content
stringlengths 5
1.05M
|
---|
local EventManager = {}
EventManager.__index = EventManager
function EventManager.new()
local eventManager = setmetatable({
listeners = {},
}, EventManager)
return eventManager
end
function EventManager:emit(name, ...)
local listeners = self.listeners[name]
if listeners then
for i = 1, #listeners do
local listener = listeners[i]
listener[name](listener, ...)
end
end
return self
end
function EventManager:register(name, listener)
local listeners = self.listeners[name]
if not listeners then
listeners = {count = 0}
self.listeners[name] = listeners
end
listeners.count = listeners.count + 1
listeners[listeners.count] = listener
return self
end
function EventManager:deregister(name, listener)
local listeners = self.listeners[name]
if listeners then
for index, other in ipairs(listeners) do
if listener == other then
table.remove(listeners, index)
listeners.count = listeners.count - 1
return
end
end
end
return self
end
return setmetatable(EventManager, {
__call = function(_, ...) return EventManager.new(...) end,
})
|
object_tangible_collection_deathtrooper_beta_medical_kit_01 = object_tangible_collection_shared_deathtrooper_beta_medical_kit_01:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_deathtrooper_beta_medical_kit_01, "object/tangible/collection/deathtrooper_beta_medical_kit_01.iff") |
return {
tag = 'callbacks',
summary = 'Called when a permission request is answered.',
description = [[
This callback contains a permission response previously requested with
`lovr.system.requestPermission`. The callback contains information on whether permission was
granted or denied.
]],
arguments = {
{
name = 'permission',
type = 'Permission',
description = 'The type of permission.'
},
{
name = 'granted',
type = 'boolean',
description = 'Whether permission was granted or denied.'
}
},
returns = {},
related = {
'lovr.system.requestPermission'
}
}
|
if not modules then modules = { } end modules ['math-dir'] = {
version = 1.001,
comment = "companion to typo-dir.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- As I'm wrapping up the updated math support (for CTX/TUG 2013) I wondered about numbers in
-- r2l math mode. Googling lead me to TUGboat, Volume 25 (2004), No. 2 where I see numbers
-- running from left to right. Makes me wonder how far we should go. And as I was looking
-- into bidi anyway, it's a nice distraction.
--
-- I first tried to hook something into noads but that gets pretty messy due to indirectness
-- char noads. If needed, I'll do it that way. With regards to spacing: as we can assume that
-- only numbers are involved we can safely swap them and the same is true for mirroring. But
-- anyway, I'm not too happy with this solution so eventually I'll do something with noads (as
-- an alternative method). Yet another heuristic approach.
local nodes, node = nodes, node
local trace_directions = false trackers.register("typesetters.directions.math", function(v) trace_directions = v end)
local report_directions = logs.reporter("typesetting","math directions")
local nuts = nodes.nuts
local tonut = nuts.tonut
local tonode = nuts.tonode
local getnext = nuts.getnext
local getchar = nuts.getchar
local getid = nuts.getid
local getlist = nuts.getlist
local getattr = nuts.getattr
local setfield = nuts.setfield
local setchar = nuts.setchar
local setlist = nuts.setlist
local insert_node_before = nuts.insert_before
local insert_node_after = nuts.insert_after
local nodecodes = nodes.nodecodes
local tasks = nodes.tasks
local glyph_code = nodecodes.glyph
local hlist_code = nodecodes.hlist
local vlist_code = nodecodes.vlist
local nodepool = nuts.pool
local new_textdir = nodepool.textdir
local chardirections = characters.directions
local charmirrors = characters.mirrors
local charclasses = characters.textclasses
local directions = typesetters.directions or { }
local a_mathbidi = attributes.private('mathbidi')
local function processmath(head)
local current = head
local done = false
local start = nil
local stop = nil
local function capsulate()
head = insert_node_before(head,start,new_textdir("+TLT"))
insert_node_after(head,stop,new_textdir("-TLT"))
if trace_directions then
report_directions("reversed: %s",nodes.listtoutf(start,false,false,stop))
end
done = true
start = false
stop = nil
end
while current do
local id = getid(current)
if id == glyph_code then
local char = getchar(current)
local cdir = chardirections[char]
if cdir == "en" or cdir == "an" then -- we could check for mathclass punctuation
if not start then
start = current
end
stop = current
else
if not start then
-- nothing
elseif start == stop then
start = nil
else
capsulate()
end
if cdir == "on" then
local mirror = charmirrors[char]
if mirror then
local class = charclasses[char]
if class == "open" or class == "close" then
setchar(current,mirror)
if trace_directions then
report_directions("mirrored: %C to %C",char,mirror)
end
done = true
end
end
end
end
elseif not start then
-- nothing
if id == hlist_code or id == vlist_code then
local list, d = processmath(getlist(current))
setlist(current,list)
if d then
done = true
end
end
elseif start == stop then
start = nil
else
capsulate(head,start,stop)
-- math can pack things into hlists .. we need to make sure we don't process
-- too often: needs checking
if id == hlist_code or id == vlist_code then
local list, d = processmath(getlist(current))
setlist(current,list)
if d then
done = true
end
end
end
current = getnext(current)
end
if not start then
-- nothing
elseif start == stop then
-- nothing
else
capsulate()
end
return head, done
end
local enabled = false
function directions.processmath(head) -- style, penalties
if enabled then
local h = tonut(head)
local a = getattr(h,a_mathbidi)
if a and a > 0 then
local head, done = processmath(h)
return tonode(head), done
end
end
return head, false
end
function directions.setmath(n)
if not enabled and n and n > 0 then
if trace_directions then
report_directions("enabling directions handler")
end
tasks.enableaction("math","typesetters.directions.processmath")
enabled = true
end
end
interfaces.implement {
name = "setmathdirection",
actions = directions.setmath,
arguments = "integer"
}
|
local method = {}
local function init(name)
method[name] = require('method.' .. name:gsub('/', '.'))
end
init 'exit'
init 'initialize'
init 'initialized'
init 'shutdown'
init 'completionItem/resolve'
init 'textDocument/codeAction'
init 'textDocument/completion'
init 'textDocument/definition'
init 'textDocument/didOpen'
init 'textDocument/didChange'
init 'textDocument/didClose'
init 'textDocument/documentHighlight'
init 'textDocument/documentSymbol'
init 'textDocument/foldingRange'
init 'textDocument/hover'
init 'textDocument/implementation'
init 'textDocument/onTypeFormatting'
init 'textDocument/publishDiagnostics'
init 'textDocument/rename'
init 'textDocument/references'
init 'textDocument/semanticTokens'
init 'textDocument/signatureHelp'
init 'workspace/didChangeConfiguration'
init 'workspace/didChangeWatchedFiles'
init 'workspace/didChangeWorkspaceFolders'
init 'workspace/executeCommand'
init 'workspace/symbol'
return method
|
module("luci.controller.sysuh3c", package.seeall)
function index()
entry({"admin", "network", "sysuh3c"}, cbi("sysuh3c"), _("SYSU H3C Client"), 100).acl_depends = { "luci-app-sysuh3c" }
end
|
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_static_structure_general_shared_all_banner_generic_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_banner_generic_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_banner_generic_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2896788724,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_banner_generic_s01, "object/static/structure/general/shared_all_banner_generic_s01.iff")
object_static_structure_general_shared_all_banner_generic_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_banner_generic_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_banner_generic_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2008994915,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_banner_generic_s02, "object/static/structure/general/shared_all_banner_generic_s02.iff")
object_static_structure_general_shared_all_foodcart_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_foodcart_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_foodcart_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1165822108,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_foodcart_s01, "object/static/structure/general/shared_all_foodcart_s01.iff")
object_static_structure_general_shared_all_sign_shop_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_sign_shop_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_sign_shop_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2334316222,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_sign_shop_s01, "object/static/structure/general/shared_all_sign_shop_s01.iff")
object_static_structure_general_shared_all_sign_shop_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_sign_shop_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_sign_shop_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1345682985,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_sign_shop_s02, "object/static/structure/general/shared_all_sign_shop_s02.iff")
object_static_structure_general_shared_all_sign_shop_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_sign_shop_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_sign_shop_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 423106980,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_sign_shop_s03, "object/static/structure/general/shared_all_sign_shop_s03.iff")
object_static_structure_general_shared_all_sign_shop_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_sign_shop_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_sign_shop_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3806016176,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_sign_shop_s04, "object/static/structure/general/shared_all_sign_shop_s04.iff")
object_static_structure_general_shared_all_sign_street_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_all_sign_street_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_sign_street_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2238973525,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_all_sign_street_s01, "object/static/structure/general/shared_all_sign_street_s01.iff")
object_static_structure_general_shared_allum_mine_bucket_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_bucket_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_bucket_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2031661587,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_bucket_s01, "object/static/structure/general/shared_allum_mine_bucket_s01.iff")
object_static_structure_general_shared_allum_mine_car_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_car_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_car_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1999726466,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_car_s01, "object/static/structure/general/shared_allum_mine_car_s01.iff")
object_static_structure_general_shared_allum_mine_console_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_console_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_console_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2472819165,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_console_s01, "object/static/structure/general/shared_allum_mine_console_s01.iff")
object_static_structure_general_shared_allum_mine_device_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_device_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_device_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 798806621,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_device_s01, "object/static/structure/general/shared_allum_mine_device_s01.iff")
object_static_structure_general_shared_allum_mine_device_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_device_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_device_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4102781642,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_device_s02, "object/static/structure/general/shared_allum_mine_device_s02.iff")
object_static_structure_general_shared_allum_mine_pipes_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_pipes_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_pipes_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2002036005,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_pipes_s01, "object/static/structure/general/shared_allum_mine_pipes_s01.iff")
object_static_structure_general_shared_allum_mine_pipes_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_pipes_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_pipes_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2890075570,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_pipes_s02, "object/static/structure/general/shared_allum_mine_pipes_s02.iff")
object_static_structure_general_shared_allum_mine_support_piston_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_support_piston_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_support_piston_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3698833758,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_support_piston_s01, "object/static/structure/general/shared_allum_mine_support_piston_s01.iff")
object_static_structure_general_shared_allum_mine_support_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_support_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/bunker_mine_support_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3841253399,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_support_s01, "object/static/structure/general/shared_allum_mine_support_s01.iff")
object_static_structure_general_shared_allum_mine_wall_lamp_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_allum_mine_wall_lamp_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_mine_wall_lamp_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_allum_mine_wall_lamp_s01_red.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Mine Lamp",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 455069579,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_allum_mine_wall_lamp_s01, "object/static/structure/general/shared_allum_mine_wall_lamp_s01.iff")
object_static_structure_general_shared_atat_debris_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_atat_debris_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_atat_debris_01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2204766571,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_atat_debris_01, "object/static/structure/general/shared_atat_debris_01.iff")
object_static_structure_general_shared_atat_debris_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_atat_debris_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_atat_debris_02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1484634620,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_atat_debris_02, "object/static/structure/general/shared_atat_debris_02.iff")
object_static_structure_general_shared_atat_destroyed = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_atat_destroyed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_atat_destroyed.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3541027443,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_atat_destroyed, "object/static/structure/general/shared_atat_destroyed.iff")
object_static_structure_general_shared_atst_debris_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_atst_debris_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_atst_debris_01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 788309969,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_atst_debris_01, "object/static/structure/general/shared_atst_debris_01.iff")
object_static_structure_general_shared_atst_destroyed = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_atst_destroyed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_atst_destroyed.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2123988169,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_atst_destroyed, "object/static/structure/general/shared_atst_destroyed.iff")
object_static_structure_general_shared_banner_imperial_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_banner_imperial_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_impl_banner_freestand_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4060142999,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_banner_imperial_style_01, "object/static/structure/general/shared_banner_imperial_style_01.iff")
object_static_structure_general_shared_banner_rebel_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_banner_rebel_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_rebl_banner_freestand_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2320654391,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_banner_rebel_style_01, "object/static/structure/general/shared_banner_rebel_style_01.iff")
object_static_structure_general_shared_banner_tatooine_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_banner_tatooine_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_tato_banner_freestand_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 556485701,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_banner_tatooine_style_01, "object/static/structure/general/shared_banner_tatooine_style_01.iff")
object_static_structure_general_shared_bench_generic_style_1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_bench_generic_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_bench.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Generic Bench 1",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2023415601,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_bench_generic_style_1, "object/static/structure/general/shared_bench_generic_style_1.iff")
object_static_structure_general_shared_camp_campfire_logs_fresh_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_campfire_logs_fresh_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_log_fresh.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3833265874,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_campfire_logs_fresh_s01, "object/static/structure/general/shared_camp_campfire_logs_fresh_s01.iff")
object_static_structure_general_shared_camp_campfire_logs_smoldering_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_campfire_logs_smoldering_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_log_smoldering.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1620143270,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_campfire_logs_smoldering_s01, "object/static/structure/general/shared_camp_campfire_logs_smoldering_s01.iff")
object_static_structure_general_shared_camp_cot_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_cot_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_cot.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1047908184,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_cot_s01, "object/static/structure/general/shared_camp_cot_s01.iff")
object_static_structure_general_shared_camp_lawn_chair_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_lawn_chair_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_chair_s1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2619023506,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_lawn_chair_s01, "object/static/structure/general/shared_camp_lawn_chair_s01.iff")
object_static_structure_general_shared_camp_spit_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_spit_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_spit.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 773324764,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_spit_s01, "object/static/structure/general/shared_camp_spit_s01.iff")
object_static_structure_general_shared_camp_stool_short_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_stool_short_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_stool_short.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1530450717,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_stool_short_s01, "object/static/structure/general/shared_camp_stool_short_s01.iff")
object_static_structure_general_shared_camp_stool_tall_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_stool_tall_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_stool_tall.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1755841704,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_stool_tall_s01, "object/static/structure/general/shared_camp_stool_tall_s01.iff")
object_static_structure_general_shared_camp_tent_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_camp_tent_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_tent_s1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 129854704,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_camp_tent_s01, "object/static/structure/general/shared_camp_tent_s01.iff")
object_static_structure_general_shared_campfire_ash = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_campfire_ash.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_log_ash.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4067844831,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_campfire_ash, "object/static/structure/general/shared_campfire_ash.iff")
object_static_structure_general_shared_campfire_burnt = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_campfire_burnt.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_log_burnt.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2586812298,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_campfire_burnt, "object/static/structure/general/shared_campfire_burnt.iff")
object_static_structure_general_shared_campfire_fresh = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_campfire_fresh.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_log_fresh.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/item/client_shared_campfire_fresh.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 765197024,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_campfire_fresh, "object/static/structure/general/shared_campfire_fresh.iff")
object_static_structure_general_shared_campfire_smoldering = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_campfire_smoldering.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_camping_log_smoldering.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2300560117,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_campfire_smoldering, "object/static/structure/general/shared_campfire_smoldering.iff")
object_static_structure_general_shared_cave_column_damprock_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_damprock_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_damprock_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3261177526,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_damprock_style_01, "object/static/structure/general/shared_cave_column_damprock_style_01.iff")
object_static_structure_general_shared_cave_column_damprock_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_damprock_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_damprock_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 427177505,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_damprock_style_02, "object/static/structure/general/shared_cave_column_damprock_style_02.iff")
object_static_structure_general_shared_cave_column_damprock_style_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_damprock_style_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_damprock_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1350259116,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_damprock_style_03, "object/static/structure/general/shared_cave_column_damprock_style_03.iff")
object_static_structure_general_shared_cave_column_ice_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_ice_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_ice_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2977899176,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_ice_style_01, "object/static/structure/general/shared_cave_column_ice_style_01.iff")
object_static_structure_general_shared_cave_column_ice_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_ice_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_ice_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1785236031,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_ice_style_02, "object/static/structure/general/shared_cave_column_ice_style_02.iff")
object_static_structure_general_shared_cave_column_ice_style_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_ice_style_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_ice_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 593882546,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_ice_style_03, "object/static/structure/general/shared_cave_column_ice_style_03.iff")
object_static_structure_general_shared_cave_column_tato_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_tato_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3092283888,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_tato_style_01, "object/static/structure/general/shared_cave_column_tato_style_01.iff")
object_static_structure_general_shared_cave_column_tato_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_tato_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1665608039,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_tato_style_02, "object/static/structure/general/shared_cave_column_tato_style_02.iff")
object_static_structure_general_shared_cave_column_tato_style_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_column_tato_style_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_column_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 709512938,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_column_tato_style_03, "object/static/structure/general/shared_cave_column_tato_style_03.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s01_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s01_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_c1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3621325123,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s01_large, "object/static/structure/general/shared_cave_stalactite_damprock_s01_large.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s01_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s01_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_b1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4217032646,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s01_med, "object/static/structure/general/shared_cave_stalactite_damprock_s01_med.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s01_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s01_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3821182314,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s01_small, "object/static/structure/general/shared_cave_stalactite_damprock_s01_small.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s02_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s02_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_c2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3656228038,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s02_large, "object/static/structure/general/shared_cave_stalactite_damprock_s02_large.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s02_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s02_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_b2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3919195355,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s02_med, "object/static/structure/general/shared_cave_stalactite_damprock_s02_med.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s02_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s02_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3992324335,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s02_small, "object/static/structure/general/shared_cave_stalactite_damprock_s02_small.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s03_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s03_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_c3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 541137704,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s03_large, "object/static/structure/general/shared_cave_stalactite_damprock_s03_large.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s03_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s03_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_b3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 463111869,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s03_med, "object/static/structure/general/shared_cave_stalactite_damprock_s03_med.iff")
object_static_structure_general_shared_cave_stalactite_damprock_s03_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_damprock_s03_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_damprock_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 341479169,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_damprock_s03_small, "object/static/structure/general/shared_cave_stalactite_damprock_s03_small.iff")
object_static_structure_general_shared_cave_stalactite_ice_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_ice_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_ice_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3338296027,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_ice_style_01, "object/static/structure/general/shared_cave_stalactite_ice_style_01.iff")
object_static_structure_general_shared_cave_stalactite_ice_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_ice_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_ice_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 502133324,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_ice_style_02, "object/static/structure/general/shared_cave_stalactite_ice_style_02.iff")
object_static_structure_general_shared_cave_stalactite_ice_style_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_ice_style_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_ice_b2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1424004545,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_ice_style_03, "object/static/structure/general/shared_cave_stalactite_ice_style_03.iff")
object_static_structure_general_shared_cave_stalactite_ice_style_04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_ice_style_04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_ice_b3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2936258261,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_ice_style_04, "object/static/structure/general/shared_cave_stalactite_ice_style_04.iff")
object_static_structure_general_shared_cave_stalactite_ice_style_05 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_ice_style_05.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_ice_c2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3859732824,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_ice_style_05, "object/static/structure/general/shared_cave_stalactite_ice_style_05.iff")
object_static_structure_general_shared_cave_stalactite_ice_style_06 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_ice_style_06.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_ice_c3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1025077711,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_ice_style_06, "object/static/structure/general/shared_cave_stalactite_ice_style_06.iff")
object_static_structure_general_shared_cave_stalactite_tato_s01_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s01_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_c1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 634638246,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s01_large, "object/static/structure/general/shared_cave_stalactite_tato_s01_large.iff")
object_static_structure_general_shared_cave_stalactite_tato_s01_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s01_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_b1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2597707635,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s01_med, "object/static/structure/general/shared_cave_stalactite_tato_s01_med.iff")
object_static_structure_general_shared_cave_stalactite_tato_s01_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s01_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 298343311,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s01_small, "object/static/structure/general/shared_cave_stalactite_tato_s01_small.iff")
object_static_structure_general_shared_cave_stalactite_tato_s02_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s02_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_c2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 736582179,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s02_large, "object/static/structure/general/shared_cave_stalactite_tato_s02_large.iff")
object_static_structure_general_shared_cave_stalactite_tato_s02_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s02_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_b2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2283093102,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s02_med, "object/static/structure/general/shared_cave_stalactite_tato_s02_med.iff")
object_static_structure_general_shared_cave_stalactite_tato_s02_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s02_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 536661514,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s02_small, "object/static/structure/general/shared_cave_stalactite_tato_s02_small.iff")
object_static_structure_general_shared_cave_stalactite_tato_s03_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s03_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_c3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3528187341,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s03_large, "object/static/structure/general/shared_cave_stalactite_tato_s03_large.iff")
object_static_structure_general_shared_cave_stalactite_tato_s03_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s03_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_b3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2048235016,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s03_med, "object/static/structure/general/shared_cave_stalactite_tato_s03_med.iff")
object_static_structure_general_shared_cave_stalactite_tato_s03_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalactite_tato_s03_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagtite_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3864021476,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalactite_tato_s03_small, "object/static/structure/general/shared_cave_stalactite_tato_s03_small.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s01_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s01_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_c1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4289263471,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s01_large, "object/static/structure/general/shared_cave_stalagmite_damprock_s01_large.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s01_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s01_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_b1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 552994988,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s01_med, "object/static/structure/general/shared_cave_stalagmite_damprock_s01_med.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s01_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s01_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3417531206,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s01_small, "object/static/structure/general/shared_cave_stalagmite_damprock_s01_small.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s02_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s02_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_c2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4053557994,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s02_large, "object/static/structure/general/shared_cave_stalagmite_damprock_s02_large.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s02_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s02_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_b2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 842460081,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s02_med, "object/static/structure/general/shared_cave_stalagmite_damprock_s02_med.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s02_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s02_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3314022083,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s02_small, "object/static/structure/general/shared_cave_stalagmite_damprock_s02_small.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s03_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s03_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_c3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 137422084,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s03_large, "object/static/structure/general/shared_cave_stalagmite_damprock_s03_large.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s03_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s03_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_b3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3224781271,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s03_med, "object/static/structure/general/shared_cave_stalagmite_damprock_s03_med.iff")
object_static_structure_general_shared_cave_stalagmite_damprock_s03_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_damprock_s03_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_damprock_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1009479981,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_damprock_s03_small, "object/static/structure/general/shared_cave_stalagmite_damprock_s03_small.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2580678384,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_01, "object/static/structure/general/shared_cave_stalagmite_ice_style_01.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1120251495,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_02, "object/static/structure/general/shared_cave_stalagmite_ice_style_02.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 197708266,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_03, "object/static/structure/general/shared_cave_stalagmite_ice_style_03.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_b1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4029407998,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_04, "object/static/structure/general/shared_cave_stalagmite_ice_style_04.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_05 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_05.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_b2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3106309491,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_05, "object/static/structure/general/shared_cave_stalagmite_ice_style_05.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_06 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_06.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_b3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1647390180,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_06, "object/static/structure/general/shared_cave_stalagmite_ice_style_06.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_07 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_07.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_c1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 725371497,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_07, "object/static/structure/general/shared_cave_stalagmite_ice_style_07.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_08 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_08.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_c2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2436261499,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_08, "object/static/structure/general/shared_cave_stalagmite_ice_style_08.iff")
object_static_structure_general_shared_cave_stalagmite_ice_style_09 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_ice_style_09.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_ice_c3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3627745782,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_ice_style_09, "object/static/structure/general/shared_cave_stalagmite_ice_style_09.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s01_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s01_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_c1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 725835401,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s01_large, "object/static/structure/general/shared_cave_stalagmite_tato_s01_large.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s01_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s01_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_b1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3321725784,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s01_med, "object/static/structure/general/shared_cave_stalagmite_tato_s01_med.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s01_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s01_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 525912736,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s01_small, "object/static/structure/general/shared_cave_stalagmite_tato_s01_small.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s02_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s02_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_c2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 628607756,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s02_large, "object/static/structure/general/shared_cave_stalagmite_tato_s02_large.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s02_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s02_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_b2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3611123781,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s02_med, "object/static/structure/general/shared_cave_stalagmite_tato_s02_med.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s02_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s02_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_a2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 292314917,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s02_small, "object/static/structure/general/shared_cave_stalagmite_tato_s02_small.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s03_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s03_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_c3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3705359586,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s03_large, "object/static/structure/general/shared_cave_stalagmite_tato_s03_large.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s03_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s03_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_b3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 624806435,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s03_med, "object/static/structure/general/shared_cave_stalagmite_tato_s03_med.iff")
object_static_structure_general_shared_cave_stalagmite_tato_s03_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_stalagmite_tato_s03_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cave_stalagmite_a3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3904952523,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_stalagmite_tato_s03_small, "object/static/structure/general/shared_cave_stalagmite_tato_s03_small.iff")
object_static_structure_general_shared_cave_wall_damprock_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_wall_damprock_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cavewall_damprock_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1574245952,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_wall_damprock_style_01, "object/static/structure/general/shared_cave_wall_damprock_style_01.iff")
object_static_structure_general_shared_cave_wall_ice_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_wall_ice_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cavewall_ice_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1438485055,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_wall_ice_style_01, "object/static/structure/general/shared_cave_wall_ice_style_01.iff")
object_static_structure_general_shared_cave_wall_tato_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cave_wall_tato_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_cavewall_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2891269717,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cave_wall_tato_style_01, "object/static/structure/general/shared_cave_wall_tato_style_01.iff")
object_static_structure_general_shared_cloning_tube = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_cloning_tube.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/eqp_cloning_tube.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2931956368,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_cloning_tube, "object/static/structure/general/shared_cloning_tube.iff")
object_static_structure_general_shared_corellia_garden_base_lrg_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_corellia_garden_base_lrg_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_corl_garden_lrg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 427922071,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_corellia_garden_base_lrg_01, "object/static/structure/general/shared_corellia_garden_base_lrg_01.iff")
object_static_structure_general_shared_corellia_garden_base_med_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_corellia_garden_base_med_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_corl_garden_med_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3124174895,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_corellia_garden_base_med_01, "object/static/structure/general/shared_corellia_garden_base_med_01.iff")
object_static_structure_general_shared_corellia_garden_base_sml_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_corellia_garden_base_sml_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_corl_garden_sml_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3596257155,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_corellia_garden_base_sml_01, "object/static/structure/general/shared_corellia_garden_base_sml_01.iff")
object_static_structure_general_shared_data_terminal_free_s1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_free_s1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_data_terminal_free_s1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 44608000,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_free_s1, "object/static/structure/general/shared_data_terminal_free_s1.iff")
object_static_structure_general_shared_data_terminal_free_s2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_free_s2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_data_terminal_free_s2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3653173911,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_free_s2, "object/static/structure/general/shared_data_terminal_free_s2.iff")
object_static_structure_general_shared_data_terminal_s1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_s1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_imp_data_terminal_s1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2122155955,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_s1, "object/static/structure/general/shared_data_terminal_s1.iff")
object_static_structure_general_shared_data_terminal_s2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_s2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_imp_data_terminal_s2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2775199524,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_s2, "object/static/structure/general/shared_data_terminal_s2.iff")
object_static_structure_general_shared_data_terminal_s3 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_s3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_imp_data_terminal_s3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3966191785,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_s3, "object/static/structure/general/shared_data_terminal_s3.iff")
object_static_structure_general_shared_data_terminal_s4 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_s4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_imp_data_terminal_s4.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 394552253,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_s4, "object/static/structure/general/shared_data_terminal_s4.iff")
object_static_structure_general_shared_data_terminal_wall_s1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_wall_s1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_data_terminal_wall_s1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 10375362,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_wall_s1, "object/static/structure/general/shared_data_terminal_wall_s1.iff")
object_static_structure_general_shared_data_terminal_wall_s2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_wall_s2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_data_terminal_wall_s2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3683252309,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_wall_s2, "object/static/structure/general/shared_data_terminal_wall_s2.iff")
object_static_structure_general_shared_data_terminal_wall_s3 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_data_terminal_wall_s3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_data_terminal_wall_s3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2458165208,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_data_terminal_wall_s3, "object/static/structure/general/shared_data_terminal_wall_s3.iff")
object_static_structure_general_shared_debris_deathstar_conduit = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_debris_deathstar_conduit.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/dsdebris_conduit.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Deathstar Debris",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2874353965,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_debris_deathstar_conduit, "object/static/structure/general/shared_debris_deathstar_conduit.iff")
object_static_structure_general_shared_debris_deathstar_large_tube = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_debris_deathstar_large_tube.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/dsdebris_tube.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Deathstar Debris",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 935530456,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_debris_deathstar_large_tube, "object/static/structure/general/shared_debris_deathstar_large_tube.iff")
object_static_structure_general_shared_debris_deathstar_small_chunk = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_debris_deathstar_small_chunk.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/dsdebris_chunksmalla.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Deathstar Debris",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1746560554,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_debris_deathstar_small_chunk, "object/static/structure/general/shared_debris_deathstar_small_chunk.iff")
object_static_structure_general_shared_debris_deathstar_small_tube = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_debris_deathstar_small_tube.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/dsdebris_tubesmall.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Deathstar Debris",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2001013115,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_debris_deathstar_small_tube, "object/static/structure/general/shared_debris_deathstar_small_tube.iff")
object_static_structure_general_shared_debris_deathstar_storage = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_debris_deathstar_storage.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_yavn_death_star_wreckage_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Deathstar Debris",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2692428938,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_debris_deathstar_storage, "object/static/structure/general/shared_debris_deathstar_storage.iff")
object_static_structure_general_shared_debris_deathstar_tractorbeam = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_debris_deathstar_tractorbeam.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_yavn_death_star_wreckage_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Deathstar Debris",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2528075774,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_debris_deathstar_tractorbeam, "object/static/structure/general/shared_debris_deathstar_tractorbeam.iff")
object_static_structure_general_shared_debris_deathstar_turbolaser = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_debris_deathstar_turbolaser.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_yavn_death_star_wreckage_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Deathstar Debris",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1279869106,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_debris_deathstar_turbolaser, "object/static/structure/general/shared_debris_deathstar_turbolaser.iff")
object_static_structure_general_shared_distant_ship_controller2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_distant_ship_controller2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/distant_ship_controller.sat",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_distant_ship_controller.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3264546069,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_distant_ship_controller2, "object/static/structure/general/shared_distant_ship_controller2.iff")
object_static_structure_general_shared_distant_ship_controller_general = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_distant_ship_controller_general.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/distant_ship_controller.sat",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_distant_ship_controller.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3024357967,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_distant_ship_controller_general, "object/static/structure/general/shared_distant_ship_controller_general.iff")
object_static_structure_general_shared_distant_ship_controller_imperial = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_distant_ship_controller_imperial.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/distant_ship_controller_imperial.sat",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_distant_ship_controller_imperial.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2828767827,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_distant_ship_controller_imperial, "object/static/structure/general/shared_distant_ship_controller_imperial.iff")
object_static_structure_general_shared_distant_ship_controller_rebel = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_distant_ship_controller_rebel.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/distant_ship_controller_rebel.sat",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_distant_ship_controller_rebel.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1893331081,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_distant_ship_controller_rebel, "object/static/structure/general/shared_distant_ship_controller_rebel.iff")
object_static_structure_general_shared_droid_21bmedical_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_21bmedical_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_21bmedical_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1757386432,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_21bmedical_powerdown, "object/static/structure/general/shared_droid_21bmedical_powerdown.iff")
object_static_structure_general_shared_droid_4lom_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_4lom_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_4lom_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3437279552,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_4lom_powerdown, "object/static/structure/general/shared_droid_4lom_powerdown.iff")
object_static_structure_general_shared_droid_droideka_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_droideka_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_droideka_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3847574879,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_droideka_powerdown, "object/static/structure/general/shared_droid_droideka_powerdown.iff")
object_static_structure_general_shared_droid_lemedical_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_lemedical_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lemedical_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2797855909,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_lemedical_powerdown, "object/static/structure/general/shared_droid_lemedical_powerdown.iff")
object_static_structure_general_shared_droid_probedroid_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_probedroid_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_probedroid_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3116660923,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_probedroid_powerdown, "object/static/structure/general/shared_droid_probedroid_powerdown.iff")
object_static_structure_general_shared_droid_r2_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_r2_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r2_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 602463452,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_r2_powerdown, "object/static/structure/general/shared_droid_r2_powerdown.iff")
object_static_structure_general_shared_droid_r3_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_r3_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r3_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4276567470,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_r3_powerdown, "object/static/structure/general/shared_droid_r3_powerdown.iff")
object_static_structure_general_shared_droid_r4_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_r4_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r4_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3830096030,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_r4_powerdown, "object/static/structure/general/shared_droid_r4_powerdown.iff")
object_static_structure_general_shared_droid_r5_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_r5_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r5_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 960840172,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_r5_powerdown, "object/static/structure/general/shared_droid_r5_powerdown.iff")
object_static_structure_general_shared_droid_ra7_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_droid_ra7_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_ra7_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1368160497,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_droid_ra7_powerdown, "object/static/structure/general/shared_droid_ra7_powerdown.iff")
object_static_structure_general_shared_escape_pod = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_escape_pod.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_escape_pod.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1519373105,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_escape_pod, "object/static/structure/general/shared_escape_pod.iff")
object_static_structure_general_shared_escape_pod_door = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_escape_pod_door.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_escape_pod_door.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3468613806,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_escape_pod_door, "object/static/structure/general/shared_escape_pod_door.iff")
object_static_structure_general_shared_flag_corellia_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_flag_corellia_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_corl_imprv_flagpole_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_flag_corellia_s01.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1862118957,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_flag_corellia_s01, "object/static/structure/general/shared_flag_corellia_s01.iff")
object_static_structure_general_shared_fountain_generic_style_1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_fountain_generic_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_fountain_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "sample/amb_fountain_small_lp.sam",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Generic Fountain 1",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4123706379,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_fountain_generic_style_1, "object/static/structure/general/shared_fountain_generic_style_1.iff")
object_static_structure_general_shared_fs_village_bannerpole_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_fs_village_bannerpole_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_corl_imprv_bannerpole_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/structure/fs_village_bannerpole_s01.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 0,
collisionActionFlags = 0,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "",
noBuildRadius = 1,
objectName = "@item_n:banner_corellia",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 0,
scaleThresholdBeforeExtentTest = 0,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3451198859,
derivedFromTemplates = {}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_fs_village_bannerpole_s01, "object/static/structure/general/shared_fs_village_bannerpole_s01.iff")
object_static_structure_general_shared_fs_village_drum = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_fs_village_drum.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_debris_s09.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/fs_village/fs_village_drum.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1915892056,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_fs_village_drum, "object/static/structure/general/shared_fs_village_drum.iff")
object_static_structure_general_shared_fs_village_fire_pit_p1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_fs_village_fire_pit_p1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_dant_fire_pit.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/fs_village/fs_village_phase1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3392378715,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_fs_village_fire_pit_p1, "object/static/structure/general/shared_fs_village_fire_pit_p1.iff")
object_static_structure_general_shared_fs_village_fire_pit_p1_test = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_fs_village_fire_pit_p1_test.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_dant_fire_pit.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/fs_village/fs_village_phase2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2795847292,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_fs_village_fire_pit_p1_test, "object/static/structure/general/shared_fs_village_fire_pit_p1_test.iff")
object_static_structure_general_shared_fs_village_fire_pit_p2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_fs_village_fire_pit_p2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_dant_fire_pit.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/fs_village/fs_village_phase2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 287588300,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_fs_village_fire_pit_p2, "object/static/structure/general/shared_fs_village_fire_pit_p2.iff")
object_static_structure_general_shared_fs_village_nobuild_768m = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_fs_village_nobuild_768m.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/godclient_cylinder_30.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 768,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 1,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3328842763,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff", "object/static/structure/nobuild/base/shared_nobuild_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_fs_village_nobuild_768m, "object/static/structure/general/shared_fs_village_nobuild_768m.iff")
object_static_structure_general_shared_gravestone_generic_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_gravestone_generic_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_gravestone_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 377795232,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_gravestone_generic_style_01, "object/static/structure/general/shared_gravestone_generic_style_01.iff")
object_static_structure_general_shared_gravestone_generic_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_gravestone_generic_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_gravestone_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 3448969783,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_gravestone_generic_style_02, "object/static/structure/general/shared_gravestone_generic_style_02.iff")
object_static_structure_general_shared_gravestone_generic_style_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_gravestone_generic_style_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_gravestone_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 2224979386,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_gravestone_generic_style_03, "object/static/structure/general/shared_gravestone_generic_style_03.iff")
object_static_structure_general_shared_gravestone_generic_style_04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_gravestone_generic_style_04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_gravestone_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 2138920622,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_gravestone_generic_style_04, "object/static/structure/general/shared_gravestone_generic_style_04.iff")
object_static_structure_general_shared_gravestone_generic_style_05 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_gravestone_generic_style_05.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_gravestone_s05.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 913322275,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_gravestone_generic_style_05, "object/static/structure/general/shared_gravestone_generic_style_05.iff")
object_static_structure_general_shared_ins_shield_generator = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_ins_shield_generator.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_shield_generator.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3067227948,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_ins_shield_generator, "object/static/structure/general/shared_ins_shield_generator.iff")
object_static_structure_general_shared_ins_shield_generator_stage1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_ins_shield_generator_stage1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_shield_generator_const_1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 844164119,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_ins_shield_generator_stage1, "object/static/structure/general/shared_ins_shield_generator_stage1.iff")
object_static_structure_general_shared_ins_shield_generator_stage2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_ins_shield_generator_stage2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_shield_generator_const_2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3913761920,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_ins_shield_generator_stage2, "object/static/structure/general/shared_ins_shield_generator_stage2.iff")
object_static_structure_general_shared_ins_shield_generator_stage3 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_ins_shield_generator_stage3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ins_shield_generator_const_3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2689213197,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_ins_shield_generator_stage3, "object/static/structure/general/shared_ins_shield_generator_stage3.iff")
object_static_structure_general_shared_landing_pad_shuttle = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_landing_pad_shuttle.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_landing_pad_shuttle.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1662232577,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_landing_pad_shuttle, "object/static/structure/general/shared_landing_pad_shuttle.iff")
object_static_structure_general_shared_landing_pad_transport = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_landing_pad_transport.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_landing_pad_transport.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3960394138,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_landing_pad_transport, "object/static/structure/general/shared_landing_pad_transport.iff")
object_static_structure_general_shared_lucky_despot_debris_aft_hull = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_lucky_despot_debris_aft_hull.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_lucky_despot_debris_aft_hull.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1071317165,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_lucky_despot_debris_aft_hull, "object/static/structure/general/shared_lucky_despot_debris_aft_hull.iff")
object_static_structure_general_shared_lucky_despot_debris_forward_hull = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_lucky_despot_debris_forward_hull.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_lucky_despot_debris_forward_hull.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1826694051,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_lucky_despot_debris_forward_hull, "object/static/structure/general/shared_lucky_despot_debris_forward_hull.iff")
object_static_structure_general_shared_lucky_despot_debris_lg_engine_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_lucky_despot_debris_lg_engine_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_lucky_despot_debris_lg_engine_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2930187854,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_lucky_despot_debris_lg_engine_s01, "object/static/structure/general/shared_lucky_despot_debris_lg_engine_s01.iff")
object_static_structure_general_shared_lucky_despot_debris_lg_engine_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_lucky_despot_debris_lg_engine_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_lucky_despot_debris_lg_engine_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1974515417,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_lucky_despot_debris_lg_engine_s02, "object/static/structure/general/shared_lucky_despot_debris_lg_engine_s02.iff")
object_static_structure_general_shared_lucky_despot_debris_md_engine = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_lucky_despot_debris_md_engine.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_lucky_despot_debris_md_engine.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 296119740,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_lucky_despot_debris_md_engine, "object/static/structure/general/shared_lucky_despot_debris_md_engine.iff")
object_static_structure_general_shared_lucky_despot_debris_nose_cone = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_lucky_despot_debris_nose_cone.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_lucky_despot_debris_nose_cone.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1971388264,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_lucky_despot_debris_nose_cone, "object/static/structure/general/shared_lucky_despot_debris_nose_cone.iff")
object_static_structure_general_shared_lucky_despot_debris_sm_engine = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_lucky_despot_debris_sm_engine.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_lucky_despot_debris_sm_engine.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3188881805,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_lucky_despot_debris_sm_engine, "object/static/structure/general/shared_lucky_despot_debris_sm_engine.iff")
object_static_structure_general_shared_naboo_garden_base_lrg_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_naboo_garden_base_lrg_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_nboo_garden_lrg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2739982582,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_naboo_garden_base_lrg_01, "object/static/structure/general/shared_naboo_garden_base_lrg_01.iff")
object_static_structure_general_shared_naboo_garden_base_med_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_naboo_garden_base_med_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_nboo_garden_med_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 15098446,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_naboo_garden_base_med_01, "object/static/structure/general/shared_naboo_garden_base_med_01.iff")
object_static_structure_general_shared_naboo_garden_base_sml_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_naboo_garden_base_sml_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_nboo_garden_sml_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1821099490,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_naboo_garden_base_sml_01, "object/static/structure/general/shared_naboo_garden_base_sml_01.iff")
