 137
instruction 12
instruction 131
}
writeInt32 :: !Pointer !Offset !Int -> Pointer
writeInt32 pointer offset i = IF_INT_64_OR_32 (writeInt32_64 pointer offset i) (writeInt32_32 pointer offset i)
writeInt32_64 :: !Pointer !Offset !Int -> Pointer
writeInt32_64 pointer offset i = code {
updatepop_b 0 2
| mov dword ptr [rbx+r10],eax
instruction 66
instruction 137
instruction 4
instruction 19
}
writeInt32_32 :: !Pointer !Offset !Int -> Pointer
writeInt32_32 pointer offset i = code {
updatepop_b 0 2
| mov (%esp),%ecx
instruction 139
instruction 12
instruction 36
| movl %ecx,(%eax,%ebx,1)
instruction 137
instruction 12
instruction 24
}
writeInt16 :: !Pointer !Offset !Int -> Pointer
writeInt16 pointer offset i = IF_INT_64_OR_32 (writeInt16_64 pointer offset i) (writeInt16_32 pointer offset i)
writeInt16_64 :: !Pointer !Offset !Int -> Pointer
writeInt16_64 pointer offset i = code {
updatepop_b 0 2
| mov word ptr [rbx+r10],ax
instruction 102
instruction 66
instruction 137
instruction 4
instruction 19
}
writeInt16_32 :: !Pointer !Offset !Int -> Pointer
writeInt16_32 pointer offset i = code {
updatepop_b 0 2
| mov (%esp),%ecx
instruction 139
instruction 12
instruction 36
| movw %cx,(%eax,%ebx,1)
instruction 102
instruction 137
instruction 12
instruction 24
}
writeInt8 :: !Pointer !Offset !Int -> Pointer
writeInt8 pointer offset i = IF_INT_64_OR_32 (writeInt8_64 pointer offset i) (writeInt8_32 pointer offset i)
writeInt8_64 :: !Pointer !Offset !Int -> Pointer
writeInt8_64 pointer offset i = code {
updatepop_b 0 2
| mov byte ptr [rbx+r10],al
instruction 66
instruction 136
instruction 4
instruction 19
}
writeInt8_32 :: !Pointer !Offset !Int -> Pointer
writeInt8_32 pointer offset i = code {
updatepop_b 0 2
| mov (%esp),%ecx
instruction 139
instruction 12
instruction 36
| movl %cl,(%eax,%ebx,1)
instruction 136
instruction 12
instruction 24
}
writeChar :: !Pointer !Offset !Char -> Pointer
writeChar pointer offset i = IF_INT_64_OR_32 (writeChar_64 pointer offset i) (writeChar_32 pointer offset i)
writeChar_64 :: !Pointer !Offset !Char -> Pointer
writeChar_64 pointer offset i = code {
updatepop_b 0 2
| mov byte ptr [rbx+r10],al
instruction 66
instruction 136
instruction 4
instruction 19
}
writeChar_32 :: !Pointer !Offset !Char -> Pointer
writeChar_32 pointer offset i = code {
updatepop_b 0 2
| mov (%esp),%ecx
instruction 139
instruction 12
instruction 36
| movl %cl,(%eax,%ebx,1)
instruction 136
instruction 12
instruction 24
}
writeReal64 :: !Pointer !Offset !Real -> Pointer
writeReal64 pointer offset double = IF_INT_64_OR_32 (writeReal64_64 pointer offset double) (writeReal64_32 pointer offset double)
writeReal64_64 :: !Pointer !Offset !Real -> Pointer
writeReal64_64 pointer offset double = code {
updatepop_b 0 2
| movsd mmword ptr [rbx+rax],xmm0
instruction 242
instruction 15
instruction 17
instruction 4
instruction 3
}
writeReal64_32 :: !Pointer !Offset !Real -> Pointer
writeReal64_32 pointer offset double = code {
updatepop_b 0 3
| fstl (%eax,%ebx,1)
instruction 221
instruction 20
instruction 24
}
writeReal32 :: !Pointer !Offset !Real -> Pointer
