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Definition1
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Definition2
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fault tolerance
a property of computer design that enables a system to continue functioning in the event of a partial failure
is the property that enables a system to continue operating properly in the event of the failure of some (one or more faults within) of its components
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fault tolerance
the capability of the software product to maintain a specified level of performance in cases of software faults ( defects ), or of infringement of its specified interface.
the capability of a system to continue normal operation despite the presence of (hardware or software) faults. fault tolerance may be stated as a quality requirement.
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fault tolerance
the ability of a network or system to withstand a foreseeable component failure and still continue to provide an acceptable level of service.
the ability of a system to respond to unexpected failures. consists of availability (immediate) and durability (long term).
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fault tolerance
- must be fault tolerant in critical situations - required when high availability requirements or system failure costs are high
the capability of a system to continue normal operation despite the presence of (hardware or software) faults. fault tolerance may be stated as a quality requirement.
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fault tolerance
the ability of a system or component to continue its normal operation despite the presence of hardware or software faults.
the ability of a system to continue functioning even in the event of one or more component failures
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fault tolerance
the capability of a system to suffer a fault; but continue to operate. the system can tolerate the fault as if it never occurred.
ability of system to maintain its operations in event of failure. ex. power going out, generator coming in.
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fault tolerance
if one cable breaks, all other connections can still communicate
the capability of a system to continue performing when there is a hardware failure; so if one of the cables breaks, all of the other computers can still communicate.
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fault tolerance
systems that are capable of continuing operation even if a component fails
enables a system to continue functioning even in the presence of faults
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fault tolerance
is the property that enables a system to continue operating properly in the event of the failure of some (one or more faults within) of its components
enables a system to continue to operate if one or more components fail
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fault tolerance
the design on the networks that can continue to operate without interruption in the case of hardware, software, or communications failures.
if one cable breaks, all other connections can still communicate
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fault tolerance
-is the ability of a system to remain in operation even if some of the components used to build the system fail.
ability to withstand a certain amount of failure and still remain functional
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fault tolerance
the capacity for a system to continue performing despite an unexpected hardware or software malfunction
techniques that employ hardware and software to provide assurance against equipment failures, computer service interruptions, and data loss.
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fault tolerance
the ability of a network or system to withstand a foreseeable component failure and still continue to provide an acceptable level of service.
distributed systems must maintain availability even at low levels of hardware/software/network reliability through recovery and redundancy.
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fault tolerance
-is the ability of a system to remain in operation even if some of the components used to build the system fail.
the ability of a network or system to withstand a foreseeable component failure and still continue to provide an acceptable level of service.
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fault tolerance
ability to withstand a certain amount of failure and still remain functional
the ability of a network or system to withstand a foreseeable component failure and still continue to provide an acceptable level of service.
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fault tolerance
the ability for a system to respond to unexpected failures or system crashes as the backup system immediately and automatically takes over with no loss of service
a general concept that a system has the ability to respond to unexpected failures or systems immediately and automatically takes over with no loss of service
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fault tolerance
the ability of a system to continue functioning even in the event of one or more component failures
systems that are capable of continuing operation even if a component fails
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fault tolerance
assume that a system can be released with faults and that system failures can be dealt with by recovering from them at runtime
the capability of the software product to maintain a specified level of performance in cases of software faults ( defects ), or of infringement of its specified interface.
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human-computer interaction
the study, planning and design of what happens when a computer and human work together.
investigates how people perceive and think about computer-based technologies, what human constraints affect human-machine interaction, and what factors improve usability of computer systems
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human-computer interaction
-human factors principles in the understanding, design, and evaluation of human-computer systems. -focus= interface
the study, planning and design of what happens when a computer and human work together.
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human-computer interaction
the study of how people design, implement, and use it systems, and how it systems affect individuals, organizations, and society
describes the relationship between computers and people who use them to perform their jobs
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human-computer interaction
is a cross-disciplinary area that deals with the theory, design, implementation, and evaluation of ways human use and interact with computing devices.
-human factors principles in the understanding, design, and evaluation of human-computer systems. -focus= interface
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human-computer interaction
is a cross-disciplinary area that deals with the theory, design, implementation, and evaluation of ways human use and interact with computing devices.
the study, planning and design of what happens when a computer and human work together.