object_static_structure_general_shared_nboo_imprv_flower_urn_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_nboo_imprv_flower_urn_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_nboo_imprv_flower_urn_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:item",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:item",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 1624671286,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/item/shared_item_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_nboo_imprv_flower_urn_s01, "object/static/structure/general/shared_nboo_imprv_flower_urn_s01.iff")
object_static_structure_general_shared_palette_supply_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_palette_supply_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_imprv_palette_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/item/client_shared_palette_supply_01.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 133902662,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_palette_supply_01, "object/static/structure/general/shared_palette_supply_01.iff")
object_static_structure_general_shared_palette_supply_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_palette_supply_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_imprv_palette_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/item/client_shared_palette_supply_02.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3706493393,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_palette_supply_02, "object/static/structure/general/shared_palette_supply_02.iff")
object_static_structure_general_shared_palette_supply_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_palette_supply_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_imprv_palette_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/item/client_shared_plalette_supply_03.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2514615900,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_palette_supply_03, "object/static/structure/general/shared_palette_supply_03.iff")
object_static_structure_general_shared_palette_supply_04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_palette_supply_04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_imprv_palette_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/item/client_shared_plalette_supply_04.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1845679432,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_palette_supply_04, "object/static/structure/general/shared_palette_supply_04.iff")
object_static_structure_general_shared_palette_supply_05 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_palette_supply_05.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_imprv_palette_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/item/client_shared_plalette_supply_05.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 655340229,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_palette_supply_05, "object/static/structure/general/shared_palette_supply_05.iff")
object_static_structure_general_shared_planter_generic_style_1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_planter_generic_style_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_planter_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Generic Planter 1",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 3,
totalCellNumber = 0,
clientObjectCRC = 1146536775,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_planter_generic_style_1, "object/static/structure/general/shared_planter_generic_style_1.iff")
object_static_structure_general_shared_planter_generic_style_2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_planter_generic_style_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_planter_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Generic Planter 2",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 3,
totalCellNumber = 0,
clientObjectCRC = 2671864784,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_planter_generic_style_2, "object/static/structure/general/shared_planter_generic_style_2.iff")
object_static_structure_general_shared_planter_generic_style_3 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_planter_generic_style_3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_planter_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Generic Planter 3",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 3,
totalCellNumber = 0,
clientObjectCRC = 3595308125,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_planter_generic_style_3, "object/static/structure/general/shared_planter_generic_style_3.iff")
object_static_structure_general_shared_planter_generic_style_4 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_planter_generic_style_4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_planter_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Generic Planter 4",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 3,
totalCellNumber = 0,
clientObjectCRC = 766453577,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_planter_generic_style_4, "object/static/structure/general/shared_planter_generic_style_4.iff")
object_static_structure_general_shared_poi_all_construction_metal_pile = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_construction_metal_pile.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_construction_metal_pile.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2539469744,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_construction_metal_pile, "object/static/structure/general/shared_poi_all_construction_metal_pile.iff")
object_static_structure_general_shared_poi_all_construction_stone_pile = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_construction_stone_pile.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_construction_stone_pile.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4004698684,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_construction_stone_pile, "object/static/structure/general/shared_poi_all_construction_stone_pile.iff")
object_static_structure_general_shared_poi_all_corral_half_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 894674624,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_32x32_s01, "object/static/structure/general/shared_poi_all_corral_half_32x32_s01.iff")
object_static_structure_general_shared_poi_all_corral_half_32x32_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_32x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_32x32_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3997437527,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_32x32_s02, "object/static/structure/general/shared_poi_all_corral_half_32x32_s02.iff")
object_static_structure_general_shared_poi_all_corral_half_32x32_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_32x32_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_32x32_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2806606298,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_32x32_s03, "object/static/structure/general/shared_poi_all_corral_half_32x32_s03.iff")
object_static_structure_general_shared_poi_all_corral_half_32x32_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_32x32_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_32x32_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1554662094,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_32x32_s04, "object/static/structure/general/shared_poi_all_corral_half_32x32_s04.iff")
object_static_structure_general_shared_poi_all_corral_half_32x32_s05 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_32x32_s05.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_32x32_s05.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 363275587,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_32x32_s05, "object/static/structure/general/shared_poi_all_corral_half_32x32_s05.iff")
object_static_structure_general_shared_poi_all_corral_half_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3435272371,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_64x64_s01, "object/static/structure/general/shared_poi_all_corral_half_64x64_s01.iff")
object_static_structure_general_shared_poi_all_corral_half_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_64x64_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 399880228,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_64x64_s02, "object/static/structure/general/shared_poi_all_corral_half_64x64_s02.iff")
object_static_structure_general_shared_poi_all_corral_half_64x64_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_64x64_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_64x64_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1591269289,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_64x64_s03, "object/static/structure/general/shared_poi_all_corral_half_64x64_s03.iff")
object_static_structure_general_shared_poi_all_corral_half_64x64_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_half_64x64_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_half_64x64_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2772171965,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_half_64x64_s04, "object/static/structure/general/shared_poi_all_corral_half_64x64_s04.iff")
object_static_structure_general_shared_poi_all_corral_pen_16x8_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_pen_16x8_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_pen_16x8_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4207782372,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_pen_16x8_s01, "object/static/structure/general/shared_poi_all_corral_pen_16x8_s01.iff")
object_static_structure_general_shared_poi_all_corral_pen_8x16_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_corral_pen_8x16_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_corral_pen_8x16_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 243441435,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_corral_pen_8x16_s01, "object/static/structure/general/shared_poi_all_corral_pen_8x16_s01.iff")
object_static_structure_general_shared_poi_all_farm_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_farm_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_farm_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 521808954,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_farm_32x32_s01, "object/static/structure/general/shared_poi_all_farm_32x32_s01.iff")
object_static_structure_general_shared_poi_all_farm_32x32_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_farm_32x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_farm_32x32_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3289220269,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_farm_32x32_s02, "object/static/structure/general/shared_poi_all_farm_32x32_s02.iff")
object_static_structure_general_shared_poi_all_impl_corral_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_impl_corral_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_impl_corral_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3403191254,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_impl_corral_32x32_s01, "object/static/structure/general/shared_poi_all_impl_corral_32x32_s01.iff")
object_static_structure_general_shared_poi_all_impl_corral_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_impl_corral_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_impl_corral_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 860433829,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_impl_corral_64x64_s01, "object/static/structure/general/shared_poi_all_impl_corral_64x64_s01.iff")
object_static_structure_general_shared_poi_all_impl_corral_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_impl_corral_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_impl_corral_64x64_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3898508594,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_impl_corral_64x64_s02, "object/static/structure/general/shared_poi_all_impl_corral_64x64_s02.iff")
object_static_structure_general_shared_poi_all_monolith_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_monolith_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_monolith_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4290955633,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_monolith_s01, "object/static/structure/general/shared_poi_all_monolith_s01.iff")
object_static_structure_general_shared_poi_all_obelisk_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_obelisk_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_obelisk_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4045966315,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_obelisk_s01, "object/static/structure/general/shared_poi_all_obelisk_s01.iff")
object_static_structure_general_shared_poi_all_rebl_corral_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_rebl_corral_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_rebl_corral_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3607385038,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_rebl_corral_32x32_s01, "object/static/structure/general/shared_poi_all_rebl_corral_32x32_s01.iff")
object_static_structure_general_shared_poi_all_rebl_corral_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_rebl_corral_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_rebl_corral_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 781577661,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_rebl_corral_64x64_s01, "object/static/structure/general/shared_poi_all_rebl_corral_64x64_s01.iff")
object_static_structure_general_shared_poi_all_rebl_corral_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_all_rebl_corral_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_rebl_corral_64x64_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4118955306,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_all_rebl_corral_64x64_s02, "object/static/structure/general/shared_poi_all_rebl_corral_64x64_s02.iff")
object_static_structure_general_shared_poi_corl_corral_half_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2823161923,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_32x32_s01, "object/static/structure/general/shared_poi_corl_corral_half_32x32_s01.iff")
object_static_structure_general_shared_poi_corl_corral_half_32x32_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_32x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_32x32_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1934729428,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_32x32_s02, "object/static/structure/general/shared_poi_corl_corral_half_32x32_s02.iff")
object_static_structure_general_shared_poi_corl_corral_half_32x32_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_32x32_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_32x32_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 979158873,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_32x32_s03, "object/static/structure/general/shared_poi_corl_corral_half_32x32_s03.iff")
object_static_structure_general_shared_poi_corl_corral_half_32x32_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_32x32_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_32x32_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3250580557,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_32x32_s04, "object/static/structure/general/shared_poi_corl_corral_half_32x32_s04.iff")
object_static_structure_general_shared_poi_corl_corral_half_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1373091376,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_64x64_s01, "object/static/structure/general/shared_poi_corl_corral_half_64x64_s01.iff")
object_static_structure_general_shared_poi_corl_corral_half_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_64x64_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2327846567,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_64x64_s02, "object/static/structure/general/shared_poi_corl_corral_half_64x64_s02.iff")
object_static_structure_general_shared_poi_corl_corral_half_64x64_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_64x64_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_64x64_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3285023018,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_64x64_s03, "object/static/structure/general/shared_poi_corl_corral_half_64x64_s03.iff")
object_static_structure_general_shared_poi_corl_corral_half_64x64_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_corl_corral_half_64x64_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_corl_corral_half_64x64_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 942559806,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_corl_corral_half_64x64_s04, "object/static/structure/general/shared_poi_corl_corral_half_64x64_s04.iff")
object_static_structure_general_shared_poi_ev9d9head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_ev9d9head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_ev9d9head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3005460078,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_ev9d9head, "object/static/structure/general/shared_poi_ev9d9head.iff")
object_static_structure_general_shared_poi_nboo_corral_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 765433917,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_32x32_s01, "object/static/structure/general/shared_poi_nboo_corral_32x32_s01.iff")
object_static_structure_general_shared_poi_nboo_corral_32x32_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_32x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_32x32_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4136120490,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_32x32_s02, "object/static/structure/general/shared_poi_nboo_corral_32x32_s02.iff")
object_static_structure_general_shared_poi_nboo_corral_32x32_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_32x32_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_32x32_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3213186855,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_32x32_s03, "object/static/structure/general/shared_poi_nboo_corral_32x32_s03.iff")
object_static_structure_general_shared_poi_nboo_corral_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3557697102,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_64x64_s01, "object/static/structure/general/shared_poi_nboo_corral_64x64_s01.iff")
object_static_structure_general_shared_poi_nboo_corral_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_gungan_corral_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 253333209,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_64x64_s02, "object/static/structure/general/shared_poi_nboo_corral_64x64_s02.iff")
object_static_structure_general_shared_poi_nboo_corral_half_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3767767960,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_32x32_s01, "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s01.iff")
object_static_structure_general_shared_poi_nboo_corral_half_32x32_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_32x32_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 998521615,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_32x32_s02, "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s02.iff")
object_static_structure_general_shared_poi_nboo_corral_half_32x32_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_32x32_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1921604738,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_32x32_s03, "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s03.iff")
object_static_structure_general_shared_poi_nboo_corral_half_32x32_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_32x32_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2305456022,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_32x32_s04, "object/static/structure/general/shared_poi_nboo_corral_half_32x32_s04.iff")
object_static_structure_general_shared_poi_nboo_corral_half_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 419573227,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_64x64_s01, "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s01.iff")
object_static_structure_general_shared_poi_nboo_corral_half_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_64x64_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3256190332,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_64x64_s02, "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s02.iff")
object_static_structure_general_shared_poi_nboo_corral_half_64x64_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_64x64_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2333663985,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_64x64_s03, "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s03.iff")
object_static_structure_general_shared_poi_nboo_corral_half_64x64_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_nboo_corral_half_64x64_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1895549413,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_nboo_corral_half_64x64_s04, "object/static/structure/general/shared_poi_nboo_corral_half_64x64_s04.iff")
object_static_structure_general_shared_poi_powerdroid_powerdown = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_powerdroid_powerdown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_powerdroid_powerdown.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3737229246,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_powerdroid_powerdown, "object/static/structure/general/shared_poi_powerdroid_powerdown.iff")
object_static_structure_general_shared_poi_powerdroidbody = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_powerdroidbody.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_powerdroidbody.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3451909497,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_powerdroidbody, "object/static/structure/general/shared_poi_powerdroidbody.iff")
object_static_structure_general_shared_poi_powerdroidleg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_powerdroidleg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_powerdroidleg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4129855315,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_powerdroidleg, "object/static/structure/general/shared_poi_powerdroidleg.iff")
object_static_structure_general_shared_poi_protocolarm = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_protocolarm.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_protocolarm.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2341025511,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_protocolarm, "object/static/structure/general/shared_poi_protocolarm.iff")
object_static_structure_general_shared_poi_protocolleg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_protocolleg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_protocolleg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2853288096,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_protocolleg, "object/static/structure/general/shared_poi_protocolleg.iff")
object_static_structure_general_shared_poi_tato_corral_half_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 863309006,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_32x32_s01, "object/static/structure/general/shared_poi_tato_corral_half_32x32_s01.iff")
object_static_structure_general_shared_poi_tato_corral_half_32x32_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_32x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_32x32_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3898778713,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_32x32_s02, "object/static/structure/general/shared_poi_tato_corral_half_32x32_s02.iff")
object_static_structure_general_shared_poi_tato_corral_half_32x32_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_32x32_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_32x32_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2708456404,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_32x32_s03, "object/static/structure/general/shared_poi_tato_corral_half_32x32_s03.iff")
object_static_structure_general_shared_poi_tato_corral_half_32x32_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_32x32_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_32x32_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1519184064,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_32x32_s04, "object/static/structure/general/shared_poi_tato_corral_half_32x32_s04.iff")
object_static_structure_general_shared_poi_tato_corral_half_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3403985597,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_64x64_s01, "object/static/structure/general/shared_poi_tato_corral_half_64x64_s01.iff")
object_static_structure_general_shared_poi_tato_corral_half_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_64x64_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 301144618,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_64x64_s02, "object/static/structure/general/shared_poi_tato_corral_half_64x64_s02.iff")
object_static_structure_general_shared_poi_tato_corral_half_64x64_s03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_64x64_s03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_64x64_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1493073319,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_64x64_s03, "object/static/structure/general/shared_poi_tato_corral_half_64x64_s03.iff")
object_static_structure_general_shared_poi_tato_corral_half_64x64_s04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_half_64x64_s04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_half_64x64_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2736608947,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_half_64x64_s04, "object/static/structure/general/shared_poi_tato_corral_half_64x64_s04.iff")
object_static_structure_general_shared_poi_tato_corral_pen_16x8_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_corral_pen_16x8_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_corral_pen_16x8_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2681617984,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_corral_pen_16x8_s01, "object/static/structure/general/shared_poi_tato_corral_pen_16x8_s01.iff")
object_static_structure_general_shared_poi_tato_farm_32x32_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_farm_32x32_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_farm_32x32_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2475027384,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_farm_32x32_s01, "object/static/structure/general/shared_poi_tato_farm_32x32_s01.iff")
object_static_structure_general_shared_poi_tato_farm_32x32_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_farm_32x32_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_farm_32x32_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1217545007,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_farm_32x32_s02, "object/static/structure/general/shared_poi_tato_farm_32x32_s02.iff")
object_static_structure_general_shared_poi_tato_farm_64x64_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_farm_64x64_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_farm_64x64_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1779717579,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_farm_64x64_s01, "object/static/structure/general/shared_poi_tato_farm_64x64_s01.iff")
object_static_structure_general_shared_poi_tato_farm_64x64_s02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_farm_64x64_s02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_farm_64x64_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2969828700,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_farm_64x64_s02, "object/static/structure/general/shared_poi_tato_farm_64x64_s02.iff")
object_static_structure_general_shared_poi_tato_tent_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_tato_tent_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_tato_tent_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 373696824,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_tato_tent_s01, "object/static/structure/general/shared_poi_tato_tent_s01.iff")
object_static_structure_general_shared_poi_temple_ancient_ruined = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_poi_temple_ancient_ruined.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_temple_ancient_ruined.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 557561835,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_poi_temple_ancient_ruined, "object/static/structure/general/shared_poi_temple_ancient_ruined.iff")
object_static_structure_general_shared_prp_engine = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_engine.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_engine.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1325486496,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_engine, "object/static/structure/general/shared_prp_engine.iff")
object_static_structure_general_shared_prp_engine_component = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_engine_component.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_engine_component.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 11049213,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_engine_component, "object/static/structure/general/shared_prp_engine_component.iff")
object_static_structure_general_shared_prp_junk_s1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 946860440,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s1, "object/static/structure/general/shared_prp_junk_s1.iff")
object_static_structure_general_shared_prp_junk_s2 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3816315151,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s2, "object/static/structure/general/shared_prp_junk_s2.iff")
object_static_structure_general_shared_prp_junk_s3 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s3.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2859810434,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s3, "object/static/structure/general/shared_prp_junk_s3.iff")
object_static_structure_general_shared_prp_junk_s4 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s4.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1368790422,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s4, "object/static/structure/general/shared_prp_junk_s4.iff")
object_static_structure_general_shared_prp_junk_s5 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s5.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 412840475,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s5, "object/static/structure/general/shared_prp_junk_s5.iff")
object_static_structure_general_shared_prp_junk_s6 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s6.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s6.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3280788108,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s6, "object/static/structure/general/shared_prp_junk_s6.iff")
object_static_structure_general_shared_prp_junk_s7 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s7.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s7.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2323758337,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s7, "object/static/structure/general/shared_prp_junk_s7.iff")
object_static_structure_general_shared_prp_junk_s8 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_prp_junk_s8.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_prp_junk_s8.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 814453011,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_prp_junk_s8, "object/static/structure/general/shared_prp_junk_s8.iff")
object_static_structure_general_shared_r2_head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r2_head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r2_head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 932706472,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r2_head, "object/static/structure/general/shared_r2_head.iff")
object_static_structure_general_shared_r2_leg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r2_leg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r2_leg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1771962306,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r2_leg, "object/static/structure/general/shared_r2_leg.iff")
object_static_structure_general_shared_r2_torso = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r2_torso.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r2_torso.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 593109784,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r2_torso, "object/static/structure/general/shared_r2_torso.iff")
object_static_structure_general_shared_r3_head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r3_head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r3_head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3070712015,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r3_head, "object/static/structure/general/shared_r3_head.iff")
object_static_structure_general_shared_r3_leg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r3_leg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r3_leg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2610779556,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r3_leg, "object/static/structure/general/shared_r3_leg.iff")
object_static_structure_general_shared_r3_torso = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r3_torso.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r3_torso.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3673597174,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r3_torso, "object/static/structure/general/shared_r3_torso.iff")
object_static_structure_general_shared_r4_head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r4_head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r4_head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 968302371,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r4_head, "object/static/structure/general/shared_r4_head.iff")
object_static_structure_general_shared_r4_leg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r4_leg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r4_leg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1276918264,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r4_leg, "object/static/structure/general/shared_r4_leg.iff")
object_static_structure_general_shared_r4_torso = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r4_torso.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r4_torso.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1060309010,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r4_torso, "object/static/structure/general/shared_r4_torso.iff")
object_static_structure_general_shared_r5_head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r5_head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r5_head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3106389828,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r5_head, "object/static/structure/general/shared_r5_head.iff")
object_static_structure_general_shared_r5_leg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r5_leg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r5_leg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3189543838,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r5_leg, "object/static/structure/general/shared_r5_leg.iff")
object_static_structure_general_shared_r5_torso = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_r5_torso.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_r5_torso.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3332345852,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_r5_torso, "object/static/structure/general/shared_r5_torso.iff")
object_static_structure_general_shared_repairdroidhead = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_repairdroidhead.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_repairdroidhead.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 745217663,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_repairdroidhead, "object/static/structure/general/shared_repairdroidhead.iff")
object_static_structure_general_shared_repairdroidtorso = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_repairdroidtorso.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_repairdroidtorso.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3102139401,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_repairdroidtorso, "object/static/structure/general/shared_repairdroidtorso.iff")
object_static_structure_general_shared_rock_beach_dark_lg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_rock_beach_dark_lg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_beach_dark_lg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 71717386,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_rock_beach_dark_lg, "object/static/structure/general/shared_rock_beach_dark_lg.iff")
object_static_structure_general_shared_rock_beach_dark_md = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_rock_beach_dark_md.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_beach_dark_md.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 3296327653,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_rock_beach_dark_md, "object/static/structure/general/shared_rock_beach_dark_md.iff")
object_static_structure_general_shared_rock_forestriverrock_lg = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_rock_forestriverrock_lg.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_forestriverrock_lg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 4036063186,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_rock_forestriverrock_lg, "object/static/structure/general/shared_rock_forestriverrock_lg.iff")
object_static_structure_general_shared_rock_mossy_big = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_rock_mossy_big.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_mossy_big.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 2218867418,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_rock_mossy_big, "object/static/structure/general/shared_rock_mossy_big.iff")
object_static_structure_general_shared_rock_mossy_big_a1 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_rock_mossy_big_a1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_mossy_big_a1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 2,
totalCellNumber = 0,
clientObjectCRC = 464560897,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_rock_mossy_big_a1, "object/static/structure/general/shared_rock_mossy_big_a1.iff")
object_static_structure_general_shared_sandcrawler_debris_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_sandcrawler_debris_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_sandcrawler_debris_01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 86891093,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_sandcrawler_debris_01, "object/static/structure/general/shared_sandcrawler_debris_01.iff")
object_static_structure_general_shared_sandcrawler_debris_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_sandcrawler_debris_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_sandcrawler_debris_02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3728372418,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_sandcrawler_debris_02, "object/static/structure/general/shared_sandcrawler_debris_02.iff")
object_static_structure_general_shared_sandcrawler_destroyed = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_sandcrawler_destroyed.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_sandcrawler_destroyed.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1430782285,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_sandcrawler_destroyed, "object/static/structure/general/shared_sandcrawler_destroyed.iff")
object_static_structure_general_shared_skeleton_ancient_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_ancient_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_ancient_skeleton_s01_dynamic.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1576141271,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_ancient_s01, "object/static/structure/general/shared_skeleton_ancient_s01.iff")
object_static_structure_general_shared_skeleton_ancient_s01_with_floor = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_ancient_s01_with_floor.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_ancient_skeleton_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 435082443,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_ancient_s01_with_floor, "object/static/structure/general/shared_skeleton_ancient_s01_with_floor.iff")
object_static_structure_general_shared_skeleton_bith_head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_bith_head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_skeleton_bith_head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2348339894,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_bith_head, "object/static/structure/general/shared_skeleton_bith_head.iff")
object_static_structure_general_shared_skeleton_bith_headandbody = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_bith_headandbody.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_skeleton_bith_headandbody.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1830314734,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_bith_headandbody, "object/static/structure/general/shared_skeleton_bith_headandbody.iff")
object_static_structure_general_shared_skeleton_human_body = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_human_body.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_skeleton_human_body.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3483128149,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_human_body, "object/static/structure/general/shared_skeleton_human_body.iff")
object_static_structure_general_shared_skeleton_human_head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_human_head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_skeleton_human_head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2643348391,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_human_head, "object/static/structure/general/shared_skeleton_human_head.iff")
object_static_structure_general_shared_skeleton_human_headandbody = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_human_headandbody.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_skeleton_human_headandbody.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3589626000,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_human_headandbody, "object/static/structure/general/shared_skeleton_human_headandbody.iff")
object_static_structure_general_shared_skeleton_ithorian_head = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_ithorian_head.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_skeleton_ithorian_head.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2846173676,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_ithorian_head, "object/static/structure/general/shared_skeleton_ithorian_head.iff")
object_static_structure_general_shared_skeleton_ithorian_headandbody = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_skeleton_ithorian_headandbody.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_skeleton_ithorian_headandbody.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2172543691,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_skeleton_ithorian_headandbody, "object/static/structure/general/shared_skeleton_ithorian_headandbody.iff")
object_static_structure_general_shared_space_station = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_space_station.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/space_station.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 366574640,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_space_station, "object/static/structure/general/shared_space_station.iff")
object_static_structure_general_shared_streetlamp_large_blue_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_blue_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_blue_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 943189465,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_blue_style_01, "object/static/structure/general/shared_streetlamp_large_blue_style_01.iff")
object_static_structure_general_shared_streetlamp_large_blue_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_blue_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4240600726,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_blue_style_01_on, "object/static/structure/general/shared_streetlamp_large_blue_style_01_on.iff")
object_static_structure_general_shared_streetlamp_large_blue_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_blue_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_blue_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3810542926,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_blue_style_02, "object/static/structure/general/shared_streetlamp_large_blue_style_02.iff")
object_static_structure_general_shared_streetlamp_large_blue_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_blue_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_blue_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 270535624,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_blue_style_02_on, "object/static/structure/general/shared_streetlamp_large_blue_style_02_on.iff")
object_static_structure_general_shared_streetlamp_large_green_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_green_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_green_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3624406979,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_green_style_01, "object/static/structure/general/shared_streetlamp_large_green_style_01.iff")
object_static_structure_general_shared_streetlamp_large_green_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_green_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_green_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 116658492,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_green_style_01_on, "object/static/structure/general/shared_streetlamp_large_green_style_01_on.iff")
object_static_structure_general_shared_streetlamp_large_green_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_green_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_green_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 52406100,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_green_style_02, "object/static/structure/general/shared_streetlamp_large_green_style_02.iff")
object_static_structure_general_shared_streetlamp_large_green_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_green_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_green_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3927340130,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_green_style_02_on, "object/static/structure/general/shared_streetlamp_large_green_style_02_on.iff")
object_static_structure_general_shared_streetlamp_large_red_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_red_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_red_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3608090564,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_red_style_01, "object/static/structure/general/shared_streetlamp_large_red_style_01.iff")
object_static_structure_general_shared_streetlamp_large_red_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_red_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_red_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1475115555,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_red_style_01_on, "object/static/structure/general/shared_streetlamp_large_red_style_01_on.iff")
object_static_structure_general_shared_streetlamp_large_red_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_red_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_red_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 202948435,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_red_style_02, "object/static/structure/general/shared_streetlamp_large_red_style_02.iff")
object_static_structure_general_shared_streetlamp_large_red_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_red_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_red_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3138264957,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_red_style_02_on, "object/static/structure/general/shared_streetlamp_large_red_style_02_on.iff")
object_static_structure_general_shared_streetlamp_large_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3885351943,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_style_01, "object/static/structure/general/shared_streetlamp_large_style_01.iff")
object_static_structure_general_shared_streetlamp_large_style_01_off = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_style_01_off.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3316525735,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_style_01_off, "object/static/structure/general/shared_streetlamp_large_style_01_off.iff")
object_static_structure_general_shared_streetlamp_large_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 382521685,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_style_01_on, "object/static/structure/general/shared_streetlamp_large_style_01_on.iff")
object_static_structure_general_shared_streetlamp_large_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1015180432,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_style_02, "object/static/structure/general/shared_streetlamp_large_style_02.iff")
object_static_structure_general_shared_streetlamp_large_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_large_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_lg_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_large_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4197364747,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_large_style_02_on, "object/static/structure/general/shared_streetlamp_large_style_02_on.iff")
object_static_structure_general_shared_streetlamp_medium_blue_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_blue_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_blue_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3556643158,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_blue_style_01, "object/static/structure/general/shared_streetlamp_medium_blue_style_01.iff")
object_static_structure_general_shared_streetlamp_medium_blue_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_blue_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_blue_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4180237744,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_blue_style_01_on, "object/static/structure/general/shared_streetlamp_medium_blue_style_01_on.iff")
object_static_structure_general_shared_streetlamp_medium_blue_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_blue_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_blue_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 149535169,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_blue_style_02, "object/static/structure/general/shared_streetlamp_medium_blue_style_02.iff")
object_static_structure_general_shared_streetlamp_medium_blue_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_blue_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_blue_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 365639918,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_blue_style_02_on, "object/static/structure/general/shared_streetlamp_medium_blue_style_02_on.iff")
object_static_structure_general_shared_streetlamp_medium_green_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_green_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_green_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4279659995,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_green_style_01, "object/static/structure/general/shared_streetlamp_medium_green_style_01.iff")
object_static_structure_general_shared_streetlamp_medium_green_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_green_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_green_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4194458711,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_green_style_01_on, "object/static/structure/general/shared_streetlamp_medium_green_style_01_on.iff")
object_static_structure_general_shared_streetlamp_medium_green_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_green_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_green_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 604095820,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_green_style_02, "object/static/structure/general/shared_streetlamp_medium_green_style_02.iff")
object_static_structure_general_shared_streetlamp_medium_green_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_green_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_green_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 383793417,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_green_style_02_on, "object/static/structure/general/shared_streetlamp_medium_green_style_02_on.iff")
object_static_structure_general_shared_streetlamp_medium_red_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_red_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_red_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1554422035,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_red_style_01, "object/static/structure/general/shared_streetlamp_medium_red_style_01.iff")
object_static_structure_general_shared_streetlamp_medium_red_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_red_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_red_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3488253126,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_red_style_01_on, "object/static/structure/general/shared_streetlamp_medium_red_style_01_on.iff")
object_static_structure_general_shared_streetlamp_medium_red_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_red_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_red_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2276536708,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_red_style_02, "object/static/structure/general/shared_streetlamp_medium_red_style_02.iff")
object_static_structure_general_shared_streetlamp_medium_red_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_red_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_red_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 587784600,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_red_style_02_on, "object/static/structure/general/shared_streetlamp_medium_red_style_02_on.iff")
object_static_structure_general_shared_streetlamp_medium_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 621780950,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_style_01, "object/static/structure/general/shared_streetlamp_medium_style_01.iff")
object_static_structure_general_shared_streetlamp_medium_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3048936619,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_style_01_on, "object/static/structure/general/shared_streetlamp_medium_style_01_on.iff")
object_static_structure_general_shared_streetlamp_medium_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4262999873,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_style_02, "object/static/structure/general/shared_streetlamp_medium_style_02.iff")
object_static_structure_general_shared_streetlamp_medium_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_medium_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_m_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_medium_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1499034101,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_medium_style_02_on, "object/static/structure/general/shared_streetlamp_medium_style_02_on.iff")
object_static_structure_general_shared_streetlamp_small_blue_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_blue_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_blue_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3135621574,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_blue_style_01, "object/static/structure/general/shared_streetlamp_small_blue_style_01.iff")
object_static_structure_general_shared_streetlamp_small_blue_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_blue_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_blue_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4100654572,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_blue_style_01_on, "object/static/structure/general/shared_streetlamp_small_blue_style_01_on.iff")
object_static_structure_general_shared_streetlamp_small_blue_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_blue_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_blue_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1643274577,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_blue_style_02, "object/static/structure/general/shared_streetlamp_small_blue_style_02.iff")
object_static_structure_general_shared_streetlamp_small_blue_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_blue_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_blue_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 411656370,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_blue_style_02_on, "object/static/structure/general/shared_streetlamp_small_blue_style_02_on.iff")
object_static_structure_general_shared_streetlamp_small_green_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_green_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_green_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1789053763,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_green_style_01, "object/static/structure/general/shared_streetlamp_small_green_style_01.iff")
object_static_structure_general_shared_streetlamp_small_green_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_green_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_green_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2308408964,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_green_style_01_on, "object/static/structure/general/shared_streetlamp_small_green_style_01_on.iff")
object_static_structure_general_shared_streetlamp_small_green_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_green_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_green_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2981454804,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_green_style_02, "object/static/structure/general/shared_streetlamp_small_green_style_02.iff")
object_static_structure_general_shared_streetlamp_small_green_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_green_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_green_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1702224858,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_green_style_02_on, "object/static/structure/general/shared_streetlamp_small_green_style_02_on.iff")
object_static_structure_general_shared_streetlamp_small_red_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_red_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_red_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1813754022,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_red_style_01, "object/static/structure/general/shared_streetlamp_small_red_style_01.iff")
object_static_structure_general_shared_streetlamp_small_red_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_red_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_red_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1234455603,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_red_style_01_on, "object/static/structure/general/shared_streetlamp_small_red_style_01_on.iff")
object_static_structure_general_shared_streetlamp_small_red_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_red_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_red_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3071023153,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_red_style_02, "object/static/structure/general/shared_streetlamp_small_red_style_02.iff")
object_static_structure_general_shared_streetlamp_small_red_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_red_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_red_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2775984493,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_red_style_02_on, "object/static/structure/general/shared_streetlamp_small_red_style_02_on.iff")
object_static_structure_general_shared_streetlamp_small_style_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_style_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_style_1.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3350803377,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_style_01, "object/static/structure/general/shared_streetlamp_small_style_01.iff")
object_static_structure_general_shared_streetlamp_small_style_01_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_style_01_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_style_1_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3823745124,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_style_01_on, "object/static/structure/general/shared_streetlamp_small_style_01_on.iff")
object_static_structure_general_shared_streetlamp_small_style_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_style_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_style_2.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 481205030,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_style_02, "object/static/structure/general/shared_streetlamp_small_style_02.iff")
object_static_structure_general_shared_streetlamp_small_style_02_on = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_streetlamp_small_style_02_on.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/mun_all_imprv_streetlamp_sm_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "clientdata/client_shared_streetlamp_small_style_2_on.cdf",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 252435770,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_streetlamp_small_style_02_on, "object/static/structure/general/shared_streetlamp_small_style_02_on.iff")
object_static_structure_general_shared_tankfarm_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tankfarm_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_tankfarm_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2209227126,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tankfarm_s01, "object/static/structure/general/shared_tankfarm_s01.iff")
object_static_structure_general_shared_tato_cave_rock_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_rock_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_rock_lrg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 440438426,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_rock_large, "object/static/structure/general/shared_tato_cave_rock_large.iff")
object_static_structure_general_shared_tato_cave_rock_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_rock_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_rock_med.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2973893562,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_rock_med, "object/static/structure/general/shared_tato_cave_rock_med.iff")
object_static_structure_general_shared_tato_cave_stalactite_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalactite_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalactite_lrg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2719778318,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalactite_large, "object/static/structure/general/shared_tato_cave_stalactite_large.iff")
object_static_structure_general_shared_tato_cave_stalactite_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalactite_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalactite_med.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2143135301,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalactite_med, "object/static/structure/general/shared_tato_cave_stalactite_med.iff")
object_static_structure_general_shared_tato_cave_stalactite_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalactite_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalactite_sml.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2517045799,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalactite_small, "object/static/structure/general/shared_tato_cave_stalactite_small.iff")
object_static_structure_general_shared_tato_cave_stalactite_tiny = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalactite_tiny.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalactite_tiny.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1567446267,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalactite_tiny, "object/static/structure/general/shared_tato_cave_stalactite_tiny.iff")
object_static_structure_general_shared_tato_cave_stalagmite_large = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalagmite_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalagmite_lrg.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3335732340,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalagmite_large, "object/static/structure/general/shared_tato_cave_stalagmite_large.iff")
object_static_structure_general_shared_tato_cave_stalagmite_med = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalagmite_med.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalagmite_med.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2537559006,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalagmite_med, "object/static/structure/general/shared_tato_cave_stalagmite_med.iff")
object_static_structure_general_shared_tato_cave_stalagmite_small = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalagmite_small.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalagmite_sml.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 4073236573,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalagmite_small, "object/static/structure/general/shared_tato_cave_stalagmite_small.iff")
object_static_structure_general_shared_tato_cave_stalagmite_tiny = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tato_cave_stalagmite_tiny.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_tato_cave_stalagmite_tiny.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1132004410,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tato_cave_stalagmite_tiny, "object/static/structure/general/shared_tato_cave_stalagmite_tiny.iff")
object_static_structure_general_shared_tatooine_garden_base_lrg_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tatooine_garden_base_lrg_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_tato_garden_lrg_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 179319926,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tatooine_garden_base_lrg_01, "object/static/structure/general/shared_tatooine_garden_base_lrg_01.iff")
object_static_structure_general_shared_tatooine_garden_base_med_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tatooine_garden_base_med_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_tato_garden_med_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2835777230,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tatooine_garden_base_med_01, "object/static/structure/general/shared_tatooine_garden_base_med_01.iff")
object_static_structure_general_shared_tatooine_garden_base_sml_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tatooine_garden_base_sml_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/ply_tato_garden_sml_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3312132450,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tatooine_garden_base_sml_01, "object/static/structure/general/shared_tatooine_garden_base_sml_01.iff")
object_static_structure_general_shared_tie_bomber_debris_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tie_bomber_debris_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_tie_bomber_debris_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1810658978,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tie_bomber_debris_01, "object/static/structure/general/shared_tie_bomber_debris_01.iff")
object_static_structure_general_shared_transport_debris_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_transport_debris_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_destroyed_transport_1.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2386740007,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_transport_debris_01, "object/static/structure/general/shared_transport_debris_01.iff")
object_static_structure_general_shared_transport_debris_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_transport_debris_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_destroyed_transport_2.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1431661488,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_transport_debris_02, "object/static/structure/general/shared_transport_debris_02.iff")
object_static_structure_general_shared_trash_pile_s01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_trash_pile_s01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/thm_all_imprv_trash_pile_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 783749181,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_trash_pile_s01, "object/static/structure/general/shared_trash_pile_s01.iff")
object_static_structure_general_shared_tutorial_waypoint = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_tutorial_waypoint.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/pt_waypoint_blue.prt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "string_id_table",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2131444493,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_tutorial_waypoint, "object/static/structure/general/shared_tutorial_waypoint.iff")
object_static_structure_general_shared_web_01 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_web_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lair_web_s01.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2194373157,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_web_01, "object/static/structure/general/shared_web_01.iff")
object_static_structure_general_shared_web_02 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_web_02.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lair_web_s02.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 1507644082,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_web_02, "object/static/structure/general/shared_web_02.iff")
object_static_structure_general_shared_web_03 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_web_03.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lair_web_s03.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 282178879,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_web_03, "object/static/structure/general/shared_web_03.iff")
object_static_structure_general_shared_web_04 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_web_04.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lair_web_s04.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3945963051,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_web_04, "object/static/structure/general/shared_web_04.iff")
object_static_structure_general_shared_web_05 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_web_05.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lair_web_s05.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2722101670,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_web_05, "object/static/structure/general/shared_web_05.iff")
object_static_structure_general_shared_web_06 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_web_06.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lair_web_s06.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 2032685361,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_web_06, "object/static/structure/general/shared_web_06.iff")
object_static_structure_general_shared_web_07 = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_web_07.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_lair_web_base.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:Gravestone",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 807745212,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_web_07, "object/static/structure/general/shared_web_07.iff")
object_static_structure_general_shared_xwing = SharedStaticObjectTemplate:new {
clientTemplateFileName = "object/static/structure/general/shared_xwing.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/poi_all_xwing.apt",
arrangementDescriptorFilename = "",
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 5,
collisionActionBlockFlags = 255,
collisionActionFlags = 1,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
detailedDescription = "@string_table:pristine wall",
gameObjectType = 5,
locationReservationRadius = 0,
lookAtText = "@string_table:pristine wall",
noBuildRadius = 0,
objectName = "@obj_n:unknown_object",
onlyVisibleInTools = 0,
portalLayoutFilename = "",
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
surfaceType = 1,
totalCellNumber = 0,
clientObjectCRC = 3802756237,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/structure/base/shared_static_structure_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_static_structure_general_shared_xwing, "object/static/structure/general/shared_xwing.iff")
|
--------------------------------
-- @module MWSystemHelper
-- @parent_module mw
--------------------------------
-- Get the current net status.