writeReal32 pointer offset double = IF_INT_64_OR_32 (writeReal32_64 pointer offset double) (writeReal32_32 pointer offset double)
writeReal32_64 :: !Pointer !Offset !Real -> Pointer
writeReal32_64 pointer offset double = code {
updatepop_b 0 2
| cvtsd2ss xmm0,xmm0
instruction 242
instruction 15
instruction 90
instruction 192
| movss dword ptr [rbx+rax],xmm0
instruction 243
instruction 15
instruction 17
instruction 4
instruction 3
}
writeReal32_32 :: !Pointer !Offset !Real -> Pointer
writeReal32_32 pointer offset double = code {
updatepop_b 0 3
| fsts (%eax,%ebx,1)
instruction 217
instruction 20
instruction 24
}
derefInt :: !Pointer -> Int
derefInt ptr = code {
load_i 0
}
derefString :: !Pointer -> String
derefString ptr = copy ptr 0 (createArray len '\0')
where
len = skip_to_zero ptr - ptr
skip_to_zero ptr
| load_char ptr <> '\0' = skip_to_zero (ptr+1)
= ptr
copy :: !Pointer !Offset *{#Char} -> *{#Char}
copy ptr off arr
# char = load_char (ptr+off)
| char <> '\0' = copy ptr (off + 1) {arr & [off] = char}
= arr
derefCharArray :: !Pointer !Int -> {#Char}
derefCharArray ptr len = copy 0 (createArray len '\0')
where
copy :: !Offset *{#Char} -> *{#Char}
copy off arr
# char = load_char (ptr+off)
| off < len = copy (inc off) {arr & [off] = char}
= arr
load_char :: !Pointer -> Char
load_char ptr = code inline {
load_ui8 0
}
writeCharArray :: !Pointer !{#Char} -> Pointer
writeCharArray ptr array = copy ptr 0
where
len = size array
copy :: !Pointer !Offset -> Pointer
copy ptr off
# char = array.[off]
| off < len = copy (writeChar ptr off char) (inc off)
= ptr
packInt :: !Int -> {#Int}
packInt i = {i}
packString :: !String -> {#Char}
packString s = s +++ "\0"
unpackString :: !{#Char} -> String
unpackString s = unpack 0
where
unpack :: Int -> String
unpack off | s.[off] == '\0' = s % (0, off - 1)
| otherwise = unpack (off + 1)
unpackInt16Z :: !{#Char} !Offset -> Int
unpackInt16Z s off
= (toInt s.[off])
bitor (toInt s.[off + 1] << 8)
unpackInt16S :: !{#Char} !Offset -> Int
unpackInt16S s off = IF_INT_64_OR_32 (((unpackInt16Z s off) << 48) >> 48) (((unpackInt16Z s off) << 16) >> 16)
unpackInt32Z :: !{#Char} !Offset -> Int
unpackInt32Z s off
= (toInt s.[off])
bitor (toInt s.[off + 1] << 8)
bitor (toInt s.[off + 2] << 16)
bitor (toInt s.[off + 3] << 24)
unpackInt32S :: !{#Char} !Offset -> Int
unpackInt32S s off = IF_INT_64_OR_32 (((unpackInt32Z s off) << 32) >> 32) (unpackInt32Z s off)
unpackInt64 :: !{#Char} !Offset -> Int
unpackInt64 s off
= (toInt s.[off])
bitor (toInt s.[off + 1] << 8)
bitor (toInt s.[off + 2] << 16)
bitor (toInt s.[off + 3] << 24)
bitor (toInt s.[off + 4] << 32)
bitor (toInt s.[off + 5] << 40)
bitor (toInt s.[off + 6] << 48)
bitor (toInt s.[off + 7] << 56)
unpackBool :: !{#Char} !Offset -> Bool
unpackBool s off = unpackInt32Z s off <> 0
forceEval :: !a !*env -> *env
forceEval _ world = world
forceEvalPointer :: !Pointer !*env -> *env
forceEvalPointer _ world = world
global_argc :: Pointer
global_argc = code {
pushLc global_argc
}
global_argv :: Pointer
global_argv = code {
pushLc global_argv
}
| Clean | 3 | timjs/iris-clean | Libraries/StdPointer.icl | [