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human-computer interaction
-human factors principles in the understanding, design, and evaluation of human-computer systems. -focus= interface
investigates how people perceive and think about computer-based technologies, what human constraints affect human-machine interaction, and what factors improve usability of computer systems
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security policies
collection of standards, policies, and procedures created to guarantee security. ensures auditing and compliance
sets out general info access strategies that should apply across the organization
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security policies
acceptable use policy privacy policy security-related human resource policy password management and complexity policy disposal and destruction policy classification of information policy ethics policy
collection of several documents
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security policies
policies with requirements that evidently make their creation
acceptable use policy privacy policy security-related human resource policy password management and complexity policy disposal and destruction policy classification of information policy ethics policy
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security policies
rules that the information system enforces relative to the resources under its control to reflect the organizational security policy.
policies with requirements that evidently make their creation
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security policies
rules that the information system enforces relative to the resources under its control to reflect the organizational security policy.
acceptable use policy privacy policy security-related human resource policy password management and complexity policy disposal and destruction policy classification of information policy ethics policy
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case-based reasoning
system searches for stored cases with problem characteristics similar to the new one, finds closest fit, and applies solutions of old case to new case
a method whereby new problems are solved based on the solutions from similar cases solved in the past
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case-based reasoning
represents knowledge as a database as past cases and their solutions. the system uses a six-step process to generate solutions to new problems encountered by the user
knowledge and past experiences of human specialists are represented as cases and stored in a database for later retrieval; medical and customer support systems
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case-based reasoning
method of solving problems based on similar problems
methodology of solving a new problem established on the solutions of similar problems -applied in case-based ess -esp useful in medical decision making
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case-based reasoning
system searches for stored cases with problem characteristics similar to the new one, finds closest fit, and applies solutions of old case to new case
system searches through stored cases for problem with similar characteristics and applies solutions of old case to new one
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case-based reasoning
method of solving problems based on similar problems
methodology of solving a new problem established on the solutions of similar problems
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data loss
when data becomes lost, unavailable or destroyed
threats that occur due to the loss of relevant encryption keys
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data loss
an error condition in information systems in which information is destroyed by failures or neglect in storage, transmission, or processing.
occurs when info on a storage device is damaged or made unusable.
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data loss
a type of attack in which the intruder deletes or encrypts the data, which if not paid results in the data being deleted.
the unauthorized use and or transmission of confidential information. typically refers to information leaving the control of the owning organization, for example on portable devices/media or via email.
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data loss
a type of attack in which the intruder deletes or encrypts the data, which if not paid results in the data being deleted.
some apps (e.g., audio) can tolerate some loss • other apps (e.g., file transfer, telnet) require 100% reliable data transfer
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data loss
circumstances that cause loss of stored data arise less frequently for disk secondary storage than for primary storage
occurs when info on a storage device is damaged or made unusable.
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data loss
an error condition in information systems in which information is destroyed by failures or neglect in storage, transmission, or processing.
circumstances that cause loss of stored data arise less frequently for disk secondary storage than for primary storage
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access control policy
organizational policy definition that defines how authorized users gain access to resources based on their role, job functions, and duties.
a set of rules established by an organization that specify how users can access resources on the system;
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access control policy
defines the implementation of the files concerning who or what can gain access to a system or network
a set of rules established by an organization that specify how users can access resources on the system;
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convex hull
the smallest intersection of linear inequalities that contain a certain set of points
a spatial representation of the vector space between two vectors
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convex hull
the smallest intersection of linear inequalities that contain a certain set of points
the smallest convex set that contains x in the euclidean plane or euclidean space.