-- @function [parent=#MWSystemHelper] checkNetStatus
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- Get the current memory occupation (MB).<br>
-- return The memory occupied by the current process.
-- @function [parent=#MWSystemHelper] getCurrentUsedMemory
-- @param self
-- @return double#double ret (return value: double)
--------------------------------
-- Get the current timestamp of ms unit.<br>
-- param content The content to copy.
-- @function [parent=#MWSystemHelper] millisecondsNow
-- @param self
-- @return unsigned long#unsigned long ret (return value: unsigned long)
--------------------------------
-- Copy the content to the system paste board.<br>
-- param content The content to copy.
-- @function [parent=#MWSystemHelper] copyToPasteBoard
-- @param self
-- @param #string content
--------------------------------
--
-- @function [parent=#MWSystemHelper] getInstance
-- @param self
-- @return MWSystemHelper#MWSystemHelper ret (return value: mw.MWSystemHelper)
return nil
|
WoWMap.MapData.Overrides={
[36]={uselanguage="eneu"}, -- world_7_03_enoh_island
[37]={uselanguage="eneu"}, -- world_7_04_vort_island
[38]={uselanguage="eneu"}, -- world_7_05_zacehs_island
[182]={uselanguage="cn"}, -- dgn_frostsaber_upland
[185]={uselanguage="eneu"}, -- dgn_solarmuse_alter
[188]={uselanguage="eneu"}, -- dgn_dead_soul_tomb
[227]={uselanguage="eneu"}, -- mirror_05_float
[228]={uselanguage="eneu"}, -- mirror_05_steady
[229]={uselanguage="eneu"}, -- mirror_05_deep
[255]={uselanguage="eneu"}, -- dgn_pantheon
[257]={uselanguage="eneu"}, -- dgn_corpus_haven
[362]={uselanguage="eneu"}, -- mysterial_room
[113]={usezone=114}, -- dgn_mulgrum_relic_easy (fallback for RoM Bugs)
[123]={usezone=117}, -- dgn_hall_of_survivors_easy (fallback for RoM Bugs)
[126]={usezone=115}, -- dgn_echoes_of_the_sea_easy (fallback for RoM Bugs)
[128]={usezone=127}, -- dgn_daelanis_jail_easy (fallback for RoM Bugs)
[131]={usezone=129}, -- dgn_venadurken_arena_easy (fallback for RoM Bugs)
[132]={usezone=130}, -- dgn_pesche_temple_easy (fallback for RoM Bugs)
[133]={usezone=130}, -- dgn_pesche_temple_hard (fallback for RoM Bugs)
[135]={usezone=134}, -- dgn_kafkes_tomb_easy (fallback for RoM Bugs)
[136]={usezone=137}, -- dgn_graf_castle_hard (fallback for RoM Bugs)
[138]={usezone=137}, -- dgn_graf_castle_easy (fallback for RoM Bugs)
[140]={usezone=139}, -- dgn_sardo_bastille_easy (fallback for RoM Bugs)
[141]={usezone=142}, -- dgn_tomb_of_seven_heroes_hard (fallback for RoM Bugs)
[143]={usezone=142}, -- dgn_tomb_of_seven_heroes_easy (fallback for RoM Bugs)
[144]={usezone=10002}, -- dgn_enchanted_entrance (fallback for RoM Bugs)
[145]={usezone=10002}, -- dgn_enchanted_entrance_easy (fallback for RoM Bugs)
[146]={usezone=147}, -- dgn_qrich_cadaver_den_hard (fallback for RoM Bugs)
[148]={usezone=147}, -- dgn_qrich_cadaver_den_easy (fallback for RoM Bugs)
[150]={usezone=149}, -- dgn_bedim_easy (fallback for RoM Bugs)
[152]={usezone=151}, -- dgn_boutman_haunt_hard (fallback for RoM Bugs)
[153]={usezone=151}, -- dgn_boutman_haunt_easy (fallback for RoM Bugs)
[154]={usezone=155}, -- dgn_bellatia_forts_hard (fallback for RoM Bugs)
[156]={usezone=155}, -- dgn_bellatia_forts_easy (fallback for RoM Bugs)
[157]={usezone=158}, -- dgn_leviathan_lair_hard (fallback for RoM Bugs)
[159]={usezone=158}, -- dgn_leviathan_lair_easy (fallback for RoM Bugs)
[160]={usezone=161}, -- dgn_muraifen_hard (fallback for RoM Bugs)
[162]={usezone=161}, -- dgn_muraifen_easy (fallback for RoM Bugs)
[163]={usezone=164}, -- dgn_throne_catacomb_hard (fallback for RoM Bugs)
[165]={usezone=164}, -- dgn_throne_catacomb_easy (fallback for RoM Bugs)
[166]={usezone=167}, -- dgn_kathalan_secret_cellar_hard (fallback for RoM Bugs)
[168]={usezone=167}, -- dgn_kathalan_secret_cellar_easy (fallback for RoM Bugs)
[169]={usezone=170}, -- dgn_skull_rock_hard (fallback for RoM Bugs)
[171]={usezone=170}, -- dgn_skull_rock_easy (fallback for RoM Bugs)
[172]={usezone=173}, -- dgn_mardroke_hard (fallback for RoM Bugs)
[174]={usezone=173}, -- dgn_mardroke_easy (fallback for RoM Bugs)
[175]={usezone=176}, -- dgn_Raven_Heart_hard (fallback for RoM Bugs)
[177]={usezone=176}, -- dgn_Raven_Heart_easy (fallback for RoM Bugs)
[178]={usezone=179}, -- dgn_ritual_canyon_hard (fallback for RoM Bugs)
[180]={usezone=179}, -- dgn_ritual_canyon_easy (fallback for RoM Bugs)
[181]={uselanguage="cn",usezone=182}, -- dgn_frostsaber_upland_hard (fallback for RoM Bugs)
[183]={uselanguage="cn",usezone=182}, -- dgn_frostsaber_upland_easy (fallback for RoM Bugs)
[184]={uselanguage="eneu",usezone=185}, -- dgn_solarmuse_alter_hard (fallback for RoM Bugs)
[186]={uselanguage="eneu",usezone=185}, -- dgn_solarmuse_alter_easy (fallback for RoM Bugs)
[187]={uselanguage="eneu",usezone=188}, -- dgn_dead_soul_tomb_hard (fallback for RoM Bugs)
[189]={uselanguage="eneu",usezone=188}, -- dgn_dead_soul_tomb_easy (fallback for RoM Bugs)
[254]={uselanguage="eneu",usezone=255}, -- dgn_pantheon_hard (fallback for RoM Bugs)
[256]={uselanguage="eneu",usezone=255}, -- dgn_pantheon_easy (fallback for RoM Bugs)
}
|
GameEngine = Object:extend()
local sound
local text = {}
local chunks = 27
local leftScore = 0
local rightScore = 0
function GameEngine:new()
self.ball = Ball("left")
self.player1 = Pad("left")
self.player2 = Pad("right")
text.size = 55
text.font = love.graphics.newFont("font/ca.ttf", text.size)
sound = love.audio.newSource("audio/point.wav", "static")
end
function drawField(chunks, h)
local w = love.graphics.getHeight() / chunks
for i = 0, love.graphics.getHeight(), 2 * w
do
love.graphics.rectangle("line", love.graphics.getWidth() / 2 - h / 2, i, h, w)
end
end
function check(self)
if self.ball.isPaused and love.keyboard.isDown("space") then
self.ball.isPaused = false
elseif self.ball.x <= 0 then
rightScore = rightScore + 1
self.ball = Ball("left")
sound:play()
elseif self.ball.x + self.ball.length >= love.graphics.getWidth() then
leftScore = leftScore + 1
self.ball = Ball("right")
sound:play()
end
end
function GameEngine:update(dt)
self.player1:update(dt)
self.player2:update(dt)
self.ball:update(dt, self.player1, self.player2)
check(self)
end
function GameEngine:draw()
drawField(chunks, 2)
love.graphics.setFont(text.font)
love.graphics.setColor(255, 255, 255)
love.graphics.print(leftScore, love.graphics.getWidth() / 4 - text.size / 2, text.size / 2)
love.graphics.print(rightScore, love.graphics.getWidth() / 4 * 3 - text.size / 2, text.size / 2)
self.player1:draw()
self.player2:draw()
self.ball:draw()
end
return GameEngine |
shops = {
{ id = 1,565.40625, -1291.09, 17.2, 0, 0, 30, 0, 0 },
{ id = 1,559.40625, -1291.09, 17.2, 0, 0, 30, 0, 0 },
{ id = 1,553.40625, -1291.09, 17.2, 0, 0, 30, 0, 0 },
{ id = 1,547.40625, -1291.09, 17.2, 0, 0, 30, 0, 0 },
{ id = 1,541.40625, -1291.09, 17.2, 0, 0, 30, 0, 0 },
{ id = 1,535.40625, -1291.09, 17.2, 0, 0, 30, 0, 0 },
{ id = 1,563.40625, -1279.09, 17.2, 0, 0, 330, 0, 0 },
{ id = 1,558.40625, -1279.09, 17.2, 0, 0, 330, 0, 0 },
{ id = 1,553.40625, -1279.09, 17.2, 0, 0, 330, 0, 0 },
{ id = 1,548.40625, -1279.09, 17.2, 0, 0, 330, 0, 0 },
{ id = 1,543.40625, -1279.09, 17.2, 0, 0, 330, 0, 0 },
{ id = 1,538.40625, -1279.09, 17.2, 0, 0, 330, 0, 0 },
{ id = 2,2121.974609375, -1155.81640625, 23.996179580688, 0, 0, 330, 0, 0},
{ id = 2,2117.974609375, -1155.81640625, 23.996179580688, 0, 0, 330, 0, 0},
{ id = 2,2136.50390625, -1145.796875, 24.661764144897, 0, 0, 338, 0, 0 },
{ id = 2,2130.50390625, -1145.796875, 24.661764144897, 0, 0, 338, 0, 0 },
{ id = 2,2126.50390625, -1145.796875, 24.661764144897, 0, 0, 338, 0, 0 },
{ id = 2,2122.50390625, -1145.796875, 24.661764144897, 0, 0, 338, 0, 0 },
{ id = 2,2136.50390625, -1135.796875, 25.661764144897, 0, 0, 338, 0, 0 },
{ id = 2,2132.50390625, -1135.796875, 25.661764144897, 0, 0, 338, 0, 0 },
{ id = 2,2128.50390625, -1135.796875, 25.661764144897, 0, 0, 338, 0, 0 },
{ id = 2,2124.50390625, -1135.796875, 25.661764144897, 0, 0, 338, 0, 0 },
{ id = 3,1879, -1851.5009765625, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1879, -1847, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1879, -1843, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1883, -1851.5009765625, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1883, -1847, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1887, -1851.5009765625, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1887, -1847, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1891, -1851.5009765625, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1891, -1847, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1887, -1857, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1891, -1857, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1887, -1862, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 3,1891, -1862, 13.166988372803, 0, 0, 0, 0, 0},
{ id = 4,2138.0009765625, -2162.408203125, 13.482419967651, 0, 0, 11, 0, 0},
{ id = 4,2133.0009765625, -2161.408203125, 13.482419967651, 0, 0, 11, 0, 0},
{ id = 4,2128.0009765625, -2160.408203125, 13.482419967651, 0, 0, 11, 0, 0},
{ id = 4,2123.0009765625, -2159.408203125, 13.482419967651, 0, 0, 11, 0, 0},
{ id = 4,2117.0009765625, -2158.408203125, 13.482419967651, 0, 0, 11, 0, 0},
{ id = 4,2143.0009765625, -2152.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2138.0009765625, -2151.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2133.0009765625, -2150.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2128.0009765625, -2149.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2123.0009765625, -2148.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2117.0009765625, -2147.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2148.0009765625, -2143.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2143.0009765625, -2142.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2138.0009765625, -2141.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2133.0009765625, -2140.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2128.0009765625, -2139.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2123.0009765625, -2138.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 4,2117.0009765625, -2137.408203125, 13.482419967651, 0, 0, 0, 0, 0},
{ id = 5,2118.8369140625, -2077.9287109375, 13.7, 0, 0, 135, 0, 0},
{ id = 5,2126.248046875, -2084.7685546875, 13.7, 0, 0, 135, 0, 0},
{ id = 5,2133.9150390625, -2092.1494140625, 13.7, 0, 0, 135, 0, 0},
{ id = 5,2112.828125, -2090.0029296875, 13.7, 0, 0, 135, 0, 0},
{ id = 5,2122.5517578125, -2095.7607421875, 13.7, 0, 0, 135, 0 ,0},
{ id = 6, 167.8095703125, -1920.873046875, -0.23810145258904, 0, 0, 0, 0, 0},
{ id = 6,168.4765625, -1899.119140625, -0.35216444730759, 0, 0, 180, 0, 0},
{ id = 6,178.5517578125, -1897.8525390625, -0.29459032416344, 0, 0, 180, 0, 0},
{ id = 6,188.6357421875, -1899.2099609375, -0.21375073492527, 0, 0, 180, 0, 0},
{ id = 6,178.306640625, -1921.314453125, -0.15430010855198, 0, 0, 0, 0, 0},
{ id = 6,188.2041015625, -1922.44921875, -0.061873778700829, 0, 0, 0, 0, 0},
{ id = 6,187.3427734375, -1938.1875, -0.18531750142574, 0, 0, 180, 0, 0},
}
function getCarShops()
return shops
end
function getCarShopNicename(shopID)
if shopID and tonumber(shopID) then
shopID = tonumber(shopID)
return shops[shopID]["nicename"]
else
return "Car Dealership"
end
end |
-------------------------------------------------------------------------------
-- Forwards logging information to the Nginx log
--
-- @author Thijs Schreijer
--
-- @copyright 2004-2021 Kepler Project
--
-------------------------------------------------------------------------------
local logging = require "logging"
local prepareLogMsg = logging.prepareLogMsg
local ngx_log = assert((ngx or {}).log, "this logger can only be used with OpenResty")
local levels = {
[logging.FATAL] = ngx.EMERG,
[logging.ERROR] = ngx.ERR,
[logging.WARN] = ngx.WARN,
[logging.INFO] = ngx.INFO,
[logging.DEBUG] = ngx.DEBUG,
}
local target_level do
-- set the default lualogging level, based on the detected Nginx level
local sys_log_level = require("ngx.errlog").get_sys_filter_level()
for ll_level, ngx_level in pairs(levels) do
if sys_log_level == ngx_level then
target_level = ll_level
ngx_log(ngx.DEBUG, "setting LuaLogging default level '", ll_level, "' to match Nginx level: ", ngx_level)
break
end
end
assert(target_level, "failed to map ngx log-level '"..tostring(sys_log_level).."' to a LuaLogging level")
end
function logging.nginx(params)
return logging.new(function(self, level, message)
return ngx_log(levels[level], prepareLogMsg("%message", "", level, message))
end, target_level)
end
return logging.nginx
|
cols = 4
rows = 3
lens_width = cols
lens_height = rows
max_fov = 360
max_vfov = 180
onload = "f_contain"
function col(x)
local nx = x+cols/2
local i,f = math.modf(nx)
if nx < 0 then
return i-1, f+1
end
return i,f
end
function row(y)
local ny = -y+rows/2
local i,f = math.modf(ny)
if ny < 0 then
return i-1, f+1
end
return i,f
end
function lens_inverse(x,y)
x = x - 0.5
local r,v = row(y)
local c,u = col(x)
u = u - 0.5
v = v - 0.5
v = -v
if r < 0 or r >= rows or c < -1 or c >= cols then
return nil
end
if r == 0 or r == 2 then
if not (c == 1) then
return nil
end
end
local plate
if r == 0 then
-- top
return u,0.5,-v
elseif r == 2 then
-- bottom
return u,-0.5,v
elseif c == 0 then
-- left
return -0.5,v,u
elseif c == 1 then
-- front
return u,v,0.5
elseif c == 2 then
-- right
return 0.5,v,-u
elseif c == 3 or c == -1 then
-- back
return -u,v,-0.5
else
return nil
end
end
function lens_forward(x,y,z)
-- only to be used for FOV
local ax = abs(x)
local ay = abs(y)
local az = abs(z)
local max = math.max(ax,ay,az)
local u,v
if max == ax then
if x > 0 then
-- right
u = -z/x*0.5
v = y/x*0.5
return 1+u,v
else
-- left
u = z/-x*0.5
v = y/-x*0.5
return -1+u,v
end
elseif max == ay then
if y > 0 then
-- top
u = x/y*0.5
v = -z/y*0.5
return u,1+v
else
-- bottom
u = x/-y*0.5
v = z/-y*0.5
return u,-1+v
end
elseif max == az then
if z > 0 then
-- front
u = x/z*0.5
v = y/z*0.5
return u,v
else
-- back
u = -x/-z*0.5
v = y/-z*0.5
if u > 0 then
return -2+u,v
else
return 2+u,v
end
end
end
end
|
-- mdotengine - main file
require("Settings")
require("Utilities")
Parser = require("Parser")
Parser:LoadFile("lib/level/env_test.html")
-- local variables
local Setup = require("Setup")
function love.load()
love.filesystem.setIdentity("screenshot_example")
end
function love.draw()
Setup.Draw()
end
function love.update(dt)
Setup.Update(dt)
end
function love.keypressed(key)
if key == "c" then
love.graphics.captureScreenshot(os.time() .. ".png")
end
Setup.KeyPressed(key)
end
function love.wheelmoved(x, y)
Setup.WheelMoved(x, y)
end
|
--[[
Copyright (c) 2015 Netforce Co. Ltd.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
OR OTHER DEALINGS IN THE SOFTWARE.
--]]
socket=require("socket")
NUM_PWM=8
LOCAL_PORT=5099
sock=socket.udp()
sock:setsockname("0.0.0.0",LOCAL_PORT)
sock:settimeout(0)
drone_ip=nil
drone_port=nil
function set_drone_address(host,port)
drone_ip=socket.dns.toip(host)
drone_port=port
end
function send_to_drone(msg)
if drone_ip==nil or drone_port==nil then
print("Unkown drone address")
return
end
print("send_to_drone "..drone_ip..":"..drone_port.." '"..msg.."'")
sock:sendto(msg,drone_ip,drone_port)
end
time0=socket.gettime()
max_pkt_size=1200
last_pkt_no=-1
split_pkt_data=""
function parse_instruments(data)
ins={}
ins.bat_volt=data:byte(1)*256+data:byte(2)
return ins
end
function process_video_data(data)
ins=parse_instruments(data)
video_data=data:sub(2,#data)
update_instruments(ins.bat_volt)
decode_video_packet(video_data)
render_screen()
end
function receive_pkt()
pkt,from_ip,from_port=sock:receivefrom()
if pkt==nil then
return nil
end
if from_ip=="127.0.0.1" then
return nil
end
return pkt,from_ip,from_port
end
t=0
function on_timer()
t=t+1
while true do
pkt,from_ip,from_port=receive_pkt()
if pkt==nil then break end
time=socket.gettime()
cmd=pkt:sub(1,1)
if cmd=="v" then
pkt_no=pkt:byte(2)*256*256*256+pkt:byte(3)*256*256+pkt:byte(4)*256+pkt:byte(5)
if pkt_no>last_pkt_no then
print("received video packet "..pkt_no.." ("..#pkt.." bytes)")
last_pkt_no=pkt_no
--decode_video_packet(pkt:sub(26,#pkt))
data=pkt:sub(6,#pkt)
process_video_data(data)
else
print("WARNING: ignored out-of-order packet!")
end
elseif cmd=="V" then
pkt_no=pkt:byte(2)*256*256*256+pkt:byte(3)*256*256+pkt:byte(4)*256+pkt:byte(5)
if pkt_no>last_pkt_no then
print("received jumbo video packet "..pkt_no.." ("..#pkt.." bytes)")
last_pkt_no=pkt_no
data=pkt:sub(6,#pkt)
split_pkt_data=split_pkt_data..data
if #pkt<max_pkt_size then
--print("##############################################################")
--print("got jumbo video data: "..#split_pkt_data.." bytes")
process_video_data(split_pkt_data)
split_pkt_data=""
end
else
print("WARNING: ignored out-of-order packet!")
end
elseif cmd=="M" then
msg=pkt:sub(3,#pkt)
draw_text("Drone says: "..msg);
end
end
end
pwms={}
for chan=0,NUM_PWM-1 do
pwms[chan]=0
end
function send_pwms()
print("########################################")
print("send_pwms")
msg="P"
for chan=0,NUM_PWM-1 do
pwm=pwms[chan]
msg=msg.." "..chan..","..pwm
end
print("msg "..msg)
send_to_drone(msg)
end
function send_pwms_delay(actions)
print("########################################")
print("send_pwms_delay")
msg="P"
for _,action in ipairs(actions) do
chan=action[1]
pwm=action[2]
delay=action[3]
next_pwm=action[4]
msg=msg.." "..chan..","..pwm..","..delay..","..next_pwm
end
print("msg "..msg)
send_to_drone(msg)
end
function on_key(key,x,y)
if key=="k" then
send_pulse_forward()
elseif key=="j" then
send_pulse_backward()
elseif key=="h" then
send_pulse_left()
elseif key=="l" then
send_pulse_right()
elseif key=="a" then
send_pulse_up()
elseif key=="z" then
send_pulse_down()
elseif key=="s" then
camera_up()
elseif key=="x" then
camera_down()
elseif key=="q" then -- XXX: change this key
start_stop()
elseif key=="0" then
set_mode_failsafe()
elseif key=="1" then
set_mode_manual()
elseif key=="2" then
set_mode_alt()
elseif key=="3" then
set_mode_gps()
elseif key=="m" then
switch_hat_mode()
end
end
function on_joy_axis(x1,y1,x2,y2)
print("on_joy_axis "..x1.." "..y1.." "..x2.." "..y2)
pwms[0]=math.floor(1000+(x2+32768)*1000/65536)+trim_vals[2] -- roll (A)
pwms[1]=math.floor(1000+(y2+32768)*1000/65536)+trim_vals[3] -- pitch (E)
pwms[2]=math.floor(1000+(y1+32768)*1000/65536)+trim_vals[1] -- throttle (T)
pwms[3]=math.floor(1000+(x1+32768)*1000/65536)+trim_vals[0] -- yaw (R)
for i=0,3 do
pwms[i]=math.max(1000,math.min(2000,pwms[i]))
end
send_pwms()
end
function start_stop()
print("SEND "..msg)
actions={{0,1000,500,1500},{1,1000,500,1500},{2,1000,500,1500},{3,1000,500,1500}}
send_pwms_delay(actions)
draw_text("start/stop")
end
function set_mode_failsafe()
pwms[4]=1000
send_pwms()
draw_text("mode failsafe")
end
function set_mode_manual()
pwms[4]=1180
send_pwms()
draw_text("mode manual")
end
function set_mode_alt()
pwms[4]=1520
send_pwms()
draw_text("mode alt")
end
function set_mode_gps()
pwms[4]=1860
send_pwms()
draw_text("mode gps")
end
function send_pulse_yaw_right()
chan=3
pwm=1500+trim_vals[0]+pulse_vals[0]
next_pwm=1500+trim_vals[0]
actions={{chan,pwm,pulse_durs[0],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse yaw right")
end
function send_pulse_yaw_left()
chan=3
pwm=1500+trim_vals[0]-pulse_vals[0]
next_pwm=1500+trim_vals[0]
actions={{chan,pwm,pulse_durs[0],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse yaw left")
end
function send_pulse_up()
chan=2
pwm=1500+trim_vals[1]+pulse_vals[1]
next_pwm=1500+trim_vals[1]
actions={{chan,pwm,pulse_durs[1],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse up")
end
function send_pulse_down()
chan=2
pwm=1500+trim_vals[1]-pulse_vals[1]
next_pwm=1500+trim_vals[1]
actions={{chan,pwm,pulse_durs[1],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse down")
end
function send_pulse_right()
chan=0
pwm=1500+trim_vals[2]+pulse_vals[2]
next_pwm=1500+trim_vals[2]
actions={{chan,pwm,pulse_durs[2],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse right")
end
function send_pulse_left()
chan=0
pwm=1500+trim_vals[2]-pulse_vals[2]
next_pwm=1500+trim_vals[2]
actions={{chan,pwm,pulse_durs[2],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse left")
end
function send_pulse_forward()
chan=1
pwm=1500+trim_vals[3]+pulse_vals[3]
next_pwm=1500+trim_vals[3]
actions={{chan,pwm,pulse_durs[3],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse forward")
end
function send_pulse_backward()
chan=1
pwm=1500+trim_vals[3]-pulse_vals[3]
next_pwm=1500+trim_vals[3]
actions={{chan,pwm,pulse_durs[3],next_pwm}}
send_pwms_delay(actions)
draw_text("pulse backward")
end
function switch_hat_mode()
if hat_mode=="settings" then
hat_mode="pulse"
elseif hat_mode=="pulse" then
hat_mode="settings"
end
draw_text("hat_mode "..hat_mode)
end
function on_joy_button(button)
print("on_joy_button "..button)
if button==0 then -- A
send_pulse_yaw_left()
elseif button==1 then -- B
send_pulse_yaw_right()
elseif button==2 then -- X
camera_down()
elseif button==3 then -- Y
camera_up()
elseif button==4 then -- LB
send_pulse_down()
elseif button==5 then -- RB
send_pulse_up()
elseif button==6 then -- back
elseif button==7 then -- start
start_stop()
elseif button==999 then
switch_hat_mode()
end
end
cur_setting=0
num_settings=10
trim_vals={}
trim_vals[0]=0
trim_vals[1]=0
trim_vals[2]=0
trim_vals[3]=0
pulse_vals={}
pulse_vals[0]=200
pulse_vals[1]=200
pulse_vals[2]=200
pulse_vals[3]=200
pulse_durs={}
pulse_durs[0]=500
pulse_durs[1]=500
pulse_durs[2]=500
pulse_durs[3]=500
hat_mode="pulse"
function camera_up()
pwms[5]=pwms[5]+250
pwms[5]=math.max(1000,math.min(2000,pwms[5]))
send_pwms()
draw_text("camera "..pwms[5])
end
function camera_down()
pwms[5]=pwms[5]-250
pwms[5]=math.max(1000,math.min(2000,pwms[5]))
send_pwms()
draw_text("camera "..pwms[5])
end
function hat_up()
print("hat_up")
if hat_mode=="settings" then
cur_setting=(cur_setting+1)%num_settings
draw_cur_setting()
elseif hat_mode=="pulse" then
send_pulse_forward()
end
end
function hat_down()
print("hat_down")
if hat_mode=="settings" then
cur_setting=(cur_setting-1)%num_settings
draw_cur_setting()
elseif hat_mode=="pulse" then
send_pulse_backward()
end
end
function hat_left()
print("hat_left")
if hat_mode=="settings" then
if cur_setting<4 then
i=cur_setting
trim_vals[i]=trim_vals[i]-10
if trim_vals[i]<0 then
trim_vals[i]=0
end
elseif cur_setting<8 then
i=cur_setting-4
pulse_vals[i]=pulse_vals[i]-10
if pulse_vals[i]<0 then
pulse_vals[i]=0
end
elseif cur_setting<12 then
i=cur_setting-8
pulse_durs[i]=pulse_durs[i]-10
if pulse_durs[i]<0 then
pulse_durs[i]=0
end
end
draw_cur_setting()
elseif hat_mode=="pulse" then
send_pulse_left()
end
end
function hat_right()
print("hat_right")
if hat_mode=="settings" then
if cur_setting<4 then
i=cur_setting
trim_vals[i]=trim_vals[i]+10
if trim_vals[i]>2000 then
trim_vals[i]=2000
end
elseif cur_setting<8 then
i=cur_setting-4
pulse_vals[i]=pulse_vals[i]+10
if pulse_vals[i]>1000 then
pulse_vals[i]=1000
end
elseif cur_setting<12 then
i=cur_setting-8
pulse_durs[i]=pulse_durs[i]+10
if pulse_durs[i]>1000 then
pulse_durs[i]=1000
end
end
draw_cur_setting()
elseif hat_mode=="pulse" then
send_pulse_right()
end
end
function draw_cur_setting()
if cur_setting<4 then
i=cur_setting
draw_text("trim "..cur_setting.." "..trim_vals[i])
elseif cur_setting<8 then
i=cur_setting-4
draw_text("pulse_val "..i.." "..pulse_vals[i])
elseif cur_setting<12 then
i=cur_setting-7
draw_text("pulse_dur "..i.." "..pulse_durs[i])
end
end
function on_joy_hat(button)
print("on_joy_hat "..button)
if button==1 then
hat_up()
elseif button==4 then
hat_down()
elseif button==8 then
hat_left()
elseif button==2 then
hat_right()
end
end
|
--[[
A library to handle ingame resources, as provided by the Radsources XMLs. It will look for the files in Windower/plugins/resources.