"MIT"
] |
PUT /stuff/here?foo=bar HTTP/1.0\r\n
CONTENT-LENGTH: -1\r\n
\r\n
{"test": "-1} | HTTP | 0 | ashishmjn/gunicorn | tests/requests/invalid/014.http | [
"MIT"
] |
# This is the python script
# import sys
# for i in range(0, 16):
# for j in range(0, 16):
# code = str(i * 16 + j)
# sys.stdout.write(u"\u001b[38;5;" + code + "m " + code.ljust(4))
# print u"\u001b[0m"
# Foreground Colors
echo 0..16 | each { |col|
let row = (echo 0..16 | each { |row|
let code = ($col * 16 + $row)
if $code < 256 {
$"(ansi -e '38;5;')($code | into string)m($code | into string | str lpad -l 4 -c ' ')(ansi reset)"
} {} # Do nothing in the else
} | str collect)
$"($row)(char newline)"
} | str collect
# Background Colors
echo 0..16 | each { |col|
let row = (echo 0..16 | each { |row|
let code = ($col * 16 + $row)
if $code < 256 {
$"(ansi -e '48;5;')($code | into string)m($code | into string | str lpad -l 4 -c ' ')(ansi reset)"
} {} # do nothing in the else
} | str collect)
$"($row)(char newline)"
} | str collect
| Nu | 4 | x3rAx/nu_scripts | coloring/python_index_table.nu | [
"MIT"
] |
// @target: es6
// @filename: asyncawait.ts
export function async<T>(...args: any[]): any { }
export function await(...args: any[]): any { }
// @filename: a.ts
import { async, await } from 'asyncawait';
export default async(() => await(Promise.resolve(1)));
// @filename: b.ts
export default async () => { return 0; };
// @filename: c.ts
import { async, await } from 'asyncawait';
export default async<number>();
// @filename: d.ts
import { async, await } from 'asyncawait';
export default async;
// @filename: e.ts
import { async, await } from 'asyncawait';
export default async
export function foo() { } | TypeScript | 3 | nilamjadhav/TypeScript | tests/cases/compiler/exportDefaultAsyncFunction2.ts | [
"Apache-2.0"
] |
import QtQuick 2.3
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.4
import QGroundControl.FactControls 1.0
import QGroundControl.Palette 1.0
Rectangle {
QGCPalette { id: palette; colorGroupEnabled: enabled }
width: 100
height: 100
color: "#e43f3f"
// palette.text
}
| QML | 2 | uavosky/uavosky-qgroundcontrol | src/test.qml | [
"Apache-2.0"
] |
## recursive implementation
fibonacci_rec := function( n )
if n = 1 or n = 2 then
return 1;
fi;
return fibonacci_rec( n - 1 ) + fibonacci_rec( n - 2 );
end;
## iterative implementation
fibonacci_iterative := function( n )
local prev, prev2, curr_fib;
if n = 1 or n = 2 then
return 1;
fi;
prev := 1;
prev2 := 1;
while n > 2 do
curr_fib := prev + prev2;
prev2 := prev;
prev := curr_fib;
n := n - 1;
od;
return curr_fib;
end;
## using the internal function
fibonacci_internal := i -> Fibonacci( i );
## fibonacci iterator
fibonacci_iterator := function( )
local previous_list;
previous_list := [ 1, 1 ];
return function( )
local ret_val, tmp_val;
ret_val := previous_list[ 1 ];
tmp_val := previous_list[ 1 ] + previous_list[ 2 ];
previous_list[ 1 ] := previous_list[ 2 ];
previous_list[ 2 ] := tmp_val;
return ret_val;
end;
end;
| GAP | 4 | Mynogs/Algorithm-Implementations | Fibonacci_series/GAP/sebasguts/fibonacci.gi | [
"MIT"
] |
..