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convex hull
is the minimum convex polygon which contains the blob
the smallest intersection of linear inequalities that contain a certain set of points
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convex hull
is the minimum convex polygon which contains the blob
a spatial representation of the vector space between two vectors
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web service
method of communication that allows two systems to exchange data over the internet
a software solution designed to enable interaction between two devices over a network is generally referred to as:
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web service
the actual api implementation being called or the interface of the api implementation; a method of communication that allows two software systems to exchange data over the internet
open-standards way of supporting interoperability; application programming interfaces (api) that can be accessed over a network and executed on a remote system hosting the requested services
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web service
any piece of software that makes itself available over the internet, using a standardized messaging system. allows for communication between disparate systems
a software solution designed to enable interaction between two devices over a network is generally referred to as:
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web service
a component that exists on a web server which can be called from a client application (extension .asmx). can be accessed thru the internet or network connection
a software service accessed over the internet using web protocols
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web service
a software service accessed over the internet using web protocols
the actual api implementation being called or the interface of the api implementation; a method of communication that allows two software systems to exchange data over the internet
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web service
software function or related set of functions that can be executed via web standards
is a collection of software components that perform a certain purpose or function, and that can be used by other programs over the web
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web service
a loosely coupled reusable software component that encapsulates discrete functionality which may be distributed and programatically accessed
an instance of a service: a loosely coupled, reusable software component that encapsulates discrete functionality, which may be distributed and programmatically accessed over the web.
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web service
a software service accessed over the internet using web protocols
open-standards way of supporting interoperability; application programming interfaces (api) that can be accessed over a network and executed on a remote system hosting the requested services
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web service
a method of communication between 2 electronic devices over a network
is a service offered by an electronic device to another electronic device, communicating with each other via the world wide web
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web service
a component that exists on a web server which can be called from a client application (extension .asmx). can be accessed thru the internet or network connection
open-standards way of supporting interoperability; application programming interfaces (api) that can be accessed over a network and executed on a remote system hosting the requested services
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dynamic content
content that changes often
nonstatic information constructed in response to a web client's request
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dynamic content
content that changes often
content-based generated based on program parameters, http request and responses and database queries
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dynamic content
content-based generated based on program parameters, http request and responses and database queries
nonstatic information constructed in response to a web client's request
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dynamic content
content that is generated and code is created for response.
nonstatic information constructed in response to a web client's request
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dynamic content
content-based generated based on program parameters, http request and responses and database queries
content that is generated and code is created for response.
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dynamic content
content that changes often
content that is generated and code is created for response.
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use cases
written descriptions of user's interaction with the software product to accomplish a goal
set of scenarios that describes an interaction between a user and a system
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use cases
-used to explain and document the interaction between the users and the system -used as a means of user requirements
structured, well-documented and verbose descriptions of what a system should do used for testing. they are not the same as user stories
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use cases
are the mechanism for capturing the desired behavior for the system that is under development, but they do not specify how the behavior is to be implemented.
a standard form of expressing requirements as a scenario-based task that the system must automate
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use cases
a standard form of expressing requirements as a scenario-based task that the system must automate
a more traditional mechanism for articulating a specific customer goal for system use and the interaction sequence(s) needed to achieve the goal; associated with software engineering
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use cases
are the mechanism for capturing the desired behavior for the system that is under development, but they do not specify how the behavior is to be implemented.
• used for functional requirements analysis and specification • a step-by-step description of how a user will use the system-to-be to accomplish business goals
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use cases
set of scenarios that describes an interaction between a user and a system
a set of use cases that illustrate the basic processes that the system needs to support
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use cases
define the interactions between the &"actor&" and the system. use case document + use case (uml) diagram of user interactions w. system
things actors do with the system
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use cases
the primary driver for all uml diagramming techniques. depicts major activities performed by actors. describe basic high-level functions of a system. building blocks for continued design activities.
assume an interaction with a system as well as detailed understanding of the interaction.
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use cases
are the mechanism for capturing the desired behavior for the system that is under development, but they do not specify how the behavior is to be implemented.
a more traditional mechanism for articulating a specific customer goal for system use and the interaction sequence(s) needed to achieve the goal; associated with software engineering
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use cases
are descriptions of the way users will employ the features and functions of the new information system
structured, well-documented and verbose descriptions of what a system should do used for testing. they are not the same as user stories
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use cases
a standard form of expressing requirements as a scenario-based task that the system must automate
emphasis on user-system interactions, rather than user's task itself identify &"actors&" define the &"normal course&" id alternative courses with #s corresponding to steps replaced
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use cases
key features of the system. something that provides some measurable result to the user or an external system
set of scenarios that describes an interaction between a user and a system
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use cases
are the mechanism for capturing the desired behavior for the system that is under development, but they do not specify how the behavior is to be implemented.