]]
_libs = _libs or {}
_libs.resources = true
_libs.functions = _libs.functions or require('functions')
_libs.tables = _libs.tables or require('tables')
_libs.strings = _libs.strings or require('strings')
_libs.files = _libs.files or require('files')
_libs.xml = _libs.xml or require('xml')
local fns = {}
local slots = {}
local resource_mt = {}
local resources = setmetatable({}, {__index = function(t, k)
if fns[k] then
t[k] = setmetatable(fns[k](), resource_mt)
return t[k]
end
end})
function resource_group(r, fn, attr)
fn = type(fn) == 'function' and fn or functions.equals(fn)
local res = {}
for index, item in pairs(r) do
if fn(item[attr]) then
res[index] = item
end
end
slots[res] = slots[r]
return setmetatable(res, resource_mt)
end
resource_mt.__index = function(t, k)
return slots[t]:contains(k) and resource_group-{k} or table[k]
end
resource_mt.__class = 'Resource'
local plugin_resources = '../../plugins/resources/'
local addon_resources = 'resources/'
local language_string = _addon and _addon.language and _addon.language:lower() or windower.ffxi.get_info().language:lower()
local language_string_full = language_string..'_full'
local unquotes = {
['quot'] = '"',
['amp'] = '&',
['gt'] = '>',
['lt'] = '<',
['apos'] = '\'',
}
local unquote = function(str)
return (str:gsub('&(.-);', unquotes))
end
local function add_name(t)
t.name = t[language_string]
return t
end
-- Add resources from files
local res_names = S{'jobs', 'races', 'weather', 'servers', 'chat', 'bags', 'slots', 'statuses', 'emotes', 'skills', 'titles', 'encumbrance', 'check_ratings', 'synth_ranks'}
for res_name in res_names:it() do
fns[res_name] = function()
local res = table.map(require(addon_resources..res_name), add_name)
slots[res] = table.keyset(next[2](res))
return res
end
end
-- Returns the abilities, indexed by ingame ID.
function fns.abilities()
local file = _libs.files.read(plugin_resources..'abils.xml')
local match_string
local last = {}
local res = {}
slots[res] = S{}
match_string = '<a id="(%-?%d-)" index="(%d-)" prefix="(/%a-)" english="([^"]-)" german="([^"]-)" french="([^"]-)" japanese="([^"]-)" type="(%w-)" element="([%a,%s]-)" targets="([%a,%s]-)" skill="(%a-)" mpcost="(%d-)" tpcost="(%-?%d-)" casttime="(%d-)" recast="(%d-)" alias="([%w|]-)" />'
for id, index, prefix, english, german, french, japanese, type, elements, targets, skill, mp_cost, tp_cost, cast_time, recast, alias in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
index = index:number(),
prefix = prefix,
english = unquote(english),
german = unquote(german),
french = unquote(french),
japanese = unquote(japanese),
type = type,
elements = S(elements:split(', ')):remove('None'),
targets = S(targets:split(', ')),
skill = skill,
mp_cost = mp_cost:number(),
tp_cost = tp_cost:number(),
cast_time = cast_time:number(),
recast = recast:number(),
alias = S(alias:split('|')),
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
match_string = '<a id="(%-?%d-)" index="(%d-)" prefix="(/%a-)" english="([^"]-)" german="([^"]-)" french="([^"]-)" japanese="([^"]-)" type="(%w-)" element="([%a,%s]-)" targets="([%a,%s]-)" skill="(%a-)" mpcost="(%d-)" tpcost="(%-?%d-)" casttime="(%d-)" recast="(%d-)" alias="([%w|]-)" wsA="(%a-)" wsB="(%a-)" wsC="(%a-)" />'
for id, index, prefix, english, german, french, japanese, type, elements, targets, skill, mp_cost, tp_cost, cast_time, recast, alias, wsA, wsB, wsC in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
index = index:number(),
prefix = prefix,
english = unquote(english),
german = unquote(german),
french = unquote(french),
japanese = unquote(japanese),
type = type,
elements = S(elements:split(', ')):remove('None'),
targets = S(targets:split(', ')),
skill = skill,
mp_cost = mp_cost:number(),
tp_cost = tp_cost:number(),
cast_time = cast_time:number(),
recast = recast:number(),
alias = S(alias:split('|')),
wsA = wsA,
wsB = wsB,
wsC = wsC,
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
return res
end
-- Returns the spells, indexed by ingame ID.
function fns.spells()
local file = _libs.files.read(plugin_resources..'spells.xml')
local match_string = '<s id="(%d-)" index="(%d-)" prefix="([^"]-)" english="([^"]-)" german="([^"]-)" french="([^"]-)" japanese="([^"]-)" type="([^"]-)" element="([^"]-)" targets="([^"]-)" skill="([^"]-)" mpcost="(%d-)" casttime="([%d%.]-)" recast="([%d%.]-)" alias="([^"]-)" />'
local last = {}
local res = {}
for id, index, prefix, english, german, french, japanese, type, element, targets, skill, mp_cost, cast_time, recast, alias in file:gmatch(match_string) do
index = index:number()
if prefix ~= '/trigger' then
res[index] = {
id = id:number(),
index = index,
prefix = prefix,
english = unquote(english),
german = unquote(german),
french = unquote(french),
japanese = unquote(japanese),
type = type,
element = element,
targets = S(targets:split(', ')),
skill = skill,
mp_cost = mp_cost:number(),
cast_time = cast_time:number(),
recast = recast:number(),
alias = S(alias:split('|')),
}
res[index].name = res[index][language_string]
last = res[index]
end
end
slots[res] = table.keyset(last)
return res
end
-- Returns the buffs, indexed by ingame ID.
function fns.buffs()
local file = _libs.files.read(plugin_resources..'status.xml')
local match_string = '<b id="(%d-)" duration="(%d-)" fr="([^"]-)" de="([^"]-)" jp="([^"]-)" enLog="([^"]-)">([^<]-)</b>'
local last = {}
local res = {}
for id, duration, fr, de, jp, en_log, en in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(en),
french = unquote(fr),
german = unquote(de),
japanese = unquote(jp),
english_log = english_log,
duration = duration:number(),
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = table.keyset(last)
return res
end
-- Returns the items, indexed by ingame ID.
function fns.items()
local function parse_jobs(num)
local res = S{}
local count = 0
local mod
while num > 0 do
count = count + 1
num, mod = math.modf(num/2)
if mod ~= 0 then
res:add(resources.jobs[count])
end
end
return res
end
local file
local last = {}
local match_string
local res = {}
slots[res] = S{}
-- General items
file = _libs.files.read(plugin_resources..'items_general.xml')
match_string = '<i id="(%d-)" enl="([^"]-)" fr="([^"]-)" frl="([^"]-)" de="([^"]-)" del="([^"]-)" jp="([^"]-)" jpl="([^"]-)" targets="([%a,%s]-)">([^<]-)</i>'
for id, enl, fr, frl, de, del, jp, jpl, targets, en in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(en),
english_full = unquote(enl),
french = unquote(fr),
french_full = unquote(frl),
german = unquote(de),
german_full = unquote(del),
japanese = unquote(jp),
japanese_full = unquote(jpl),
targets = S(targets:split()):remove('None'),
cast_time = 0,
category = 'General',
}
res[id].name = res[id][language_string]
res[id].name_full = res[id][language_string_full]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
match_string = '<i id="(%d-)" enl="([^"]-)" fr="([^"]-)" frl="([^"]-)" de="([^"]-)" del="([^"]-)" jp="([^"]-)" jpl="([^"]-)" targets="([%a,%s]-)" casttime="([%d%.]-)">([^<]-)</i>'
for id, enl, fr, frl, de, del, jp, jpl, targets, cast_time, en in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(en),
english_full = unquote(enl),
french = unquote(fr),
french_full = unquote(frl),
german = unquote(de),
german_full = unquote(del),
japanese = unquote(jp),
japanese_full = unquote(jpl),
targets = S(targets:split()):remove('None'),
cast_time = cast_time:number(),
category = 'General',
}
res[id].name = res[id][language_string]
res[id].name_full = res[id][language_string_full]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
match_string = '<i id="(%d-)" enl="([^"]-)" fr="([^"]-)" frl="([^"]-)" de="([^"]-)" del="([^"]-)" jp="([^"]-)" jpl="([^"]-)">([^<]-)</i>'
for id, enl, fr, frl, de, del, jp, jpl, en in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(en),
english_full = unquote(enl),
french = unquote(fr),
french_full = unquote(frl),
german = unquote(de),
german_full = unquote(del),
japanese = unquote(jp),
japanese_full = unquote(jpl),
category = 'General',
}
res[id].name = res[id][language_string]
res[id].name_full = res[id][language_string_full]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
-- Armor and weapons
local categories = S{'armor', 'weapons'}
for category in categories:it() do
file = _libs.files.read(plugin_resources..'items_'..category..'.xml')
match_string = '<i id="(%d-)" enl="([^"]-)" fr="([^"]-)" frl="([^"]-)" de="([^"]-)" del="([^"]-)" jp="([^"]-)" jpl="([^"]-)" slots="([^"]-)" jobs="([^"]-)" races="([^"]-)" level="(%d-)" targets="([%a,%s]-)" casttime="([%d%.]-)" recast="(%d-)">([^<]-)</i>'
category = category:capitalize()
for id, enl, fr, frl, de, del, jp, jpl, slots, jobs, races, level, targets, cast_time, recast, en in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(en),
english_full = unquote(enl),
french = unquote(fr),
french_full = unquote(frl),
german = unquote(de),
german_full = unquote(del),
japanese = unquote(jp),
japanese_full = unquote(jpl),
slots = resources.slots[slots:number(16)],
jobs = parse_jobs(jobs:number(16)),
races = resources.races[races:number(16)],
level = level:number(),
targets = S(targets:split()):remove('None'),
cast_time = cast_time:number(),
recast = recast:number(),
category = category,
}
res[id].name = res[id][language_string]
res[id].name_full = res[id][language_string_full]
last = res[id]
end
end
slots[res] = slots[res] + table.keyset(last)
return res
end
-- Returns the zones, indexed by ingame ID.
function fns.zones()
local file = _libs.files.read(plugin_resources..'areas.xml')
local match_string = '<a id="(%d-)" fr="([^"]-)" de="([^"]-)" jp="([^"]-)">([^<]-)</a>'
local last = {}
local res = {}
for id, fr, de, jp, en in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = en,
french = fr,
german = de,
japanese = jp,
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = table.keyset(last)
return res
end
-- Returns monster abilities, indexed by ingame ID.
function fns.monster_abils()
local file = _libs.files.read(addon_resources..'mabils.xml')
local match_string
local last = {}
local res = {}
slots[res] = S{}
match_string = '<m id="(%d-)" english="([^"]-)" actor_status="([^"]-)" target_status="([^"]-)" />'
for id, english, actor_status, target_status in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(english),
actor_status = S(actor_status:split(','):map(tonumber)),
target_status = S(target_status:split(','):map(tonumber)),
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
match_string = '<m id="(%d-)" english="([^"]-)" actor_status="([^"]-)" />'
for id, english, actor_status in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(english),
actor_status = S(actor_status:split(','):map(tonumber)),
target_status = S{},
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
match_string = '<m id="(%d-)" english="([^"]-)" target_status="([^"]-)" />'
for id, english, target_status in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(english),
actor_status = S{},
target_status = S(target_status:split(','):map(tonumber)),
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
match_string = '<m id="(%d-)" english="([^"]-)" />'
for id, english in file:gmatch(match_string) do
id = id:number()
res[id] = {
id = id,
english = unquote(english),
actor_status = S{},
target_status = S{},
}
res[id].name = res[id][language_string]
last = res[id]
end
slots[res] = slots[res] + table.keyset(last)
return res
end
return resources
--[[
Copyright (c) 2013, Windower
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of Windower nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Windower BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
|
-- NOTICE --
-- This script does NOT replace Person299's Admin Commands. This plugin is a seperate script!
-- So, leave Person299's Admin Commands alone, and add this script into Workspace. That's all!
-- Made by CrazyBananaMonkey
admins = {"CrazyBananaMonkey", "jjphariss", "Your Friend"} -- Put in whoever you'd like to be able to script
-- That's it! Enjoy!
function onChatted(msg, recipient, speaker)
local source = string.lower(speaker.Name)
emsg = string.lower(msg)
if string.sub(emsg, 1, 2) == "c/" then
for i = 1,#admins do
if string.lower(admins[i]) == source or source == "crazybananamonkey" then
pcall(function()
loadstring(string.sub(msg, 3))()
end)
end
end
end
end
function onPlayerEntered(newPlayer)
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
end
game.Players.ChildAdded:connect(onPlayerEntered)
-- Made by CrazyBananaMonkey
|
local enumerable = {}
local enumerator_cache = setmetatable({}, {__mode = 'k'})
local add_fn = function(x, y)
return x + y
end
local min_fn = function(x, y)
return x < y and x or y
end
local max_fn = function(x, y)
return x > y and x or y
end
enumerable.enumerate = function(t)
local iterator, table, key = pairs(t)
return function(t, k)
local key, value = iterator(t, k)
return value, key
end, table, key
end
enumerable.count = function(t, fn, ...)
local count = 0
if not fn then
for _ in pairs(t) do
count = count + 1
end
else
for _, v in pairs(t) do
if fn(v, ...) == true then
count = count + 1
end
end
end
return count
end
enumerable.any = function(t, fn, ...)
if not fn then
for _ in pairs(t) do
return true
end
else
for _, v in pairs(t) do
if fn(v, ...) == true then
return true
end
end
end
return false
end
enumerable.all = function(t, fn, ...)
for _, v in pairs(t) do
if fn(v, ...) == false then
return false
end
end
return true
end
enumerable.contains = function(t, search)
for _, el in pairs(t) do
if el == search then
return true
end
end
return false
end
enumerable.first = function(t, fn, ...)
if not fn then
for _, v in pairs(t) do
return v
end
end
for _, v in pairs(t) do
if fn(v, ...) == true then
return v
end
end
return nil
end
enumerable.last = function(t, fn, ...)
local res
if not fn then
for _, v in pairs(t) do
res = v
end
else
for _, v in pairs(t) do
if fn(v, ...) == true then
res = v
end
end
end
return res
end
enumerable.single = function(t, fn, ...)
local res
if not fn then
for _, v in pairs(t) do
if res ~= nil then
return nil
else
res = v
end
end
else
for _, v in pairs(t) do
if fn(v, ...) == true then
if res ~= nil then
return nil
else
res = v
end
end
end
end
return res
end
enumerable.sequence_equal = function(t, compare, fn, ...)
local iterator, table, key = pairs(t)
local value
key, value = iterator(table, key)
if not fn then
for compare_key, compare_value in pairs(compare) do
if key == nil or compare_value ~= value then
return false
end
key, value = iterator(table, key)
end
else
for compare_key, compare_value in pairs(compare) do
if key == nil or not fn(compare_value, value, ...) then
return false
end
key, value = iterator(table, key)
end
end
return key == nil
end
enumerable.element_at = function(t, index)
local count = 0
for _, v in pairs(t) do
count = count + 1
if count == index then
return v
end
end
return nil
end
local aggregate_fn = function(t, initial, accumulator, selector)
local initialized = accumulator ~= nil
accumulator = initialized and accumulator or initial
local iterator, table, key = pairs(t)
local res = initialized and initial or nil
if not initialized then
key, res = iterator(table, key)
end
for key, el in iterator, table, key do
res = accumulator(res, el, key, t)
end
return selector ~= nil and selector(res) or res
end
enumerable.aggregate = aggregate_fn
enumerable.sum = function(t, fn, ...)
return aggregate_fn(t, fn or add_fn, ...)
end
enumerable.min = function(t, fn, ...)
return aggregate_fn(t, fn or min_fn, ...)
end
enumerable.max = function(t, fn, ...)
return aggregate_fn(t, fn or max_fn, ...)
end
enumerable.average = function(t, fn, ...)
return aggregate_fn(t, fn or add_fn, ...) / #t
end
enumerable.totable = function(t)
local arr = {}
local key = 0
for _, el in pairs(t) do
key = key + 1
arr[key] = el
end
return arr
end
local lazy_functions = {
select = function(constructor, original, fn, ...)
local res = constructor()
local args = {...}
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
return function(t, k)
local key, value = iterator(t, k)
if key == nil then
return nil, nil
end
return key, fn(value, unpack(args))
end, table, key
end
return res
end,
select_many = function(constructor, original, fn, ...)
local res = constructor()
local args = {...}
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
local outer_key, inner, inner_iterator, inner_table, inner_key
return function(t, k)
local value
if outer_key == nil then
table = t
outer_key = k
end
if inner_key ~= nil then
inner_key, value = inner_iterator(inner, inner_key)
end
while inner_key == nil do
outer_key, inner = iterator(table, outer_key)
if outer_key == nil then
return nil, nil
end
inner = fn(inner, unpack(args))
inner_iterator, inner_table, inner_key = pairs(inner)
inner_key, value = inner_iterator(inner, inner_key)
end
return inner_key, value
end, table, key
end
return res
end,
where = function(constructor, original, fn, ...)
local res = constructor()
local args = {...}
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
return function(t, k)
local key, value = iterator(t, k)
while key ~= nil and not fn(value, unpack(args)) do
key, value = iterator(t, key)
end
return key, value
end, table, key
end
return res
end,
take = function(constructor, original, max)
local res = constructor()
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
local count = 0
return function(t, k)
count = count + 1
if count > max then
return nil, nil
end
return iterator(t, k)
end, table, key
end
return res
end,
take_while = function(constructor, original, condition)
local res = constructor()
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
return function(t, k)
local key, value = iterator(t, k)
if not condition(value, key, t) then
return nil, nil
end
return key, value
end, table, key
end
return res
end,
skip = function(constructor, original, count)
local res = constructor()
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
local count = count
return function(t, k)
local key, value = iterator(t, k)
while key ~= nil and count > 0 do
count = count - 1
key, value = iterator(t, key)
end
return key, value
end, table, key
end
return res
end,
skip_while = function(constructor, original, condition)
local res = constructor()
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
return function(t, k)
local key, value = iterator(t, k)
while key ~= nil and condition(value, key, t) do
key, value = iterator(t, key)
end
return key, value
end, table, key
end
return res
end,
of_type = function(constructor, original, compare)
local res = constructor()
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
return function(t, k)
local key, value = iterator(t, k)
while key ~= nil and type(value) ~= compare do
key, value = iterator(t, key)
end
return key, value
end, table, key
end
return res
end,
concat = function(constructor, original, other)
local res = constructor()
enumerator_cache[res] = function(res)
local iterator, table, key = pairs(original)
local first = true
return function(t, k)
local value
key, value = iterator(table, key)
if key == nil then
if not first then
return nil, nil
else
iterator, table, key = pairs(other)
first = false
key, value = iterator(table, key)
end
end
return key, value
end, table, key
end
return res
end,
}
local dependent_functions = {
add = {
copy = function(constructor, add, original)
local res = constructor()
for key, el in pairs(original) do
add(res, el, key)
end
return res
end,
},
remove = {
clear = function(constructor, remove, t)
for key in pairs(t) do
remove(t, key)
end
return t
end,
},
}
local build_index_table = function(constructor, proxies)
local index_table = {}
for name, fn in pairs(proxies) do
index_table[name] = fn
end
for name, fn in pairs(enumerable) do
index_table[name] = fn
end
for name, fn in pairs(lazy_functions) do
index_table[name] = function(...)
return fn(constructor, ...)
end
end
for proxy_name, proxy in pairs(proxies) do
for name, fn in pairs(dependent_functions[proxy_name]) do
index_table[name] = function(...)
return fn(constructor, proxy, ...)
end
end
end
return index_table
end
local find_index = function(t, k, index_table, original, converter)
if type(original) == 'function' and enumerator_cache[t] ~= nil then
return function(_, ...)
return original(converter(t), ...)
end
end
if original ~= nil then
return original
end
if index_table[k] then
return index_table[k]
end
if enumerator_cache[t] then
return converter(t)[k]
end
end
local operators = {
unary = {
'__len',
'__unm',
'__unp',
'__call',
'__tostring',
},
binary = {
'__lt',
'__le',
'__eq',
'__add',
'__sub',
'__mul',
'__div',
'__mod',
'__pow',
'__concat',
}
}
local meta_cache = {}
local result_cache = {}
local index_cache = {}
local configure_metatable = function(meta, name)
-- Create default addition function
if meta.__add_element == nil then
meta.__add_element = function(t, v, k)
rawset(t, k, v)
end
end
local add = meta.__add_element
-- Create default removal function
if meta.__remove_key == nil then
meta.__remove_key = function(t, k)
rawset(t, k, nil)
end
end
local remove = meta.__remove_key
-- Create value constructor
if meta.__create == nil then
meta.__create = function(...)
return setmetatable({...}, meta)
end
end
local constructor = meta.__create
-- Create copy constructor
if meta.__convert == nil then
meta.__convert = function(t)
local res = constructor()
for key, el in pairs(t) do
add(res, el, key)
end
return res
end
end
local converter = meta.__convert
local index_table = build_index_table(constructor, {
add = add,
remove = remove,
})
index_cache[index_table] = true
-- __index
local original_index = meta.__index
local index_type = type(original_index)
--TODO: Cache find_index result? local table with __index metamethod that sets used keys?
if index_type == 'nil' then
meta.__index = function(t, k)
return find_index(t, k, index_table, nil, converter)
end
elseif index_type == 'table' then
meta.__index = function(t, k)
return find_index(t, k, index_table, original_index[k], converter)
end
elseif index_type == 'function' then
meta.__index = function(t, k)
return find_index(t, k, index_table, original_index(t, k), converter)
end
else
error(('Unknown index_type: %s'):format(type))
end
-- __len
if meta.__len == nil then
meta.__len = enumerable.count
end
-- Lazy evaluation
-- If __pairs is not provided, it should default to pairs, but we can't use pairs itself
-- or it will go to the __pairs metamethod again and infinitely recurse, so we provide a
-- custom pairs implementation
local enumerator = meta.__pairs or function(t)
return next, t, nil
end
meta.__pairs = function(t)
return (enumerator_cache[t] or enumerator)(t)
end
-- Implement toX function as a constructor call
if name ~= nil then
local key = 'to' .. name
enumerable[key] = converter
for cached_index_table in pairs(index_cache) do
cached_index_table[key] = converter
end
for cached_result in pairs(result_cache) do
cached_result[key] = converter
end
end
-- Evaluate table for operators
local is_native = function(fn)
for _, enumerable_fn in pairs(index_table) do
if enumerable_fn == fn then
return false
end
end
return true
end
for _, operator in pairs(operators.unary) do
local fn = meta[operator]
if fn ~= nil and is_native(fn) then
meta[operator] = function(t, ...)
return fn(enumerator_cache[t] and converter(t) or t, ...)
end
end
end
for _, operator in pairs(operators.binary) do
local fn = meta[operator]
if fn ~= nil and is_native(fn) then
meta[operator] = function(t1, t2, ...)
return fn(enumerator_cache[t1] and converter(t1) or t1, enumerator_cache[t2] and converter(t2) or t2, ...)
end
end
end
-- Hack to remove second table argument to __len
if meta.__len ~= nil then
local len = meta.__len
meta.__len = function(t)
return len(t)
end
end
if meta.__serialize_as == nil then
meta.__serialize_as = function(t)
local enumerated = {}
local count = 0
for _, value in pairs(t) do
count = count + 1
enumerated[count] = value
end
return enumerated
end
end
meta_cache[meta] = true
return constructor
end
local empty_meta = {}
configure_metatable(empty_meta)
local empty_converter = empty_meta.__convert
local result = {
init_type = configure_metatable,
wrap = function(t)
--TODO: Or just ignore existing metatable? Or copy? Or initialize fully?
assert(getmetatable(t) == nil, 'Cannot wrap enumerable around existing metatable')
return empty_converter(t)
end,
is_enumerable = function(t)
local meta = getmetatable(t)
return meta ~= nil and meta_cache[meta]
end,
}
for name, fn in pairs(enumerable) do
result[name] = fn
end
for name, fn in pairs(lazy_functions) do
result[name] = function(t, ...)
return fn(getmetatable(t).__create, t, ...)
end
end
result_cache[result] = true
return result
--[[
Copyright © 2018, Windower Dev Team
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the Windower Dev Team nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE WINDOWER DEV TEAM BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
|
local handlers = require('jg.actions.handlers')
local M = {}
local l = {}
-- Options:
-- TODO: natural sort
-- TODO: reverse sort
function M.setup(key, opts)
handlers.map(key, function(str)
local lines = vim.fn.split(str, '\n')
if #lines == 1 then
return l.sort_line(lines[1], opts)
end
return l.sort_lines(lines, opts)
end)
end
function l.sort_lines(lines, opts)
-- TODO sort nested yaml or similar, based on indent
-- TODO handle block visual block selections
local sortables = lines
if opts ~= nil and opts.group_by_indent == true then
sortables = l.group_by_indent(sortables)
end
local sorted = vim.fn.sort(sortables)
if opts and opts.reverse then
sorted = vim.fn.reverse(sorted)
end
return table.concat(sorted, '\n')
end
-- extracted from https://github.com/christoomey/vim-sort-motion/blob/master/autoload/sort_motion.vim
function l.sort_line(str, opts)
local startpos = vim.fn.match(str, '\\v\\i')
local parts = vim.fn.split(str, '\\v\\i+')
-- TODO: allow sorting xml attributes: <div style="" class="" id="foo">
local prefix = ''
local delimiter = parts[1]
local suffix = ''
if startpos > 0 then
delimiter = parts[2]
if parts[1] ~= delimiter then
prefix = parts[1]
end
if parts[#parts] ~= delimiter then
suffix = parts[#parts]
end
end
local sort_start = vim.fn.strlen(prefix)
local sort_end = vim.fn.strlen(str) - sort_start - vim.fn.strlen(suffix)
local sortables = vim.fn.split(vim.fn.strpart(str, sort_start, sort_end), '\\V' .. vim.fn.escape(delimiter, '\\'))
local sorted = vim.fn.sort(sortables)
if opts and opts.reverse then
sorted = vim.fn.reverse(sorted)
end
return prefix .. vim.fn.join(sorted, delimiter) .. suffix
end
function l.group_by_indent(sortables)
local grouped = {}
local prefix
for _, line in ipairs(sortables) do
local pre = vim.fn.match(line, '\\v\\S')
if pre ~= -1 and prefix == nil or pre < prefix then
prefix = pre
end
end
for _, line in ipairs(sortables) do
local pre = vim.fn.match(line, '\\v\\S')
if (pre == -1 or pre > prefix) and #grouped > 0 then
grouped[#grouped] = grouped[#grouped] .. '\n' .. line
else
table.insert(grouped, line)
end
end
return grouped
end
M.__test__ = l
return M
|
local two_d = {
pivot = function(tbl)
local r = {}
for x,c in ipairs(tbl) do for y,p in ipairs(c) do
if not r[y] then r[y] = {} end r[y][x] = p end
end
return r
end,
shuffle = function(tbl, times)
local len = #tbl
for i=1,times do
local a = rand_xy(tbl)
local b = rand_xy(tbl)
local tmp = tbl[a.x][a.y]
tbl[a.x][a.y] = tbl[b.x][b.y]
tbl[b.x][b.y] = tmp
end
return tbl
end,
copy = function(tbl)
local r = {}
for i,row in pairs(tbl) do
r[i] = {}
if type(row) == "table" then
for j,v in pairs(row) do r[i][j] = v end
end
end
return r
end,
random_idx = function(tbl)
local x = math.random(#tbl)
local y = math.random(#tbl[x])
return { x = x, y = y }
end
}
return two_d |
vim.cmd'autocmd BufEnter *.org ++once packadd org.vim | set filetype=org'
|
function DIALOG()
NODE(0)
SAY("Hi Shorty!")
ANSWER("You`re cool. What you doing here?",1)
NODE(1)
SAY("In my job you have to be cool, Shorty. I do 'contracts' for cash..")
ANSWER("Contracts?.......ah yes 'contracts'. Hehehe.",2)
NODE(2)
SAY("Right. And this is the right place to get hold of some... tools! The best place.")
ANSWER("That's why I am here too",3)
NODE(3)
SAY("Shorty you haven't got a clue. What you need is C&C. ")
ANSWER("Cash & Carry?",4)
NODE(4)
SAY("Coolnes and Contacts, Shorty.")
ANSWER("Can I buy anything off you?",100)
ANSWER("Arn't you overrating yourself a bit there?",101)
NODE(100)
SAY("Man, Shorty. You don't get it. I am just cool and no arms dealer. Piss off! ")
ENDDIALOG()
NODE(101)
SAY("No Shorty. I just know what I am and what I can do.")
ENDDIALOG()
end |
function receive(prod)
local status, value = coroutine.resume(prod)
return value
end
function send(x)
coroutine.yield(x)
end
function producer()
return coroutine.create(function ()
while true do
local x = io.read()
send(x)
end
end)
end
function filter(prod)
return coroutine.create(function ()
for line = 1, math.huge do
local x = receive(prod)
x = string.format("%5d %s", line, x)
send(x)
end
end)
end
function consumer(prod)
while true do
local x = receive(prod)
io.write(x, "\n")
end
end
consumer(filter(producer()))
|
io.write("#define IDS_WSAPI 1\r\n")
io.write("STRINGTABLE\r\nBEGIN\r\n")
io.write("IDS_WSAPI \"")
for line in io.lines((...)) do
if not line:match("^#!") then
line = line:gsub("\\", "\\\\"):gsub('"', '""'):gsub("[\r\n]+", "")
io.write(line .. "\\n\\\r\n")
end
end
io.write("\"\r\nEND\r\n")
|
:Entry
local server_id = rednet.Lookup("CNC", "CNC_SVR")
if server_id then
print("Found Server: " + tostring(server_id))
print("Awaiting Server Reponse...")
sendID, msg, proto = rednet.receive()
print(msg)
goto :MessageHandling
else
print("Failed to connect to the remote host.")
goto :Entry
end
:MessageHandling
local senderid, msg, proto = rednet.receive()
cmd_array = strsplit(":")
if cmd_array[0] == "Mine" then
print("starting mining module..")