Copyright 2020 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
BARThez
-----------------------------------------------------------------------------------------------------------------------
Overview
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The BARThez model was proposed in `BARThez: a Skilled Pretrained French Sequence-to-Sequence Model
<https://arxiv.org/abs/2010.12321>`__ by Moussa Kamal Eddine, Antoine J.-P. Tixier, Michalis Vazirgiannis on 23 Oct,
2020.
The abstract of the paper:
*Inductive transfer learning, enabled by self-supervised learning, have taken the entire Natural Language Processing
(NLP) field by storm, with models such as BERT and BART setting new state of the art on countless natural language
understanding tasks. While there are some notable exceptions, most of the available models and research have been
conducted for the English language. In this work, we introduce BARThez, the first BART model for the French language
(to the best of our knowledge). BARThez was pretrained on a very large monolingual French corpus from past research
that we adapted to suit BART's perturbation schemes. Unlike already existing BERT-based French language models such as
CamemBERT and FlauBERT, BARThez is particularly well-suited for generative tasks, since not only its encoder but also
its decoder is pretrained. In addition to discriminative tasks from the FLUE benchmark, we evaluate BARThez on a novel
summarization dataset, OrangeSum, that we release with this paper. We also continue the pretraining of an already
pretrained multilingual BART on BARThez's corpus, and we show that the resulting model, which we call mBARTHez,
provides a significant boost over vanilla BARThez, and is on par with or outperforms CamemBERT and FlauBERT.*
This model was contributed by `moussakam <https://huggingface.co/moussakam>`__. The Authors' code can be found `here
<https://github.com/moussaKam/BARThez>`__.
Examples
_______________________________________________________________________________________________________________________
- BARThez can be fine-tuned on sequence-to-sequence tasks in a similar way as BART, check:
:prefix_link:`examples/pytorch/summarization/ <examples/pytorch/summarization/README.md>`.
BarthezTokenizer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. autoclass:: transformers.BarthezTokenizer
:members:
BarthezTokenizerFast
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. autoclass:: transformers.BarthezTokenizerFast
:members:
| reStructuredText | 4 | MarcelGM/transformers | docs/source/model_doc/barthez.rst | [
"Apache-2.0"
] |
/*# sourceMappingURL=main.d41d8cd9.css.map*/ | CSS | 0 | josephaw1022/THE-PERSONAL-WEBSITE | build/static/css/main.d41d8cd9.css | [
"MIT"
] |
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8 />
<title>body</title>
</head>
<body>
<div id="qunit-fixture"></div>
<script src="../../dist/jquery.min.js"></script>
<script src="iframeTest.js"></script>
<script>
var i, input, elem, tags, policy,
results = [],
inputs = [
[ "<div></div>", "<div class='test'></div>", [ "div" ] ],
[ "<div></div>", "<div class='test'></div><span class='test'></span>",
[ "div", "span" ] ],
[ "<table></table>", "<td class='test'></td>", [ "td" ] ],
[ "<select></select>", "<option class='test'></option>", [ "option" ] ]
];
function runTests( messagePrefix, getHtmlWrapper ) {
for ( i = 0; i < inputs.length; i++ ) {
input = inputs[ i ];
elem = jQuery( getHtmlWrapper( input[ 0 ] ) );
elem.append( getHtmlWrapper( input[ 1 ] ) );
tags = elem.find( ".test" ).toArray().map( function( node ) {
return node.nodeName.toLowerCase();
} );
results.push( {
actual: tags,
expected: input[ 2 ],
message: messagePrefix + ": " + input[ 2 ].join( ", " )
} );
}
elem = jQuery( getHtmlWrapper( "<div></div>" ) );
elem.append( getHtmlWrapper( "text content" ) );
results.push( {
actual: elem.html(),
expected: "text content",
message: messagePrefix + ": text content properly appended"
} );
}
if ( typeof trustedTypes !== "undefined" ) {
policy = trustedTypes.createPolicy( "jquery-test-policy", {
createHTML: function( html ) {
return html;
}
} );
runTests( "TrustedHTML", function wrapInTrustedHtml( input ) {
return policy.createHTML( input );
} );
} else {
// No TrustedHTML support so let's at least run tests with object wrappers
// with a proper `toString` function. This also shows that jQuery support
// of TrustedHTML is generic and would work with similar APIs out of the box
// as well. Ideally, we'd run these tests in browsers with TrustedHTML support
// as well but due to the CSP TrustedHTML enforcement these tests would fail.