emphasis on user-system interactions, rather than user's task itself identify &"actors&" define the &"normal course&" id alternative courses with #s corresponding to steps replaced
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use cases
-used to explain and document the interaction between the users and the system -used as a means of user requirements
are descriptions of the way users will employ the features and functions of the new information system
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1
use cases
• used for functional requirements analysis and specification • a step-by-step description of how a user will use the system-to-be to accomplish business goals
a more traditional mechanism for articulating a specific customer goal for system use and the interaction sequence(s) needed to achieve the goal; associated with software engineering
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use cases
• used for functional requirements analysis and specification • a step-by-step description of how a user will use the system-to-be to accomplish business goals
a standard form of expressing requirements as a scenario-based task that the system must automate
1
0
use cases
• used for functional requirements analysis and specification • a step-by-step description of how a user will use the system-to-be to accomplish business goals
emphasis on user-system interactions, rather than user's task itself identify &"actors&" define the &"normal course&" id alternative courses with #s corresponding to steps replaced
2
1
use cases
a more traditional mechanism for articulating a specific customer goal for system use and the interaction sequence(s) needed to achieve the goal; associated with software engineering
emphasis on user-system interactions, rather than user's task itself identify &"actors&" define the &"normal course&" id alternative courses with #s corresponding to steps replaced
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use cases
universal modelling language (uml) defined diagram that outlines the different user types and their potential interactions with the system
the primary driver for all uml diagramming techniques. depicts major activities performed by actors. describe basic high-level functions of a system. building blocks for continued design activities.
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use cases
text stories of some actor using a system to meet goals
stories or scenarios of how people use the application
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use cases
universal modelling language (uml) defined diagram that outlines the different user types and their potential interactions with the system
assume an interaction with a system as well as detailed understanding of the interaction.
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use cases
piece of functionality performed by a system, that can be identified using a short description
a more traditional mechanism for articulating a specific customer goal for system use and the interaction sequence(s) needed to achieve the goal; associated with software engineering
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use cases
universal modelling language (uml) defined diagram that outlines the different user types and their potential interactions with the system
described interactions between a system and external actors
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use cases
piece of functionality performed by a system, that can be identified using a short description
• used for functional requirements analysis and specification • a step-by-step description of how a user will use the system-to-be to accomplish business goals
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0
use cases
piece of functionality performed by a system, that can be identified using a short description
a standard form of expressing requirements as a scenario-based task that the system must automate
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0
use cases
are descriptions of the way users will employ the features and functions of the new information system
way of describing interactions between users and a system using a graph and text
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use cases
structured, well-documented and verbose descriptions of what a system should do used for testing. they are not the same as user stories
way of describing interactions between users and a system using a graph and text
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use cases
key features of the system. something that provides some measurable result to the user or an external system
a set of use cases that illustrate the basic processes that the system needs to support
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use cases
piece of functionality performed by a system, that can be identified using a short description
are the mechanism for capturing the desired behavior for the system that is under development, but they do not specify how the behavior is to be implemented.
0
0
use cases
piece of functionality performed by a system, that can be identified using a short description
emphasis on user-system interactions, rather than user's task itself identify &"actors&" define the &"normal course&" id alternative courses with #s corresponding to steps replaced
0
0
use cases
key features of the system. something that provides some measurable result to the user or an external system
written descriptions of user's interaction with the software product to accomplish a goal
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use cases
assume an interaction with a system as well as detailed understanding of the interaction.
described interactions between a system and external actors
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0
use cases
the primary driver for all uml diagramming techniques. depicts major activities performed by actors. describe basic high-level functions of a system. building blocks for continued design activities.
described interactions between a system and external actors
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0
congestion control
throttle sender when network overloaded
+ many computers sending data at the same time -> packets lost (router's buffer overflows, delayed (queuing im router's buffer).
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congestion control
service for the general welfare of the internet rather than end hosts, throttles sending when network is congested
a service for the general welfare in the internet rather than for the direct benefit of communicating processes
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congestion control
throttle sender when network overloaded
src determines current capacity of the network, so that it doesn't overload it
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matrix multiplication
performed by multiplying the elements of each row of the first matrix by the elements of each column of the second matrix. add the products.
multiply each row of matrix a by each column of matrix b use dot product - multiply matching items and sum result
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data cache
a shared, reserved memory area that stores the most recently accessed data blocks in ram. also called buffer cache.
shared memory that stores the most recently accessed data blocks in ram