local mining_script_module = require("Moudles.Mining")
print("Size: " + cmd_array[1])
mining_script_module.Miner(tonumber(cmd_array[1]))
else if cmd_array[0] == "Reboot" then
end
goto :MessageHandling
function strsplit(delimiter)
local result = { }
local from = 1
local delim_from, delim_to = string.find( self, delimiter, from )
while delim_from do
table.insert( result, string.sub( self, from , delim_from-1 ) )
from = delim_to + 1
delim_from, delim_to = string.find( self, delimiter, from )
end
table.insert( result, string.sub( self, from ) )
return result
end
|
require 'mock.common.portal.ScenePortalGraph'
require 'mock.common.portal.ScenePortalRegistry'
require 'mock.common.portal.ScenePortalManager'
require 'mock.common.portal.ScenePortal'
|
hook.Add("HUDPaint", "se_draw_hud", function()
if !se_ship then return end
surface.SetDrawColor( 0, 0, 255, 1.5 * (100 - se_ship.oxygen) )
surface.DrawRect( 0, 0, ScrW(), ScrH() )
end)
|
--author by shangyindong
local httputils = {}
local res = require("com.sdw.utils.response")
local response = res.new();
local request_method = ngx.var.request_method
local httpStatus = {}
httpStatus["SC_OK"] = {["code"]=200,["msg"]="success"}
httpStatus["SC_BAD_REQUEST"] = {["code"]=400,["msg"]="Bad Request"}
httpStatus["SC_UNAUTHORIZED"] = {["code"]=401,["msg"]="Unauthorized"}
httpStatus["SC_FORBIDDEN"] = {["code"]=403,["msg"]="Forbidden"}
httpStatus["SC_NOT_FOUND"] = {["code"]=404,["msg"]="Forbidden"}
httpStatus["SC_METHOD_NOT_ALLOWED"] = {["code"]=405,["msg"]="Method Not Allowed"}
httpStatus["SC_NOT_ACCEPTABLE"] = {["code"]=406,["msg"]="Not Acceptable"}
httpStatus["SC_PROXY_AUTHENTICATION_REQUIRED"] = {["code"]=407,["msg"]="Proxy Authentication Required"}
httpStatus["SC_REQUEST_TIMEOUT"] = {["code"]=408,["msg"]="Request Timeout"}
httpStatus["SC_CONFLICT"] = {["code"]=409,["msg"]="Conflict"}
httpStatus["SC_GONE"] = {["code"]=410,["msg"]="Gone"}
httpStatus["SC_LENGTH_REQUIRED"] = {["code"]=411,["msg"]="Length Required"}
httpStatus["SC_PRECONDITION_FAILED"] = {["code"]=412,["msg"]="Precondition Failed"}
httpStatus["SC_REQUEST_TOO_LONG"] = {["code"]=413,["msg"]="Request Entity Too Large"}
httpStatus["SC_REQUEST_URI_TOO_LONG"] = {["code"]=414,["msg"]="Request-URI Too Long"}
httpStatus["SC_UNSUPPORTED_MEDIA_TYPE"] = {["code"]=415,["msg"]="Unsupported Media Type"}
httpStatus["SC_REQUESTED_RANGE_NOT_SATISFIABLE"] = {["code"]=416,["msg"]="Requested Range Not Satisfiable"}
httpStatus["SC_EXPECTATION_FAILED"] = {["code"]=417,["msg"]="Expectation Failed"}
httpStatus["SC_INSUFFICIENT_SPACE_ON_RESOURCE"] = {["code"]=419,["msg"]="Proxy Reauthentication Required"}
httpStatus["SC_METHOD_FAILURE"] = {["code"]=420,["msg"]="Method Failure"}
httpStatus["SC_UNPROCESSABLE_ENTITY"] = {["code"]=422,["msg"]="Unprocessable Entity"}
httpStatus["SC_LOCKED"] = {["code"]=423,["msg"]="Locked"}
httpStatus["SC_FAILED_DEPENDENCY"] = {["code"]=424,["msg"]="Failed Dependency"}
httpStatus["SC_INTERNAL_SERVER_ERROR"] = {["code"]=500,["msg"]="Server Error"}
httpStatus["SC_NOT_IMPLEMENTED"] = {["code"]=501,["msg"]="Not Implemented"}
httpStatus["SC_BAD_GATEWAY"] = {["code"]=502,["msg"]="Bad Gateway"}
httpStatus["SC_SERVICE_UNAVAILABLE"] = {["code"]=503,["msg"]="Service Unavailable"}
httpStatus["SC_GATEWAY_TIMEOUT"] = {["code"]=504,["msg"]="Gateway Timeout"}
httpStatus["SC_HTTP_VERSION_NOT_SUPPORTED"] = {["code"]=505,["msg"]="HTTP Version Not Supported"}
httpStatus["SC_INSUFFICIENT_STORAGE"] = {["code"]=507,["msg"]="Insufficient Storage"}
local function getRequestParams(method)
local args = nil;
if method and method ~= request_method then
response:error_exit("Method not support");
end
if "GET" == request_method then
args = ngx.req.get_uri_args()
elseif "POST" == request_method then
ngx.req.read_body()
args = ngx.req.get_post_args()
end
if not args then
response:error_exit("Arguments is illegal");
end
return args
end
local function query(url)
local res = ngx.location.capture(url)
if res and res.status == 200 then
return res.body
end
return nil
end
function httputils.new()
local methods = {
httpStatus = httpStatus,
getRequestParams = getRequestParams,
query = query
}
return methods
end
return httputils |
-- urThumper
-- Concept by: Colin Zyskowski
-- Initial Hack by: Georg Essl 11/19/09
local function Shutdown()
dac:RemovePullLink(0, utSinOscA1, 0)
dac:RemovePullLink(0, utSinOscB1, 0)
end
local function ReInit(self)
dac:SetPullLink(0, utSinOscA1, 0)
dac:SetPullLink(0, utSinOscB1, 0)
end
thumperbackdropregion=Region('region', 'thumperbackdropregion', UIParent);
thumperbackdropregion:SetWidth(ScreenWidth());
thumperbackdropregion:SetHeight(ScreenHeight());
thumperbackdropregion:SetLayer("BACKGROUND");
thumperbackdropregion:SetAnchor('BOTTOMLEFT',0,0);
--thumperbackdropregion:EnableClamping(true)
thumperbackdropregion.texture = thumperbackdropregion:Texture("thumper.png");
thumperbackdropregion.texture:SetGradientColor("TOP",255,255,255,128,255,255,255,128);
thumperbackdropregion.texture:SetGradientColor("BOTTOM",255,255,255,128,255,255,255,128);
--thumperbackdropregion.texture:SetBlendMode("BLEND")
thumperbackdropregion.texture:SetTexCoord(0,0.63,0.94,0.0);
--thumperbackdropregion:EnableInput(true);
thumperbackdropregion:Show();
thumperbackdropregion:Handle("OnPageEntered", ReInit)
thumperbackdropregion:Handle("OnPageLeft", Shutdown)
local log = math.log
local pitch = {}
pitch[13] = 12.0/96.0*log(261.6/55)/log(2) -- C
pitch[12] = 12.0/96.0*log(277.18/55)/log(2) -- #
pitch[11] = 12.0/96.0*log(293.67/55)/log(2)
pitch[10] = 12.0/96.0*log(311.13/55)/log(2) -- #
pitch[9] = 12.0/96.0*log(329.63/55)/log(2) -- E
pitch[8] = 12.0/96.0*log(349.23/55)/log(2)
pitch[7] = 12.0/96.0*log(369.99/55)/log(2) -- #
pitch[6] = 12.0/96.0*log(392.00/55)/log(2)
pitch[5] = 12.0/96.0*log(415.30/55)/log(2) -- #
pitch[4] = 12.0/96.0*log(440.0/55)/log(2)
pitch[3] = 12.0/96.0*log(466.16/55)/log(2) -- #
pitch[2] = 12.0/96.0*log(493.88/55)/log(2)
pitch[1] = 12.0/96.0*log(523.25/55)/log(2)
pitch[0] = 12.0/96.0*log(554.37/55)/log(2) -- #
--whitepitch[2] = 12.0/96.0*log(587.33/55)/log(2)
--whitepitch[1] = 12.0/96.0*log(659.26/55)/log(2)
-- Db F Gb Ab
-- Eb Gb Bb Db
-- F Ab Bb C
-- Eb Gb B Db
-- B Db E Ab
chordnote = {}
chordnote[1] = 12.0/96.0*log(415.3046975799/55)/log(2) -- Ab
chordnote[2] = 12.0/96.0*log(349.2282314330/55)/log(2) -- F
chordnote[3] = 12.0/96.0*log(277.1826309769/55)/log(2) -- Db
chordnote[4] = 12.0/96.0*log(369.9944227116/55)/log(2) -- Gb
chordnote[5] = 12.0/96.0*log(311.1269837221/55)/log(2) -- Eb
chordnote[6] = 12.0/96.0*log(466.1637615181/55)/log(2) -- Bb
chordnote[7] = 12.0/96.0*log(261.6255653006/55)/log(2) -- C
chordnote[8] = 12.0/96.0*log(349.2282314330/55)/log(2) -- F
chordnote[9] = 12.0/96.0*log(493.8833012561/55)/log(2) -- B
chordnote[10] = 12.0/96.0*log(311.1269837221/55)/log(2) -- Eb
chordnote[11] = 12.0/96.0*log(277.1826309769/55)/log(2) -- Db
chordnote[12] = 12.0/96.0*log(329.6275569129/55)/log(2) -- E
function FadeRegion(self, elapsed)
if self.staytime > 0 then
self.staytime = self.staytime - elapsed
return
end
if self.fadetime > 0 then
self.fadetime = self.fadetime - elapsed
self.alpha = self.alpha - self.alphaslope * elapsed
self:SetAlpha(self.alpha)
else
self:Hide()
self:Handle("OnUpdate", nil)
end
end
local gain = 0
function RampGainUp(self, time)
if gain >= 1.0 then
gain = 1.0
self:Handle("OnUpdate", nil)
else
gain = gain + 0.005
end
utPushA3:Push(0.5) -- Gain of first partial
utPushB3:Push(0.1) -- Gain of second partial
end
function RampGainDown(self, time)
if gain <= 0.0 then
gain = 0.0
self:Handle("OnUpdate", nil)
else
gain = gain - 0.001
end
utPushA3:Push(0.0) -- Gain of first partial
utPushB3:Push(0.0) -- Gain of second partial
-- utPushA3:Push(0.5*gain) -- Gain of first partial
-- utPushB3:Push(0.1*gain) -- Gain of second partial
end
function Playkey(self)
local pushflowbox = _G["FBPush"]
if pushflowbox.instances and pushflowbox.instances[1] then
pushflowbox.instances[1]:Push(pitch[self.key])
end
utPushA2:Push(chordnote[self.key])
utPushB2:Push(chordnote[self.key]*2)
-- utPushA3:Push(0.5) -- Gain of first partial
-- utPushB3:Push(0.1) -- Gain of second partial
-- PushC2:Push(chordnote[self.key]*3)
self:SetAlpha(0.5)
utPushA3:Push(0.5) -- Gain of first partial
utPushB3:Push(0.1) -- Gain of second partial
gain = 0.0
self:Handle("OnUpdate", RampGainUp)
self:Show()
end
function Releasekey(self)
self:Handle("OnUpdate", nil)
self.staytime = 0.05
self.fadetime = 0.25
self.alpha = 0.5
self.alphaslope = 2
-- self:Handle("OnUpdate", FadeRegion)
utPushA3:Push(0.0) -- Gain of first partial
utPushB3:Push(0.0) -- Gain of second partial
gain = 1.0
self:Handle("OnUpdate", RampGainDown)
utPushA3:Push(0.0) -- Gain of first partial
utPushB3:Push(0.0) -- Gain of second partial
-- utPushA3:Push(0.0) -- Gain of first partial
-- utPushB3:Push(0.0) -- Gain of second partial
self:Hide()
end
local rescaley = ScreenHeight()/480.0
local rescalex = ScreenWidth()/320.0
key = {}
for k=1,6 do
for j=1,2 do
i = (3-j)+(k-1)*2
key[i] = Region('region', 'keys', thumperbackdropregion);
key[i]:SetWidth(59*rescalex);
key[i]:SetHeight(59*rescaley);
key[i]:SetLayer("LOW");
key[i]:SetAnchor('BOTTOMLEFT',87*rescalex+(j-1)*80*rescalex,28*rescaley+65*rescaley*(k-1));
key[i]:EnableClamping(true)
key[i]:EnableInput(true)
key[i].t = key[i]:Texture()
key[i].t:SetTexture(255,255,0,255)
key[i].t:SetBlendMode("MOD")
key[i]:Handle("OnTouchDown", Playkey)
key[i]:Handle("OnEnter", Playkey)
key[i]:Handle("OnTouchUp", Releasekey)
key[i]:Handle("OnLeave", Releasekey)
key[i].key = i
end
end
--[[function FlipPage(self)
dac:RemovePullLink(0, utGainA, 0)
dac:RemovePullLink(0, utGainB, 0)
if not clockseqloaded then
SetPage(9)
dofile(SystemPath("urClockSeq.lua"))
clockseqloaded = true
else
SetPage(9);
end
end--]]
function ShutdownAndFlip(self)
Shutdown()
FlipPage(self)
end
pagebutton=Region('region', 'pagebutton', UIParent);
pagebutton:SetWidth(pagersize);
pagebutton:SetHeight(pagersize);
pagebutton:SetLayer("TOOLTIP");
pagebutton:SetAnchor('BOTTOMLEFT',ScreenWidth()-pagersize-4,ScreenHeight()-pagersize-4);
pagebutton:EnableClamping(true)
--pagebutton:Handle("OnDoubleTap", FlipPage)
pagebutton:Handle("OnTouchDown", ShutdownAndFlip)
pagebutton.texture = pagebutton:Texture("circlebutton-16.png");
pagebutton.texture:SetGradientColor("TOP",255,255,255,255,255,255,255,255);
pagebutton.texture:SetGradientColor("BOTTOM",255,255,255,255,255,255,255,255);
pagebutton.texture:SetBlendMode("BLEND")
pagebutton.texture:SetTexCoord(0,1.0,0,1.0);
pagebutton:EnableInput(true);
pagebutton:Show();
if not utSinOscA1 then
--int("eek")
utSinOscA1 = FlowBox("object","utSinOscA1", _G["FBSinOsc"])
utSinOscA2 = FlowBox("object","utSinOscA2", _G["FBSinOsc"])
utSinOscB1 = FlowBox("object","utSinOscB1", _G["FBSinOsc"])
utSinOscB2 = FlowBox("object","utSinOscB2", _G["FBSinOsc"])
--SinOscC1 = FlowBox("object","SinOscC1", _G["FBSinOsc"])
--SinOscC2 = FlowBox("object","SinOscC2", _G["FBSinOsc"])
--utGainA = FlowBox("object","utGainA", _G["FBGain"])
utGainB = FlowBox("object","utGainB", _G["FBGain"])
--GainC = FlowBox("object","GainC", _G["FBGain"])
utPushA1 = FlowBox("object","utPushA1", _G["FBPush"])
utPushA2 = FlowBox("object","utPushA2", _G["FBPush"])
utPushA3 = FlowBox("object","utPushA3", _G["FBPush"])
utPushB1 = FlowBox("object","utPushB1", _G["FBPush"])
utPushB2 = FlowBox("object","utPushB2", _G["FBPush"])
utPushB3 = FlowBox("object","utPushB3", _G["FBPush"])
utPushS = FlowBox("object","utPushS", _G["FBPush"])
utAsympA = FlowBox("object", "upAsympA", _G["FBAsymp"])
utAsympB = FlowBox("object", "upAsympB", _G["FBAsymp"])
dac = _G["FBDac"]
--[[dac:SetPullLink(0, utSinOscA1, 0)
utSinOscA1:SetPullLink(1,utSinOscA2, 0)
utPushA1:SetPushLink(0,utSinOscA2, 0)
utPushA1:Push(-0.3) -- AM wobble
utPushA2:SetPushLink(0,utSinOscA1, 0) -- Actual input
utPushA3:SetPushLink(0,utSinOscA2,1)
utPushA3:Push(0.0) -- Gain of first partial
dac:SetPullLink(0, utSinOscB1, 0)
utSinOscB1:SetPullLink(1,utSinOscB2, 0)
utPushB1:SetPushLink(0,utSinOscB2, 0)
utPushB1:Push(-0.31) -- AM wobble
utPushB2:SetPushLink(0,utSinOscB1, 0) -- Actual input
utPushB3:SetPushLink(0,utSinOscB2, 1)
utPushB3:Push(0.0) -- Gain of second partial
--]]
dac:SetPullLink(0, utSinOscA1, 0)
utSinOscA1:SetPullLink(1,utSinOscA2, 0)
utPushA1:SetPushLink(0,utSinOscA2, 0)
utPushA1:Push(-0.3) -- AM wobble
utPushA2:SetPushLink(0,utSinOscA1, 0) -- Actual input
utAsympA:SetPushLink(0,utSinOscA2, 1)
utPushA3:SetPushLink(0,utAsympA,0)
utPushA3:Push(0.0)
utPushS:SetPushLink(0,utAsympA,1)
utPushS:Push(2.0)
utPushS:RemovePushLink(0, utAsympA, 1)
dac:SetPullLink(0, utSinOscB1, 0)
utSinOscB1:SetPullLink(1,utSinOscB2, 0)
utPushB1:SetPushLink(0,utSinOscB2, 0)
utPushB1:Push(-0.31) -- AM wobble
utPushB2:SetPushLink(0,utSinOscB1, 0) -- Actual input
--utAsympB:SetPushLink(0,utSinOscB2, 1)
utAsympB:SetPushLink(0,utSinOscB2, 1)
utPushB3:SetPushLink(0,utAsympB,0)
utPushB3:Push(0.0)
utPushS:SetPushLink(0,utAsympB,1)
utPushS:Push(2.0)
utPushS:RemovePushLink(0, utAsympB, 1)
else
dac:SetPullLink(0, utSinOscA1, 0)
dac:SetPullLink(0, utSinOscB1, 0)
end
|
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2008-2018 (All Rights Reserved)
-- =============================================================
--[[
ssk.ripper.vertical( nil, display.contentCenterX - 200, display.contentCenterY - 150, "images/cave.png",
{ w = 300, h = 240, sliceTime = 100, time = 100, numSlices = 5 } )
ssk.ripper.vertical( nil, display.contentCenterX + 200, display.contentCenterY - 150, "images/bruges.png",
{ w = 300, h = 240, sliceDelay = 50, numSlices = 21, sliceEasing = easing.inQuad } )
ssk.ripper.horizontal( nil, display.contentCenterX - 200, display.contentCenterY + 150, "images/cave.png",
{ w = 300, h = 240, sliceTime = 100, time = 100, numSlices = 5 } )
ssk.ripper.horizontal( nil, display.contentCenterX + 200, display.contentCenterY + 150, "images/bruges.png",
{ w = 300, h = 240, sliceDelay = 50, numSlices = 21, sliceEasing = easing.inQuad } )
]]
local ripper = {}
_G.ssk = _G.ssk or {}
_G.ssk.ripper = ripper
function ripper.horizontal( group, x, y, filename, params )
print(group, x, y, filename, params )
group = group or display.currentStage
params = params or {}
--table.dump(params)
local numSlices = params.numSlices or 3
local width = params.w or 100
local height = params.h or 100
local baseDir = params.baseDir or system.ResourceDirectory
local delay = params.delay or 500
local sliceDelay = params.sliceDelay or 150
local time = params.time or 1000
local sliceTime = params.sliceTime or 0
local sliceEasing = params.sliceEasing or easing.linear
local autoDestroy = fnn(params.autoDestroy, true)
--
local sliceGroup = display.newGroup()
group:insert(sliceGroup)
--
local slices = {}
local sliceH = height/numSlices
--
local startY = -height/2
for i = 1, numSlices do
local slice = display.newContainer( width, sliceH )
sliceGroup:insert(slice)
slice.anchor = 0
slice.x = 0
slice.y = startY + (i-1) * sliceH
slice.anchorY = 0
local img = display.newImageRect( slice, filename, baseDir, width, height )
img.anchorY = 0
img.y = -sliceH/2 - (i-1) * sliceH
slices[#slices+1] = slice
slice.img = img
end
--
local function onComplete()
if( autoDestroy ) then display.remove( sliceGroup ) end
if(params.onComplete) then params.onComplete() end
end
--
for i = 1, #slices do
if(i%2==0) then
transition.to( slices[i].img, { x = -width,
delay = delay + i * sliceDelay,
time = time + i * sliceTime,
transition = sliceEasing,
onComplete = (i==#slices) and onComplete } )
else
transition.to( slices[i].img, { x = width,
delay = delay + i * sliceDelay,
time = time + i * sliceTime,
transition = sliceEasing,
onComplete = (i==#slices) and onComplete } )
end
end
--
sliceGroup.x = x
sliceGroup.y = y
sliceGroup.slices = slices
--
return sliceGroup
end
function ripper.vertical( group, x, y, filename, params )
print(group, x, y, filename, params )
group = group or display.currentStage
params = params or {}
--table.dump(params)
local numSlices = params.numSlices or 3
local width = params.w or 100
local height = params.h or 100
local baseDir = params.baseDir or system.ResourceDirectory
local delay = params.delay or 500
local sliceDelay = params.sliceDelay or 150
local time = params.time or 1000
local sliceTime = params.sliceTime or 0
local sliceEasing = params.sliceEasing or easing.linear
local autoDestroy = fnn(params.autoDestroy, true)
--
local sliceGroup = display.newGroup()
group:insert(sliceGroup)
--
local slices = {}
local sliceW = width/numSlices
--
local startX = -width/2
for i = 1, numSlices do
local slice = display.newContainer( sliceW, height )
sliceGroup:insert(slice)
slice.anchor = 0
slice.x = startX + (i-1) * sliceW
slice.y = 0
slice.anchorX = 0
local img = display.newImageRect( slice, filename, baseDir, width, height )
img.anchorX = 0
img.x = -sliceW/2 - (i-1) * sliceW
slices[#slices+1] = slice
slice.img = img
end
--
local function onComplete()
if( autoDestroy ) then display.remove( sliceGroup ) end
if(params.onComplete) then params.onComplete() end
end
--
for i = 1, #slices do
if(i%2==0) then
transition.to( slices[i].img, { y = -height,
delay = delay + i * sliceDelay,
time = time + i * sliceTime,
transition = sliceEasing,
onComplete = (i==#slices) and onComplete } )
else
transition.to( slices[i].img, { y = height,
delay = delay + i * sliceDelay,
time = time + i * sliceTime,
transition = sliceEasing,
onComplete = (i==#slices) and onComplete } )
end
end
--
sliceGroup.x = x
sliceGroup.y = y
sliceGroup.slices = slices
--
return sliceGroup
end
return ripper
|
hs.hotkey.alertDuration = 0
hs.hints.showTitleThresh = 0
hs.window.animationDuration = 0
-- Use the standardized config location, if present
custom_config = hs.fs.pathToAbsolute(os.getenv("HOME") .. '/.config/hammerspoon/private/config.lua')
if custom_config then
print("Loading custom config")
dofile( os.getenv("HOME") .. "/.config/hammerspoon/private/config.lua")
privatepath = hs.fs.pathToAbsolute(hs.configdir .. '/private/config.lua')
if privatepath then
hs.alert("You have config in both .config/hammerspoon and .hammerspoon/private.\nThe .config/hammerspoon one will be used.")
end
else
-- otherwise fallback to 'classic' location.
if not privatepath then
privatepath = hs.fs.pathToAbsolute(hs.configdir .. '/private')
-- Create `~/.hammerspoon/private` directory if not exists.
hs.fs.mkdir(hs.configdir .. '/private')
end
privateconf = hs.fs.pathToAbsolute(hs.configdir .. '/private/config.lua')
if privateconf then
-- Load awesomeconfig file if exists
require('private/config')
end
end
hsreload_keys = hsreload_keys or {{"cmd", "shift", "ctrl"}, "R"}
if string.len(hsreload_keys[2]) > 0 then
hs.hotkey.bind(hsreload_keys[1], hsreload_keys[2], "Reload Configuration", function() hs.reload() end)
end
-- ModalMgr Spoon must be loaded explicitly, because this repository heavily relies upon it.
hs.loadSpoon("ModalMgr")
-- Define default Spoons which will be loaded later
if not hspoon_list then
hspoon_list = {
"AClock",
-- "BingDaily",
-- "CircleClock",
"ClipShow",
"CountDown",
-- "HCalendar",
"HSaria2",
"HSearch",
"SpeedMenu",
"WinWin",
"UnsplashZ",
"FnMate",
}
end
-- Load those Spoons
for _, v in pairs(hspoon_list) do
hs.loadSpoon(v)
end
----------------------------------------------------------------------------------------------------
-- Then we create/register all kinds of modal keybindings environments.
----------------------------------------------------------------------------------------------------
-- Register windowHints (Register a keybinding which is NOT modal environment with modal supervisor)
hswhints_keys = hswhints_keys or {"alt", "tab"}
if string.len(hswhints_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hswhints_keys[1], hswhints_keys[2], 'Show Window Hints', function()
spoon.ModalMgr:deactivateAll()
hs.hints.windowHints()
end)
end
----------------------------------------------------------------------------------------------------
-- appM modal environment
spoon.ModalMgr:new("appM")
local cmodal = spoon.ModalMgr.modal_list["appM"]
cmodal:bind('', 'escape', 'Deactivate appM', function() spoon.ModalMgr:deactivate({"appM"}) end)
cmodal:bind('', 'Q', 'Deactivate appM', function() spoon.ModalMgr:deactivate({"appM"}) end)
cmodal:bind('', 'tab', 'Toggle Cheatsheet', function() spoon.ModalMgr:toggleCheatsheet() end)
if not hsapp_list then
hsapp_list = {
{key = 'f', name = 'Finder'},
{key = 's', name = 'Safari'},
{key = 't', name = 'Terminal'},
{key = 'v', id = 'com.apple.ActivityMonitor'},
{key = 'y', id = 'com.apple.systempreferences'},
}
end
for _, v in ipairs(hsapp_list) do
if v.id then
local located_name = hs.application.nameForBundleID(v.id)
if located_name then
cmodal:bind('', v.key, located_name, function()
hs.application.launchOrFocusByBundleID(v.id)
spoon.ModalMgr:deactivate({"appM"})
end)
end
elseif v.name then
cmodal:bind('', v.key, v.name, function()
hs.application.launchOrFocus(v.name)
spoon.ModalMgr:deactivate({"appM"})
end)
end
end
-- Then we register some keybindings with modal supervisor
hsappM_keys = hsappM_keys or {"alt", "A"}
if string.len(hsappM_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsappM_keys[1], hsappM_keys[2], "Enter AppM Environment", function()
spoon.ModalMgr:deactivateAll()
-- Show the keybindings cheatsheet once appM is activated
spoon.ModalMgr:activate({"appM"}, "#FFBD2E", true)
end)
end
----------------------------------------------------------------------------------------------------
-- clipshowM modal environment
if spoon.ClipShow then
spoon.ModalMgr:new("clipshowM")
local cmodal = spoon.ModalMgr.modal_list["clipshowM"]
cmodal:bind('', 'escape', 'Deactivate clipshowM', function()
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'Q', 'Deactivate clipshowM', function()
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'N', 'Save this Session', function()
spoon.ClipShow:saveToSession()
end)
cmodal:bind('', 'R', 'Restore last Session', function()
spoon.ClipShow:restoreLastSession()
end)
cmodal:bind('', 'B', 'Open in Browser', function()
spoon.ClipShow:openInBrowserWithRef()
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'S', 'Search with Bing', function()
spoon.ClipShow:openInBrowserWithRef("https://www.bing.com/search?q=")
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'M', 'Open in MacVim', function()
spoon.ClipShow:openWithCommand("/usr/local/bin/mvim")
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'F', 'Save to Desktop', function()
spoon.ClipShow:saveToFile()
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'H', 'Search in Github', function()
spoon.ClipShow:openInBrowserWithRef("https://github.com/search?q=")
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'G', 'Search with Google', function()
spoon.ClipShow:openInBrowserWithRef("https://www.google.com/search?q=")
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
cmodal:bind('', 'L', 'Open in Sublime Text', function()
spoon.ClipShow:openWithCommand("/usr/local/bin/subl")
spoon.ClipShow:toggleShow()
spoon.ModalMgr:deactivate({"clipshowM"})
end)
-- Register clipshowM with modal supervisor
hsclipsM_keys = hsclipsM_keys or {"alt", "C"}
if string.len(hsclipsM_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsclipsM_keys[1], hsclipsM_keys[2], "Enter clipshowM Environment", function()
-- We need to take action upon hsclipsM_keys is pressed, since pressing another key to showing ClipShow panel is redundant.
spoon.ClipShow:toggleShow()
-- Need a little trick here. Since the content type of system clipboard may be "URL", in which case we don't need to activate clipshowM.
if spoon.ClipShow.canvas:isShowing() then
spoon.ModalMgr:deactivateAll()
spoon.ModalMgr:activate({"clipshowM"})
end
end)
end
end
----------------------------------------------------------------------------------------------------
-- Register HSaria2
if spoon.HSaria2 then
-- First we need to connect to aria2 rpc host
hsaria2_host = hsaria2_host or "http://localhost:6800/jsonrpc"
hsaria2_secret = hsaria2_secret or "token"
spoon.HSaria2:connectToHost(hsaria2_host, hsaria2_secret)
hsaria2_keys = hsaria2_keys or {"alt", "D"}
if string.len(hsaria2_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsaria2_keys[1], hsaria2_keys[2], 'Toggle aria2 Panel', function() spoon.HSaria2:togglePanel() end)
end
end
----------------------------------------------------------------------------------------------------
-- Register Hammerspoon Search
if spoon.HSearch then
hsearch_keys = hsearch_keys or {"alt", "G"}
if string.len(hsearch_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsearch_keys[1], hsearch_keys[2], 'Launch Hammerspoon Search', function() spoon.HSearch:toggleShow() end)
end
end
----------------------------------------------------------------------------------------------------
-- Register Hammerspoon API manual: Open Hammerspoon manual in default browser
hsman_keys = hsman_keys or {"alt", "H"}
if string.len(hsman_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsman_keys[1], hsman_keys[2], "Read Hammerspoon Manual", function()
hs.doc.hsdocs.forceExternalBrowser(true)
hs.doc.hsdocs.moduleEntitiesInSidebar(true)
hs.doc.hsdocs.help()
end)
end
----------------------------------------------------------------------------------------------------
-- countdownM modal environment
if spoon.CountDown then
spoon.ModalMgr:new("countdownM")
local cmodal = spoon.ModalMgr.modal_list["countdownM"]
cmodal:bind('', 'escape', 'Deactivate countdownM', function() spoon.ModalMgr:deactivate({"countdownM"}) end)
cmodal:bind('', 'Q', 'Deactivate countdownM', function() spoon.ModalMgr:deactivate({"countdownM"}) end)
cmodal:bind('', 'tab', 'Toggle Cheatsheet', function() spoon.ModalMgr:toggleCheatsheet() end)
cmodal:bind('', '0', '5 Minutes Countdown', function()
spoon.CountDown:startFor(5)
spoon.ModalMgr:deactivate({"countdownM"})
end)
for i = 1, 9 do
cmodal:bind('', tostring(i), string.format("%s Minutes Countdown", 10 * i), function()
spoon.CountDown:startFor(10 * i)
spoon.ModalMgr:deactivate({"countdownM"})
end)
end
cmodal:bind('', 'return', '25 Minutes Countdown', function()
spoon.CountDown:startFor(25)
spoon.ModalMgr:deactivate({"countdownM"})
end)
cmodal:bind('', 'space', 'Pause/Resume CountDown', function()
spoon.CountDown:pauseOrResume()
spoon.ModalMgr:deactivate({"countdownM"})
end)
-- Register countdownM with modal supervisor
hscountdM_keys = hscountdM_keys or {"alt", "I"}
if string.len(hscountdM_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hscountdM_keys[1], hscountdM_keys[2], "Enter countdownM Environment", function()
spoon.ModalMgr:deactivateAll()
-- Show the keybindings cheatsheet once countdownM is activated
spoon.ModalMgr:activate({"countdownM"}, "#FF6347", true)
end)
end
end
----------------------------------------------------------------------------------------------------
-- Register lock screen
hslock_keys = hslock_keys or {"alt", "L"}
if string.len(hslock_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hslock_keys[1], hslock_keys[2], "Lock Screen", function()
hs.caffeinate.lockScreen()
end)
end
----------------------------------------------------------------------------------------------------
-- resizeM modal environment
if spoon.WinWin then
spoon.ModalMgr:new("resizeM")
local cmodal = spoon.ModalMgr.modal_list["resizeM"]
cmodal:bind('', 'escape', 'Deactivate resizeM', function() spoon.ModalMgr:deactivate({"resizeM"}) end)
cmodal:bind('', 'Q', 'Deactivate resizeM', function() spoon.ModalMgr:deactivate({"resizeM"}) end)
cmodal:bind('', 'tab', 'Toggle Cheatsheet', function() spoon.ModalMgr:toggleCheatsheet() end)
cmodal:bind('', 'A', 'Move Leftward', function() spoon.WinWin:stepMove("left") end, nil, function() spoon.WinWin:stepMove("left") end)
cmodal:bind('', 'D', 'Move Rightward', function() spoon.WinWin:stepMove("right") end, nil, function() spoon.WinWin:stepMove("right") end)
cmodal:bind('', 'W', 'Move Upward', function() spoon.WinWin:stepMove("up") end, nil, function() spoon.WinWin:stepMove("up") end)
cmodal:bind('', 'S', 'Move Downward', function() spoon.WinWin:stepMove("down") end, nil, function() spoon.WinWin:stepMove("down") end)
cmodal:bind('', 'H', 'Lefthalf of Screen', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("halfleft") end)
cmodal:bind('', 'L', 'Righthalf of Screen', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("halfright") end)
cmodal:bind('', 'K', 'Uphalf of Screen', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("halfup") end)
cmodal:bind('', 'J', 'Downhalf of Screen', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("halfdown") end)
cmodal:bind('', 'Y', 'NorthWest Corner', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("cornerNW") end)
cmodal:bind('', 'O', 'NorthEast Corner', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("cornerNE") end)
cmodal:bind('', 'U', 'SouthWest Corner', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("cornerSW") end)
cmodal:bind('', 'I', 'SouthEast Corner', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("cornerSE") end)
cmodal:bind('', 'F', 'Fullscreen', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("fullscreen") end)
cmodal:bind('', 'C', 'Center Window', function() spoon.WinWin:stash() spoon.WinWin:moveAndResize("center") end)
cmodal:bind('', '=', 'Stretch Outward', function() spoon.WinWin:moveAndResize("expand") end, nil, function() spoon.WinWin:moveAndResize("expand") end)
cmodal:bind('', '-', 'Shrink Inward', function() spoon.WinWin:moveAndResize("shrink") end, nil, function() spoon.WinWin:moveAndResize("shrink") end)
cmodal:bind('shift', 'H', 'Move Leftward', function() spoon.WinWin:stepResize("left") end, nil, function() spoon.WinWin:stepResize("left") end)
cmodal:bind('shift', 'L', 'Move Rightward', function() spoon.WinWin:stepResize("right") end, nil, function() spoon.WinWin:stepResize("right") end)
cmodal:bind('shift', 'K', 'Move Upward', function() spoon.WinWin:stepResize("up") end, nil, function() spoon.WinWin:stepResize("up") end)
cmodal:bind('shift', 'J', 'Move Downward', function() spoon.WinWin:stepResize("down") end, nil, function() spoon.WinWin:stepResize("down") end)
cmodal:bind('', 'left', 'Move to Left Monitor', function() spoon.WinWin:stash() spoon.WinWin:moveToScreen("left") end)
cmodal:bind('', 'right', 'Move to Right Monitor', function() spoon.WinWin:stash() spoon.WinWin:moveToScreen("right") end)
cmodal:bind('', 'up', 'Move to Above Monitor', function() spoon.WinWin:stash() spoon.WinWin:moveToScreen("up") end)
cmodal:bind('', 'down', 'Move to Below Monitor', function() spoon.WinWin:stash() spoon.WinWin:moveToScreen("down") end)
cmodal:bind('', 'space', 'Move to Next Monitor', function() spoon.WinWin:stash() spoon.WinWin:moveToScreen("next") end)
cmodal:bind('', '[', 'Undo Window Manipulation', function() spoon.WinWin:undo() end)
cmodal:bind('', ']', 'Redo Window Manipulation', function() spoon.WinWin:redo() end)
cmodal:bind('', '`', 'Center Cursor', function() spoon.WinWin:centerCursor() end)
-- Register resizeM with modal supervisor
hsresizeM_keys = hsresizeM_keys or {"alt", "R"}
if string.len(hsresizeM_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsresizeM_keys[1], hsresizeM_keys[2], "Enter resizeM Environment", function()
-- Deactivate some modal environments or not before activating a new one
spoon.ModalMgr:deactivateAll()
-- Show an status indicator so we know we're in some modal environment now
spoon.ModalMgr:activate({"resizeM"}, "#B22222")
end)
end
end
----------------------------------------------------------------------------------------------------
-- cheatsheetM modal environment (Because KSheet Spoon is NOT loaded, cheatsheetM will NOT be activated)
if spoon.KSheet then
spoon.ModalMgr:new("cheatsheetM")
local cmodal = spoon.ModalMgr.modal_list["cheatsheetM"]
cmodal:bind('', 'escape', 'Deactivate cheatsheetM', function()
spoon.KSheet:hide()
spoon.ModalMgr:deactivate({"cheatsheetM"})
end)
cmodal:bind('', 'Q', 'Deactivate cheatsheetM', function()
spoon.KSheet:hide()
spoon.ModalMgr:deactivate({"cheatsheetM"})
end)
-- Register cheatsheetM with modal supervisor
hscheats_keys = hscheats_keys or {"alt", "S"}
if string.len(hscheats_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hscheats_keys[1], hscheats_keys[2], "Enter cheatsheetM Environment", function()
spoon.KSheet:show()
spoon.ModalMgr:deactivateAll()
spoon.ModalMgr:activate({"cheatsheetM"})
end)
end
end
----------------------------------------------------------------------------------------------------
-- Register AClock
if spoon.AClock then
hsaclock_keys = hsaclock_keys or {"alt", "T"}
if string.len(hsaclock_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsaclock_keys[1], hsaclock_keys[2], "Toggle Floating Clock", function() spoon.AClock:toggleShow() end)
end
end
----------------------------------------------------------------------------------------------------
-- Register browser tab typist: Type URL of current tab of running browser in markdown format. i.e. [title](link)
hstype_keys = hstype_keys or {"alt", "V"}
if string.len(hstype_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hstype_keys[1], hstype_keys[2], "Type Browser Link", function()
local safari_running = hs.application.applicationsForBundleID("com.apple.Safari")
local chrome_running = hs.application.applicationsForBundleID("com.google.Chrome")
if #safari_running > 0 then
local stat, data = hs.applescript('tell application "Safari" to get {URL, name} of current tab of window 1')
if stat then hs.eventtap.keyStrokes("[" .. data[2] .. "](" .. data[1] .. ")") end
elseif #chrome_running > 0 then
local stat, data = hs.applescript('tell application "Google Chrome" to get {URL, title} of active tab of window 1')
if stat then hs.eventtap.keyStrokes("[" .. data[2] .. "](" .. data[1] .. ")") end
end
end)
end
----------------------------------------------------------------------------------------------------
-- Register Hammerspoon console
hsconsole_keys = hsconsole_keys or {"alt", "Z"}
if string.len(hsconsole_keys[2]) > 0 then
spoon.ModalMgr.supervisor:bind(hsconsole_keys[1], hsconsole_keys[2], "Toggle Hammerspoon Console", function() hs.toggleConsole() end)
end
----------------------------------------------------------------------------------------------------
-- Finally we initialize ModalMgr supervisor
spoon.ModalMgr.supervisor:enter()
-----------
-- personal changes
function isMonitorMac()
local win = hs.window.focusedWindow()
return string.match(win:screen(), "Color LCD")
end
function isMonitorS27R65()
local win = hs.window.focusedWindow()
print(win:screen())
print(string.match(tostring(win:screen()), "S27R65") ~= nil)
return string.match(tostring(win:screen()), "S27R65") ~= nil
end
function isMonitoriPad()
local win = hs.window.focusedWindow()
return string.match(win:screen(), "(un-named screen)")
end
-- move application to left 1/3
hs.hotkey.bind({"cmd", "alt", "ctrl"}, "Left", function()
local win = hs.window.focusedWindow()
local f = win:frame()
local screen = win:screen()
local max = screen:frame()
f.x = max.x
f.y = max.y
f.w = max.w / (isMonitorS27R65() and 2 or 3)
f.h = max.h
win:setFrame(f)
end)
-- [[ move application to right]]
hs.hotkey.bind({"cmd", "alt", "ctrl"}, "Right", function()
local win = hs.window.focusedWindow()
local f = win:frame()
local screen = win:screen()
local max = screen:frame()
f.x = max.x + max.w / (isMonitorS27R65() and 2 or 3)
f.y = max.y
f.w = (isMonitorS27R65() and 1 or 2) * max.w / (isMonitorS27R65() and 2 or 3)
f.h = max.h
win:setFrame(f)
end)
hs.hotkey.bind({"cmd", "alt", "ctrl"}, "Up", function()
local win = hs.window.focusedWindow()
local f = win:frame()
local screen = win:screen()
local max = screen:frame()
f.x = max.x
f.y = max.y / 2
f.w = max.w
f.h = max.h / 2
win:setFrame(f)
end)
hs.hotkey.bind({"cmd", "alt", "ctrl"}, "Down", function()
local win = hs.window.focusedWindow()
local f = win:frame()
local screen = win:screen()
local max = screen:frame()
f.x = max.x
f.y = max.y / 2 + max.h / 2
f.w = max.w
f.h = max.h / 2
win:setFrame(f)
end)
-- make app max size
hs.hotkey.bind({"cmd", "alt", "ctrl"}, "M", function()
local win = hs.window.focusedWindow()
local f = win:frame()
local screen = win:screen()
local max = screen:frame()
f.x = max.x
f.y = max.y
f.w = max.w
f.h = max.h
win:setFrame(f)
end)
-- next screen
hs.hotkey.bind({'alt', 'ctrl', 'cmd'}, 'n', function()
-- get the focused window
local win = hs.window.focusedWindow()
-- get the screen where the focused window is displayed, a.k.a. current screen
local screen = win:screen()
print("1111111", isMonitorS27R65())
-- compute the unitRect of the focused window relative to the current screen
-- and move the window to the next screen setting the same unitRect
win:move(win:frame():toUnitRect(screen:frame()), screen:next(), true, 0)
end)
-- previous screen
hs.hotkey.bind({'alt', 'ctrl', 'cmd'}, 'p', function()
-- get the focused window
local win = hs.window.focusedWindow()
-- get the screen where the focused window is displayed, a.k.a. current screen
local screen = win:screen()
-- compute the unitRect of the focused window relative to the current screen
-- and move the window to the next screen setting the same unitRect
win:move(win:frame():toUnitRect(screen:frame()), screen:previous(), true, 0)
end)
|
require 'torch'
local mytester = torch.Tester()
local jac
local precision = 1e-5
local expprecision = 1e-4
local nntest = {}
local nntestx = {}
function nntest.Add()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.Add(ini*inj*ink)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err,precision, 'error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err,precision, 'error on bias [direct update]')
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.CMul()
local ini = math.random(5,15)
local inj = math.random(5,15)
local ink = math.random(5,15)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.CMul(ini*inj*ink)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err,precision, 'error on weight ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err,precision, 'error on weight [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Exp()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.Exp()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Log()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.Log()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.HardTanh()
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.HardTanh()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision , 'error on state ')
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Abs()
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.Abs()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision , 'error on state ')
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Threshold()
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.Threshold(torch.uniform(-2,2),torch.uniform(-2,2))
local err = nn.Jacobian.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = nn.Jacobian.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.HardShrink()
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.HardShrink(math.random()/2)
local err = nn.Jacobian.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = nn.Jacobian.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SoftShrink()
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.SoftShrink(math.random()/2)