runTests( "Object wrapper", function( input ) {
return {
toString: function toString() {
return input;
}
};
} );
}
startIframeTest( results );
</script>
</body>
</html>
| HTML | 4 | sfleandro/jquery | test/data/trusted-html.html | [
"MIT"
] |
; Script Name : eventlog_security.au3
; Author : Craig Richards
; Created : 3rd February 2012
; Last Modified :
; Version : 1.0
; Modifications :
; Description : This will show you the last failed login attempt, it then outputs all failed login attempts to a file, then clears all the Security part of the event log
#Include <EventLog.au3> ; Include the Eventlog header file
#Include <String.au3> ; Include the String header file
#Include <Array.au3> ; Include the Array header file
#Include <GUIConstantsEx.au3> ; Include the GUIConstantsEx header file
#Include <Date.au3> ; Include the Date header file
#Include <File.au3> ; Include the File header file
Global $iMemo ; Set the Global Variable iMemo
_Main() ; Call the Function _Main
Func _Main() ; Start of the Main function
Local $hEventLog, $aEvent ; Set some Local variables
GUICreate("EventLog", 400, 300) ; Create a Window to display the last record
$iMemo = GUICtrlCreateEdit("", 2, 2, 396, 300, 0)
GUICtrlSetFont($iMemo, 9, 400, 0, "Courier New")
GUISetState()
$hEventLog = _EventLog__Open( "", "Security") ; Create the variable hEventLog, this opens the Security Event Log
$x=_EventLog__Count ($hEventLog) ; Get a count of all the records
MsgBox(4096,"Security events", "You Have " & $x & " events, displaying the last failure event") ; Display the Count of events
For $i=0 To $x ; For all events
$aEvent = _EventLog__Read($hEventLog, True, False) ; Display just the last event
if $aEvent[6] = "529" then ; If the Error code is 529
; Display all the information
MemoWrite("Result ............: " & $aEvent[ 0])
MemoWrite("Record number .....: " & $aEvent[ 1])
MemoWrite("Submitted .........: " & $aEvent[ 2] & " " & $aEvent[ 3])
MemoWrite("Generated .........: " & $aEvent[ 4] & " " & $aEvent[ 5])
MemoWrite("Event ID ..........: " & $aEvent[ 6])
MemoWrite("Type ..............: " & $aEvent[ 8])
MemoWrite("Category ..........: " & $aEvent[ 9])
MemoWrite("Source ............: " & $aEvent[10])
MemoWrite("Computer ..........: " & $aEvent[11])
MemoWrite("Username ..........: " & $aEvent[12])
MemoWrite("Description .......: " & $aEvent[13])
; Write out all the records to a log file and date stamp the file
_FileWriteLog(@UserProfileDir & "\login_failure_attempts.log." & StringReplace(_DateTimeFormat( _NowCalc(),2), "/", "-"), $aEvent[10] & " " & $aEvent[11] & " " & $aEvent[12] & " " & $aEvent[13] & " " & $aEvent[4] & " " & $aEvent[5])
endif ; End of the loop
Next
_EventLog__Backup($hEventLog, "C:\Security_EventLog.bak." & StringReplace(_DateTimeFormat( _NowCalc(),2), "/", "-")) ; Backup the Security Event log
_EventLog__Clear($hEventLog, "") ; Clear the event log
_EventLog__Close($hEventLog) ; Close the event log
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
EndFunc ; End of the Main Function
Func MemoWrite($sMessage) ; Start of the Memowrite Function, to display the messages
GUICtrlSetData($iMemo, $sMessage & @CRLF, 1) ; Display the messages
EndFunc ;==>MemoWrite ; End of the Function | AutoIt | 5 | X-EcutiOnner/Notepad3 | test/test_files/StyleLexers/styleLexAU3/security_eventlog.au3 | [
"BSD-3-Clause"
] |
<table>
<tr>
<td></td>
<td>Previous is empty</td>
</tr>
<tr>
<td>Next is empty</td>
<td></td>
</tr>
</table> | HTML | 0 | asahiocean/joplin | packages/app-cli/tests/html_to_md/table_with_empty_cells.html | [
"MIT"