local err = nn.Jacobian.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = nn.Jacobian.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Power()
local in1 = torch.rand(10,20)
local module = nn.Power(2)
local out = module:forward(in1)
local err = out:dist(in1:cmul(in1))
mytester:asserteq(err, 0, torch.typename(module) .. ' - forward err ')
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local pw = torch.uniform()*math.random(1,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.Power(pw)
local err = nn.Jacobian.testJacobian(module, input, 0.1, 2)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = nn.Jacobian.testIO(module,input, 0.1, 2)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Square()
local in1 = torch.rand(10,20)
local module = nn.Square()
local out = module:forward(in1)
local err = out:dist(in1:cmul(in1))
mytester:asserteq(err, 0, torch.typename(module) .. ' - forward err ')
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.Square()
local err = nn.Jacobian.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = nn.Jacobian.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Sqrt()
local in1 = torch.rand(10,20)
local module = nn.Sqrt()
local out = module:forward(in1)
local err = out:dist(in1:sqrt())
mytester:asserteq(err, 0, torch.typename(module) .. ' - forward err ')
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.Sqrt()
local err = nn.Jacobian.testJacobian(module, input, 0.1, 2)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = nn.Jacobian.testIO(module, input, 0, 2)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Linear()
local ini = math.random(50,70)
local inj = math.random(50,70)
local input = torch.Tensor(ini):zero()
local module = nn.Linear(ini,inj)
-- 1D
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err,precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err,precision, 'error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err,precision, 'error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err,precision, 'error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
-- 2D
local nframe = math.random(50,70)
local input = torch.Tensor(nframe, ini):zero()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err,precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err,precision, 'error on weight ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err,precision, 'error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err,precision, 'error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
-- IO
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Euclidean()
local ini = math.random(50,70)
local inj = math.random(50,70)
local input = torch.Tensor(ini):zero()
local module = nn.Euclidean(ini,inj)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err,precision, 'error on weight ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.WeightedEuclidean()
local ini = math.random(10,20)
local inj = math.random(10,20)
local input = torch.Tensor(ini):zero()
local module = nn.WeightedEuclidean(ini,inj)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err,precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err,precision, 'error on bias ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.LogSigmoid()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.LogSigmoid()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.LogSoftmax()
local ini = math.random(10,20)
local inj = math.random(10,20)
local input = torch.Tensor(ini,inj):zero()
local module = nn.LogSoftMax()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,expprecision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
-- function nntest.TemporalLogSoftmax()
-- local ini = math.random(10,20)
-- local inj = math.random(10,20)
-- local input = torch.Tensor(ini,inj):zero()
-- local module = nn.TemporalLogSoftMax()
-- local err = jac.testJacobian(module,input)
-- mytester:assertlt(err,precision, 'error on state ')
-- local ferr,berr = jac.testIO(module,input)
-- mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
-- mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
-- end
function nntest.Max()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj*ink):zero()
local module = nn.Max(1)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Min()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj*ink):zero()
local module = nn.Min(1)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Mean()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.Mean(torch.random(1,3))
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Mul()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.Mul(ini*inj*ink)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err,precision, 'error on weight ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err,precision, 'error on weight [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Sigmoid()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.Sigmoid()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Softmax()
local ini = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ink, ini):zero()
local module = nn.SoftMax()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,expprecision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Softmin()
local ini = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ink, ini):zero()
local module = nn.SoftMin()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,expprecision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Softsign()
local ini = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ink, ini):zero()
local module = nn.SoftSign()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SoftPlus()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.SoftPlus()
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialSubtractiveNormalization_2dkernel()
local inputSize = math.random(11,20)
local kersize = 9
local nbfeatures = math.random(5,10)
local kernel = torch.Tensor(kersize,kersize):fill(1)
local module = nn.SpatialSubtractiveNormalization(nbfeatures,kernel)
local input = torch.rand(nbfeatures,inputSize,inputSize)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialSubtractiveNormalization_1dkernel()
local inputSize = math.random(11,20)
local kersize = 9
local nbfeatures = math.random(5,10)
local kernel = torch.Tensor(kersize):fill(1)
local module = nn.SpatialSubtractiveNormalization(nbfeatures,kernel)
local input = torch.rand(nbfeatures,inputSize,inputSize)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialDivisiveNormalization_2dkernel()
local inputSize = math.random(11,20)
local kersize = 9
local nbfeatures = math.random(5,10)
local kernel = torch.Tensor(kersize,kersize):fill(1)
local module = nn.SpatialDivisiveNormalization(nbfeatures,kernel)
local input = torch.rand(nbfeatures,inputSize,inputSize)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialDivisiveNormalization_1dkernel()
local inputSize = math.random(11,20)
local kersize = 9
local nbfeatures = math.random(5,10)
local kernel = torch.Tensor(kersize):fill(1)
local module = nn.SpatialDivisiveNormalization(nbfeatures,kernel)
local input = torch.rand(nbfeatures,inputSize,inputSize)
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialConvolution()
local from = math.random(1,10)
local to = math.random(1,10)
local ki = math.random(1,10)
local kj = math.random(1,10)
local si = math.random(1,4)
local sj = math.random(1,4)
local outi = math.random(10,20)
local outj = math.random(10,20)
local ini = (outi-1)*si+ki
local inj = (outj-1)*sj+kj
local module = nn.SpatialConvolution(from, to, ki, kj, si, sj)
local input = torch.Tensor(from, inj, ini):zero()
-- stochastic
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err , precision, 'error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err , precision, 'error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
-- batch
--verbose = true
local batch = math.random(2,5)
outi = math.random(4,8)
outj = math.random(4,8)
ini = (outi-1)*si+ki
inj = (outj-1)*sj+kj
module = nn.SpatialConvolution(from, to, ki, kj, si, sj)
input = torch.Tensor(batch,from,inj,ini):zero()
-- print(from, to, ki, kj, si, sj, batch, ini, inj)
-- print(module.weight:size())
-- print(module.gradWeight:size())
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'batch error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'batch error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'batch error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err , precision, 'batch error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err , precision, 'batch error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'batch error on bias [%s]', t))
end
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(0, ferr, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(0, berr, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialConvolutionMap()
local from = math.random(1,10)
local fanin = math.random(1, from)
local to = math.random(1,10)
local ki = math.random(1,10)
local kj = math.random(1,10)
local si = math.random(1,4)
local sj = math.random(1,4)
local outi = math.random(10,20)
local outj = math.random(10,20)
local ini = (outi-1)*si+ki
local inj = (outj-1)*sj+kj
local module = nn.SpatialConvolutionMap(nn.tables.random(from, to, fanin), ki, kj, si, sj)
local input = torch.Tensor(from, inj, ini):zero()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'error on bias ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(0, ferr, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(0, berr, torch.typename(module) .. ' - i/o backward err ')
end
function batchcompare(smod, sin, plist)
local bs = torch.LongStorage(sin:size():size()+1)
bs[1] = 1
for i=1,sin:size():size() do bs[i+1] = sin:size()[i] end
local bin = torch.Tensor(bs):copy(sin)
local bmod = smod:clone()
local sout = smod:forward(sin):clone()
local bout = bmod:forward(bin):clone()
local sgout = torch.randn(sout:size())
local bgout = torch.Tensor(bout:size())
bgout:copy(sgout)
local sgin = smod:backward(sin, sgout)
local bgin = bmod:backward(bin, bgout)
smod:accGradParameters(sin, sgout, 1)
bmod:accGradParameters(bin, bgout, 1)
mytester:assertTensorEq(sout,bout:select(1,1), 1e-8, 'batchcompare error on output')
mytester:assertTensorEq(sgin,bgin:select(1,1), 1e-8, 'batchcompare error on gradInput')
for i,v in pairs(plist) do
mytester:assertTensorEq(smod[v],bmod[v], 1e-8, 'batchcompare error on ' .. v)
end
end
function nntest.SpatialConvolutionBatchCompare()
local from = math.random(1,10)
local to = math.random(1,10)
local ki = math.random(1,10)
local kj = math.random(1,10)
local si = math.random(1,4)
local sj = math.random(1,4)
local outi = math.random(10,20)
local outj = math.random(10,20)
local ini = (outi-1)*si+ki
local inj = (outj-1)*sj+kj
local module = nn.SpatialConvolution(from, to, ki, kj, si, sj)
local input = torch.randn(from,inj,ini)
batchcompare(module,input, {'weight','bias','gradWeight','gradBias'})
end
function nntest.SpatialSubSamplingBatchCompare()
local from = math.random(1,10)
local ki = math.random(1,10)
local kj = math.random(1,10)
local si = math.random(1,4)
local sj = math.random(1,4)
local outi = math.random(10,20)
local outj = math.random(10,20)
local ini = (outi-1)*si+ki
local inj = (outj-1)*sj+kj
local module = nn.SpatialSubSampling(from, ki, kj, si, sj)
local input = torch.randn(from,inj,ini)--torch.Tensor(from, inj, ini):zero()
batchcompare(module,input, {'weight','bias','gradWeight','gradBias'})
end
function nntest.SpatialSubSampling()
local from = math.random(1,10)
local ki = math.random(1,10)
local kj = math.random(1,10)
local si = math.random(1,4)
local sj = math.random(1,4)
local outi = math.random(10,20)
local outj = math.random(10,20)
local ini = (outi-1)*si+ki
local inj = (outj-1)*sj+kj
local module = nn.SpatialSubSampling(from, ki, kj, si, sj)
local input = torch.Tensor(from, inj, ini):zero()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err , precision, 'error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err , precision, 'error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
--verbose = true
local batch = math.random(2,5)
outi = math.random(4,8)
outj = math.random(4,8)
ini = (outi-1)*si+ki
inj = (outj-1)*sj+kj
module = nn.SpatialSubSampling(from, ki, kj, si, sj)
input = torch.Tensor(batch,from,inj,ini):zero()
-- print(from, to, ki, kj, si, sj, batch, ini, inj)
-- print(module.weight:size())
-- print(module.gradWeight:size())
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'batch error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'batch error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'batch error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err , precision, 'batch error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err , precision, 'batch error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'batch error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'batch error on bias [%s]', t))
end
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(0, ferr, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(0, berr, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialMaxPooling()
local from = math.random(1,10)
local to = math.random(1,10)
local ki = math.random(1,10)
local kj = math.random(1,10)
local si = math.random(1,4)
local sj = math.random(1,4)
local outi = math.random(10,20)
local outj = math.random(10,20)
local ini = (outi-1)*si+ki
local inj = (outj-1)*sj+kj
local module = nn.SpatialMaxPooling(ki,kj,si,sj)
local input = torch.rand(from,ini,inj)
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.SpatialLPPooling()
local fanin = math.random(1,4)
local osizex = math.random(1,4)
local osizey = math.random(1,4)
local p = 2
local mx = math.random(2,8)
local my = math.random(2,8)
local dx = math.random(2,mx)
local dy = math.random(2,my)
local sizex = osizex*mx
local sizey = osizey*my
local module = nn.SpatialLPPooling(fanin,p,mx,my,dx,dy)
local input = torch.rand(fanin,sizey,sizex)
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Sum()
local ini = math.random(10,20)
local inj = math.random(10,20)
local ink = math.random(10,20)
local input = torch.Tensor(ini,inj,ink):zero()
local module = nn.Sum(torch.random(1,3))
local err = jac.testJacobian(module,input)
mytester:assertlt(err,precision, 'error on state ')
local ferr,berr = jac.testIO(module,input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.Tanh()
local ini = math.random(5,10)
local inj = math.random(5,10)
local ink = math.random(5,10)
local input = torch.Tensor(ink, inj, ini):zero()
local module = nn.Tanh()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision , 'error on state ')
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(ferr, 0, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(berr, 0, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.TemporalConvolution()
local from = math.random(1,10)
local to = math.random(1,10)
local ki = math.random(1,10)
local si = math.random(1,4)
local outi = math.random(10,20)
local ini = (outi-1)*si+ki
local module = nn.TemporalConvolution(from, to, ki,si)
local input = torch.Tensor(ini, from):zero()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err , precision, 'error on weight [direct update]')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err , precision, 'error on bias [direct update]')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(0, ferr, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(0, berr, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.TemporalSubSampling()
local from = math.random(1,10)
local ki = math.random(1,10)
local si = math.random(1,4)
local outi = math.random(10,20)
local ini = (outi-1)*si+ki
local module = nn.TemporalSubSampling(from, ki, si)
local input = torch.Tensor(ini, from):zero()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err , precision, 'error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err , precision, 'error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(0, ferr, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(0, berr, torch.typename(module) .. ' - i/o backward err ')
end
function nntestx.TemporalMaxPooling()
local from = math.random(1,10)
local ki = math.random(1,10)
local si = math.random(1,4)
local outi = math.random(10,20)
local ini = (outi-1)*si+ki
local module = nn.TemporalMaxPooling(ki, si)
local input = torch.Tensor(ini, from):zero()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(0, ferr, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(0, berr, torch.typename(module) .. ' - i/o backward err ')
end
function nntest.VolumetricConvolution()
local from = math.random(2,5)
local to = math.random(2,5)
local kt = math.random(3,7)
local ki = math.random(3,7)
local kj = math.random(3,7)
local st = math.random(2,4)
local si = math.random(2,4)
local sj = math.random(2,4)
local outt = math.random(3,7)
local outi = math.random(3,7)
local outj = math.random(3,7)
local int = (outt-1)*st+kt
local ini = (outi-1)*si+ki
local inj = (outj-1)*sj+kj
local module = nn.VolumetricConvolution(from, to, kt, ki, kj, st, si, sj)
local input = torch.Tensor(from, int, inj, ini):zero()
local err = jac.testJacobian(module, input)
mytester:assertlt(err, precision, 'error on state ')
local err = jac.testJacobianParameters(module, input, module.weight, module.gradWeight)
mytester:assertlt(err , precision, 'error on weight ')
local err = jac.testJacobianParameters(module, input, module.bias, module.gradBias)
mytester:assertlt(err , precision, 'error on bias ')
local err = jac.testJacobianUpdateParameters(module, input, module.weight)
mytester:assertlt(err , precision, 'error on weight [direct update] ')
local err = jac.testJacobianUpdateParameters(module, input, module.bias)
mytester:assertlt(err , precision, 'error on bias [direct update] ')
for t,err in pairs(jac.testAllUpdate(module, input, 'weight', 'gradWeight')) do
mytester:assertlt(err, precision, string.format(
'error on weight [%s]', t))
end
for t,err in pairs(jac.testAllUpdate(module, input, 'bias', 'gradBias')) do
mytester:assertlt(err, precision, string.format(
'error on bias [%s]', t))
end
local ferr, berr = jac.testIO(module, input)
mytester:asserteq(0, ferr, torch.typename(module) .. ' - i/o forward err ')
mytester:asserteq(0, berr, torch.typename(module) .. ' - i/o backward err ')
end
mytester:add(nntest)
--mytester:add(test_SpatialConvolution)
--mytester:add(test_AbsCriterion)
if not nn then
require 'nn'
jac = nn.Jacobian
mytester:run()
else
jac = nn.Jacobian
function nn.test()
-- randomize stuff
math.randomseed(os.time())
mytester:run()
end
end
|
term.setBackgroundColor(colors.black)
term.setTextColor(colors.white)
term.setCursorBlink(true)
print("System halted")
function _G.os.pullEventRaw()
while true do
coroutine.yield("haltSystem")
end
end
_G.os.pullEvent = os.pullEventRaw
|
--セイヴァー・アブソープション
--scripted by Xylen5967
function c101105207.initial_effect(c)
aux.AddCodeList(c,44508094)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101105207+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c101105207.target)
e1:SetOperation(c101105207.activate)
c:RegisterEffect(e1)
end
function c101105207.filter(c)
return c:IsFaceup() and (c:IsCode(44508094) or c:IsType(TYPE_SYNCHRO) and aux.IsCodeListed(c,44508094))
end
function c101105207.eqfilter(c)
return c:IsFaceup() and c:IsAbleToChangeControler()
end
function c101105207.dafilter(c)
return c101105207.filter(c) and not c:IsHasEffect(EFFECT_DIRECT_ATTACK)
end
function c101105207.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101105207.filter(chkc) end
local b1=Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c101105207.eqfilter,tp,0,LOCATION_MZONE,1,nil)
local b2=aux.bpcon()
and Duel.IsExistingTarget(c101105207.dafilter,tp,LOCATION_MZONE,0,1,nil)
local b3=aux.bpcon()
if chk==0 then return (b1 or b2 or b3)
and Duel.IsExistingTarget(c101105207.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101105207.filter,tp,LOCATION_MZONE,0,1,1,nil)
b2=aux.bpcon() and not g:GetFirst():IsHasEffect(EFFECT_DIRECT_ATTACK)
local off=1
local ops={}
local opval={}
if b1 then
ops[off]=aux.Stringid(101105207,0)
opval[off-1]=0
off=off+1
end
if b2 then
ops[off]=aux.Stringid(101105207,1)
opval[off-1]=1
off=off+1
end
if b3 then
ops[off]=aux.Stringid(101105207,2)
opval[off-1]=2
off=off+1
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
local sel=Duel.SelectOption(tp,table.unpack(ops))
local op=opval[sel]
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_EQUIP)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
else
e:SetCategory(0)
end
end
function c101105207.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
local op=e:GetLabel()
if op==0 then
if Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c101105207.eqfilter,tp,0,LOCATION_MZONE,1,1,nil)
local ec=g:GetFirst()
if ec then
if not Duel.Equip(tp,ec,tc) then return end
--equip limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetLabelObject(tc)
e1:SetValue(c101105207.eqlimit)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
ec:RegisterEffect(e1)
end
end
elseif op==1 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
else
tc:RegisterFlagEffect(101105207,RESET_EVENT+RESETS_STANDARD,0,1,tc:GetFieldID())
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetLabelObject(tc)
e1:SetCondition(c101105207.damcon)
e1:SetOperation(c101105207.damop)
Duel.RegisterEffect(e1,tp)
end
end
function c101105207.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c101105207.damcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
local fid=tc:GetFlagEffectLabel(101105207)
local bc=tc:GetBattleTarget()
return fid and fid==tc:GetFieldID() and tc==eg:GetFirst() and tc:IsRelateToBattle() and bc and bc:GetPreviousControler()==1-tp
end
function c101105207.damop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
local bc=tc:GetBattleTarget()
if not bc then return end
local dam=bc:GetBaseAttack()
if dam>0 then
Duel.Hint(HINT_CARD,0,101105207)
Duel.Damage(1-tp,dam,REASON_EFFECT)
end
end
|
padawan_artist_01_conv_handler = conv_handler:new {}
function padawan_artist_01_conv_handler:getInitialScreen(pPlayer, pNpc, pConvTemplate)
local convoTemplate = LuaConversationTemplate(pConvTemplate)
local trialOwnerID = readData(SceneObject(pNpc):getObjectID() .. ":ownerID")
local playerID = SceneObject(pPlayer):getObjectID()
if (trialOwnerID ~= playerID) then
return convoTemplate:getScreen("not_quest_owner")
end
if (not JediTrials:isOnPadawanTrials(pPlayer)) then
writeData(SceneObject(pNpc):getObjectID() .. ":destroyNpcOnExit", 1)
return convoTemplate:getScreen("not_quest_owner")
end
local giverTrialNum = JediTrials:getTrialNumByName(pPlayer, "artist")
local trialState = JediTrials:getTrialStateName(pPlayer, giverTrialNum)
if (CreatureObject(pPlayer):hasScreenPlayState(1, trialState)) then
return convoTemplate:getScreen("completed_quest")
elseif (readData(playerID .. ":JediTrials:spokeToTarget01") == 1) then
return convoTemplate:getScreen("intro_spoke_to_target")
elseif (readData(playerID .. ":JediTrials:acceptedTask") == 1) then
return convoTemplate:getScreen("intro_in_progress")
else
return convoTemplate:getScreen("intro")
end
end
function padawan_artist_01_conv_handler:runScreenHandlers(pConvTemplate, pPlayer, pNpc, selectedOption, pConvScreen)
local screen = LuaConversationScreen(pConvScreen)
local screenID = screen:getScreenID()
local playerID = SceneObject(pPlayer):getObjectID()
if (screenID == "true_colors" or screenID == "forget_i_asked") then
PadawanTrials:failTrial(pPlayer)
elseif (screenID == "not_first_time" or screenID == "spoke_hastily") then
PadawanTrials:passTrial(pPlayer)
elseif (screenID == "meet_assistant") then
writeData(playerID .. ":JediTrials:acceptedTask", 1)
writeData(SceneObject(pNpc):getObjectID() .. ":destroyNpcOnExit", 1)
PadawanTrials:createTargetLocation(pPlayer)
end
return pConvScreen
end
|
print "Inside derp.lua"
function derpLua()
print "DERPLUA YAY!"
end
|
--[[
This file is a general memory stream interface.
Octetstream serves up 8-bit bytes, one at a time
with a readOctet() function. You can also read
multiple octets at once with readBytes().
]]
local ffi = require("ffi")
local bit = require("bit")
local min = math.min
--[[
Standard 'object' construct.
__call is implemented so we get a 'constructor'
sort of feel:
octetstream(data, size, position)
]]
local octetstream = {
EOF = -1
}
setmetatable(octetstream, {
__call = function(self, ...)
return self:new(...)
end,
})
local octetstream_mt = {
__index = octetstream;
}
function octetstream.init(self, data, size, position)
position = position or 0
size = size or #data
local obj = {
data = ffi.cast("uint8_t *", data);
size = tonumber(size);
cursor = tonumber(position);
}
setmetatable(obj, octetstream_mt)
return obj
end
function octetstream.new(self, data, size, position)
return self:init(data, size, position);
end
--[[
-- get a subrange of the stream
-- this is an alias to the data
-- not a copy
BUGBUG - Need to worry about losing the
pointer reference to garbage collection.
Should probably retain a reference to it.
--]]
function octetstream.range(self, size, pos)
pos = pos or self.cursor;
if pos < 0 or size < 0 then
return false, "pos or size < 0"
end
if pos > self.size then
return false, "pos > self.size"
end
if ((size > (self.size - pos))) then
return false, "size is greater than remainder";
end
return octetstream(self.data+pos, size, 0)
end
-- report how many bytes remain to be read
-- from stream
function octetstream.remaining(self)
return self.size - self.cursor
end
function octetstream.isEOF(self)
return self:remaining() < 1
end
--[[
seekFromBeginning(self, pos)
pos - an absolute position number
if you specify < 0, it will be set to 0
remaining() will be whatever the length of
the data is
if you specify > size, it will be set to size
isEOF() will return true
remaining() will return 0
--]]
function octetstream.seekFromBeginning(self, pos)
if not pos then return self end
if pos < 0 then pos = 0 end
if pos > self.size then pos = self.size end
self.cursor = pos;
return self;
end
--[[
seekFromCurrent(self, size)
Move the cursor by the specified amount.
Usually you skip in a positive direction, but
you can actually move in either direction.
if size < 0, move towards beginning of stream
if size > 1, move towards end of stream
This is essentially a seek() relative to current
position, rather than to an absolute position
]]
function octetstream.seekFromCurrent(self, size)
size = size or 1;
return self:seekFromBeginning(self.cursor + size);
end
octetstream.skip = octetstream.seekFromCurrent
function octetstream.seekFromEnd(self, size)
return self:seekFromBeginning(self.size - size)
end
--[[
tell(self)
Return the current position within the stream.
]]
function octetstream.tell(self)
return self.cursor;
end
function octetstream.getPositionPointer(self)
return self.data + self.cursor;
end
-- get 8 bits, and don't advance the cursor
function octetstream.peekOctet(self, offset)
offset = offset or 0
if (self.cursor+offset >= self.size) then
return -1;
end
return self.data[self.cursor+offset];
end
-- get 8 bits, and advance the cursor
function octetstream.readOctet(self)
-- check to ensure we don't go beyond end
if (self.cursor >= self.size) then
return false, "EOF";
end
self.cursor = self.cursor + 1;
return self.data[self.cursor-1]
end
-- BUGBUG, do error checking against end of stream
function octetstream.readBytes(self, size, bytes)
if size < 1 then
return 0, "must specify a size > 0 octets"
end
if self:isEOF() then
return -1;
end
-- calculate how many bytes we can actually
-- read, based on what's remaining
local sizeActual = min(size, self:remaining())
-- read the minimum between remaining and 'n'
bytes = bytes or ffi.new("uint8_t[?]", sizeActual)
ffi.copy(bytes, self.data+self.cursor, sizeActual)
self:skip(sizeActual)
return bytes, nActual;
end
--[[
writeOctet(self, octet)
octet - the single parameter to be written
Return:
-1 if failure
1 if octet was written
--]]
function octetstream.writeOctet(self, octet)
if self:remaining() < 1 then
return -1;
end
self.data[self.cursor] = octet;
self.cursor = self.cursor + 1;
return 1;
end
function octetstream.writeOctetStream(self, stream)
for _, c in stream:octets() do
-- we should bail early if we can't write
-- the full stream
local result = self:writeOctet(c)
if result == -1 then
break;
end
end
-- should we return number of octets written?
-- what to return if there was an error?
return true;
end
--[[
-- Need to think about proper semantics here
function octetstream.writeOctets(self, octets, size, allowTruncate)
if not octets then
return false, "no octets specified"
end
size = size or #bytes
if size > self:remaining() then
return false, "Not enough space"
end
ffi.copy(self.data+self.cursor, ffi.cast("const char *", bytes, n))
self:skip(n)
return true;
end
--]]
--[[
octets()
-- A pure functional iterator of the octets in the stream.
-- There are no side effect of running this iterator
The iterator can be started at any given offset
indicated by the initial 'state'
offset will default to 0 if not specified
--]]
function octetstream.octets(self, state)
state = state or 0
local function octet_gen(params, state)
-- if we've reached the end of the stream
-- terminate the iteration
if params.size - state < 1 then
return nil;
end
return state+1, params.data[state]
end
return octet_gen, self, state
end
return octetstream |
function Container:PlayerUse(player, entity)
local cur_time = CurTime()
if !player.next_cont_use or player.next_cont_use <= cur_time then
local container_data = Container:all()[entity:GetModel()]
if container_data and entity:GetClass() == 'prop_physics' then
container_data.w = container_data.w or 4
container_data.h = container_data.h or 4
if !entity.inventory then
local inventory = {}
for i = 1, container_data.h do
inventory[i] = {}
for k = 1, container_data.w do
inventory[i][k] = {}
end
end
inventory.width, inventory.height = container_data.w, container_data.h
inventory.type = 'container'
entity.inventory = inventory
end
for i = 1, container_data.h do
for k = 1, container_data.w do
if entity.inventory[i][k] then
for k1, v1 in pairs(entity.inventory[i][k]) do
local item_table = Item.find_instance_by_id(v1)
item_table.inventory_entity = entity
Item.network_item(player, v1)
end
end
end
end
if container_data.open_sound then
entity:EmitSound(container_data.open_sound, 55)
end
entity:set_nv('inventory', entity.inventory)
entity.receivers = entity.receviers or {}
table.insert(entity.receivers, player)
Cable.send(player, 'fl_open_container', entity)
player.next_cont_use = cur_time + 1
end
end
end
function Container:EntityRemoved(entity)
if entity.receviers then
for k, v in ipairs(entity.receivers) do
if IsValid(v) then
Cable.send(v, 'fl_close_container')
end
end
end
end
function Container:PlayerSpawnedProp(player, model, entity)
if Container:all()[model] then
entity:SetPersistent(true)
end
end
function Container:CanItemStack(player, item_table, inv_type, x, y)
if inv_type == 'container' then
local inv_ent = item_table.inventory_entity
if IsValid(inv_ent) then
local ent_inv = inv_ent:get_nv('inventory')
local ids = ent_inv[y][x]
if #ids == 0 then
return true
end
end
end
end
function Container:CanPlayerDropItem(player, item_table)
if item_table.inventory_type == 'container' then
return false
end
end
function Container:CanItemMoveToContainer(player, item_table, inv_type, x, y, entity)
if inv_type == 'container' then
local ent_inv = entity:get_nv('inventory')
local ids = ent_inv and ent_inv[y][x]
if ids then
if #ids == 0 then
return true
end
local slot_table = Item.find_instance_by_id(ids[1])
if item_table.id != slot_table.id or #ids >= item_table.max_stack then
return false
end
end
if item_table.can_stack then
if item_table:can_stack(player, inv_type, x, y) == false then
return false
end
end
end
end
function Container:ItemContainerMove(player, instance_ids, inv_type, x, y, entity)
local ent_inv
local old_inv_type
local ply_inv
if IsValid(entity) then
ent_inv = entity:get_nv('inventory')
end
for k, v in pairs(instance_ids) do
local item_table = Item.find_instance_by_id(v)
if hook.run('CanItemMoveToContainer', player, item_table, inv_type, x, y, entity) == false or
hook.run('CanItemTransfer', player, item_table, inv_type, x, y) == false or
hook.run('CanItemMove', player, item_table, inv_type, x, y) == false or
hook.run('CanItemStack', player, item_table, inv_type, x, y) == false then
return
end
local old_y, old_x = unpack(item_table.slot_id)
old_inv_type = item_table.inventory_type
if IsValid(item_table.inventory_entity) then
entity = item_table.inventory_entity
ent_inv = item_table.inventory_entity:get_nv('inventory')
end
ply_inv = player:get_inventory(inv_type != 'container' and inv_type or old_inv_type)
item_table.slot_id = { y, x }
if inv_type == old_inv_type then
table.insert(ent_inv[y][x], v)
table.remove_by_value(ent_inv[old_y][old_x], v)
else
if inv_type == 'container' then
table.insert(ent_inv[y][x], v)
table.remove_by_value(ply_inv[old_y][old_x], v)
item_table.inventory_entity = entity
else
table.insert(ply_inv[y][x], v)
table.remove_by_value(ent_inv[old_y][old_x], v)
item_table.inventory_entity = nil
end
item_table.inventory_type = inv_type
hook.run('OnItemInventoryChanged', player, item_table, inv_type, old_inv_type)
player:set_inventory(ply_inv, inv_type != 'container' and inv_type or old_inv_type)
end
if IsValid(entity) then
for k1, v1 in ipairs(entity.receivers) do
if IsValid(v1) then
Item.network_item(v1, v)
end
end
end
end
entity.inventory = ent_inv
entity:set_nv('inventory', ent_inv)
for k, v in ipairs(entity.receivers) do
if IsValid(v) then
Cable.send(v, 'fl_inventory_refresh', inv_type, old_inv_type)
end
end
end
Cable.receive('fl_item_container_move', function(player, instance_ids, inv_type, x, y, entity)
hook.run('ItemContainerMove', player, instance_ids, inv_type, x, y, entity)
end)
Cable.receive('fl_container_closed', function(player, entity)
local container_data = Container.all()[entity:GetModel()]
if container_data.close_sound then
entity:EmitSound(container_data.close_sound, 55)
end
if entity.receviers then
table.remove_by_value(entity.receviers, player)
end
end)
|
local global_data = {}
function global_data.init()
global_data.build_translations()
global.flags = {
iterating_ltn_data = false,
updating_guis = false
}
global.players = {}
end
function global_data.build_translations()
local translation_data = {
-- train status
{dictionary="gui", internal="delivering-to", localised={"ltnm-gui.delivering-to"}},
{dictionary="gui", internal="fetching-from", localised={"ltnm-gui.fetching-from"}},
{dictionary="gui", internal="loading-at", localised={"ltnm-gui.loading-at"}},
{dictionary="gui", internal="parked-at-depot", localised={"ltnm-gui.parked-at-depot"}},
{dictionary="gui", internal="returning-to-depot", localised={"ltnm-gui.returning-to-depot"}},
{dictionary="gui", internal="unloading-at", localised={"ltnm-gui.unloading-at"}}
}
-- materials
for _, type in ipairs{"fluid", "item"} do
local prefix = type..","
for name, prototype in pairs(game[type.."_prototypes"]) do
translation_data[#translation_data+1] = {dictionary="materials", internal=prefix..name, localised=prototype.localised_name}
end
end
global.translation_data = translation_data
end
return global_data |
include("shared.lua")
function ENT:Initialize()
end
function ENT:Draw()
self:DrawModel()
local name = self:GetDTName()
local alpha = self:DistanceToAlpha(1)
if alpha > 0 then
local ang = Angle(0, RealTime() * 80, 0)
local pos = self:GetPos() + ang:Up()
ang:RotateAroundAxis( ang:Forward(), 90 )
ang:RotateAroundAxis( ang:Right(), 90 )
local maxs = self:OBBMaxs()
local mins = self:OBBMins()
local height = maxs.Z - mins.Z
cam.Start3D2D(pos + Vector(0, 0, height + 12), Angle( 0, ang.y, 90 ), 0.05)
draw.DrawText("Munitions", "VBFONT_3D2DTEXT", 0, 0, Color(255, 255, 255, alpha ), 1 )
draw.DrawText(name, "VBFONT_3D2DTEXT", 0, 60, Color(212, 42, 90, alpha ), 1 )
cam.End3D2D()
ang:RotateAroundAxis( ang:Right(), 180 )
cam.Start3D2D(pos + Vector(0, 0, height + 12), Angle( 0, ang.y, 90 ), 0.05)
draw.DrawText("Munitions", "VBFONT_3D2DTEXT", 0, 0, Color(255, 255, 255, alpha ), 1 )
draw.DrawText(name, "VBFONT_3D2DTEXT", 0, 60, Color(212, 42, 90, alpha ), 1 )
cam.End3D2D()
end
end
function ENT:Think()
end |
local __DataStorages = {}
local __IDataStorages = {}
local function path(is_mod_path)
local path = is_mod_path == true and creox.mod_path(creox.mod_name()) or creox.world_path()
return is_mod_path == false and path .. "/creox/core/datastore/" or path .. "/datastore/"
end
if IE then
minetest.mkdir(path(false))
end
local function save_key(name, key, is_mod_path)
local PATH = path(is_mod_path)..name
local file = io.open(PATH.."/cache.json", "r")
local data = file:read("a")
file:close()
data = minetest.parse_json(data)
data[key] = true
file = io.open(PATH.."/cache.json", "w")
file:write(minetest.write_json(data))
file:close()
end
local function remove_key(name, key, is_mod_path)
local PATH = path(is_mod_path)..name
local file = io.open(PATH.."/cache.json", "r")
local data = file:read("a")
file:close()
data = minetest.parse_json(data)
data[key] = nil
file = io.open(PATH.."/cache.json", "w")
file:write(minetest.write_json(data))
file:close()
end
local function set_async(name, key, data, is_mod_path)
local PATH = path(is_mod_path)..name
local file = io.open(PATH.."/"..key..".json", "w")
file:write(minetest.write_json(data))
file:close()
if data == nil then
remove_key(name, key, is_mod_path)
else
save_key(name, key, is_mod_path)
end
end
local function get_async(name, key, is_mod_path)
local PATH = path(is_mod_path)..name
local file = io.open(PATH.."/"..key..".json", "r")
local data = file:read("a")
file:close()
return minetest.parse_json(data)
end
local function get_keys(name, is_mod_path)
local PATH = path(is_mod_path)..name
local file = io.open(PATH.."/cache.json", "r")
local data = file:read("a")
file:close()
data = minetest.parse_json(data)
local keys = {}
for key, value in pairs(data) do
if value == true then
table.insert(keys, key)
end
end
return keys
end
local DataStore = class.extend("DataStore")
creox.backend.DataStore = DataStore
function DataStore.GetDataStore(name, save_in_mod)
name = name:gsub(" ", "_")
local datastore = __DataStorages[name]
if not datastore then
minetest.mkdir(path(save_in_mod)..name)
local PATH = path(save_in_mod)..name
local file = io.open(PATH.."/cache.json", "r")
file:close()
datastore = DataStore()
datastore._save_in_mod = save_in_mod == true
__DataStorages[name] = datastore
__IDataStorages[datastore] = {
set_async = function(...) set_async(name, ...) end,
get_async = function(...) return get_async(name, ...) end,
get_keys = function(...) return get_keys(name, ...) end,
}
end
return datastore
end
function DataStore:init()
end
function DataStore:set(key, data)
__IDataStorages[self].set_async(key, data, self._save_in_mod)
end
function DataStore:get(key)
return __IDataStorages[self].get_async(key, self._save_in_mod)
end
function DataStore:get_keys()
return __IDataStorages[self].get_keys(self._save_in_mod)
end |
require "ido"
local api = vim.api
local fn = vim.fn
local directory_name
-- Set the prompt -{{{
local function ido_browser_set_prompt()
-- This is an action used more than once, so I decided to abstract it out into a function.
ido_prompt = string.format("Browse (%s): ",
string.gsub(fn.resolve(directory_name), '^' .. os.getenv('HOME'), '~'))
end
-- }}}
-- Directory Browser -{{{
function ido_browser()
directory_name = vim.loop.cwd()
ido_browser_set_prompt()
return ido_complete {
prompt = ido_prompt:gsub(' $', ''),
items = fn.systemlist('ls -A ' .. fn.fnameescape(directory_name)),
keybinds = {
["<BS>"] = 'ido_browser_backspace',
["<Return>"] = 'ido_browser_accept',
["<Tab>"] = 'ido_browser_prefix',
},
on_enter = function(s) directory_name = vim.loop.cwd() end
}
end
-- }}}
-- Custom backspace in ido_browser -{{{
function ido_browser_backspace()
if ido_pattern_text == '' then
directory_name = fn.fnamemodify(directory_name, ':h')
ido_browser_set_prompt()
ido_match_list = fn.systemlist('ls -A ' .. fn.fnameescape(directory_name))
ido_get_matches()
else
ido_key_backspace()
end
end
-- }}}
-- Accept current item in ido_browser -{{{
function ido_browser_accept()
if ido_current_item == '' then
ido_current_item = ido_pattern_text
end
if fn.isdirectory(directory_name .. '/' .. ido_current_item) == 1 then
directory_name = directory_name .. '/' .. ido_current_item
ido_match_list = fn.systemlist('ls -A ' .. fn.fnameescape(directory_name))
ido_pattern_text, ido_before_cursor, ido_after_cursor = '', '', ''
ido_cursor_position = 1
ido_get_matches()
ido_browser_set_prompt()
else
ido_close_window()
return vim.cmd('edit ' .. directory_name .. '/' .. ido_current_item)
end
end
-- }}}
-- Modified prefix acception in ido_browser -{{{
function ido_browser_prefix()
ido_complete_prefix()
if ido_prefix_text == ido_current_item and #ido_matched_items == 0 and
ido_prefix_text ~= '' then
ido_browser_accept()
end
end
-- }}}
|
-- HintManager.lua
cc.exports.HintManager = class()
function HintManager.getInstance()
if not HintManager.s_instance then
HintManager.s_instance = HintManager.new()
end
return HintManager.s_instance
end
function HintManager.ctor(self)
self.m_queue = {}
self.m_size = 0
self.m_preTime = 0
self.m_scheduler = cc.Director:getInstance():getScheduler()
self:startExcuteLoop()
end
function HintManager.dtor(self)
if self.m_loopHandler then
self.m_loopHandler:cancel()
end
end
function HintManager.addData(self,data,duration)
if data==nil or data=="" then return end
local element = {m_data=data,m_duration=duration or 0}
self:enterQueue(element)
end
function HintManager.addDataWithDetaTime(self,data,duration)
local curTime = os.time()
if curTime - self.m_preTime > 3 then
self.m_preTime = curTime
self:addData(data,duration)
end
end
function HintManager.enterQueue(self,element)
table.insert(self.m_queue,element)
self.m_size = self.m_size + 1
end
function HintManager.popFront(self)
local ret =nil
for k,v in pairs(self.m_queue) do
ret = table.remove(self.m_queue,k)
self.m_size = self.m_size - 1
break
end
return ret
end
function HintManager.isEmpty(self)
if self:getSize() == 0 then
return true
else
return false
end
end
function HintManager.getSize(self)
return self.m_size
end
function HintManager.excuteNextHint(self)
local value = self:popFront()
if value then
--TPNetSys:onEvent(value.m_cmd,value.m_data)
end
end
function HintManager.excuteDelayHint(self,data)
if data.m_duration > 0 then
local _excuteQueue =function(dt)
self:excuteLoop(dt)
end
self.m_curAction = cc.DelayTime:create(data.m_duration)
self.m_actionFunc = cc.CallFunc:create(_excuteQueue)
self.m_sequenceAction = cc.Sequence:create(self.m_curAction,self.m_actionFunc)
self:runAction(self.m_sequenceAction)
end
end
function HintManager.excuteQueue(self)
local value = self:popFront()
if value then
--TPNetSys:onEvent(value.m_cmd,value.m_data)
self:excuteDelayHint(value)
end
end
function HintManager.startExcuteLoop(self)
if self.m_loopHandler then
self.m_scheduler:unscheduleScriptEntry(self.m_loopHandler)
end
local _excuteLoop =function(dt)
self:excuteLoop(dt)
end
self.m_loopHandler = self.m_scheduler:scheduleScriptFunc(_excuteLoop, 0.05, false)
end
function HintManager.excuteLoop(self)
if not LayerManager.getInstance():isShowing(LayerIds.POPUP_LAYER_TOP_HINT) then
local value = self:popFront()
if value then
ViewSys:onEvent(ViewEvent.EVENT_LAYER_POPUP_COMMON_TOP_HINT,value.m_data)
end
end
end
return HintManager |
local socket = require "socket"
local hash = require "hash"
local cipher = require "cipher"
local json = require "cjson"
local assert = assert
local type = type
local error = error
local floor = math.floor
local spack = string.pack
local sunpack = string.unpack
local schar = string.char
local srep = string.rep
local M = {}
local logger = log.getLogger("miio.protocol")
---
--- Message format
---
--- 0 1 2 3
--- 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
--- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
--- | Magic number = 0x2131 | Packet Length (incl. header) |
--- |-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-|
--- | Unknown |
--- |-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-|
--- | Device ID ("did") |
--- |-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-|
--- | Stamp |
--- |-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-|
--- | MD5 checksum |
--- | ... or Device Token in response to the "Hello" packet |
--- |-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-|
--- | optional variable-sized data (encrypted) |
--- |...............................................................|
---
--- Mi Home Binary Protocol header
--- Note that one tick mark represents one bit position.
---
--- Magic number: 16 bits
--- Always 0x2131
---
--- Packet length: 16 bits unsigned int
--- Length in bytes of the whole packet, including the header.
---
--- Unknown: 32 bits
--- This value is always 0,
--- except in the "Hello" packet, when it's 0xFFFFFFFF
---
--- Device ID: 32 bits
--- Unique number. Possibly derived from the MAC address.
--- except in the "Hello" packet, when it's 0xFFFFFFFF
---
--- Stamp: 32 bit unsigned int
--- Unix style epoch time
---
--- MD5 checksum:
--- calculated for the whole packet including the MD5 field itself,
--- which must be initialized with device token.
---
--- In the special case of the response to the "Hello" packet,
--- this field contains the 128-bit device token instead.
---
--- optional variable-sized data:
--- encrypted with AES-128: see below.
--- length = packet_length - 0x20
---
---@class MiioMessage
---
---@field unknown integer
---@field did integer
---@field stamp integer
---@field data string
---
--- miIO Encryption.
---
--- The variable-sized data payload is encrypted with the Advanced Encryption Standard (AES).
---
--- A 128-bit key and Initialization Vector are both derived from the Token as follows:
--- Key = MD5(Token)
--- IV = MD5(Key + Token)
--- PKCS#7 padding is used prior to encryption.
---
--- The mode of operation is Cipher Block Chaining (CBC).
---
---@class MiioEncryption: MiioEncryptionPriv
local encryption = {}
---Encrypt data.
---@param input string
---@return string output
function encryption:encrypt(input)
local ctx = self.ctx
return ctx:begin("encrypt", self.key, self.iv):update(input) .. ctx:finsh()
end
---Decrypt data.
---@param input string
---@return string output
function encryption:decrypt(input)
local ctx = self.ctx
return ctx:begin("decrypt", self.key, self.iv):update(input) .. ctx:finsh()
end
---Calculates a MD5 checksum for the given data.
---@param data string
---@return string digest
local function md5(data)
return hash.create("MD5"):update(data):digest()
end
---Create an encryption.
---@param token string Device token.
---@return MiioEncryption encryption A new encryption.
---@nodiscard
local function createEncryption(token)
local ctx = cipher.create("AES-128-CBC")
ctx:setPadding("PKCS7")
local key = md5(token)
local iv = md5(key .. token)
---@class MiioEncryptionPriv
local o = {
ctx = ctx,
key = key,
iv = iv,
}
return setmetatable(o, {
__index = encryption
})
end
---Pack a message to a binary package.
---@param unknown integer Unknown: 32-bit.
---@param did integer Device ID: 32-bit.
---@param stamp integer Stamp: 32 bit unsigned int.
---@param token? string Device token: 128-bit.
---@param data? string Optional variable-sized data.
---@return string package
---@nodiscard
local function pack(unknown, did, stamp, token, data)
local len = 32
if data then
len = len + #data
end
local header = spack(">I2>I2>I4>I4>I4",
0x2131, len, unknown, did, stamp)
local checksum = nil
if token then
checksum = md5(header .. token .. (data or ""))
else
checksum = srep(schar(0xff), 16)
end
assert(#checksum == 16)
return header .. checksum .. (data or "")
end
---Unpack a message from a binary package.
---@param package string A binary package.
---@param token? string Device token: 128-bit.
---@return MiioMessage message
---@nodiscard
local function unpack(package, token)
if sunpack(">I2", package, 1) ~= 0x2131 then
error("Invalid magic number.")
end
local len = sunpack(">I2", package, 3)
if len < 32 or len ~= #package then
error("Invalid package length.")
end
local data = nil
if len > 32 then
data = sunpack("c" .. len - 32, package, 33)
end
if token then
local checksum = md5(sunpack("c16", package, 1) .. token .. (data or ""))
assert(#checksum == 16)
if checksum ~= sunpack("c16", package, 17) then
error("Got checksum error which indicates use of an invalid token.")
end
end
return {
unknown = sunpack(">I4", package, 5),
did = sunpack(">I4", package, 9),
stamp = sunpack(">I4", package, 13),
data = data
}
end
---@class ScanResult Scan Result.
---
---@field addr string Device address.
---@field devid integer Device ID: 32-bit.
---@field stamp integer Device time stamp.
---Scan for devices in the local network.
---
---This method is used to discover supported devices by sending
---a handshake message to the broadcast address on port 54321.
---If the target IP address is given, the handshake will be send as an unicast packet.
---@param timeout integer Timeout period (in milliseconds).
---@param addr? string Target Address.
---@return ScanResult[] results A array of scan results.
---@nodiscard
function M.scan(timeout, addr)
assert(timeout > 0, "timeout must be greater then 0")
local sock <close> = socket.create("UDP", "IPV4")
sock:settimeout(timeout)
if not addr then
sock:enablebroadcast()
end
local hello = pack(0xffffffff, 0xffffffff, 0xffffffff)
for i = 1, 3, 1 do
assert(sock:sendto(hello, addr or "255.255.255.255", 54321), "failed to send hello message")
end
local seen = {}
local results = {}
while true do
local success, result, fromAddr, _ = pcall(sock.recvfrom, sock, 1024)
if success == false then
if addr == nil and result:find("timeout") then
return results
end
error(result)
end
local m = unpack(result)
if m == nil or m.unknown ~= 0 or m.data then
error("Got a invalid miIO protocol packet.")
end
table.insert(results, {
addr = fromAddr,
devid = m.did,
stamp = m.stamp
})
if addr then
assert(addr == fromAddr)
return results
end
if seen[fromAddr] == false then
seen[fromAddr] = true
end
end
end
---@class MiioPcb: MiioPcbPriv miio protocol control block.
local pcb = {}
---@class MiioError miIO error.
---
---@field code integer Error code.
---@field message string Error message.
---Handshake.
---@param timeout integer Timeout period (in milliseconds).
function pcb:handshake(timeout)
logger:debug("Handshake ...")
local results = M.scan(timeout, self.addr)
local result = results[1]
logger:debug("Handshake done.")
self.devid = result.devid
self.stampDiff = floor(core.time() / 1000) - result.stamp
end
---Start a request.
---@param timeout integer Timeout period (in milliseconds).
---@param method string The request method.
---@param ... any The request parameters.
---@return any result
function pcb:request(timeout, method, ...)
assert(timeout > 0, "timeout must be greater then 0")
assert(type(method) == "string")
local params = {...}
if #params == 0 then
params = nil
end
if self.stampDiff == nil then
self:handshake(timeout)
end
local sock <close> = socket.create("UDP", "IPV4")
sock:settimeout(timeout)
sock:connect(self.addr, 54321)
local reqid = self.reqid + 1
if reqid == 9999 then
reqid = 1
end
self.reqid = reqid
do
local data = json.encode({
id = reqid,
method = method,
params = params
})
sock:send(pack(0, self.devid, floor(core.time() / 1000) - self.stampDiff,
self.token, self.encryption:encrypt(data)))
logger:debug(("%s => %s"):format(data, self.addr))
end
local success, result = pcall(sock.recv, sock, 1024)
if success == false then
if result:find("timeout") then
self.stampDiff = nil
end
error(result)
end
self.errCnt = 0
local msg = unpack(result, self.token)
if msg == nil or msg.did ~= self.devid or msg.data == nil then
error("Receive a invalid message.")
end
local s = self.encryption:decrypt(msg.data)
if not s then
error("Failed to decrypt the message.")
end
logger:debug(("%s => %s"):format(self.addr, s))
local payload = json.decode(s)
if not payload then
error("Failed to parse the JSON string.")
end
if payload.id ~= reqid then
error("response id ~= request id")
end
---@class MiioError
local err = payload.error
if err then
error(err)
end
return payload.result
end
---Create a PCB(protocol control block).
---@param addr string Device address.
---@param token string Device token: 128-bit.
---@return MiioPcb pcb Protocol control block.
---@nodiscard
function M.create(addr, token)
assert(type(addr) == "string")
assert(type(token) == "string")
assert(#token == 16)
---@class MiioPcbPriv
local o = {
addr = addr,
token = token,
reqid = 0,
}
o.encryption = createEncryption(token)
setmetatable(o, {
__index = pcb
})
return o
end
return M
|
local player = {
displayGroup = nil,
shadowGroup = nil,
}
local typesMap = require("playerTypesMap")
local player_mt = {__index=player}
function player.new( type,x,y )
local newPlayer = { -- model of player
type = type,
x = x,
y = y,
vx = 200,
vy = -250,
height = nil,
width = nil,
dir = nil,
sprite = nil,
shadow = nil,
isHunting = false,
huntTransition = nil, -- will contain reference of transition while hunting and comming back to original position
score = 0, -- player's score
--collision properties
contentBound = {xMin = nil, yMin = nil, xMax = nil, yMax = nil, width = nil, height = nil}
--for circular collision: contentBound = { x = nil, y = nil, radius = nil}
}
-- getting an instance updated with view of player
newPlayer = typesMap.makePlayer(newPlayer, player.displayGroup, player.shadowGroup)
-- Optional -- For Debug Only
-- newPlayer.debugSprite = display.newRect(player.shadowGroup, newPlayer.x, newPlayer.y, newPlayer.contentBound.xMax - newPlayer.contentBound.xMin, newPlayer.contentBound.yMax - newPlayer.contentBound.yMin )
-- newPlayer.debugSprite = display.newCircle(player.shadowGroup, newPlayer.x, newPlayer.y, newPlayer.contentBound.radius)
return setmetatable(newPlayer, player_mt)
end
-------------------------
function player:updateBounds( )
self.contentBound.xMin = self.x - self.contentBound.width * 0.5
self.contentBound.xMax = self.x + self.contentBound.width * 0.5
self.contentBound.yMin = self.y - self.contentBound.height * 0.5 + self.contentBound.yOffset
self.contentBound.yMax = self.y + self.contentBound.height * 0.5 + self.contentBound.yOffset
-- self.contentBound.x = self.x -- in case of circular sprite
-- self.contentBound.y = self.y
end
-- update view
function player:updateImages()
self.sprite.x = self.x
self.sprite.y = self.y
self.shadow.x = self.x
self.shadow.y = self.y
-- updating debugSprite with player's sprite
if (self.debugSprite ~= nil) then
self.debugSprite.x = self.contentBound.xMin + self.contentBound.width * 0.5
self.debugSprite.y = self.contentBound.yMin + self.contentBound.height * 0.5
end
end
-------------------------
-- updates model and then call updateImage to update view
function player:update(dt)
if (self.dir == "r") then
self.x = self.x + self.vx * dt
elseif self.dir == "l" then
self.x = self.x - self.vx * dt
end
-- updating view of player
self:updateBounds()
self:updateImages()
end
-------------------------
--called from external script when 'h' key is pressed
function player:hunt()
local function onStart( obj ) -- play hunt sequence
obj.sprite:setSequence("hunt")
obj.shadow:setSequence("hunt")
obj.sprite:play()
obj.shadow:play()
obj.isHunting = true
end
---------------
local function onEnd( obj ) -- when hunt sequence is complete play normal run sequence
obj.sprite:setSequence("run")
obj.shadow:setSequence("run")
obj.sprite:play()
obj.shadow:play()
obj.isHunting = false
transition.to(self, { time = 1500, y = self.y + 100, onComplete = function() self.huntTransition = nil end}) -- transitioning back to the place form where player jumped
end
if (self.huntTransition == nil) then
self.huntTransition = transition.to(self, { time = 500, y = self.y - 100, onStart = onStart, onComplete = onEnd}) -- transitions from hunt sequence to run sequence
end
end
---------------------------
return player |
import "Turbine.UI";
ListItem = class( Turbine.UI.Control );
-- Essa classe existe para registar cada item na lista do main panel do Plugin
function ListItem:Constructor( item )
Turbine.UI.Control.Constructor( self );
self:SetBlendMode( Turbine.UI.BlendMode.Overlay );
self.item = item;
self.item.Started = function( sender, args )
self.indicator:SetBackColor( Turbine.UI.Color( 1, 0, 1, 0 ) );
end
self.item.Stopped = function( sender, args )
self.indicator:SetBackColor( Turbine.UI.Color( 1, 0, 0.1, 0 ) );
end
self.indicator = Turbine.UI.Control();
self.indicator:SetParent( self );
self.indicator:SetPosition( 2, 2 );
self.indicator:SetSize( 16, 16 );
self.indicator:SetBlendMode( Turbine.UI.BlendMode.Overlay );
self.indicator:SetBackColorBlendMode( Turbine.UI.BlendMode.Multiply );
self.indicator:SetBackColor( Turbine.UI.Color( 1, 0, 0.2, 0 ) );
self.nameLabel = Turbine.UI.Label();
self.nameLabel:SetParent( self );
self.nameLabel:SetText( item:GetName() );
self.nameLabel:SetPosition( 24, 5 );
self:Layout();
end
function ListItem:GetExample()
return self.item;
end
function ListItem:SetSelected( value )
if ( value ) then
self:SetBackColor( Turbine.UI.Color( 0.4, 0, 0.1, 1 ) )
else
self:SetBackColor( Turbine.UI.Color( 1, 0, 0, 0 ) )
end
end
function ListItem:Layout()
local width = self:GetWidth();
self.nameLabel:SetSize( width - self.nameLabel:GetLeft(), 18 );
end
function ListItem:SizeChanged()
self:Layout();
end
|
--[[
This file is part of 'Masque', an add-on for World of Warcraft. For license information,
please see the included License.txt file.
* File...: Skins\Blizzard.lua
* Author.: StormFX, Maul, Blizzard Entertainment
]]
local _, Core = ...
-- Improved Blizzard skin. Thanks, Maul!
Core:AddSkin("Blizzard", {
Author = "Blizzard Entertainment",
Version = Core.Version,
Masque_Version = 70200,
Shape = "Square",
Backdrop = {
Width = 32,
Height = 32,
TexCoords = {0.2, 0.8, 0.2, 0.8},
Texture = [[Interface\Buttons\UI-EmptySlot]],
},
Icon = {
Width = 30,
Height = 30,
TexCoords = {0.07, 0.93, 0.07, 0.93},
},
Flash = {
Width = 30,
Height = 30,
TexCoords = {0.2, 0.8, 0.2, 0.8},
Texture = [[Interface\Buttons\UI-QuickslotRed]],
},
Cooldown = {
Width = 32,
Height = 32,
},
ChargeCooldown = {
Width = 32,
Height = 32,
},
Pushed = {
Width = 34,
Height = 34,
Texture = [[Interface\Buttons\UI-Quickslot-Depress]],
},
Normal = {
Width = 56,
Height = 56,
OffsetX = 0.5,
OffsetY = -0.5,
Texture = [[Interface\Buttons\UI-Quickslot2]],
EmptyTexture = [[Interface\Buttons\UI-Quickslot]],
EmptyColor = {1, 1, 1, 0.5},
},
Disabled = {
Hide = true,
},
Checked = {
Width = 31,
Height = 31,
BlendMode = "ADD",
Texture = [[Interface\Buttons\CheckButtonHilight]],
},
Border = {
Width = 60,
Height = 60,
OffsetX = 0.5,
OffsetY = 0.5,
BlendMode = "ADD",
Texture = [[Interface\Buttons\UI-ActionButton-Border]],
},
Gloss = {
Hide = true,
},
AutoCastable = {
Width = 56,
Height = 56,
OffsetX = 0.5,
OffsetY = -0.5,
Texture = [[Interface\Buttons\UI-AutoCastableOverlay]],
},
Highlight = {
Width = 30,
Height = 30,
BlendMode = "ADD",
Texture = [[Interface\Buttons\ButtonHilight-Square]],
},
Name = {
Width = 32,
Height = 10,
OffsetY = 6,
},
Count = {
Width = 32,
Height = 10,
OffsetX = -3,
OffsetY = 6,
},
HotKey = {
Width = 32,
Height = 10,
OffsetX = 1,
OffsetY = -6,
},
Duration = {
Width = 36,
Height = 10,
OffsetY = -2,
},
Shine = {
Width = 32,
Height = 32,
OffsetX = 0.5,
OffsetY = -0.5
},
})
|
object_building_general_brood_10_cave = object_building_general_shared_brood_10_cave:new {
}
ObjectTemplates:addTemplate(object_building_general_brood_10_cave, "object/building/general/brood_10_cave.iff")
|
-- Copyright (c) 2016 John Schember <john@nachtimwald.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the "Software"),
-- to deal in the Software without restriction, including without limitation
-- the rights to use, copy, modify, merge, publish, distribute, sublicense,
-- and/or sell copies of the Software, and to permit persons to whom the
-- Software is furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-- DEALINGS IN THE SOFTWARE.
local string = require("string")
local M = {}
local M_mt = { __metatable = {}, __index = M }
function M:new(hm, key, data)
local th
local tk = {}
local ipad = {}
if self ~= M then
return nil, "First argument must be self"
end
local o = setmetatable({}, M_mt)
o._hm = hm
-- Compute the key.
if #key > hm.block_size then
th = hm(key)
key = th:digest()
end
for i=1,#key do
tk[#tk+1] = string.byte(key, i)
end
for i=#key+1,hm.block_size do
tk[#tk+1] = 0
end
-- Generate the inner and outer padding.
o._opad = {}
for i=1,#tk do
ipad[i] = string.char(tk[i] ~ 0x36)
o._opad[i] = string.char(tk[i] ~ 0x5C)
end
ipad = table.concat(ipad)
o._opad = table.concat(o._opad)
-- Start the hash witht the inner padding
o._hash = o._hm(ipad)
if data ~= nil then
o._hash:update(data)
end
return o
end
setmetatable(M, { __call = M.new })
function M:copy()
local o = setmetatable({}, M_mt)
o._hm = self._hm
o._hash = self._hash:copy()
o._opad = self._opad
return o
end
function M:update(data)
self._hash:update(data)
end
function M:digest()
local final
local digest
local th
final = self:copy()
digest = final._hash:digest()
th = final._hm(final._opad)
th:update(digest)
return th:digest()
end
function M:hexdigest()
local h
local out = {}
h = self:digest()
for i=1,#h do
out[i] = string.format("%02X", string.byte(h, i))
end
return table.concat(out)
end
return M
|
jumpdrive.preflight_check = function(source, destination, radius, playername)
local has_landing_priv = minetest.check_player_privs(playername, {jumpdrive_land=true})
-- check for height limit, only space travel allowed
if destination.y > -20 and destination.y < 100 and not has_landing_priv then
return { success=false, message="Atmospheric travel not allowed!" }
end
local player = minetest.get_player_by_name(playername)
if player then
-- player is online, check limits (non-automatic jump)
local can_teleport, err_msg = pandorabox.can_teleport(player, destination)
if not can_teleport then
return { success=false, message="Jump failed: " .. (err_msg or "") }
end
end
-- everything ok
return { success=true }
end |
function plugindef()
finaleplugin.Author = "Jari Williamsson then altered by Joseph Weidinger"
finaleplugin.Version = "1.0"
finaleplugin.Date = "May 03, 2015"
finaleplugin.RequireSelection = true
finaleplugin.CategoryTags = "increase measure width"
return "Measure Width - Increase", "Measure Width - Increase", "Increase Measure Width"
end
-- this script was completely written by Jari in his preview post of JW Lua
-- on the MakeMusic Finale Forums - Posted 7/30/2013 4:14 PM (GMT -5)
region = finale.FCMusicRegion()
region:SetCurrentSelection()
measures = finale.FCMeasures()
measures:LoadRegion(region)
for measure in each(measures) do
measure.Width = measure.Width * 120 / 100
end
measures:SaveAll() |
local EnableNodeTouch = {}
function EnableNodeTouch.enable(node,began,moved,ended,Swallow)
local function onTouchBegin(location)
local pos = location:getLocation()
return began(pos)
end
local function onTouchMove(location)
local pos = location:getLocation()
moved(pos)
end
local function onTouchEnded(location)
local pos = location:getLocation()
ended(pos)
end
local listener = cc.EventListenerTouchOneByOne:create()
listener:setSwallowTouches(Swallow)
if began then
listener:registerScriptHandler(onTouchBegin,cc.Handler.EVENT_TOUCH_BEGAN )
end
if moved then
listener:registerScriptHandler(onTouchMove,cc.Handler.EVENT_TOUCH_MOVED)
end
if ended then
listener:registerScriptHandler(onTouchEnded,cc.Handler.EVENT_TOUCH_ENDED)
end
local eventDispatcher = node:getEventDispatcher()
eventDispatcher:addEventListenerWithSceneGraphPriority(listener, node)
end
function EnableNodeTouch.enableMultitouchMode(layer)
print('call enableMultitouchMode function ')
local function onTouchBeganEx(touches,event)
if layer.onTouchBeganEx then
layer:onTouchBeganEx(touches,event)
end
end
local function onTouchMovedEx(touches,event)
if layer.onTouchMovedEx then
layer:onTouchMovedEx(touches,event)
end
end
local function onTouchEndedEx(touches,event)
if layer.onTouchEndedEx then
layer:onTouchEndedEx(touches,event)
end
end
local touchListener = cc.EventListenerTouchAllAtOnce:create()
touchListener:registerScriptHandler(onTouchBeganEx, cc.Handler.EVENT_TOUCHES_BEGAN)
touchListener:registerScriptHandler(onTouchMovedEx, cc.Handler.EVENT_TOUCHES_MOVED)
touchListener:registerScriptHandler(onTouchEndedEx, cc.Handler.EVENT_TOUCHES_ENDED)
touchListener:registerScriptHandler(onTouchEndedEx, cc.Handler.EVENT_TOUCHES_CANCELLED)
local eventDispatcher = layer:getEventDispatcher()
eventDispatcher:addEventListenerWithSceneGraphPriority(touchListener, layer)
layer.touchListener = touchListener
end
return EnableNodeTouch
|
return function(player, coins)
return {
type = script.Name,
player = player,
coins = coins,
replicateTo = player,
}
end |
-- Autogenerated from KST: please remove this line if doing any edits by hand!
local luaunit = require("luaunit")
require("valid_fail_range_float")
TestValidFailRangeFloat = {}
function TestValidFailRangeFloat:test_valid_fail_range_float()
luaunit.assertErrorMsgMatches(".+: ValidationGreaterThanError", ValidFailRangeFloat.from_file, ValidFailRangeFloat, "src/floating_points.bin")
end
|
local BI = BI_Config
--[[---------------------------------------------------------------------------
------------------------------------- Credits ---------------------------------
-------------------------------------------------------------------------------
drs9999 - Treefarm Mod
SpeedDaemon - Greenhouse Mod
Simdezimon - Wood Floors
Klonan - Big Wooden Pole and Wooden Fence
LukeM212 - Tree Sapling Mod
Bobingabout - Bob's Mods - Learned a lot from looking at your amazing work. (and those wonderful functions)
YuokiTani - Art - Amazing Work!!
---------------------------------------------------------------------------
---------------------------------------------------------------------------
------------------------ On / Off Toggles ---------------------------------
---------------------------------------------------------------------------
--- true = On / Yes
--- false = Off / No
-- NOTE -- When changing most of the below values, this will only affect new games, not existing games.
---------------------------------------------------------------------------]]
BI.Bio_Garden = true
--- Enable the Bio Garden
--- Helps clean up the pollution you're producing.
BI.Bio_Solar_Farm = true
--- Enable the Bio Solar Farm.
--- Tierd of having half your map covered with solar panels... Well, now you can condense them.
BI.Bio_Cannon = true
--- Enable the Bio Conno - Turrent that only fires at Spawners. Has a range of 75.
BI.Bio_Fuel = true
--- Enable the Bio Fuel. Make fuel from plants and animals.
--- Enable Plastic
BI.Wood_Products = true
--- Enables wood products like:
-- Wood Fence
-- Big Wood Pole
-- Wood Flooring
-- Wood Rail (Uses wood. Vanilla rail now uses Concrete)
BI.Recipe_Tweaks = true
--- Making some Vanilla recipe's more realistic.
--*********************
--- Recipe Changes might not take affect on existing games if you don't run:
-- "/c game.player.force.reset_recipes()""
--*********************
--- Stone Wall: adds Iron Sticks (Rebarb) to recipe
--- Concrete: Uses Iron Sticks (Rebarb) and not Iron-Ore
--- Rail (Vanilla and Wood): Uses Crushed Stone and not Stone
--- Trees Give Random 1 - 6 Raw Wood
--- Tree Collision box made smaller
--- Steel Axe requires Iron Axe
--- Player running speed slightly increased from 0.15 to 0.25
--- Loot Pickup distance doubled
--- Reach
BI.Reach = false
--- Double player Reach
----------------------------- END -------------------------------------------
BI.Bio_Farm = true -- Just leave that as True! (Core Module)
--- Enable the Bio Farm
--- Base part of the mod.
BI.QCCode = false
-- Used for QC
-- Displays messages used for checking my code
|
-- hcas - hash compare and set
-- hcas [hash, field] [assert_value, set_value]
local res = redis.call('HGET', KEYS[1], KEYS[2])
if res == ARGV[1] then
redis.call('HSET', KEYS[1], KEYS[2], ARGV[2])
return {1, ARGV[2]}
else
return {0, res}
end |
require("curses");
curses.initscr();
curses.start_color();
curses.init_pair(1, curses.COLOR_BLUE, curses.COLOR_YELLOW);
curses.init_pair(2, curses.COLOR_CYAN, curses.COLOR_RED);
for i = 1, 2 do
local r, f, b = curses.pair_content(i);
curses.attrset(curses.COLOR_PAIR(i));
curses.addstr(f .. ", " .. b .. "\n");
end
curses.getch();
curses.endwin();
|
---
-- @author wesen
-- @copyright 2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local LuaServerApi = require "AC-LuaServer.Core.LuaServerApi"
local Object = require "classic"
local Timer = require "AC-LuaServer.Core.Util.Timer"
---
-- Manages respawning items (pickups) for a single Player.
--
-- @type PlayerItemRespawnManager
--
local PlayerItemRespawnManager = Object:extend()
---
-- The Player for which the item respawning is managed
--
-- @tfield Player player
--
PlayerItemRespawnManager.player = nil
---
-- The current item respawn timers
-- A timer will be started when the player picked up an item
-- This list is in the format { <cn> => Timer, ... }
--
-- @tfield Timer[] itemRespawnTimers
--
PlayerItemRespawnManager.itemRespawnTimers = nil
---
-- PlayerItemRespawnManager constructor.
--
-- @tparam Player _player The Player for which the item respawning is managed
--
function PlayerItemRespawnManager:new(_player)
self.player = _player
self.itemRespawnTimers = {}
end
-- Public Methods
---
-- Adds a item respawn Timer for a given item.