] |
# DO NOT EDIT THIS FILE. This file will be overwritten when re-running go-raml.
@0x81df9e172c8504b4;
struct Cat {
kind @0 :Text;
}
| Cap'n Proto | 2 | mrpotes/go-raml | codegen/python/fixtures/python_capnp/Cat.capnp | [
"BSD-2-Clause"
] |
'reach 0.1';
export const main =
Reach.App(
{},
[Participant('A', {})],
(A) => {
const a =
parallelReduce(null);
});
| RenderScript | 2 | chikeabuah/reach-lang | hs/t/n/Err_ParallelReduceIncomplete.rsh | [
"Apache-2.0"
] |
import { G } from "./subdir/g.ts";
import { H } from "./subdir/h.ts";
console.log(new G(true), new H(true));
| TypeScript | 1 | Preta-Crowz/deno | cli/tests/bundle/file_tests-fixture07.ts | [
"MIT"
] |
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<PropertyGroup Type="Node" Name="cat_queen" ID="a216914d-c0d7-49f6-8da3-6a19dd0dc55f" Version="0.0.0.1" />
<Content ctype="GameProjectContent">
<Content>
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</GameProjectFile> | Csound | 4 | chukong/CocosStudioSamples | DemoMicroCardGame/CocosStudioResources/cocosstudio/cat_queen.csd | [
"MIT"
] |
package com.baeldung.retrofit.basic;
import java.util.List;
import com.baeldung.retrofit.models.Contributor;
import com.baeldung.retrofit.models.Repository;
import retrofit2.Call;
import retrofit2.http.GET;
import retrofit2.http.Path;
public interface GitHubBasicApi {
/**
* List GitHub repositories of user
* @param user GitHub Account
* @return GitHub repositories
*/
@GET("users/{user}/repos")
Call<List<Repository>> listRepos(@Path("user") String user);
/**
* List Contributors of a GitHub Repository
* @param user GitHub Account
* @param repo GitHub Repository
* @return GitHub Repository Contributors
*/
@GET("repos/{user}/{repo}/contributors")
Call<List<Contributor>> listRepoContributors(@Path("user") String user, @Path("repo") String repo);
}
| Java | 5 | zeesh49/tutorials | libraries/src/main/java/com/baeldung/retrofit/basic/GitHubBasicApi.java | [
"MIT"
] |
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# playfield cells can't store values over 255 as I designed it | Befunge | 0 | GingerIndustries/Fibonacci | Imperfect Languages/fib.befunge | [
"Unlicense"
] |
Code Knowledge Value Evaluation Dataset
This dataset is created by evaluating the knowledge value of code sourced from the bigcode/the-stack
repository. It is designed to assess the educational and knowledge potential of different code samples.
Dataset Overview
The dataset is split into training, validation, and test sets with the following number of samples:
- Training set: 22,786 samples
- Validation set: 4,555 samples
- Test set: 18,232 samples
Usage
This dataset can be used to train and evaluate models that assess the knowledge value of code, potentially aiding in tasks such as automated code review, educational feedback, and curriculum development.
Source
The dataset is based on the code from bigcode/the-stack
, which provides a comprehensive collection of open-source code across various programming languages.
License
Please ensure that you comply with the license of the original bigcode/the-stack
repository when using this dataset.
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