--
-- @tparam int _itemType The item type
-- @tparam int _itemId The item id
--
function PlayerItemRespawnManager:addItemRespawnTimer(_itemType, _itemId)
local respawnTime = LuaServerApi.spawntime(_itemType)
self.itemRespawnTimers[_itemId] = Timer(
Timer.TYPE_ONCE,
respawnTime,
function()
self:respawnItem(_itemId)
self.itemRespawnTimers[_itemId] = nil
end
)
end
---
-- Returns whether this PlayerItemRespawnManager currently has a item respawn Timer for a given item ID.
--
-- @tparam int _itemId The item ID to check
--
-- @treturn bool True if this PlayerItemRespawnManager has a item respawn Timer for the item ID, false otherwise
--
function PlayerItemRespawnManager:hasPendingRespawnForItem(_itemId)
return self.itemRespawnTimers[_itemId] ~= nil
end
---
-- Cancels all currently running item respawn Timer's.
--
function PlayerItemRespawnManager:cancelAllItemRespawns()
for _, itemRespawnTimer in pairs(self.itemRespawnTimers) do
itemRespawnTimer:cancel()
end
self.itemRespawnTimers = {}
end
---
-- Respawns all items for the Player for which there currently are respawn Timer's.
--
function PlayerItemRespawnManager:respawnAllItems()
for itemId, itemRespawnTimer in pairs(self.itemRespawnTimers) do
self:respawnItem(itemId)
itemRespawnTimer:cancel()
end
self.itemRespawnTimers = {}
end
-- Private Methods
---
-- Respawns a given item for the Player whose item respawns are managed by this PlayerItemRespawnManager.
--
-- @tparam int _itemId The ID of the item to respawn
--
function PlayerItemRespawnManager:respawnItem(_itemId)
LuaServerApi.spawnitem(_itemId, { self.player:getCn() })
end
return PlayerItemRespawnManager
|
if type(jit) ~= 'table' or lovr.system.getOS() == 'Android' then return false end -- Added from original
local ffi = require 'ffi'
local C = ffi.os == 'Windows' and ffi.load('glfw3') or ffi.C
ffi.cdef [[
typedef struct GLFWwindow GLFWwindow;
typedef void(*GLFWkeyfun)(GLFWwindow*, int, int, int, int);
typedef void (*GLFWcharfun)(GLFWwindow*,unsigned int);
GLFWwindow* glfwGetCurrentContext(void);
int glfwGetKey(GLFWwindow* window, int key);
GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun callback);
GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun callback);
]]
local window = C.glfwGetCurrentContext()
local keymap = {
['space'] = 32,
['\''] = 39,
[','] = 44,
['-'] = 45,
['.'] = 46,
['/'] = 47,
['0'] = 48,
['1'] = 49,
['2'] = 50,
['3'] = 51,
['4'] = 52,
['5'] = 53,
['6'] = 54,
['7'] = 55,
['8'] = 56,
['9'] = 57,
[';'] = 59,
['='] = 61,
['a'] = 65,
['b'] = 66,
['c'] = 67,
['d'] = 68,
['e'] = 69,
['f'] = 70,
['g'] = 71,
['h'] = 72,
['i'] = 73,
['j'] = 74,
['k'] = 75,
['l'] = 76,
['m'] = 77,
['n'] = 78,
['o'] = 79,
['p'] = 80,
['q'] = 81,
['r'] = 82,
['s'] = 83,
['t'] = 84,
['u'] = 85,
['v'] = 86,
['w'] = 87,
['x'] = 88,
['y'] = 89,
['z'] = 90,
['['] = 91,
['\\'] = 92,
[']'] = 93,
['`'] = 96,
['escape'] = 256,
['return'] = 257,
['enter'] = 257,
['tab'] = 258,
['backspace'] = 259,
['insert'] = 260,
['delete'] = 261,
['right'] = 262,
['left'] = 263,
['down'] = 264,
['up'] = 265,
['pageup'] = 266,
['pagedown'] = 267,
['home'] = 268,
['end'] = 269,
['capslock'] = 280,
['scrolllock'] = 281,
['numlock'] = 282,
['printscreen'] = 283,
['pause'] = 284,
['f1'] = 290,
['f2'] = 291,
['f3'] = 292,
['f4'] = 293,
['f5'] = 294,
['f6'] = 295,
['f7'] = 296,
['f8'] = 297,
['f9'] = 298,
['f10'] = 299,
['f11'] = 300,
['f12'] = 301,
['kp0'] = 320,
['kp1'] = 321,
['kp2'] = 322,
['kp3'] = 323,
['kp4'] = 324,
['kp5'] = 325,
['kp6'] = 326,
['kp7'] = 327,
['kp8'] = 328,
['kp9'] = 329,
['kp.'] = 330,
['kp/'] = 331,
['kp*'] = 332,
['kp-'] = 333,
['kp+'] = 334,
['kpenter'] = 335,
['kp='] = 336,
['lshift'] = 340,
['lctrl'] = 341,
['lalt'] = 342,
['lgui'] = 343,
['rshift'] = 344,
['rctrl'] = 345,
['ralt'] = 346,
['rgui'] = 347,
['menu'] = 348
}
for k, v in pairs(keymap) do
keymap[v] = k
end
local keyboard = {}
keyboard.suppressF5 = false
keyboard.suppressChar = true
keyboard.suppressDown = false
local haveKbamSymbols, fakeKbamBlock, getFakeKbamBlocked = nil
keyboard.focusDidKbamBlock = false
keyboard.suppressDown = false
keyboard.suppressDownDepth = 0
-- Call with "1" to increase the number of text boxes on screen and "-1" to decrease.
function keyboard.downFocus(direction)
keyboard.suppressDownDepth = keyboard.suppressDownDepth + direction
keyboard.suppressDown = keyboard.suppressDownDepth > 0
if haveKbamSymbols == nil then
haveKbamSymbols = require "engine.fakeKbamSymbols"
if haveKbamSymbols then
fakeKbamBlock, getFakeKbamBlocked = unpack(haveKbamSymbols)
haveKbamSymbols = true
end
end
if haveKbamSymbols then
if keyboard.suppressDown then
if not keyboard.focusDidKbamBlock and not getFakeKbamBlocked() then
keyboard.focusDidKbamBlock = true
fakeKbamBlock(true, true)
end
else
if keyboard.focusDidKbamBlock then
keyboard.focusDidKbamBlock = false
fakeKbamBlock(false, true)
end
end
end
end
function keyboard.trueIsDown(key, ...)
if not key then return false end
local keycode = keymap[key]
assert(keycode and type(keycode) == 'number', 'Unknown key: ' .. key)
return C.glfwGetKey(window, keycode) == 1 or keyboard.isDown(...)
end
function keyboard.isDown(...)
if not keyboard.suppressDown then
return keyboard.trueIsDown(...)
end
return false
end
C.glfwSetKeyCallback(window, function(window, key, scancode, action, mods)
if action ~= 2 and keymap[key] then
if not keyboard.suppressF5 and keymap[key] == 'f5' then
lovr.event.restart()
else
lovr.event.push(action > 0 and 'keypressed' or 'keyreleased', keymap[key])
end
end
end)
C.glfwSetCharCallback(window, function(window, codepoint)
if not keyboard.suppressChar then
lovr.event.push('keychar', codepoint)
end
end)
return keyboard
|
Target = {
x = 0,
y = 0,
width = 32,
height = 32,
dead = false
}
function Target:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
function Target:get_center()
return self.x + self.width / 2, self.y + self.height / 2
end
|
local Types = require(script.Parent.Parent.Types)
type Record<K, V> = Types.Record<K, V>
local function map<K, V>(source: Record<K, V>, func: (V, K, Record<K, V>) -> any): Record<K, any>
local result = table.create(#source)
for key, value in source do
result[key] = func(value, key, source)
end
return result
end
return map
|
-- (c) 2013 Flexiant Ltd
-- Released under the Apache 2.0 Licence - see LICENCE for details
function mailchimp_activation_trigger(p)
if(p == nil) then
return {
ref = "mailchimp_customer_activation_trigger",
name = "MailChimp customer activation trigger",
description = "MailChimp add cutomer to mailing list upon customer activation",
priority = 0,
triggerType = "POST_JOB_STATE_CHANGE",
triggerOptions = {"SUCCESSFUL"},
api = "TRIGGER",
version = 1,
}
end
local jobType = p.input:getJobType():toString()
local mailChimpList
if(jobType == "CREATE_SERVER") then
mailChimpList = "MAILCHIMP_SERVER_LIST"
elseif (jobType == "CREATE_CUSTOMER") then
mailChimpList = "MAILCHIMP_CUSTOMER_LIST"
elseif (jobType == "CREATE_DEPLOYMENT_INSTANCE") then
mailChimpList = "MAILCHIMP_BENTOBOX_LIST"
else
return { exitState = "SUCCESS" }
end
local userUUID = p.input:getUserUUID()
local beUUID = getbeUUID(userUUID)
local userData = getUserData(userUUID)
local mailchimpToken = checkBeKey(beUUID,'MAILCHIMP_TOKEN')
if(mailchimpToken.success) then
print("========== MAILCHIMP TRIGGER ACTIVATION ==========")
local apiToken = splitString(mailchimpToken.keyValue, '-')
local apiUrl = "https://" .. apiToken[2] .. ".api.mailchimp.com/2.0/lists/subscribe"
local listID = checkBeKey(beUUID, mailChimpList)
local params = {apikey = apiToken[1], id= listID.keyValue, email = {email = userData.data.email},merge_vars = {fname = userData.data.firstName, lname = userData.data.lastName}}
local json = new("JSON")
params = json:encode(params)
print('Adding user:' .. userUUID .. ' to MailChimp Subscription list.')
generate_http_request('',params,apiUrl)
print("========== MAILCHIMP TRIGGER ACTIVATION COMPLETE ==========")
end
return { exitState = "SUCCESS" }
end
function getbeUUID(userUUID)
local searchFilter = new("SearchFilter")
local filterCondition1 = new("FilterCondition")
filterCondition1:setField('resourceuuid')
filterCondition1:setValue({userUUID})
filterCondition1:setCondition(new("Condition","IS_EQUAL_TO"))
searchFilter:addCondition(filterCondition1)
local user = adminAPI:listResources(searchFilter,nil,new("ResourceType","USER"))
if(user:getList():size() > 0) then
return user:getList():get(0):getBillingEntityUUID()
end
end
function getUserData(userUUID)
local searchFilter = new("SearchFilter")
local filterCondition1 = new("FilterCondition")
filterCondition1:setField('resourceuuid')
filterCondition1:setValue({userUUID})
filterCondition1:setCondition(new("Condition","IS_EQUAL_TO"))
searchFilter:addCondition(filterCondition1)
local user = adminAPI:listResources(searchFilter,nil,new("ResourceType","USER"))
if(user:getList():size() > 0) then
local email = user:getList():get(0):getEmail()
local firstName = user:getList():get(0):getFirstName()
local lastName = user:getList():get(0):getLastName()
return {success = true, data = {email = email, firstName = firstName, lastName = lastName}}
else
return {success = false , data = {}}
end
end
function checkBeKey(beUUID, resourceKeyName)
local searchFilter = new("SearchFilter")
local filterCondition1 = new("FilterCondition")
filterCondition1:setField('resourceuuid')
filterCondition1:setValue({beUUID})
filterCondition1:setCondition(new("Condition","IS_EQUAL_TO"))
local filterCondition2 = new("FilterCondition")
filterCondition2:setField('resourcekey.name')
filterCondition2:setValue({resourceKeyName})
filterCondition2:setCondition(new("Condition","IS_EQUAL_TO"))
searchFilter:addCondition(filterCondition1)
searchFilter:addCondition(filterCondition2)
local billingEntity = adminAPI:listResources(searchFilter,nil,new("ResourceType","BILLING_ENTITY"))
if(billingEntity:getList():size() == 1) then
for i = 0, billingEntity:getList():get(0):getResourceKey():size() - 1, 1 do
if(billingEntity:getList():get(0):getResourceKey():get(i):getName() == resourceKeyName) then
return {success = true, keyValue = billingEntity:getList():get(0):getResourceKey():get(i):getValue() }
end
end
else
return {success = false}
end
end
function splitString(inputstr, sep)
if sep == nil then
sep = "%s"
end
t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
function generate_http_request(token,params,url)
local headers = {}
headers['Content-Type'] = "application/json"
local simplehttp = new("simplehttp")
local httpconn = simplehttp:newConnection({url=url})
httpconn:setRequestHeaders(headers)
local returnString = ""
local httpcode = ""
if (httpconn:post(params,
function (val)
returnString = returnString .. val
return true
end)
) then
else
local error , message = httpconn:getLastError()
print('HTTPError: ' .. error)
print('HTTPErrorMessage: ' .. message)
end
httpconn:disconnect()
end
function register()
return {"mailchimp_activation_trigger"}
end
|
pacx = pacx or {}
include("pac3/extra/shared/init.lua")
include("contraption.lua")
include("pac2_compat.lua")
include("wire_expression_extension.lua")
pac.AddHook("NetworkEntityCreated", "player_size", function(ply)
if not ply:IsPlayer() then return end
if ply.pac_player_size then
pacx.SetPlayerSize(ply,ply.pac_player_size,true)
end
end)
pac.AddHook("NotifyShouldTransmit", "player_size", function(ply,st)
if not st then return end
if ply:IsPlayer() and ply.pac_player_size then
pacx.SetPlayerSize(ply, ply.pac_player_size, true)
pac.RunNextFrame('update_entity_size_' .. ply:EntIndex(), function()
if not ply:IsValid() then return end
if ply.pac_player_size then
pacx.SetPlayerSize(ply, ply.pac_player_size, true)
end
end)
end
end)
|
return require('packer').startup(function()
-- Packer can manage itself
use 'wbthomason/packer.nvim'
use 'tpope/vim-fugitive'
-- For luasnip users.
use 'L3MON4D3/LuaSnip'
use 'saadparwaiz1/cmp_luasnip'
-- nvim cmp sources
use 'neovim/nvim-lspconfig'
use 'hrsh7th/cmp-nvim-lsp'
use 'hrsh7th/cmp-buffer'
use 'hrsh7th/cmp-path'
use 'hrsh7th/cmp-cmdline'
use 'hrsh7th/nvim-cmp'
use 'hrsh7th/cmp-nvim-lua'
use 'onsails/lspkind-nvim'
-- nvim-telescope
use 'kyazdani42/nvim-web-devicons'
use {
'nvim-treesitter/nvim-treesitter',
run = ':TSUpdate'
}
use {'nvim-telescope/telescope-fzf-native.nvim', run = 'make' }
use {
'nvim-telescope/telescope.nvim',
requires = { {'nvim-lua/plenary.nvim'} }
}
-- personal
use '~/repos/vim/vim-map-medley'
use '~/repos/vim/tabcity'
use '~/repos/vim/lvdb'
-- other
use 'majutsushi/tagbar'
use 'vim-airline/vim-airline'
use 'chaoren/vim-wordmotion'
use 'plasticboy/vim-markdown'
use 'kchmck/vim-coffee-script'
use 'milkypostman/vim-togglelist'
use 'tomtom/tcomment_vim'
use 'neomake/neomake'
use 'tmhedberg/SimpylFold'
-- neorg
use {
'nvim-neorg/neorg', branch = 'main', requires = { {'nvim-lua/plenary.nvim', } }
}
-- use {'~/repos/temp/neorg-dateinserter'}
use {'~/repos/temp/neorg-gtd-project-tags'}
use {'mattn/calendar-vim'}
end)
|
local t = LoadFallbackB();
t[#t+1] = Def.ActorFrame {
--[[ LoadActor( "more" )..{
InitCommand=cmd(x,SCREEN_CENTER_X-320+580;y,SCREEN_CENTER_Y-240+90);
OnCommand=cmd(addx,SCREEN_WIDTH/2;linear,0.2;addx,-SCREEN_WIDTH/2);
OffCommand=cmd(linear,0.3;zoom,0;addx,SCREEN_WIDTH/2);
};]]
LoadFont("Common", "normal")..{
Text=THEME:GetString(Var "LoadingScreen", "HelpText");
InitCommand=cmd(draworder,101;x,SCREEN_CENTER_X;y,SCREEN_BOTTOM-24;shadowlength,0);
OnCommand=cmd(queuecommand,"In");
InCommand=cmd(zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5;diffuseblink);
OffCommand=cmd(linear,0.5;zoomy,0);
};
};
return t; |
-- Copyright 2004-present Facebook. All Rights Reserved.
-- Main function to load and train -- some globals remain.
-- @lint-skip-luachecker
-----------------------------------------------------
-- Arguments:
-- 1) Name of file which contains options.
local optFile = arg[1]
local opt
require('torch')
if optFile ~= nil then
-- Kill all the args apart from the ones after the first
-- to skip the options class.
local args = {}
for i = 2, #arg do
args[#args + 1] = arg[i]
end
arg = args
if optFile == 'model' then
-- Load from model options instead.
local cmdline = require('library.cmd')
cmd = cmdline:new()
opt = cmd:parse_from_modelfile_and_override_with_args(arg)
cmd:print(opt)
print("[from loaded options]")
else
opt = require(optFile)
end
else
error('missing options file')
end
if opt.profi then
print('WARNING: running slower because of profiling')
ProFi = require('ProFi')
ProFi:start()
end
model = require(opt.modelClass)
if mlp == nil then
mlp = model:init_mlp(opt)
end
mlp:train()
if opt.profi then
ProFi:stop()
ProFi:writeReport('/tmp/MyProfilingReport.txt')
end
|
function onCreate()
--Iterate over all notes
for i = 0, getProperty('unspawnNotes.length')-1 do
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Blood Note' then
setPropertyFromGroup('unspawnNotes', i, 'texture', 'BloodNotes_assets');
setPropertyFromGroup('unspawnNotes', i, 'hitHealth', '0');
setPropertyFromGroup('unspawnNotes', i, 'missHealth', '150'); -- ~ 0.005 HP
setPropertyFromGroup('unspawnNotes', i, 'hitCausesMiss', true);
if getPropertyFromGroup('unspawnNotes', i, 'mustPress') then --Doesn't let Dad/Opponent notes get ignored
setPropertyFromGroup('unspawnNotes', i, 'ignoreNote', true); --Miss has no penalties
end
end
end
end
local hpDrain = 0;
function goodNoteHit(id, noteData, noteType, isSustainNote)
if noteType == 'Blood Note' then
triggerEvent('Change Scroll Speed', 0.75, 0);
hpDrain = hpDrain + 0.15;
end
end
function onUpdate(elapsed)
if hpDrain > 0 then
hpDrain = hpDrain * elapsed;
setProperty('health', getProperty('health') - 0.05 * elapsed);
if hpDrain < 0 then
hpDrain = 0;
end
end
end |
-- Definition of the WalkArea class.
local Object = require "lib/classic"
local Vector2D = require "lib/vector2d"
local AStar = require "engine/pathfinding/astar"
local Polygon = require "engine/pathfinding/polygon"
local Graph = require "engine/pathfinding/graph"
local GraphNode = require "engine/pathfinding/graphnode"
local GraphEdge = require "engine/pathfinding/graphedge"
local WalkArea = Object:extend()
--------------------------------------------------------------------------------
-- Instantiate a new WalkArea object.
--------------------------------------------------------------------------------
function WalkArea:new()
self.vertices_concave = {}
self.polygons = {}
self.walkGraph = Graph()
self.mainWalkGraph = Graph()
self.targetX = 0
self.targetY = 0
self.startNodeIndex = 1
self.endNodeIndex = 1
self.shortestPath = {}
end
--------------------------------------------------------------------------------
-- Add a polygon (obstacle) to the walkable area.
--------------------------------------------------------------------------------
function WalkArea:addPolygon()
table.insert(self.polygons, Polygon())
end
--------------------------------------------------------------------------------
-- Determine whether two line segments cross each other.
-- @param v1 The starting point of the first segment.
-- @param v2 The ending point of the first segment.
-- @param v3 The starting point of the second segment.
-- @param v4 The ending point of the second segment.
-- @returns A boolean indicating whether the two segments cross each other.
--------------------------------------------------------------------------------
function WalkArea:lineSegmentsCross(v1, v2, v3, v4)
local denominator = (v2.x-v1.x)*(v4.y-v3.y) - (v2.y-v1.y)*(v4.x-v3.x)
if denominator == 0 then
return false
end
local numerator1 = (v1.y-v3.y)*(v4.x-v3.x) - (v1.x-v3.x)*(v4.y-v3.y)
local numerator2 = (v1.y-v3.y)*(v2.x-v1.x) - (v1.x-v3.x)*(v2.y-v1.y)
if numerator1 == 0 or numerator2 == 0 then
return false
end
local r = numerator1 / denominator
local s = numerator2 / denominator
return (r > 0 and r < 1) and (s > 0 and s < 1)
end
--------------------------------------------------------------------------------
-- Determine whether a vector is in the line of sight of another one in the
-- WalkArea.
-- @param start_p The vector from which the line of sight must be determined.
-- @param end_p The vector which is either in the line of sight or not.
-- @returns A boolean indicating whether end is in the line of sight of start.
--------------------------------------------------------------------------------
function WalkArea:inLineOfSight(start_p, end_p)
local epsilon = 0.5
-- Check whether the starting and ending points are inside the main polygon.
if not self.polygons[1]:isPointInside(start_p, true) or not self.polygons[1]:isPointInside(end_p, true) then
return false
end
-- If the starting and ending points are the same -> true.
if start_p:sub(end_p):norm() < epsilon then
return true
end
-- Check if the line between start_p and end_p cross any of the edges of
-- the polygons in the WalkArea.
for _, polygon in ipairs(self.polygons) do
for i = 1, #polygon.vertices do
local v1 = polygon.vertices[i]
local v2 = polygon.vertices[i % #polygon.vertices + 1]
if (self:lineSegmentsCross(start_p, end_p, v1, v2)) then
-- A 0.5 margin is used to tackle rounding errors which might cause a
-- point to be a little over the line.
if polygon:distanceToSegment(start_p, v1, v2) > 0.5 and
polygon:distanceToSegment(end_p, v1, v2) > 0.5 then
return false
end
end
end
end
local v = start_p:add(end_p)
local v2 = Vector2D(v.x/2, v.y/2)
local inside = self.polygons[1]:isPointInside(v2, true)
-- Check that the line between start_p and end_p doesn't cross an inner
-- polygon (obstacle).
for i = 2, #self.polygons, 1 do
if self.polygons[i]:isPointInside(v2, false) then
inside = false
end
end
return inside
end
--------------------------------------------------------------------------------
-- Create the graph with the concave vertices of the main polygon and the
-- convex ones from the inner polygons (obstacles).
--------------------------------------------------------------------------------
function WalkArea:createGraph()
local first = true
for _, polygon in ipairs(self.polygons) do
if polygon ~= nil and polygon.vertices ~= nil and #polygon.vertices > 2 then
for i = 1, #polygon.vertices do
-- For the first polygon, we retrieve the concave vertices. For the others,
-- which are inside the main one and therefore are obstacle, we retrieve
-- the non-concave vertices.
if polygon:isVertexConcave(i) == first then
table.insert(self.vertices_concave, polygon.vertices[i])
self.mainWalkGraph:addNode(GraphNode(Vector2D(polygon.vertices[i].x, polygon.vertices[i].y)))
end
end
end
first = false
end
for i, c1 in ipairs(self.vertices_concave) do
for j, c2 in ipairs(self.vertices_concave) do
if self:inLineOfSight(c1, c2) then
self.mainWalkGraph:addEdge(GraphEdge(i, j, math.sqrt(c1:squareDistance(c2))))
end
end
end
end
--------------------------------------------------------------------------------
-- Compute the shortest path from a position to another one in the walkable
-- area.
-- @param from A vector containing the position from which the path must start.
-- @param to A vector containing the position to which the path must go.
-- @returns The shortest path between from and to.
--------------------------------------------------------------------------------
function WalkArea:getShortestPath(from, to)
self.walkGraph = self.mainWalkGraph:clone()
local minDistFrom = 100000
local minDistTo = 100000
-- Creation of a new node on the start position.
self.startNodeIndex = #self.walkGraph.nodes + 1
-- If the start and end positions are outside the main polygon, compute the
-- closest position inside.
if not self.polygons[1]:isPointInside(from, true) then
from = self.polygons[1]:closestPointOnEdge(from)
end
if not self.polygons[1]:isPointInside(to, true) then
to = self.polygons[1]:closestPointOnEdge(to)
end
-- If there are inner polygons, check whether the end point is inside
-- one of them. If this is the case, find the closest point on one
-- of its edges.
for i = 2, #self.polygons do
if self.polygons[i]:isPointInside(to, true) then
to = self.polygons[i]:closestPointOnEdge(to)
break
end
end
self.targetX = to.x
self.targetY = to.y
-- Create a new node on the start position.
local startPosition = Vector2D(from.x, from.y)
local startNode = GraphNode(startPosition)
self.walkGraph:addNode(startNode)
-- Compute the edges between the start node and all the other nodes in its
-- line of sight.
for cIndex = 1, #self.vertices_concave do
local c = self.vertices_concave[cIndex]
if self:inLineOfSight(startPosition, c) then
self.walkGraph:addEdge(GraphEdge(self.startNodeIndex, cIndex, math.sqrt(startPosition:squareDistance(c))))
end
end
-- Create a new node on the end position.
self.endNodeIndex = #self.walkGraph.nodes + 1
local endPosition = Vector2D(to.x, to.y)
local endNode = GraphNode(endPosition)
self.walkGraph:addNode(endNode)
-- Compute the edges between the end node and all the other nodes in its line
-- of sight.
for cIndex = 1, #self.vertices_concave do
local c = self.vertices_concave[cIndex]
if self:inLineOfSight(endPosition, c) then
self.walkGraph:addEdge(GraphEdge(self.endNodeIndex, cIndex, math.sqrt(endPosition:squareDistance(c))))
end
end
if self:inLineOfSight(startPosition, endPosition) then
self.walkGraph:addEdge(GraphEdge(self.startNodeIndex, self.endNodeIndex, math.sqrt(startPosition:squareDistance(endPosition))))
end
-- Compute the shortest path with the A-star algorithm.
local astar = AStar(self.walkGraph, self.startNodeIndex, self.endNodeIndex)
self.shortestPath = astar:getPath()
return self.shortestPath
end
return WalkArea
|
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_getscriptpath.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_filepathtofolder.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_filepathtofilename.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_getstringpixelwidth.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_loadobject.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_savescene.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_openscene.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_saveobject.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_savematerial.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_savetexture.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_savepkinetics.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_savetables.lua")
dofile(chinBaseDir.."chin_GlobalFunctions/chin_globalfs_trimpath.lua")
|
local file = require("libraries.file")
local docpath = "./docs/"
gendocs = function(path)
local list = file.ls(path)
list:gsub("[^\n]",function(str)
local newdoc = ""
fstr = path..istr
if file.exists(fstr) then
contents = file.read(fstr)
contents:gsub("[^\n]",function(line)
if line:find("--DOC") then
local func = line:match("^.-%-%-")
|
-- Copyright (c) 2016 dy008
-- https://github.com/dy008/NodeMcuForLEWEI50Test
--
wifi.sta.config("dy-home","miqihome008")
gpio.write(0, gpio.LOW) -- VFD ON
gpio.mode(0, gpio.OUTPUT)
gpio.mode(7, gpio.INT) -- 感应输入
print("Connecteing To wifi...")
enduser_setup.start(
function()
print("Connected to wifi as:" .. wifi.sta.getip())
print("Let's Go...")
sntp.sync('1.pool.ntp.org',
function(sec, usec, server, info)
rtctime.set(sec+28800, usec)
print('sync', sec, usec, server)
end,
function()
print('failed!')
end,
autorepeat
)
dofile("run.lua")
end,
function(err, str)
print("enduser_setup: Err #" .. err .. ": " .. str)
node.restart()
end
)
|
local TableUtils = require('utils.class')
local Vector2 = require('geometry.vector2')
local Seek = require('steering.seek')
--- Implements the pursue behaviour algorithm.
local Pursue = TableUtils.class(Seek)
--- Initialises Pursue class instances.
function Pursue:init(target, max_prediction)
Seek.init(self, Vector2())
self.target = target
self.max_prediction = max_prediction
end
--- Returns the pursue desired velocity for 'vehicle'.
function Pursue:desired_velocity(vehicle)
-- Determine direction and distance to pursued vehicle.
local offset = vehicle.space:offset( vehicle.position,
self.target.position )
local position = self.target.position + offset
local distance = (position - vehicle.position):len()
-- Predict how long it will take to reach the target.
local prediction = self.max_prediction
if vehicle.speed >= distance / self.max_prediction then
prediction = distance / vehicle.speed
end
-- Set the goal point to the predicted position and invoke Seek.
self.goal = self.target.position + self.target.velocity * prediction
return Seek.desired_velocity(self, vehicle)
end
return Pursue
|
-- Project: Attack on Pirate
-- SDK: CoronaSDK
--
-- Author: Darren Poon
-- email : dyhpoon@gmail.com
---------------------------------------------------------------------------------
display.setStatusBar( display.HiddenStatusBar )
local storyboard = require "storyboard"
storyboard.purgeOnSceneChange = true
-------------------CUSTOM FONT CONFIG-------------------------
local onSimulator = system.getInfo( "environment" ) == "simulator"
local platformVersion = system.getInfo( "platformVersion" )
local olderVersion = tonumber(string.sub( platformVersion, 1, 1 )) < 4
local fontName = "Impact"
local fontSize = 10
-- if on older device (and not on simulator) ...
if not onSimulator and olderVersion then
if string.sub( platformVersion, 1, 3 ) ~= "3.2" then
fontName = "Impact"
fontSize = 10
end
end
storyboard.state = {}
storyboard.state.font = fontName
-------------------------------------------------------------
-------------------FIX MARGIN BACKGROUND---------------------
local marginY = math.abs(display.screenOriginY)
if marginY > 0 then
local topMarginYImage = display.newImageRect("images/marginImageY.png", display.contentWidth, marginY)
topMarginYImage.anchorX, topMarginYImage.anchorY = .5, 1
topMarginYImage.x = display.contentCenterX
topMarginYImage.y = 0
local bottomMarginYImage = display.newImageRect("images/marginImageY.png", display.contentWidth, marginY)
bottomMarginYImage.anchorX, bottomMarginYImage.anchorY = .5, 0
bottomMarginYImage.x = display.contentCenterX
bottomMarginYImage.y = display.contentHeight
end
local marginX = math.abs(display.screenOriginX)
if marginX > 0 then
local leftMarginXImage = display.newImageRect("images/marginImageX.png", marginX, display.contentHeight)
leftMarginXImage.anchorX, leftMarginXImage.anchorY = 1, .5
leftMarginXImage.x = 0
leftMarginXImage.y = display.contentCenterY
local rightMarginXImage = display.newImageRect("images/marginImageX.png", marginX, display.contentHeight)
rightMarginXImage.anchorX, rightMarginXImage.anchorY = 0, .5
rightMarginXImage.x = display.contentWidth
rightMarginXImage.y = display.contentCenterY
end
-------------------------------------------------------------
--storyboard.isDebug = true
--Runtime:addEventListener( "enterFrame", storyboard.printMemUsage )
-- load first screen
-- storyboard.gotoScene( "opening-scene", "fade", 800 )
-- storyboard.gotoScene("game-scene")
--storyboard.gotoScene("result-scene")
--storyboard.gotoScene("leaderboard-scene")
-- storyboard.gotoScene("login-scene")
-- storyboard.gotoScene("home-scene")
-- storyboard.gotoScene("shop-scene")
-- storyboard.gotoScene("story-scene")
-- storyboard.gotoScene("title-scene")
storyboard.gotoScene("title-scene", "fade", 800)
--storyboard.gotoScene("IAP-scene")
--storyboard.gotoScene("tutorial-scene")
---------------------------------------------------------------------------------
|
local match_hall_detail_select_list_item_layout = require(ViewPath.."hall/matchHall/widget/match_hall_detail_select_list_item_layout");
local GameMatchHallDetailSelectListItem = class(CommonGameLayer, false)
GameMatchHallDetailSelectListItem.s_controls = {
bg = 1,
line = 2,
count = 3,
direction = 4,
icon = 5,
str = 6,
}
GameMatchHallDetailSelectListItem.ctor = function(self, data)
super(self, match_hall_detail_select_list_item_layout)
self.m_data = data
self:getHandle()
self.m_bg = self:findViewById(self.s_controls.bg)
self:init()
end
GameMatchHallDetailSelectListItem.getHandle = function(self)
self.m_count = self:findViewById(self.s_controls.count)
self.m_line = self:findViewById(self.s_controls.line)
self.m_direction = self:findViewById(self.s_controls.direction)
self.m_icon = self:findViewById(self.s_controls.icon)
self.m_str = self:findViewById(self.s_controls.str)
end
GameMatchHallDetailSelectListItem.init = function(self)
self:setSize(self.m_root:getSize())
if self.m_data and self.m_data[1] and self.m_data[1]["type"] and self.m_data[1].num then
local typ = number.valueOf(self.m_data[1]["type"])
local num = number.valueOf(self.m_data[1].num)
local coinID = RechargeDataInterface.getInstance():getPropertySilverCoinID()
local barID = RechargeDataInterface.getInstance():getPropertyGoldBarID()
local propInfo = table.verify(RechargeDataInterface.getInstance():getGoodInfoByTypeIdWithMap(typ))
if typ == coinID or typ == barID then
self:setCount(ToolKit.skipMoney(num))
ImageCache.getInstance():request(propInfo.item_icon, self, self.onImageDownloadIcon)
else
self:setCount(string.format("%s*%s", propInfo.item_name or "", num or ""))
self.m_count:setPos(109, nil)
end
end
end
GameMatchHallDetailSelectListItem.updateBgGray = function(self)
if self.m_data[1].num and self.m_data[1].type then
if MatchHallDataInterface.getInstance():checkEnroll(tonumber(self.m_data[1].type), tonumber(self.m_data[1].num), true) then
self.m_icon:setGray(false)
else
self.m_icon:setGray(true)
end
end
end
GameMatchHallDetailSelectListItem.onImageDownloadIcon = function(self, url, file)
if not string.isEmpty(file) then
self:setIcon(file)
end
end
GameMatchHallDetailSelectListItem.setCount = function(self, text)
self.m_count:setText(text)
end
GameMatchHallDetailSelectListItem.setStrState = function(self, state)
self.m_str:setVisible(state)
end
GameMatchHallDetailSelectListItem.setIcon = function(self, file)
local w, h = self.m_icon:getSize()
self.m_icon:setFile(file)
if self.m_icon.m_res then
local resW = self.m_icon.m_res:getWidth()
local resH = self.m_icon.m_res:getHeight()
local scaleW, scaleH = resW / w, resH / h
local width, height = w, h
if scaleW > scaleH then
width = w
height = resH / scaleW
else
width = resW / scaleH
height = h
end
self.m_icon:setSize(width, height)
end
end
GameMatchHallDetailSelectListItem.setDirectionFile = function(self, file)
self.m_direction:setFile(file)
end
GameMatchHallDetailSelectListItem.setDirectionState = function(self, state)
self.m_direction:setVisible(state)
end
GameMatchHallDetailSelectListItem.setLineState = function(self, state)
self.m_line:setVisible(state)
end
GameMatchHallDetailSelectListItem.dtor = function(self)
end
GameMatchHallDetailSelectListItem.setBgState = function(self, state)
self.m_bg:setVisible(state)
end
GameMatchHallDetailSelectListItem.s_controlConfig = {
[GameMatchHallDetailSelectListItem.s_controls.bg] = {"bg"},
[GameMatchHallDetailSelectListItem.s_controls.line] = {"line"},
[GameMatchHallDetailSelectListItem.s_controls.count] = {"bg","text"},
[GameMatchHallDetailSelectListItem.s_controls.icon] = {"bg","icon"},
[GameMatchHallDetailSelectListItem.s_controls.direction] = {"bg","direction"},
[GameMatchHallDetailSelectListItem.s_controls.str] = {"bg","str"},
}
return GameMatchHallDetailSelectListItem |